{
  "meta": {
    "generated": "2026-07-27T10:11:12.526Z",
    "sources": [
      {
        "name": "poe.ninja",
        "what": "public ladder character data (rune/unique/gem text)",
        "url": "https://poe.ninja/poe2/builds"
      },
      {
        "name": "poe2-skilltree-export",
        "ref": "0.5.2",
        "what": "passive notable stats",
        "url": "https://github.com/grindinggear/poe2-skilltree-export"
      },
      {
        "name": "PathOfBuilding-PoE2",
        "license": "MIT",
        "what": "gem kind + tags (Gems.lua)",
        "url": "https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2"
      }
    ]
  },
  "runes": {
    "saqawal s rune of memory": {
      "name": "Saqawal's Rune of Memory",
      "lines": [
        "Helmets: 2% increased Experience gain"
      ]
    },
    "soul core of citaqualotl": {
      "name": "Soul Core of Citaqualotl",
      "lines": [
        "Martial Weapon: 30% increased Elemental Damage with Attacks",
        "Armour: +5% to all Elemental Resistances"
      ]
    },
    "greater robust rune": {
      "name": "Greater Robust Rune",
      "lines": [
        "All Equipment: +12 to Strength"
      ]
    },
    "greater glacial rune": {
      "name": "Greater Glacial Rune",
      "lines": [
        "Martial Weapon: Adds 9 to 15 Cold Damage",
        "Wand or Staff: Gain 10% of Damage as Extra Cold Damage",
        "Armour: +18% to Cold Resistance"
      ]
    },
    "greater iron rune": {
      "name": "Greater Iron Rune",
      "lines": [
        "Martial Weapon: 18% increased Physical Damage",
        "Wand or Staff: 30% increased Spell Damage",
        "Armour: 18% increased Armour, Evasion and Energy Shield"
      ]
    },
    "soul core of quipolatl": {
      "name": "Soul Core of Quipolatl",
      "lines": [
        "Martial Weapon: 5% increased Attack Speed",
        "Boots: 15% reduced Slowing Potency of Debuffs on You"
      ]
    },
    "farrul s rune of the hunt": {
      "name": "Farrul's Rune of the Hunt",
      "lines": [
        "Martial Weapon: 50% increased Attack Damage against Rare or Unique Enemies"
      ]
    },
    "saqawal s rune of the sky": {
      "name": "Saqawal's Rune of the Sky",
      "lines": [
        "Martial Weapon: Gain 5% of Damage as Extra Damage of all Elements",
        "Wand or Staff: Gain 5% of Damage as Extra Damage of all Elements"
      ]
    },
    "greater storm rune": {
      "name": "Greater Storm Rune",
      "lines": [
        "Martial Weapon: Adds 1 to 30 Lightning Damage",
        "Wand or Staff: Gain 10% of Damage as Extra Lightning Damage",
        "Armour: +18% to Lightning Resistance"
      ]
    },
    "perfect iron rune": {
      "name": "Perfect Iron Rune",
      "lines": [
        "Martial Weapon: 20% increased Physical Damage",
        "Wand or Staff: 35% increased Spell Damage",
        "Armour: 20% increased Armour, Evasion and Energy Shield"
      ]
    },
    "soul core of tacati": {
      "name": "Soul Core of Tacati",
      "lines": [
        "Martial Weapon: 15% chance to Poison on Hit with this weapon",
        "Armour: +11% to Chaos Resistance"
      ]
    },
    "perfect storm rune": {
      "name": "Perfect Storm Rune",
      "lines": [
        "Martial Weapon: Adds 1 to 40 Lightning Damage",
        "Wand or Staff: Gain 12% of Damage as Extra Lightning Damage",
        "Armour: +22% to Lightning Resistance"
      ]
    },
    "countess seske s rune of archery": {
      "name": "Countess Seske's Rune of Archery",
      "lines": [
        "Bows: Bow Attacks fire an additional Arrow"
      ]
    },
    "tzamoto s soul core of ferocity": {
      "name": "Tzamoto's Soul Core of Ferocity",
      "lines": [
        "Helmets: +4 to Maximum Rage"
      ]
    },
    "guatelitzi s soul core of endurance": {
      "name": "Guatelitzi's Soul Core of Endurance",
      "lines": [
        "Martial Weapon: 50% chance when you gain an Endurance Charge to gain an additional Endurance Charge",
        "Wand or Staff: 50% chance when you gain an Endurance Charge to gain an additional Endurance Charge"
      ]
    },
    "thane grannell s rune of mastery": {
      "name": "Thane Grannell's Rune of Mastery",
      "lines": [
        "Gloves: 30% increased Magnitude of Non-Damaging Ailments you inflict"
      ]
    },
    "farrul s rune of the chase": {
      "name": "Farrul's Rune of the Chase",
      "lines": [
        "Boots: 5% increased Movement Speed"
      ]
    },
    "hedgewitch assandra s rune of wisdom": {
      "name": "Hedgewitch Assandra's Rune of Wisdom",
      "lines": [
        "Wand or Staff: +1 to Level of all Spell Skills"
      ]
    },
    "greater mind rune": {
      "name": "Greater Mind Rune",
      "lines": [
        "Martial Weapon: Leeches 4% of Physical Damage as Mana",
        "Wand or Staff: +75 to maximum Mana",
        "Armour: +40 to maximum Mana"
      ]
    },
    "soul core of zalatl": {
      "name": "Soul Core of Zalatl",
      "lines": [
        "Martial Weapon: Recover 2% of maximum Mana on Kill",
        "Helmets: 3% increased maximum Mana"
      ]
    },
    "perfect mind rune": {
      "name": "Perfect Mind Rune",
      "lines": [
        "Martial Weapon: Leeches 5% of Physical Damage as Mana",
        "Wand or Staff: +90 to maximum Mana",
        "Armour: +50 to maximum Mana"
      ]
    },
    "perfect vision rune": {
      "name": "Perfect Vision Rune",
      "lines": [
        "Martial Weapon: +150 to Accuracy Rating",
        "Wand or Staff: 28% increased Critical Hit Chance for Spells",
        "Armour: 20% increased Life and Mana Recovery from Flasks"
      ]
    },
    "perfect desert rune": {
      "name": "Perfect Desert Rune",
      "lines": [
        "Martial Weapon: Adds 17 to 20 Fire Damage",
        "Wand or Staff: Gain 12% of Damage as Extra Fire Damage",
        "Armour: +22% to Fire Resistance"
      ]
    },
    "xopec s soul core of power": {
      "name": "Xopec's Soul Core of Power",
      "lines": [
        "Martial Weapon: 50% chance when you gain a Power Charge to gain an additional Power Charge",
        "Wand or Staff: 50% chance when you gain a Power Charge to gain an additional Power Charge"
      ]
    },
    "quipolatl s soul core of flow": {
      "name": "Quipolatl's Soul Core of Flow",
      "lines": [
        "Helmets:",
        "8% increased Skill Effect Duration",
        "8% increased Cooldown Recovery Rate"
      ]
    },
    "rune of renown": {
      "name": "Rune of Renown",
      "lines": [
        "Gloves: 50% increased Glory generation",
        "Caster Weapon: Archon recovery period expires 30% faster"
      ]
    },
    "ancient rune of the titan": {
      "name": "Ancient Rune of the Titan",
      "lines": [
        "Two Hand Maces: 10% chance for Slam Skills you use yourself to cause an additional Aftershock"
      ]
    },
    "perfect stone rune": {
      "name": "Perfect Stone Rune",
      "lines": [
        "Martial Weapon: Causes 50% increased Stun Buildup",
        "Wand or Staff: Gain additional Stun Threshold equal to 16% of maximum Energy Shield",
        "Armour: +125 to Stun Threshold"
      ]
    },
    "greater ward rune": {
      "name": "Greater Ward Rune",
      "lines": [
        "Armour: +25 to maximum Runic Ward"
      ]
    },
    "perfect glacial rune": {
      "name": "Perfect Glacial Rune",
      "lines": [
        "Martial Weapon: Adds 16 to 20 Cold Damage",
        "Wand or Staff: Gain 12% of Damage as Extra Cold Damage",
        "Armour: +22% to Cold Resistance"
      ]
    },
    "farrul s rune of grace": {
      "name": "Farrul's Rune of Grace",
      "lines": [
        "Boots: 8% increased Deflection Rating while moving"
      ]
    },
    "the greatwolf s rune of willpower": {
      "name": "The Greatwolf's Rune of Willpower",
      "lines": [
        "Body Armours: 15% of Damage is taken from Mana before Life"
      ]
    },
    "warding rune of equinox": {
      "name": "Warding Rune of Equinox",
      "lines": [
        "Caster Weapon:",
        "40% less Mana Regeneration Rate",
        "Mana Recovery from Regeneration is also applied to Runic Ward"
      ]
    },
    "hayoxi s soul core of heatproofing": {
      "name": "Hayoxi's Soul Core of Heatproofing",
      "lines": [
        "Helmets: +40% of Armour also applies to Cold Damage"
      ]
    },
    "rune of reach": {
      "name": "Rune of Reach",
      "lines": [
        "Helmets: Remnants you create have 15% increased effect",
        "Wand or Staff:",
        "Remnants you create have 25% reduced effect",
        "Remnants can be collected from 50% further away"
      ]
    },
    "topotante s soul core of dampening": {
      "name": "Topotante's Soul Core of Dampening",
      "lines": [
        "Gloves: +40% of Armour also applies to Fire Damage"
      ]
    },
    "zalatl s soul core of insulation": {
      "name": "Zalatl's Soul Core of Insulation",
      "lines": [
        "Boots: +40% of Armour also applies to Lightning Damage"
      ]
    },
    "rune of foundations": {
      "name": "Rune of Foundations",
      "lines": [
        "Body Armours:",
        "+30 to Armour",
        "+30 to Evasion Rating",
        "+10 to maximum Energy Shield"
      ]
    },
    "warding rune of hollowing": {
      "name": "Warding Rune of Hollowing",
      "lines": [
        "Caster Weapon:",
        "Gain 15% of maximum Life as Extra maximum Runic Ward",
        "15% less maximum Life"
      ]
    },
    "xipocado s soul core of dominion": {
      "name": "Xipocado's Soul Core of Dominion",
      "lines": [
        "Wand or Staff: Minions deal 40% increased Damage with Command Skills",
        "Sceptres: Minions deal 40% increased Damage with Command Skills"
      ]
    },
    "warding rune of reinforcement": {
      "name": "Warding Rune of Reinforcement",
      "lines": [
        "Armour: 20% increased Runic Ward"
      ]
    },
    "craiceann s rune of warding": {
      "name": "Craiceann's Rune of Warding",
      "lines": [
        "Body Armours: 50% reduced effect of Curses on you"
      ]
    },
    "rune of acrobatics": {
      "name": "Rune of Acrobatics",
      "lines": [
        "Weapon: Flasks gain 0.2 charges per Second",
        "Boots: +0.3 metres to Dodge Roll distance"
      ]
    },
    "fenumus rune of spinning": {
      "name": "Fenumus' Rune of Spinning",
      "lines": [
        "Gloves: 8% increased Cast Speed"
      ]
    },
    "fenumus rune of agony": {
      "name": "Fenumus' Rune of Agony",
      "lines": [
        "Martial Weapon: Gain 13% of Damage as Extra Chaos Damage",
        "Wand or Staff: Gain 13% of Damage as Extra Chaos Damage"
      ]
    },
    "warding rune of heart": {
      "name": "Warding Rune of Heart",
      "lines": [
        "Body Armours: Gain 5% of maximum Life as Extra maximum Runic Ward"
      ]
    },
    "perfect body rune": {
      "name": "Perfect Body Rune",
      "lines": [
        "Martial Weapon: Leeches 6% of Physical Damage as Life",
        "Wand or Staff: +60 to maximum Energy Shield",
        "Armour: +75 to maximum Life"
      ]
    },
    "the greatwolf s rune of claws": {
      "name": "The Greatwolf's Rune of Claws",
      "lines": [
        "Gloves: Adds 5 to 12 Physical Damage to Attacks"
      ]
    },
    "ancient rune of splinters": {
      "name": "Ancient Rune of Splinters",
      "lines": [
        "Bows: +50% Surpassing chance to fire an additional Arrow"
      ]
    },
    "greater resolve rune": {
      "name": "Greater Resolve Rune",
      "lines": [
        "All Equipment: +12 to Intelligence"
      ]
    },
    "soul core of azcapa": {
      "name": "Soul Core of Azcapa",
      "lines": [
        "Martial Weapon: +15 to Spirit",
        "Gloves: 10% increased Quantity of Gold Dropped by Slain Enemies"
      ]
    },
    "greater rune of alacrity": {
      "name": "Greater Rune of Alacrity",
      "lines": [
        "Martial Weapon: 8% increased Skill Speed",
        "Armour: Debuffs on you expire 8% faster"
      ]
    },
    "soul core of jiquani": {
      "name": "Soul Core of Jiquani",
      "lines": [
        "Martial Weapon: Recover 2% of maximum Life on Kill",
        "Body Armours: 3% increased maximum Life"
      ]
    },
    "greater desert rune": {
      "name": "Greater Desert Rune",
      "lines": [
        "Martial Weapon: Adds 13 to 16 Fire Damage",
        "Wand or Staff: Gain 10% of Damage as Extra Fire Damage",
        "Armour: +18% to Fire Resistance"
      ]
    },
    "greater body rune": {
      "name": "Greater Body Rune",
      "lines": [
        "Martial Weapon: Leeches 5% of Physical Damage as Life",
        "Wand or Staff: +50 to maximum Energy Shield",
        "Armour: +60 to maximum Life"
      ]
    },
    "ancient rune of witchcraft": {
      "name": "Ancient Rune of Witchcraft",
      "lines": [
        "Foci: 40% increased Area of Effect of Curses"
      ]
    },
    "soul core of zantipi": {
      "name": "Soul Core of Zantipi",
      "lines": [
        "Martial Weapon: Convert 20% of Requirements to Intelligence",
        "Armour: Convert 20% of Requirements to Intelligence"
      ]
    },
    "ancient rune of prowess": {
      "name": "Ancient Rune of Prowess",
      "lines": [
        "Spears: 30% chance when you gain a Charge to gain an additional Charge"
      ]
    },
    "soul core of ticaba": {
      "name": "Soul Core of Ticaba",
      "lines": [
        "Martial Weapon: +5% to Critical Damage Bonus",
        "Body Armours: Hits against you have 20% reduced Critical Damage Bonus",
        "Shields and Bucklers: Hits against you have 20% reduced Critical Damage Bonus"
      ]
    },
    "perfect ward rune": {
      "name": "Perfect Ward Rune",
      "lines": [
        "Armour: +30 to maximum Runic Ward"
      ]
    },
    "rune of the hunt": {
      "name": "Rune of the Hunt",
      "lines": [
        "Boots: 8% increased Movement Speed while Sprinting",
        "Sceptres: Companions deal 30% increased Damage"
      ]
    },
    "warding rune of nourishment": {
      "name": "Warding Rune of Nourishment",
      "lines": [
        "Armour: 15% Life Recovery from Flasks also applies to Runic Ward"
      ]
    },
    "greater inspiration rune": {
      "name": "Greater Inspiration Rune",
      "lines": [
        "Martial Weapon: Gain 30 Mana per enemy killed",
        "Wand or Staff: 30% increased Mana Regeneration Rate",
        "Armour: 18% increased Mana Regeneration Rate"
      ]
    },
    "ancient rune of discovery": {
      "name": "Ancient Rune of Discovery",
      "lines": [
        "Staves: 30% chance to create an additional Remnant"
      ]
    },
    "perfect robust rune": {
      "name": "Perfect Robust Rune",
      "lines": [
        "All Equipment: +15 to Strength"
      ]
    },
    "craiceann s rune of recovery": {
      "name": "Craiceann's Rune of Recovery",
      "lines": [
        "Body Armours: 30% increased Energy Shield Recharge Rate"
      ]
    },
    "soul core of topotante": {
      "name": "Soul Core of Topotante",
      "lines": [
        "Martial Weapon: Attacks with this Weapon Penetrate 15% Elemental Resistances",
        "Boots: 25% increased Elemental Ailment Threshold"
      ]
    },
    "perfect rebirth rune": {
      "name": "Perfect Rebirth Rune",
      "lines": [
        "Martial Weapon: Gain 45 Life per enemy killed",
        "Wand or Staff: 12% increased Energy Shield Recharge Rate",
        "Armour: Regenerate 0.5% of maximum Life per second"
      ]
    },
    "ancient rune of detonation": {
      "name": "Ancient Rune of Detonation",
      "lines": [
        "Crossbows: Grenades have 10% chance to activate a second time"
      ]
    },
    "rune of the prism": {
      "name": "Rune of the Prism",
      "lines": [
        "Body Armours:",
        "-10% to all Maximum Elemental Resistances",
        "+20% to all Elemental Resistances"
      ]
    },
    "perfect inspiration rune": {
      "name": "Perfect Inspiration Rune",
      "lines": [
        "Martial Weapon: Gain 40 Mana per enemy killed",
        "Wand or Staff: 35% increased Mana Regeneration Rate",
        "Armour: 21% increased Mana Regeneration Rate"
      ]
    },
    "perfect resolve rune": {
      "name": "Perfect Resolve Rune",
      "lines": [
        "All Equipment: +15 to Intelligence"
      ]
    },
    "atmohua s soul core of retreat": {
      "name": "Atmohua's Soul Core of Retreat",
      "lines": [
        "Body Armours:",
        "Gain additional Ailment Threshold equal to 15% of maximum Energy Shield",
        "Gain additional Stun Threshold equal to 15% of maximum Energy Shield",
        "Foci:"
      ]
    },
    "opiloti s soul core of assault": {
      "name": "Opiloti's Soul Core of Assault",
      "lines": [
        "Martial Weapon: 50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge",
        "Wand or Staff: 50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge"
      ]
    },
    "perfect charging rune": {
      "name": "Perfect Charging Rune",
      "lines": [
        "Armour: 20% increased Runic Ward Regeneration Rate"
      ]
    },
    "greater adept rune": {
      "name": "Greater Adept Rune",
      "lines": [
        "All Equipment: +12 to Dexterity"
      ]
    },
    "thane girt s rune of wildness": {
      "name": "Thane Girt's Rune of Wildness",
      "lines": [
        "Wand or Staff: 25% chance for Spell Skills to fire 2 additional Projectiles"
      ]
    },
    "greater stone rune": {
      "name": "Greater Stone Rune",
      "lines": [
        "Martial Weapon: Causes 40% increased Stun Buildup",
        "Wand or Staff: Gain additional Stun Threshold equal to 14% of maximum Energy Shield",
        "Armour: +100 to Stun Threshold"
      ]
    }
  },
  "uniques": {
    "the taming": {
      "name": "The Taming",
      "base": "Prismatic Ring",
      "mods": [
        "+10% to all Elemental Resistances",
        "+24% to all Elemental Resistances",
        "21% increased Damage for each type of Elemental Ailment on Enemy",
        "Wind Skills which can be boosted by Elemental Ground Surfaces can be boosted by multiple Elemental Ground Surfaces",
        "Wind Skills which can be boosted by Elemental Ground Surfaces count as being boosted by Ignited, Shocked, and Chilled Ground"
      ],
      "flavour": "\"Moon after moon did Berek make fools Of the great and Untamed Three Until malice for a Brother Slew the hatred of the Other And Berek did hunt Alone and free.\" - Berek and the Untamed"
    },
    "guiding palm of the heart": {
      "name": "Guiding Palm of the Heart",
      "base": "Shrine Sceptre",
      "mods": [
        "Gain 25% of Damage as Extra Fire Damage",
        "Allies in your Presence deal 18 to 31 added Attack Fire Damage",
        "50% of your Base Life Regeneration is granted to Allies in your Presence",
        "+21 to Strength",
        "25% increased Light Radius",
        "Grants effect of Guided Meteoric Shrine"
      ],
      "flavour": "\"Power of the Red Pyre! Flaming Heart of the Hive! I release your burning message to rest here, forevermore.\" The Dreamer declared, casting out the lingering dark embers within him."
    },
    "the black insignia": {
      "name": "The Black Insignia",
      "base": "Runemastered Corsair Cap",
      "mods": [
        "78% increased Evasion Rating",
        "18% increased Rarity of Items found",
        "+25% to Lightning Resistance",
        "Gain Tailwind on Critical Hit, no more than once per second",
        "Lose all Tailwind when Hit"
      ],
      "flavour": "Brinerot pirates live in a perpetual blaze of glory, pushing their luck right to the end."
    },
    "mageblood": {
      "name": "Mageblood",
      "base": "Utility Belt",
      "mods": [
        "Has 3 Charm Slots",
        "20% of Flask Recovery applied Instantly",
        "Legacy of Silver",
        "Legacy of Gold",
        "Legacy of Sulphur",
        "Legacy of Jade",
        "All Mage's Legacies have 35% increased effect per duplicate Mage's Legacy you have"
      ],
      "flavour": "Rivers of power coursed through their veins. Now, that power is yours, for good or ill."
    },
    "skysliver": {
      "name": "Skysliver",
      "base": "Winged Spear",
      "mods": [
        "No Physical Damage",
        "Adds 1 to 107 Lightning Damage",
        "30% increased Attack Speed",
        "73% increased chance to Shock",
        "Rolls only the minimum or maximum Damage value for each Damage Type"
      ],
      "flavour": "Heads fall to the sand, just as the star fell from the sky"
    },
    "the ordained": {
      "name": "The Ordained",
      "base": "Grand Spear",
      "mods": [
        "25% increased Melee Strike Range with this weapon",
        "211% increased Physical Damage",
        "Adds 1 to 262 Lightning Damage",
        "+7.53% to Critical Hit Chance",
        "Life Leech recovers based on your Lightning damage as well as Physical damage",
        "Create a Fragment of Divinity in your Presence every 4 seconds"
      ],
      "flavour": "May the Lightless drown in the violence of His devotion."
    },
    "rite of passage": {
      "name": "Rite of Passage",
      "base": "Golden Charm",
      "mods": [
        "Used when you kill a Rare or Unique enemy",
        "Possessed by Spirit Of The Cat for 17 seconds on use"
      ],
      "flavour": "To become a warrior and a hunter, each young Azmeri must prove themselves before the Spirit."
    },
    "sacred flame": {
      "name": "Sacred Flame",
      "base": "Shrine Sceptre",
      "mods": [
        "Gain 50% of Damage as Extra Fire Damage",
        "Allies in your Presence Regenerate 2.4% of their Maximum Life per second",
        "Allies in your Presence Gain 28% of Damage as Extra Fire Damage",
        "Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance"
      ],
      "flavour": "Fire destroys, but fire also purifies. Life always springs anew."
    },
    "lavianga s spirits": {
      "name": "Lavianga's Spirits",
      "base": "Gargantuan Mana Flask",
      "mods": [
        "This Flask cannot be Used but applies its Effect constantly",
        "70% reduced Amount Recovered"
      ],
      "flavour": "\"How do I cope with what I witnessed on Wraeclast? Thank the Ancestors! My cup, it overflows.\" - Lavianga, former advisor to Kaom"
    },
    "palm of the dreamer": {
      "name": "Palm of the Dreamer",
      "base": "Shrine Sceptre",
      "mods": [
        "Allies in your Presence deal 17 to 35 added Attack Chaos Damage",
        "+12 to all Attributes",
        "23% reduced Light Radius",
        "10% increased Skill Effect Duration",
        "Gain 27% of Damage as Extra Chaos Damage",
        "Grants effect of Dreaming Gloom Shrine"
      ],
      "flavour": "\"We sometimes fail. We sometimes succeed. Who determines one from the other? I now know we can never be made One, if we are bore of differing desires. And yet, I have hope for a new truth. And I will see it... made real.\" - The Benevolent Dreamer"
    },
    "nascent hope": {
      "name": "Nascent Hope",
      "base": "Thawing Charm",
      "mods": [
        "Used when you become Frozen",
        "25% Chance to gain a Charge when you kill an enemy",
        "Energy Shield Recharge starts on use"
      ],
      "flavour": "\"Even in the face of the Winter of the World, life found a way. The Spirit always provides.\""
    },
    "cadiro s gambit": {
      "name": "Cadiro's Gambit",
      "base": "Primed Quiver",
      "mods": [
        "10% increased Attack Speed",
        "Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow"
      ],
      "flavour": "\"One can never fully eliminate Chance, but with the right machinations, all the outcomes may be turned in your favour...\" - Cadiro Perandus"
    },
    "hyrri s ire": {
      "name": "Hyrri's Ire",
      "base": "Armoured Vest",
      "mods": [
        "40% increased Elemental Ailment Threshold",
        "143% increased Evasion Rating",
        "Gain 19% of Damage as Extra Cold Damage",
        "+40 to Dexterity",
        "25% increased Freeze Duration on Enemies",
        "Evasion Rating is doubled if you have not been Hit Recently"
      ],
      "flavour": "Hyrri loosed a barrage of arrows, tipped with a poisoned hatred only oppression can ferment."
    },
    "headhunter": {
      "name": "Headhunter",
      "base": "Heavy Belt",
      "mods": [
        "29% increased Stun Threshold",
        "Has 3 Charm Slots",
        "+56 to maximum Life",
        "+28 to Strength",
        "+26 to Dexterity",
        "When you kill a Rare monster, you gain its Modifiers for 60 seconds"
      ],
      "flavour": "\"A man's soul rules from a cavern of bone, learns and judges through flesh-born windows. The heart is meat. The head is where the Man is.\" - Lavianga, Advisor to Kaom"
    },
    "beira s anguish": {
      "name": "Beira's Anguish",
      "base": "Dousing Charm",
      "mods": [
        "Used when you become Ignited",
        "25% Chance to gain a Charge when you kill an enemy",
        "Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life"
      ],
      "flavour": "They found a crying child tied to a frozen pyre. She was clad in ice, but the village was ash."
    },
    "voices": {
      "name": "Voices",
      "base": "Sapphire",
      "mods": [
        "Allocates 2 Sinister Jewel sockets"
      ],
      "flavour": "Only a madman would ignore a god's instructions."
    },
    "controlled metamorphosis": {
      "name": "Controlled Metamorphosis",
      "base": "Diamond",
      "mods": [
        "Only affects Passives in Medium-Large Ring",
        "Passives in Radius can be Allocated without being connected to your tree",
        "-6% to all Elemental Resistances"
      ],
      "flavour": "Our world was dying, but we chose to survive. We broke free from the chains within."
    },
    "andvarius": {
      "name": "Andvarius",
      "base": "Gold Ring",
      "mods": [
        "8% increased Rarity of Items found",
        "53% increased Rarity of Items found",
        "+10 to Dexterity",
        "-20% to all Elemental Resistances"
      ],
      "flavour": "Danger is the price of wealth."
    },
    "crown of thorns": {
      "name": "Crown of Thorns",
      "base": "Twig Circlet",
      "mods": [
        "+131 to maximum Energy Shield",
        "Lose 5 Life when you use a Skill",
        "4 to 9 Physical Thorns damage",
        "Pain Attunement"
      ],
      "flavour": "Lift it lightly, don it slow. The spikes point out and in, you know."
    },
    "birthright buckle": {
      "name": "Birthright Buckle",
      "base": "Wide Belt",
      "mods": [
        "Has 2 Charm Slots",
        "23% increased Flask Charges gained",
        "+135 to Armour",
        "13% reduced Flask Charges used",
        "22% increased Flask Charges gained",
        "Life Flasks used while on Low Life apply Recovery Instantly",
        "Mana Flasks used while on Low Mana apply Recovery Instantly"
      ],
      "flavour": "Some families have peculiar gifts..."
    },
    "melting maelstrom": {
      "name": "Melting Maelstrom",
      "base": "Ultimate Mana Flask",
      "mods": [
        "Effect is not removed when Unreserved Mana is Filled",
        "250% increased Duration",
        "Every 3 seconds during Effect, deal 100% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres",
        "Deals 25% of current Mana as Chaos Damage to you when Effect ends"
      ],
      "flavour": "What is life, but a dreamlike spiral of panic?"
    },
    "the fall of the axe": {
      "name": "The Fall of the Axe",
      "base": "Silver Charm",
      "mods": [
        "Used when you are affected by a Slow",
        "Grants Onslaught during effect"
      ],
      "flavour": "\"When the headsman's blade swings, your last moments stretch to eternity.\" - Vorm, the Twice-Pardoned"
    },
    "maligaro s virtuosity": {
      "name": "Maligaro's Virtuosity",
      "base": "Fine Bracers",
      "mods": [
        "63% increased Evasion Rating",
        "27% increased Critical Hit Chance",
        "5% increased Attack Speed",
        "+19 to Dexterity",
        "Your Critical Hit Chance cannot be Rerolled",
        "Your Critical Damage Bonus is 250%"
      ],
      "flavour": "Maligaro operated effortlessly, with great speed and terrible consequences."
    },
    "kalandra s touch": {
      "name": "Kalandra's Touch",
      "base": "Ring",
      "mods": [
        "Reflects opposite Ring"
      ],
      "flavour": "Power is a matter of perspective."
    },
    "from nothing": {
      "name": "From Nothing",
      "base": "Diamond",
      "mods": [
        "Passives in Radius of Eldritch Battery can be Allocated without being connected to your tree"
      ],
      "flavour": "They clawed their way up from the agonising depths of nonexistence, breathing deep with joy the exquisite light of meaning."
    },
    "for utopia": {
      "name": "For Utopia",
      "base": "Stone Charm",
      "mods": [
        "Used when you become Stunned",
        "Defend with 200% of Armour during effect"
      ],
      "flavour": "\"It may be centuries hence, but I still hold utmost faith. The Saviour will rise, and mankind will be free.\""
    },
    "effigy of cruelty": {
      "name": "Effigy of Cruelty",
      "base": "Antler Focus",
      "mods": [
        "+21 to maximum Energy Shield",
        "45% increased Spell Damage",
        "+10 to Intelligence",
        "+10% to Chaos Resistance",
        "Critical Hits with Spells apply 3 Stacks of Critical Weakness"
      ],
      "flavour": "The horrors we imagined as children still exist somewhere in the dark..."
    },
    "against the darkness": {
      "name": "Against the Darkness",
      "base": "Time-Lost Diamond",
      "mods": [
        "Notable Passive Skills in Radius also grant Gain 4% of Damage as Extra Fire Damage",
        "Notable Passive Skills in Radius also grant Gain 4% of Damage as Extra Lightning Damage"
      ],
      "flavour": "After the fires, in the depths of the Winter of the World, all life in the Vastiri banded together. Whether serpent, hyena, human, or golem, hated enemies clasped hand to claw, built refuge, and fought side by side against the Abyssals. Thus, the Third Pact was born."
    },
    "atziri s splendour": {
      "name": "Atziri's Splendour",
      "base": "Sacrificial Regalia",
      "mods": [
        "+1 to Level of all Corrupted Skill Gems",
        "Only Soul Cores can be Socketed in this item",
        "This item gains bonuses from Socketed Soul Cores as though it was also a Helmet",
        "293% increased Energy Shield",
        "+13% to all Elemental Resistances"
      ],
      "flavour": "\"When you have nothing to hide, you have nothing to fear.\" - Atziri, Queen of the Vaal"
    },
    "guiding palm of the eye": {
      "name": "Guiding Palm of the Eye",
      "base": "Shrine Sceptre",
      "mods": [
        "Gain 25% of Damage as Extra Cold Damage",
        "Allies in your Presence deal 16 to 33 added Attack Cold Damage",
        "50% of your Base Life Regeneration is granted to Allies in your Presence",
        "+22 to Intelligence",
        "25% increased Light Radius",
        "Grants effect of Guided Freezing Shrine"
      ],
      "flavour": "\"With piercing eyes, you saw through the Stillness. Undulating as one, you gloriously covered all in white. But... I can bear you no longer.\" The Dreamer whispered with fogging breath, ice creeping down his hand."
    },
    "blood of the warrior": {
      "name": "Blood of the Warrior",
      "base": "Gargantuan Life Flask",
      "mods": [
        "90% less Life Recovered",
        "Effect is not removed when Unreserved Life is Filled",
        "29% of Damage taken during effect Recouped as Life",
        "Gain 3 Rage when Hit by an Enemy during effect",
        "No Inherent loss of Rage during effect",
        "50% increased Duration"
      ],
      "flavour": "\"Tukohama may be asleep, but he still gives us his strength. A small needle, an offering, and a vial... drink deeply, my son, and you will more than survive the coming battle... you will thrive.\""
    },
    "rathpith globe": {
      "name": "Rathpith Globe",
      "base": "Sacred Focus",
      "mods": [
        "74% increased Energy Shield",
        "+64 to maximum Life",
        "Non-Channelling Spells cost an additional 6% of your maximum Life"
      ],
      "flavour": "The Vaal emptied their slaves of beating hearts, and left a mountain of twitching dead."
    },
    "hysseg s claw": {
      "name": "Hysseg's Claw",
      "base": "Familial Talisman",
      "mods": [
        "Minions deal 34% increased Damage",
        "70% increased Physical Damage",
        "6% increased Movement Speed",
        "+8 to Strength",
        "+13 to Intelligence",
        "6% increased Damage per Minion"
      ],
      "flavour": "In a time of great need, surrounded by Abyssals, the Wayward Druid came to the Sun Clan's aid. It is a debt they have never forgotten."
    },
    "alpha s howl": {
      "name": "Alpha's Howl",
      "base": "Armoured Cap",
      "mods": [
        "95% increased Evasion Rating",
        "+100 to Spirit",
        "+72% to Cold Resistance",
        "Presence Radius is doubled"
      ],
      "flavour": "Nature respects the strong And paints the snow red With the blood of the weak"
    },
    "runeseeker s call": {
      "name": "Runeseeker's Call",
      "base": "Runic Fork",
      "mods": [
        "Only Runes can be Socketed in this item",
        "200% increased effect of Socketed Runes"
      ],
      "flavour": "Smithed from ancient metal wrought from the very stars. It is a means to call upon them, for one capable of wielding it."
    },
    "adonia s ego": {
      "name": "Adonia's Ego",
      "base": "Siphoning Wand",
      "mods": [
        "+150 to maximum Mana",
        "+3 to Level of all Spell Skills",
        "20% increased Cast Speed",
        "-10% to all Elemental Resistances per Power Charge"
      ],
      "flavour": "Adonia rose with eyes afire, emanating a ghastly aura, and broke off a carving from the wall of the Throne Room. \"You think me powerless without my wand? Insult me again!\""
    },
    "olroth s resolve": {
      "name": "Olroth's Resolve",
      "base": "Ultimate Life Flask",
      "mods": [
        "121% increased Charges per use",
        "Regenerate 3.1% of maximum Runic Ward per second during Effect",
        "Gain Guard equal to Current Runic Ward for 10 seconds when Effect ends"
      ],
      "flavour": "Olroth the Gallant, tireless and true, he fights for me, he fights for you!"
    },
    "uhtred s chalice": {
      "name": "Uhtred's Chalice",
      "base": "Transcendent Mana Flask",
      "mods": [
        "296% increased Amount Recovered",
        "70% reduced Recovery rate",
        "56% reduced Charges",
        "Lose 5% Life per second while you have no Runic Ward during Effect",
        "Mana Recovery from Flasks can Overflow maximum Mana during Effect"
      ],
      "flavour": "Uhtred drank. Verisium burned through his veins. He gazed at death's face. With all his strength, he turned instead to the stars, and witnessed Truth."
    },
    "nightfall": {
      "name": "Nightfall",
      "base": "Glacial Fortress",
      "mods": [
        "+140 Strength Requirement",
        "11% increased Block chance",
        "527% increased Armour",
        "+37% to Cold Resistance",
        "15% of Fire damage taken as Cold damage",
        "9% of Lightning damage taken as Cold damage"
      ],
      "flavour": "\"Upon plains of endless chill, They Who Never Tire... dominate. They Who Never Surrender... terrify. And They Who Lay Beneath... wait for Nightfall.\" - Tul, She That Silences"
    },
    "crown of eyes": {
      "name": "Crown of Eyes",
      "base": "Runemastered Vermeil Circlet",
      "mods": [
        "139% increased Energy Shield",
        "+187 to Accuracy Rating",
        "+15 to all Attributes",
        "-10% to Fire Resistance",
        "Increases and Reductions to Spell damage also apply to Attacks"
      ],
      "flavour": "Turning, gazing, blinking, behold the eyes of void. Burning, razing, drinking, your mind is destroyed."
    },
    "atziri s step": {
      "name": "Atziri's Step",
      "base": "Cinched Boots",
      "mods": [
        "31% increased Movement Speed",
        "122% increased Evasion Rating",
        "+71 to maximum Life",
        "Gain Deflection Rating equal to 68% of Evasion Rating",
        "Cannot be Light Stunned by Deflected Hits"
      ],
      "flavour": "\"Those who dance are considered insane by those who cannot hear the music.\" - Atziri, Queen of the Vaal"
    },
    "eventide petals": {
      "name": "Eventide Petals",
      "base": "Runemastered Veridical Chain",
      "mods": [
        "+39 to maximum Runic Ward",
        "+2 to Level of all Cold Skills",
        "50% increased Critical Hit Chance",
        "+31 to Intelligence",
        "33% increased Light Radius"
      ],
      "flavour": "Dannig sculpted the Verisium to evoke the night-blooming lotus of Middengard's stygian peaks, which grow only where ash meets the snow and stars."
    },
    "grip of kulemak": {
      "name": "Grip of Kulemak",
      "base": "Abyssal Signet",
      "mods": [
        "Inflict Abyssal Wasting on Hit",
        "Gain 14% of Damage as Extra Fire Damage",
        "36% increased Evasion Rating",
        "35% increased maximum Energy Shield",
        "4% increased Strength",
        "Gain Deflection Rating equal to 18% of Evasion Rating",
        "23% faster start of Energy Shield Recharge",
        "28% reduced Presence Area of Effect",
        "26% reduced Light Radius",
        "17% increased Area of Effect for Attacks"
      ],
      "flavour": "Drink deeply of the Well. Let the Abyss coil within."
    },
    "painter s servant": {
      "name": "Painter's Servant",
      "base": "Torn Gloves",
      "mods": [
        "Gain 10% of Elemental Damage as Extra Cold Damage",
        "Gain 10% of Elemental Damage as Extra Fire Damage",
        "Gain 10% of Elemental Damage as Extra Lightning Damage",
        "33% of Elemental Damage Converted to Cold Damage",
        "33% of Elemental Damage Converted to Fire Damage",
        "33% of Elemental Damage Converted to Lightning Damage"
      ],
      "flavour": "Bloodshed on the crimson shores, longing for the endless sea. Treasures, life, I'd give it all just to capture thee."
    },
    "heroic tragedy": {
      "name": "Heroic Tragedy",
      "base": "Timeless Jewel",
      "mods": [
        "Remembrancing 4141 songworthy deeds by the line of Vorana Passives in radius are Conquered by the Kalguur",
        "Historic"
      ],
      "flavour": "They believed themselves courageous and selfless, but that bravery became the doom at their door."
    },
    "breath of the mountains": {
      "name": "Breath of the Mountains",
      "base": "Sapphire Charm",
      "mods": [
        "Used when you take Cold damage from a Hit",
        "13% reduced Charges per use",
        "Grants a Power Charge on use"
      ],
      "flavour": "\"To scrape the sky, to touch the clouds themselves, is to know true freedom.\" - Mutewind saying"
    },
    "arakaali s gift": {
      "name": "Arakaali's Gift",
      "base": "Antidote Charm",
      "mods": [
        "Used when you become Poisoned",
        "Recover Life equal to 18% of Mana Flask's Recovery Amount when used",
        "Recover Mana equal to 17% of Life Flask's Recovery Amount when used"
      ],
      "flavour": "Devotees of the Goddess of Lust needed never fear her sting."
    },
    "sunsplinter": {
      "name": "Sunsplinter",
      "base": "Runemastered Array Buckler",
      "mods": [
        "243% increased Evasion Rating",
        "+1 to Level of all Fire Skills",
        "+2 to Level of all Cold Skills",
        "+3 to Level of all Lightning Skills",
        "+1% to Maximum Fire Resistance",
        "+3% to Maximum Cold Resistance",
        "+2% to Maximum Lightning Resistance"
      ],
      "flavour": "\"Lundara held back the hordes, while Solerai rose to split the sky. With a single stroke, she ended the Winter of the World.\" - Wranga, tale-woman of the Wahida akhara"
    },
    "svalinn": {
      "name": "Svalinn",
      "base": "Crucible Tower Shield",
      "mods": [
        "+71 to maximum Runic Ward",
        "245% increased Armour",
        "Chance to Block Damage is Lucky",
        "You take 8% of damage from Blocked Hits"
      ],
      "flavour": "The priests found the Great Shield the night it fell to Middengard, but it was the smiths who delved into the secrets it held."
    },
    "prism of belief": {
      "name": "Prism of Belief",
      "base": "Diamond",
      "mods": [
        "+2 to Level of all Comet Skills"
      ],
      "flavour": "Entropy can be reversed."
    },
    "forsaken bangle": {
      "name": "Forsaken Bangle",
      "base": "Amethyst Charm",
      "mods": [
        "Used when you take Chaos damage from a Hit",
        "25% increased Duration",
        "50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect"
      ],
      "flavour": "Among the Templars, a secret few ate the sins of others. They bore this burden to empower their hidden Order."
    },
    "crest of ardura": {
      "name": "Crest of Ardura",
      "base": "Runemastered Jingling Crest Shield",
      "mods": [
        "67% increased Armour and Energy Shield",
        "+15 to Intelligence",
        "45% increased Mana Regeneration Rate",
        "47% increased Cooldown Recovery Rate"
      ],
      "flavour": "When the Red Sekhema called, the Ardura were the first to answer."
    },
    "shavronne s satchel": {
      "name": "Shavronne's Satchel",
      "base": "Fine Belt",
      "mods": [
        "Has 1 Charm Slot",
        "Flasks gain 0.17 charges per Second",
        "27% reduced Flask Life Recovery rate",
        "+29 to Intelligence",
        "26% increased Flask Charges gained",
        "Life Recovery from Flasks also applies to Energy Shield"
      ],
      "flavour": "Bring mystery to life. Again and again."
    },
    "morior invictus": {
      "name": "Morior Invictus",
      "base": "Grand Regalia",
      "mods": [
        "327% increased Armour, Evasion and Energy Shield",
        "Hits against you have 19% reduced Critical Damage Bonus per Socket filled",
        "11% increased Global Armour, Evasion and Energy Shield per Socket filled",
        "+9% to all Elemental Resistances per Socket filled"
      ],
      "flavour": "The Unblinking Eye did not cower and wail. They stood against the end."
    },
    "flesh crucible": {
      "name": "Flesh Crucible",
      "base": "Diamond",
      "mods": [
        "Iron Reflexes"
      ],
      "flavour": "\"Never mind the pain, it's only... making room. Unrelated fact, a person can live a normal life with just one kidney. Or just one lung. You never know what Vaal technology will cost you...\""
    },
    "the raven s flock": {
      "name": "The Raven's Flock",
      "base": "Perching Staff",
      "mods": [
        "13% increased Cast Speed",
        "+27 to Intelligence",
        "Minions deal 133% increased Damage",
        "Minions have 16% chance to inflict Gruelling Madness on Hit",
        "57% increased Spirit Reservation Efficiency of Skills"
      ],
      "flavour": "\"Where the boy went, ravens gathered, feasting on misery. His vile influence spread, swift as the carnage they wrought.\""
    },
    "plaguefinger": {
      "name": "Plaguefinger",
      "base": "Runemastered Gauze Wraps",
      "mods": [
        "37% increased Evasion and Energy Shield",
        "5% increased Attack Speed",
        "Cannot inflict Elemental Ailments",
        "26% chance to Poison on Hit"
      ],
      "flavour": "Ulcers, scabs, and pocks, the third army makes its claim."
    },
    "idle hands": {
      "name": "Idle Hands",
      "base": "Runemastered Sectioned Bracers",
      "mods": [
        "+90 to Accuracy Rating",
        "25% increased Attack Speed while on Full Mana",
        "You count as on Full Mana while at 90% of maximum Mana or above"
      ],
      "flavour": "The devil finds work for idle hands."
    },
    "ventor s gamble": {
      "name": "Ventor's Gamble",
      "base": "Gold Ring",
      "mods": [
        "10% increased Rarity of Items found",
        "+65 to maximum Life",
        "+4 to Spirit",
        "31% increased Rarity of Items found",
        "+17% to Fire Resistance",
        "+24% to Cold Resistance",
        "-42% to Lightning Resistance"
      ],
      "flavour": "In a blaze of glory, An anomaly defying all odds The \"unkillable\" beast met the divine And Ventor met his latest trophy."
    },
    "doryani s prototype": {
      "name": "Doryani's Prototype",
      "base": "Scale Mail",
      "mods": [
        "+72 to maximum Life",
        "+100% of Armour also applies to Lightning Damage",
        "Enemies in your Presence have Lightning Resistance equal to yours",
        "Lightning Resistance does not affect Lightning damage taken"
      ],
      "flavour": "\"This was the first step in some grand design, lost to the ages, now ours to decipher.\" - Dominus, High Templar"
    },
    "the black cat": {
      "name": "The Black Cat",
      "base": "Grounding Charm",
      "mods": [
        "Used when you become Shocked",
        "20% increased Duration",
        "Lightning Damage of Enemies Hitting you is Unlucky during effect"
      ],
      "flavour": "The most beloved member of every Brinerot crew is the one that refuses to do any actual work."
    },
    "valako s vice": {
      "name": "Valako's Vice",
      "base": "Plate Gauntlets",
      "mods": [
        "64% increased Armour and Evasion",
        "6% increased Attack Speed",
        "+20 to Strength",
        "+27 to Dexterity",
        "+41% to Lightning Resistance",
        "100% of Fire damage Converted to Lightning damage"
      ],
      "flavour": "Unlike the other gods, when he was born from the volcano, Valako rode the clouds of ash into the thundering sky."
    },
    "hateforge": {
      "name": "Hateforge",
      "base": "Moulded Mitts",
      "mods": [
        "368% increased Armour",
        "Gain 6 Rage on Hit",
        "Gain a random Charge on reaching Maximum Rage, no more than once every 3.78 seconds",
        "Lose all Rage on reaching Maximum Rage",
        "-10 to Maximum Rage"
      ],
      "flavour": "The first Karui born on the fringes of the Vaal empire developed a blood fever born of corruption."
    },
    "revered resin": {
      "name": "Revered Resin",
      "base": "Amber Amulet",
      "mods": [
        "+15 to Strength",
        "+68 to maximum Life",
        "42% increased Flask Life Recovery rate",
        "Life Flasks gain 0.2 charges per Second"
      ],
      "flavour": "The sacred sap flows slowly, but surely."
    },
    "nebuloch": {
      "name": "Nebuloch",
      "base": "Execratus Hammer",
      "mods": [
        "Adds 36 to 58 Physical Damage",
        "+36% to Critical Damage Bonus",
        "Adds 39 to 47 Chaos damage",
        "Attacks consume an Endurance Charge to Critically Hit",
        "Take 98 Chaos damage per second per Endurance Charge"
      ],
      "flavour": "They hoped that, trapped in its prison, the creature would age and perish. But time would not touch the fiend."
    },
    "amor mandragora": {
      "name": "Amor Mandragora",
      "base": "Changeling Talisman",
      "mods": [
        "Adds 19 to 24 Physical Damage",
        "+8 to Intelligence",
        "12% increased Skill Effect Duration",
        "Enemies in your Presence are Hindered",
        "Gain 1 Druidic Prowess for every 20 total Rage spent"
      ],
      "flavour": "A sensitive few among the first settlers of Ezomyr followed the wisps by canoe. On a misty forested island, Cirel of Tarth stood waiting to greet them."
    },
    "defiance of destiny": {
      "name": "Defiance of Destiny",
      "base": "Jade Amulet",
      "mods": [
        "+15 to Dexterity",
        "13% increased maximum Life",
        "+17 to Strength",
        "26% increased Mana Regeneration Rate",
        "Recover 43% of Missing Life before being Hit by an Enemy"
      ],
      "flavour": "The respect of Karui warriors is hard to earn, but lasts a lifetime... and beyond."
    },
    "decree of loyalty": {
      "name": "Decree of Loyalty",
      "base": "Ancient Mail",
      "mods": [
        "304% increased Armour and Energy Shield",
        "+19 to Strength and Intelligence",
        "+6% to Maximum Chaos Resistance",
        "Convert 1% of maximum Life to twice as much Armour per 1% Chaos Resistance above 0%",
        "Defend with 221% of Armour while you have Energy Shield",
        "Damage over Time cannot bypass your Energy Shield"
      ],
      "flavour": "\"Hold firm. Let no word but the Mothers' turn your head. Through your unfaltering fealty, you achieve perfection.\""
    },
    "polcirkeln": {
      "name": "Polcirkeln",
      "base": "Sapphire Ring",
      "mods": [
        "+36% to Cold Resistance",
        "36% increased Cold Damage",
        "+53 to maximum Mana",
        "+10 to Strength",
        "Enemies Chilled by your Hits can be Shattered as though Frozen"
      ],
      "flavour": "I rule the north A legacy earned Time and time again Sing Meginord's song!"
    },
    "constricting command": {
      "name": "Constricting Command",
      "base": "Runemastered Viper Cap",
      "mods": [
        "+107 to maximum Life",
        "+15 to all Attributes",
        "8.7 Life Regeneration per second",
        "Require 4 fewer enemies to be Surrounded"
      ],
      "flavour": "\"Be vigilant, Nezahul! When the serpent is cornered, does it give up? No... It waits. Then it bites the first hand it finds. The danger of numbers is all in your mind!\" - Viper Napuatzi, instructing Royal Commander Nezahul"
    },
    "undying hate": {
      "name": "Undying Hate",
      "base": "Timeless Jewel",
      "mods": [
        "Glorifying the defilement of 2429 souls in tribute to Amanamu Passives in radius are Conquered by the Abyssals Desecration makes this item unstable",
        "Historic"
      ],
      "flavour": "They believed themselves driven by necessity, but that desperation made them monstrous."
    },
    "the brass dome": {
      "name": "The Brass Dome",
      "base": "Champion Cuirass",
      "mods": [
        "596% increased Armour",
        "-1% to all Maximum Elemental Resistances",
        "+290 to Stun Threshold",
        "Take no Extra Damage from Critical Hits"
      ],
      "flavour": "The turtle's shell one day becomes its tomb."
    },
    "sanguis heroum": {
      "name": "Sanguis Heroum",
      "base": "Staunching Charm",
      "mods": [
        "Used when you start Bleeding",
        "Gains 0.20 Charges per Second",
        "Creates Consecrated Ground on use"
      ],
      "flavour": "Wraeclast has known too few true heroes. It remembers those that stood in defiance."
    },
    "fireflower": {
      "name": "Fireflower",
      "base": "Solar Amulet",
      "mods": [
        "+15 to Spirit",
        "16% increased Rarity of Items found",
        "+6 to Level of all Fire Skills",
        "30% increased Mana Regeneration Rate",
        "Take 106 Fire Damage when you Ignite an Enemy"
      ],
      "flavour": "Tale-women in training drink of a painful desert fruit. Fire, they learn, springs from agony."
    },
    "trampletoe": {
      "name": "Trampletoe",
      "base": "Runemastered Trimmed Greaves",
      "mods": [
        "5% increased Movement Speed",
        "15% increased Movement Speed",
        "71% increased Armour",
        "50% increased Attribute Requirements",
        "Deal 30% of Overkill damage to enemies within 2 metres of the enemy killed"
      ],
      "flavour": "The truly mighty are never outnumbered."
    },
    "yoke of suffering": {
      "name": "Yoke of Suffering",
      "base": "Bloodstone Amulet",
      "mods": [
        "+35 to maximum Life",
        "+18% to all Elemental Resistances",
        "30% increased Elemental Damage",
        "Enemies take 20% increased Damage for each Elemental Ailment type among your Ailments on them",
        "38% reduced Duration of Ignite, Shock and Chill on Enemies"
      ],
      "flavour": "Let the unrepentant be dragged ever downwards by the weight of their sins."
    },
    "olrovasara": {
      "name": "Olrovasara",
      "base": "Torment Club",
      "mods": [
        "Adds 1 to 69 Lightning Damage",
        "+325 to Accuracy Rating",
        "25% increased Attack Speed",
        "On Hitting an enemy, gains maximum added Lightning damage equal to the enemy's Power for 20 seconds, up to a total of 500"
      ],
      "flavour": "\"True heroes grow stronger in the face of adversity.\" - Fourth Tenet of the Knights of the Sun"
    },
    "vestige of darkness": {
      "name": "Vestige of Darkness",
      "base": "Tenebrous Crown",
      "mods": [
        "177% increased Armour and Energy Shield",
        "+28 to Strength and Intelligence",
        "Physical damage from Hits Contributes to Chill Magnitude and Freeze Buildup",
        "Enemies in your Presence are Blinded",
        "The Bodach haunts your Presence"
      ],
      "flavour": "\"Your covetous hands bring the Unlight ever closer to consuming your realm.\""
    },
    "dream fragments": {
      "name": "Dream Fragments",
      "base": "Sapphire Ring",
      "mods": [
        "+30% to Cold Resistance",
        "21% increased maximum Mana",
        "64% increased Mana Regeneration Rate",
        "You cannot be Chilled or Frozen"
      ],
      "flavour": "Doryani stumbled into a realm of madness And awoke its Master."
    },
    "twisted empyrean": {
      "name": "Twisted Empyrean",
      "base": "Aberrant Sledge",
      "mods": [
        "85% increased Physical Damage",
        "Adds 197 to 359 Cold Damage",
        "+378 to maximum Mana",
        "+5.03% to Critical Hit Chance",
        "12% of Damage is taken from Mana before Life",
        "Attacks with this Weapon have Added Cold Damage equal to 8% to 12% of maximum Mana",
        "Convert 100% of Fire Damage with Mace Skills to Cold Damage"
      ],
      "flavour": "Infinite mutations over endless eons borne upon it in a singular moment."
    },
    "grand spectrum": {
      "name": "Grand Spectrum",
      "base": "Sapphire",
      "mods": [
        "+7% to all Elemental Resistances per socketed Grand Spectrum"
      ],
      "flavour": "Skin like steel tempered by bright flames."
    },
    "silks of veneration": {
      "name": "Silks of Veneration",
      "base": "Enlightened Robe",
      "mods": [
        "41% increased Mana Regeneration Rate",
        "199% increased Energy Shield",
        "+49 to Spirit",
        "+29 to Intelligence",
        "50% increased Energy Shield Recharge Rate",
        "Current Energy Shield also grants Elemental Damage reduction"
      ],
      "flavour": "Hallowed Dordalus was cast into the pit as a heretic, but his piety was so great, he would not burn. He rose again, lauded, his faith forever changed... but not the way the Templar believed."
    },
    "sire of shards": {
      "name": "Sire of Shards",
      "base": "Chiming Staff",
      "mods": [
        "85% increased Spell Damage",
        "13% increased Cast Speed",
        "+5% to all Elemental Resistances",
        "20% increased Light Radius",
        "Spells fire 4 additional Projectiles Spells fire Projectiles in a circle"
      ],
      "flavour": "That which was broken may yet break."
    },
    "the adorned": {
      "name": "The Adorned",
      "base": "Diamond",
      "mods": [
        "144% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels"
      ],
      "flavour": "At their height, the Vaal glittered under the sun. A decade, a century, an aeon of prosperity... now nothing more than a passing wonder."
    },
    "liminal coil": {
      "name": "Liminal Coil",
      "base": "Twisted Wand",
      "mods": [
        "102% increased Spell Damage",
        "10% increased Cast Speed",
        "Magnitudes of Curses you inflict are zero",
        "Curses you inflict ignore Curse limit",
        "Spell Hits Gain 27% of Damage as Extra Chaos Damage per Curse on target",
        "Spell Hits Gain 30% of Damage as Extra Physical Damage per Curse on target"
      ],
      "flavour": "In that moment, Viridi's bones became branches, weaving over the Darkness. She coiled around the nothing, trapping it within her everything."
    },
    "leopold s applause": {
      "name": "Leopold's Applause",
      "base": "Embroidered Gloves",
      "mods": [
        "66% increased Energy Shield",
        "+99 to maximum Mana",
        "11% increased Rarity of Items found",
        "Damage Penetrates 10% Elemental Resistances",
        "Your Hits can Penetrate Elemental Resistances down to a minimum of -50%"
      ],
      "flavour": "\"Keep smiling. The deepest cut comes not from insults, but from false praise.\""
    },
    "the unborn lich": {
      "name": "The Unborn Lich",
      "base": "Ravenous Staff",
      "mods": [
        "63% increased Desecrated Modifier magnitudes"
      ],
      "flavour": "In ghastly pits beneath the world, Kulemak grows countless new bodies, each more powerful than the last. Not all of his abominations survive."
    },
    "ingenuity": {
      "name": "Ingenuity",
      "base": "Utility Belt",
      "mods": [
        "Has 3 Charm Slots",
        "20% of Flask Recovery applied Instantly",
        "13% increased Charm Charges gained",
        "8% reduced Charm Charges used",
        "30% increased bonuses gained from left Equipped Ring",
        "26% increased bonuses gained from right Equipped Ring"
      ],
      "flavour": "Experiments with geomancy taught the Maji more than they ever expected."
    },
    "split personality": {
      "name": "Split Personality",
      "base": "Ruby",
      "mods": [
        "Can Allocate Passive Skills from the Templar's starting point"
      ],
      "flavour": "\"Try on another life. See how it fits. You'll find that your one life is utterly inadequate.\" - He of Many Names and Many Faces"
    },
    "sylvan s effigy": {
      "name": "Sylvan's Effigy",
      "base": "Stoic Sceptre",
      "mods": [
        "51% increased Spirit",
        "Allies in your Presence Regenerate 64.6 Life per second",
        "+10 to all Attributes",
        "Companions deal 83% increased damage to your Marked targets",
        "You can have any number of Companions of different types"
      ],
      "flavour": "Darkness howls through ancient bones, a wistful cry on hollow winds. The moon listens. The pack gathers."
    },
    "leer cast": {
      "name": "Leer Cast",
      "base": "Hooded Mask",
      "mods": [
        "+48 to maximum Life",
        "+35 to maximum Mana",
        "Allies in your Presence deal 50% increased Damage",
        "+12 to Dexterity",
        "25% reduced Damage"
      ],
      "flavour": "For none of us are as cruel as all of us."
    },
    "bones of ullr": {
      "name": "Bones of Ullr",
      "base": "Lattice Sandals",
      "mods": [
        "11% increased Movement Speed",
        "37% increased Energy Shield",
        "+21 to maximum Life",
        "+41 to maximum Mana",
        "35% increased Reservation Efficiency of Skills which create Undead Minions"
      ],
      "flavour": "The dead man walks where the living fear to tread."
    },
    "sacrosanctum": {
      "name": "Sacrosanctum",
      "base": "Corvus Mantle",
      "mods": [
        "+28 to Spirit",
        "112% increased Armour and Energy Shield",
        "+23 to Strength",
        "+28 to Intelligence",
        "+19% to Chaos Resistance",
        "19% of Damage taken Recouped as Life",
        "Damage taken Recouped as Life is also Recouped as Energy Shield"
      ],
      "flavour": "The Twilight Order rejected the gods, choosing instead to put their faith in each other."
    },
    "valako s roar": {
      "name": "Valako's Roar",
      "base": "Topaz Charm",
      "mods": [
        "Used when you take Lightning damage from a Hit",
        "40% increased Charges gained",
        "Grants a Frenzy Charge on use"
      ],
      "flavour": "The sea swells, the sky thunders; two ships tilt at odds. Flashes of light show only swinging axes... and a grin."
    },
    "nightscale": {
      "name": "Nightscale",
      "base": "Pauascale Gloves",
      "mods": [
        "85% increased Energy Shield",
        "48% increased Critical Hit Chance",
        "+18 to Intelligence",
        "+30% to Cold Resistance",
        "150% increased Mana Regeneration Rate if you've dealt a Critical Hit Recently",
        "Cannot Regenerate Mana if you haven't dealt a Critical Hit Recently"
      ],
      "flavour": "Diamora sings not for hunger, but for longing."
    },
    "atziri s disdain": {
      "name": "Atziri's Disdain",
      "base": "Gold Circlet",
      "mods": [
        "+80 to maximum Mana",
        "10% increased Rarity of Items found",
        "Gain 18% of maximum Life as Extra maximum Energy Shield",
        "12% of Damage taken bypasses Energy Shield"
      ],
      "flavour": "They screamed her name in adulation as they gave their very lives. She looked on with impatience."
    },
    "the dark defiler": {
      "name": "The Dark Defiler",
      "base": "Rattling Sceptre",
      "mods": [
        "+20 to maximum Mana",
        "+10 to Intelligence",
        "25% increased Mana Regeneration Rate",
        "Gain 5% of Damage as Chaos Damage per Undead Minion"
      ],
      "flavour": "Rare is the Necromancer who leads his undead armies from the front."
    },
    "temporalis": {
      "name": "Temporalis",
      "base": "Silk Robe",
      "mods": [
        "+131 to maximum Energy Shield",
        "+15% to all Elemental Resistances",
        "26% of Damage taken Recouped as Life",
        "17% of Damage taken Recouped as Mana",
        "Skills have -1.99 seconds to Cooldown"
      ],
      "flavour": "The final element the tale-women mastered was Time itself."
    },
    "opportunity": {
      "name": "Opportunity",
      "base": "Ultimate Life Flask",
      "mods": [
        "Effect is not removed when Unreserved Life is Filled",
        "Cannot be Used manually",
        "Used when you release a skill with Perfect Timing",
        "Skills have 80% longer Perfect Timing window during effect",
        "101% increased Amount Recovered",
        "39% reduced Recovery rate",
        "50% reduced Charges per use"
      ],
      "flavour": "\"Calculations complete, and He is assembled. Our immaculate tactics are set in motion.\""
    },
    "darkness enthroned": {
      "name": "Darkness Enthroned",
      "base": "Fine Belt",
      "mods": [
        "Has 1 Charm Slot",
        "Flasks gain 0.17 charges per Second",
        "100% increased effect of Socketed Augment Items",
        "This item gains bonuses from Socketed Items as though it was Gloves"
      ],
      "flavour": "Kulemak sat triumphant, raising the crown. Darkness coiled the world in eternal night. Victory, a mere moment, came crashing down. No conqueror, no conquered, only searing Light."
    },
    "atziri s contempt": {
      "name": "Atziri's Contempt",
      "base": "Pronged Spear",
      "mods": [
        "Adds 90 to 151 Fire Damage",
        "Adds 1 to 207 Lightning Damage",
        "11% increased Attack Speed",
        "76% increased Presence Area of Effect",
        "Spear Skills inflict a Bloodstone Lance on Hit, up to a maximum of 30 on each target"
      ],
      "flavour": "\"My people? I'm not doing this for them. They belong to me. They want this for me. Their sacrifice is a gift they give out of love and adoration... I deserve it. I am their Queen.\""
    },
    "snakepit": {
      "name": "Snakepit",
      "base": "Pearl Ring",
      "mods": [
        "9% increased Cast Speed",
        "36% increased Spell Damage",
        "18% increased Cast Speed",
        "Left ring slot: Projectiles from Spells cannot Chain",
        "Left ring slot: Projectiles from Spells Fork",
        "Right ring slot: Projectiles from Spells cannot Fork",
        "Projectiles from Spells cannot Pierce"
      ],
      "flavour": "They wrap around you until your blood turns as cold as theirs."
    },
    "evergrasping ring": {
      "name": "Evergrasping Ring",
      "base": "Pearl Ring",
      "mods": [
        "8% increased Cast Speed",
        "+100 to maximum Mana",
        "Allies in your Presence Gain 30% of Damage as Extra Chaos Damage",
        "Enemies in your Presence Gain 10% of Damage as Extra Chaos Damage"
      ],
      "flavour": "Power comes to those who seek Death comes to those who reach"
    },
    "fury of the king": {
      "name": "Fury of the King",
      "base": "Ashbark Talisman",
      "mods": [
        "79% increased Flammability Magnitude",
        "Adds 549 to 647 Fire Damage",
        "20% reduced Attack Speed",
        "+38 to Strength",
        "Bear Skills Convert 80% of Physical Damage to Fire Damage",
        "Skills which require Glory generate 5 Glory every 2 seconds",
        "Enemies in your Presence have Exposure"
      ],
      "flavour": "Gruthkul was the Mother of Despair... but one day, the Father will return, and discover the fate of his children."
    },
    "fixation of yix": {
      "name": "Fixation of Yix",
      "base": "Stellar Amulet",
      "mods": [
        "+5 to all Attributes",
        "+120 to maximum Life",
        "Allies in your Presence have 49% increased Critical Hit Chance",
        "Allies in your Presence have 50% increased Critical Damage Bonus",
        "Allies in your Presence have 18% increased Attack Speed",
        "Allies in your Presence have 19% increased Cast Speed",
        "50% reduced Presence Area of Effect"
      ],
      "flavour": "He knew not why he was changing, only that he wanted to hold his family close..."
    },
    "killjoy": {
      "name": "Killjoy",
      "base": "Runemastered Linen Wraps",
      "mods": [
        "37% increased Evasion and Energy Shield",
        "+49 to maximum Life",
        "29% increased Critical Damage Bonus",
        "Flasks do not recover Life",
        "On-Kill Effects happen twice"
      ],
      "flavour": "\"Stitches? Wouldn't that defeat the purpose?\" - Jeffry, Torturer's Apprentice"
    },
    "loreweave": {
      "name": "Loreweave",
      "base": "Ornate Ringmail",
      "mods": [
        "Adds 2 to 8 Physical Damage to Attacks",
        "+282 to Accuracy Rating",
        "+29 to maximum Mana",
        "14% increased Rarity of Items found",
        "+5% to Quality of all Skills",
        "10% increased Cast Speed",
        "Your Maximum Resistances are 80%",
        "You gain Onslaught for 4 seconds on Kill",
        "Enemies Chilled by your Hits can be Shattered as though Frozen",
        "Lightning Skills Chain +1 times"
      ],
      "flavour": "The collector need not even speak. Each ring regaled them with tales of his conquest."
    },
    "wondertrap": {
      "name": "Wondertrap",
      "base": "Runemastered Silk Slippers",
      "mods": [
        "18% increased Movement Speed",
        "+41 to maximum Energy Shield",
        "+12 to Strength",
        "+13 to Dexterity",
        "+10 to Intelligence",
        "55% increased Rarity of Items found when on Low Life"
      ],
      "flavour": "Wonders abound at death's door."
    },
    "essentia sanguis": {
      "name": "Essentia Sanguis",
      "base": "Furtive Wraps",
      "mods": [
        "56% increased Evasion and Energy Shield",
        "Adds 1 to 50 Lightning damage to Attacks",
        "+24 to Intelligence",
        "+35% to Lightning Resistance",
        "Life Leech is Converted to Energy Shield Leech"
      ],
      "flavour": "The darkest clouds clashed and coupled, giving birth to four lightning children of hate."
    },
    "lioneye s glare": {
      "name": "Lioneye's Glare",
      "base": "Heavy Bow",
      "mods": [
        "227% increased Physical Damage",
        "+486 to Accuracy Rating",
        "10% increased Attack Speed",
        "+29 to Dexterity",
        "+2 metres to Dodge Roll distance if you haven't Dodge Rolled Recently",
        "-1 metre to Dodge Roll distance if you've Dodge Rolled Recently",
        "Repeatable Attacks with this Bow Repeat +2 times if no enemies are in your Presence"
      ],
      "flavour": "\"Kinslayer, you dishonour your own traditions to turn the tide of battle! Let us see which is stronger... Karui savagery or the might of the Empire!\" - General Marceus Lioneye"
    },
    "astramentis": {
      "name": "Astramentis",
      "base": "Stellar Amulet",
      "mods": [
        "+5 to all Attributes",
        "+98 to all Attributes",
        "-4 Physical Damage taken from Attack Hits"
      ],
      "flavour": "Mindless rage will shake the world, Cunning lies will bend it. Reckless haste will break the world, And into darkness send it."
    },
    "goregirdle": {
      "name": "Goregirdle",
      "base": "Plate Belt",
      "mods": [
        "+143 to Armour",
        "Has 2 Charm Slots",
        "+30 to Strength",
        "11.8 Life Regeneration per second",
        "Defend with 200% of Armour",
        "Maximum Physical Damage Reduction is 50%"
      ],
      "flavour": "Bleeding just means you're still alive."
    },
    "ming s heart": {
      "name": "Ming's Heart",
      "base": "Amethyst Ring",
      "mods": [
        "+15% to Chaos Resistance",
        "24% reduced maximum Life",
        "Gain 58% of Damage as Extra Chaos Damage",
        "24% reduced Global Armour, Evasion and Energy Shield"
      ],
      "flavour": "Ming slew Tranquillity Took Chaos for his wife And on Her immortal finger He placed his Heart"
    },
    "scold s bridle": {
      "name": "Scold's Bridle",
      "base": "Jade Tiara",
      "mods": [
        "+150 to maximum Energy Shield",
        "90% increased Spell Damage",
        "+91 to maximum Mana",
        "15% reduced Cast Speed",
        "Take 94% of Mana Costs you pay for Skills as Physical Damage"
      ],
      "flavour": "\"The sharper the pain, the sharper the mind. A curious paradox.\" - Shavronne of Umbra"
    },
    "sierran inheritance": {
      "name": "Sierran Inheritance",
      "base": "Runemastered Marabout Garb",
      "mods": [
        "69% increased Evasion and Energy Shield",
        "-15% to Cold Resistance",
        "+34% to Lightning Resistance",
        "28% increased Energy Shield Recharge Rate",
        "All Damage taken from Hits Contributes to Magnitude of Chill inflicted on you",
        "The Effect of Chill on you is reversed"
      ],
      "flavour": "Born among the high peaks, many Mutewind live their entire lives in snow and ice."
    },
    "greed s embrace": {
      "name": "Greed's Embrace",
      "base": "Vaal Cuirass",
      "mods": [
        "56% increased Strength Requirement",
        "138% increased Armour",
        "61% increased Rarity of Items found",
        "+19% to Fire Resistance"
      ],
      "flavour": "Some would question if the risk was worth it. The rest were already dead."
    },
    "myris uxor": {
      "name": "Myris Uxor",
      "base": "Covert Hood",
      "mods": [
        "40% increased Evasion Rating",
        "+121 to Accuracy Rating",
        "+55 to maximum Mana",
        "120% increased Culling Strike Threshold"
      ],
      "flavour": "The end always comes sooner than we think."
    },
    "the hammer of faith": {
      "name": "The Hammer of Faith",
      "base": "Giant Maul",
      "mods": [
        "311% increased Physical Damage",
        "10% reduced Attack Speed",
        "+10% to all Elemental Resistances",
        "50% increased Mana Regeneration Rate",
        "Every 10 seconds, gain a random non-damaging Shrine buff for 20 seconds"
      ],
      "flavour": "The secret Order endured by publicly praying however the Templars demanded. One day, justice would fall upon them..."
    },
    "horror s flight": {
      "name": "Horror's Flight",
      "base": "Engraved Bracers",
      "mods": [
        "220% increased Evasion Rating",
        "8% increased Attack Speed",
        "+14 to Dexterity",
        "Adds 20 to 31 Chaos Damage to Attacks",
        "Gain 1 Fear Incarnate when you Cull a target",
        "Raven-Touched"
      ],
      "flavour": "If fear doesn't kill you, I will."
    },
    "cloak of defiance": {
      "name": "Cloak of Defiance",
      "base": "Havoc Raiment",
      "mods": [
        "74% increased Energy Shield",
        "+135 to maximum Mana",
        "89% increased Mana Regeneration Rate",
        "50% of Damage is taken from Mana before Life"
      ],
      "flavour": "When the throat roars, As eyes weep, When the hand grips hard With trembling fingers, When belly twists Yet legs stand strong, That is the work Of the Defiant Heart."
    },
    "quill rain": {
      "name": "Quill Rain",
      "base": "Shortbow",
      "mods": [
        "100% increased Attack Speed",
        "+12 to Dexterity",
        "82% increased Arrow Speed",
        "40% less Attack Damage"
      ],
      "flavour": "\"The rain of a thousand quills that whittle present into past, life into death.\" - Rigwald of the Ezomytes"
    },
    "enezun s charge": {
      "name": "Enezun's Charge",
      "base": "Volatile Wand",
      "mods": [
        "93% increased Spell Damage",
        "44% increased Critical Hit Chance for Spells",
        "Gain 11 Mana per enemy killed",
        "25% chance to not destroy Corpses when Consuming Corpses"
      ],
      "flavour": "He alone was welcome in the sacred spaces of the Titans."
    },
    "threaded light": {
      "name": "Threaded Light",
      "base": "Runemastered Woven Focus",
      "mods": [
        "58% increased Energy Shield",
        "40% increased Mana Regeneration Rate",
        "20% increased Light Radius",
        "12% increased Spell Damage per 10 Spirit"
      ],
      "flavour": "A gift, a braid, of golden hair. The war, forgotten. The reason, remembered."
    },
    "feathered fortress": {
      "name": "Feathered Fortress",
      "base": "Runemastered Crescent Targe",
      "mods": [
        "+23 to Strength",
        "+22 to Dexterity",
        "+28% to Fire Resistance",
        "+28% to Cold Resistance",
        "No Movement Speed Penalty while Shield is Raised"
      ],
      "flavour": "Ride the western wind, and take flight."
    }
  },
  "gems": {
    "hollow focus": {
      "name": "Hollow Focus",
      "kind": "skill",
      "desc": "While active, ethereal bells periodically appear near you. Your Hits immediately destroy the bells, creating a shockwave that damages nearby enemies and causes a Heavy Stun on enemies that are Primed for Stun. The bells are themselves always Primed for Stun, they can be Culled, and Hits against them are always Critical Hits.",
      "tags": [
        "attack",
        "buff",
        "persistent",
        "area",
        "duration"
      ]
    },
    "magnified area ii": {
      "name": "Magnified Area II",
      "kind": "skill",
      "desc": "Supports any skill with an area of effect, making it larger.",
      "tags": [
        "area"
      ]
    },
    "cooldown recovery ii": {
      "name": "Cooldown Recovery II",
      "kind": "skill",
      "desc": "Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.",
      "tags": []
    },
    "overabundance ii": {
      "name": "Overabundance II",
      "kind": "skill",
      "desc": "Supports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word \"Limit\".",
      "tags": []
    },
    "close combat ii": {
      "name": "Close Combat II",
      "kind": "skill",
      "desc": "Supports Attacks, causing them to deal more damage to enemies based on how close they are to you.",
      "tags": [
        "attack"
      ]
    },
    "execute ii": {
      "name": "Execute II",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.",
      "tags": []
    },
    "barrage": {
      "name": "Barrage",
      "kind": "skill",
      "desc": "Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.",
      "tags": [
        "spell",
        "buff",
        "duration"
      ]
    },
    "rapid casting ii": {
      "name": "Rapid Casting II",
      "kind": "skill",
      "desc": "Supports Spells, causing them to cast faster.",
      "tags": [
        "spell"
      ]
    },
    "heightened charges": {
      "name": "Heightened Charges",
      "kind": "skill",
      "desc": "Supports any Skill that Consumes Charges, granting a chance for benefits of that Consumption to be doubled.",
      "tags": []
    },
    "olroth s conviction": {
      "name": "Olroth's Conviction",
      "kind": "skill",
      "desc": "Supports skills that can Empower a specific number of other skills, causing them to apply to more skill uses.",
      "tags": [
        "lineage"
      ]
    },
    "efficiency ii": {
      "name": "Efficiency II",
      "kind": "skill",
      "desc": "Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.",
      "tags": []
    },
    "whirling slash": {
      "name": "Whirling Slash",
      "kind": "skill",
      "desc": "Perform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.",
      "tags": [
        "attack",
        "area",
        "melee",
        "strike",
        "stages",
        "wind"
      ]
    },
    "rage iii": {
      "name": "Rage III",
      "kind": "skill",
      "desc": "Supports Melee Attacks, causing them to grant Rage on Hit. Supported Skills have signficantly higher Attack speed while you or supported minion are not at maximum Rage.",
      "tags": [
        "attack",
        "melee"
      ]
    },
    "rapid attacks iii": {
      "name": "Rapid Attacks III",
      "kind": "skill",
      "desc": "Supports Attacks, causing them to Attack faster at the cost of Damage.",
      "tags": [
        "attack"
      ]
    },
    "blazing critical": {
      "name": "Blazing Critical",
      "kind": "skill",
      "desc": "Supports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.",
      "tags": [
        "attack",
        "fire",
        "duration"
      ]
    },
    "heightened accuracy ii": {
      "name": "Heightened Accuracy II",
      "kind": "skill",
      "desc": "Supports Attacks, causing them to gain Accuracy, and never miss against Enemies on full Life.",
      "tags": [
        "attack"
      ]
    },
    "rigwald s ferocity": {
      "name": "Rigwald's Ferocity",
      "kind": "skill",
      "desc": "Supports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.",
      "tags": [
        "lineage",
        "attack"
      ]
    },
    "herald of ice": {
      "name": "Herald of Ice",
      "kind": "skill",
      "desc": "While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.",
      "tags": [
        "buff",
        "attack",
        "persistent",
        "area",
        "cold",
        "herald",
        "payoff"
      ]
    },
    "elemental armament ii": {
      "name": "Elemental Armament II",
      "kind": "skill",
      "desc": "Supports Attacks, causing them to deal more Elemental damage.",
      "tags": [
        "attack"
      ]
    },
    "elemental focus": {
      "name": "Elemental Focus",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.",
      "tags": []
    },
    "longshot ii": {
      "name": "Longshot II",
      "kind": "skill",
      "desc": "Supports Attacks, causing them to deal more damage from farther away.",
      "tags": [
        "attack"
      ]
    },
    "ambush": {
      "name": "Ambush",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, making it more likely to Critically Hit enemies on full life.",
      "tags": []
    },
    "twister": {
      "name": "Twister",
      "kind": "skill",
      "desc": "Whip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.",
      "tags": [
        "attack",
        "area",
        "projectile",
        "duration",
        "repeatable",
        "wind"
      ]
    },
    "retreat iii": {
      "name": "Retreat III",
      "kind": "skill",
      "desc": "Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last two seconds, but cannot themselves deal Melee Damage.",
      "tags": [
        "projectile"
      ]
    },
    "projectile acceleration iii": {
      "name": "Projectile Acceleration III",
      "kind": "skill",
      "desc": "Supports Projectile skills, making those Projectiles travel faster, and causing increases and reductions to Projectile speed to also apply to Damage.",
      "tags": [
        "projectile"
      ]
    },
    "pinpoint critical": {
      "name": "Pinpoint Critical",
      "kind": "skill",
      "desc": "Supports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.",
      "tags": []
    },
    "rakiata s flow": {
      "name": "Rakiata's Flow",
      "kind": "skill",
      "desc": "Supports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.",
      "tags": [
        "lineage"
      ]
    },
    "sniper s mark": {
      "name": "Sniper's Mark",
      "kind": "skill",
      "desc": "Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.",
      "tags": [
        "mark",
        "duration"
      ]
    },
    "charged mark": {
      "name": "Charged Mark",
      "kind": "skill",
      "desc": "Supports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.",
      "tags": [
        "spell",
        "area",
        "trigger",
        "mark",
        "duration"
      ]
    },
    "charge profusion ii": {
      "name": "Charge Profusion II",
      "kind": "skill",
      "desc": "Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so, as well as a chance to generate an additional Charge of a random type.",
      "tags": []
    },
    "eternal mark": {
      "name": "Eternal Mark",
      "kind": "skill",
      "desc": "Supports Mark Skills, causing them to not be Consumed the first time they are Activated.",
      "tags": [
        "mark"
      ]
    },
    "righteous descent": {
      "name": "Righteous Descent",
      "kind": "skill",
      "desc": "Leap into the air carried by divine wings, damaging enemies with your spear where you land. If there is a Fragment of Divinity near you or the targeted location, this attack will Consume it when you leap to become Empowered, dealing more damage and granting life and mana recovery. This skill does not use up its Cooldown when empowered.",
      "tags": [
        "attack",
        "area",
        "melee",
        "slam",
        "physical",
        "lightning",
        "travel"
      ]
    },
    "culling strike ii": {
      "name": "Culling Strike II",
      "kind": "skill",
      "desc": "Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit, and increasing the threshold at which they will Cull Enemies.",
      "tags": [
        "attack"
      ]
    },
    "purity of fire": {
      "name": "Purity of Fire",
      "kind": "skill",
      "desc": "Emit an Aura that boosts the Fire Resistance of you and Allies in your Presence.",
      "tags": [
        "buff",
        "persistent",
        "aura",
        "fire"
      ]
    },
    "vitality ii": {
      "name": "Vitality II",
      "kind": "skill",
      "desc": "Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "cannibalism ii": {
      "name": "Cannibalism II",
      "kind": "skill",
      "desc": "Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "clarity ii": {
      "name": "Clarity II",
      "kind": "skill",
      "desc": "Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "ghost dance": {
      "name": "Ghost Dance",
      "kind": "skill",
      "desc": "While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "precision i": {
      "name": "Precision I",
      "kind": "skill",
      "desc": "Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "combat frenzy": {
      "name": "Combat Frenzy",
      "kind": "skill",
      "desc": "While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "trinity": {
      "name": "Trinity",
      "kind": "skill",
      "desc": "Become attuned to all Elements building up Fire, Cold and Lightning Affinity based off the highest Elemental Damage type dealt by your Hits. Your Elemental Damage is enhanced the more Affinity of any type you have.",
      "tags": [
        "buff",
        "persistent",
        "lightning",
        "cold",
        "fire"
      ]
    },
    "fire mastery": {
      "name": "Fire Mastery",
      "kind": "skill",
      "desc": "Supports Fire skills, granting them an additional level. Does not support skills which do not have levels.",
      "tags": [
        "fire"
      ]
    },
    "spear throw": {
      "name": "Spear Throw",
      "kind": "skill",
      "desc": "Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.",
      "tags": [
        "attack",
        "area",
        "projectile",
        "repeatable"
      ]
    },
    "charge regulation": {
      "name": "Charge Regulation",
      "kind": "skill",
      "desc": "While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "perpetual charge": {
      "name": "Perpetual Charge",
      "kind": "skill",
      "desc": "Supports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.",
      "tags": []
    },
    "garukhan s resolve": {
      "name": "Garukhan's Resolve",
      "kind": "skill",
      "desc": "Supports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance.",
      "tags": [
        "lineage",
        "attack",
        "conditional"
      ]
    },
    "armour explosion": {
      "name": "Armour Explosion",
      "kind": "skill",
      "desc": "Supports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.",
      "tags": [
        "attack",
        "warcry",
        "area",
        "trigger",
        "fire",
        "payoff"
      ]
    },
    "armour break iii": {
      "name": "Armour Break III",
      "kind": "skill",
      "desc": "Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.",
      "tags": [
        "physical"
      ]
    },
    "uruk s smelting": {
      "name": "Uruk's Smelting",
      "kind": "skill",
      "desc": "Supports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.",
      "tags": [
        "lineage",
        "physical"
      ]
    },
    "her declaration": {
      "name": "Her Declaration",
      "kind": "skill",
      "desc": "Supports Persistent Buff Skills, causing enemies that enter your Presence to become Intimidated while the Skill is active.",
      "tags": [
        "lineage",
        "buff",
        "persistent"
      ]
    },
    "precision ii": {
      "name": "Precision II",
      "kind": "skill",
      "desc": "Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "cold mastery": {
      "name": "Cold Mastery",
      "kind": "skill",
      "desc": "Supports Cold skills, granting them an additional level. Does not support skills which do not have levels.",
      "tags": [
        "cold"
      ]
    },
    "spear stab": {
      "name": "Spear Stab",
      "kind": "skill",
      "desc": "Strike with your Spear.",
      "tags": [
        "attack",
        "area",
        "melee",
        "strike"
      ]
    },
    "prolonged duration ii": {
      "name": "Prolonged Duration II",
      "kind": "skill",
      "desc": "Supports any skill that has a duration, making that duration longer.",
      "tags": [
        "duration"
      ]
    },
    "hit and run": {
      "name": "Hit and Run",
      "kind": "skill",
      "desc": "Supports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills can only be used after you have moved a certain distance, but have massively increased Skill Speed. Cannot support Skills which have a cooldown.",
      "tags": [
        "attack",
        "conditional"
      ]
    },
    "rapid casting iii": {
      "name": "Rapid Casting III",
      "kind": "skill",
      "desc": "Supports Spells, causing them to cast faster for each different Spell you've cast in the last eight seconds.",
      "tags": [
        "spell"
      ]
    },
    "impurity": {
      "name": "Impurity",
      "kind": "skill",
      "desc": "Emit an Aura that boosts the Chaos Resistance of you and Allies in your Presence.",
      "tags": [
        "buff",
        "persistent",
        "aura",
        "chaos"
      ]
    },
    "knockback": {
      "name": "Knockback",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing it to Knock Back enemies.",
      "tags": []
    },
    "herbalism ii": {
      "name": "Herbalism II",
      "kind": "skill",
      "desc": "Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "bow shot": {
      "name": "Bow Shot",
      "kind": "skill",
      "desc": "Fire an arrow with your Bow.",
      "tags": [
        "attack",
        "projectile",
        "repeatable"
      ]
    },
    "mana leech": {
      "name": "Mana Leech",
      "kind": "skill",
      "desc": "Supports Attacks, causing their Physical damage to Leech Mana.",
      "tags": [
        "attack",
        "physical"
      ]
    },
    "cold attunement": {
      "name": "Cold Attunement",
      "kind": "skill",
      "desc": "Supports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.",
      "tags": [
        "cold"
      ]
    },
    "rapid attacks ii": {
      "name": "Rapid Attacks II",
      "kind": "skill",
      "desc": "Supports Attacks, causing them to Attack faster.",
      "tags": [
        "attack"
      ]
    },
    "frozen spite": {
      "name": "Frozen Spite",
      "kind": "skill",
      "desc": "Supports Attack Skills, causing them to create Ice Fragments on killing Frozen Enemies. Cannot Support Totem Skills and does not modify Skills used by Minions.",
      "tags": [
        "area",
        "projectile",
        "trigger",
        "cold"
      ]
    },
    "tornado shot": {
      "name": "Tornado Shot",
      "kind": "skill",
      "desc": "Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.",
      "tags": [
        "attack",
        "area",
        "projectile",
        "physical",
        "duration",
        "repeatable",
        "wind"
      ]
    },
    "durability": {
      "name": "Durability",
      "kind": "skill",
      "desc": "Supports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.",
      "tags": []
    },
    "blind ii": {
      "name": "Blind II",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing them to Blind on Hit with increased effect.",
      "tags": []
    },
    "physical mastery": {
      "name": "Physical Mastery",
      "kind": "skill",
      "desc": "Supports Physical skills, granting them an additional level. Does not support skills which do not have levels.",
      "tags": [
        "physical"
      ]
    },
    "snipe": {
      "name": "Snipe",
      "kind": "skill",
      "desc": "Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.",
      "tags": [
        "attack",
        "area",
        "projectile",
        "cold",
        "channelling",
        "payoff",
        "repeatable"
      ]
    },
    "concentrated area": {
      "name": "Concentrated Area",
      "kind": "skill",
      "desc": "Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.",
      "tags": [
        "area"
      ]
    },
    "window of opportunity ii": {
      "name": "Window of Opportunity II",
      "kind": "skill",
      "desc": "Supports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage and grant Perfect Deflection if released with Perfect Timing but reducing the Perfect Timing window.",
      "tags": [
        "channelling"
      ]
    },
    "cold penetration": {
      "name": "Cold Penetration",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.",
      "tags": [
        "cold"
      ]
    },
    "inexorable critical i": {
      "name": "Inexorable Critical I",
      "kind": "skill",
      "desc": "Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.",
      "tags": []
    },
    "ice shot": {
      "name": "Ice Shot",
      "kind": "skill",
      "desc": "Fire an icy arrow that sprays a cone of ice shards when it hits a target.",
      "tags": [
        "attack",
        "projectile",
        "cold",
        "repeatable"
      ]
    },
    "ice bite ii": {
      "name": "Ice Bite II",
      "kind": "skill",
      "desc": "Supports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.",
      "tags": [
        "warcry",
        "cold",
        "duration"
      ]
    },
    "fork": {
      "name": "Fork",
      "kind": "skill",
      "desc": "Supports Projectile skills, making their Projectiles Fork.",
      "tags": [
        "projectile"
      ]
    },
    "rhoa mount": {
      "name": "Rhoa Mount",
      "kind": "skill",
      "desc": "Harnesses a Companion Rhoa you can mount while you're wielding a Bow or Spear. While mounted you can use Bow, thrown Spear, and Mark Skills, and are much less slowed while using Skills, but being Hit will cause Heavy Stun buildup. While you aren't mounted, the Rhoa will attack your enemies alongside you with its beak, but can be damaged.",
      "tags": [
        "minion",
        "buff",
        "companion",
        "persistent"
      ]
    },
    "romira s requital": {
      "name": "Romira's Requital",
      "kind": "skill",
      "desc": "Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life. A percentage of Damage taken this way is Recouped by you as Life.",
      "tags": [
        "lineage",
        "minion"
      ]
    },
    "elemental army": {
      "name": "Elemental Army",
      "kind": "skill",
      "desc": "Supports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.",
      "tags": [
        "minion"
      ]
    },
    "meat shield ii": {
      "name": "Meat Shield II",
      "kind": "skill",
      "desc": "Supports skills which create Minions, granting them less damage taken but making them deal less damage.",
      "tags": [
        "minion"
      ]
    },
    "wind dancer": {
      "name": "Wind Dancer",
      "kind": "skill",
      "desc": "While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.",
      "tags": [
        "buff",
        "attack",
        "persistent",
        "area",
        "melee",
        "trigger",
        "stages"
      ]
    },
    "pin ii": {
      "name": "Pin II",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.",
      "tags": [
        "physical"
      ]
    },
    "maim": {
      "name": "Maim",
      "kind": "skill",
      "desc": "Supports Attacks, causing them to Maim enemies.",
      "tags": [
        "attack"
      ]
    },
    "freezing mark": {
      "name": "Freezing Mark",
      "kind": "skill",
      "desc": "Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.",
      "tags": [
        "mark",
        "buff",
        "cold",
        "duration"
      ]
    },
    "mark of siphoning ii": {
      "name": "Mark of Siphoning II",
      "kind": "skill",
      "desc": "Supports Mark Skills, causing enemies they Mark to Leech Life and Mana to you when you Hit them with Attacks.",
      "tags": [
        "mark"
      ]
    },
    "execute iii": {
      "name": "Execute III",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life, as well as dealing more damage while you are on Low Life.",
      "tags": []
    },
    "life leech iii": {
      "name": "Life Leech III",
      "kind": "skill",
      "desc": "Supports Attacks, causing their Physical damage to Leech Life and preventing Leech gained this way from being removed at full Life.",
      "tags": [
        "attack",
        "physical"
      ]
    },
    "herald of ash": {
      "name": "Herald of Ash",
      "kind": "skill",
      "desc": "While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.",
      "tags": [
        "buff",
        "persistent",
        "area",
        "fire",
        "duration",
        "herald"
      ]
    },
    "swift affliction ii": {
      "name": "Swift Affliction II",
      "kind": "skill",
      "desc": "Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.",
      "tags": [
        "duration"
      ]
    },
    "acrimony": {
      "name": "Acrimony",
      "kind": "skill",
      "desc": "Supports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.",
      "tags": []
    },
    "herald of thunder": {
      "name": "Herald of Thunder",
      "kind": "skill",
      "desc": "While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.",
      "tags": [
        "buff",
        "attack",
        "persistent",
        "area",
        "lightning",
        "herald",
        "payoff"
      ]
    },
    "embitter": {
      "name": "Embitter",
      "kind": "skill",
      "desc": "Supports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.",
      "tags": [
        "cold"
      ]
    },
    "freeze": {
      "name": "Freeze",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, making it more effective at Freezing enemies.",
      "tags": [
        "cold"
      ]
    },
    "eonyr s thunder": {
      "name": "Eonyr's Thunder",
      "kind": "skill",
      "desc": "Supports any Skill which can deal damage. Lightning damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. Enemies slain while Electrocuted by Supported Skills explode, dealing a percentage of their maximum Life as Lightning damage.",
      "tags": [
        "lineage",
        "spell",
        "area",
        "trigger",
        "lightning"
      ]
    },
    "uhtred s constellation": {
      "name": "Uhtred's Constellation",
      "kind": "skill",
      "desc": "Supports non-instant skills which have a cooldown, granting them two additional cooldown uses and more damage per different skill with a cooldown you have used recently.",
      "tags": [
        "lineage"
      ]
    },
    "direstrike ii": {
      "name": "Direstrike II",
      "kind": "skill",
      "desc": "Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "empowered sparks ii": {
      "name": "Empowered Sparks II",
      "kind": "skill",
      "desc": "Supports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use.",
      "tags": []
    },
    "clarity i": {
      "name": "Clarity I",
      "kind": "skill",
      "desc": "Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "uhtred s omen": {
      "name": "Uhtred's Omen",
      "kind": "skill",
      "desc": "Supports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.",
      "tags": [
        "lineage"
      ]
    },
    "lightning mastery": {
      "name": "Lightning Mastery",
      "kind": "skill",
      "desc": "Supports Lightning skills, granting them an additional level. Does not support skills which do not have levels.",
      "tags": [
        "lightning"
      ]
    },
    "escape shot": {
      "name": "Escape Shot",
      "kind": "skill",
      "desc": "Leap backwards, firing an icy arrow which can Chill or Freeze enemies around the location from which you escaped. This arrow will create Ice Fragments on impact.",
      "tags": [
        "attack",
        "area",
        "projectile",
        "trigger",
        "cold"
      ]
    },
    "quarterstaff strike": {
      "name": "Quarterstaff Strike",
      "kind": "skill",
      "desc": "Strike with your Quarterstaff.",
      "tags": [
        "attack",
        "area",
        "melee",
        "strike"
      ]
    },
    "vruun s inevitability": {
      "name": "Vruun's Inevitability",
      "kind": "skill",
      "desc": "Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills expend their Combo when used, gaining more area of effect the higher Combo they had. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.",
      "tags": [
        "lineage",
        "attack",
        "melee",
        "conditional"
      ]
    },
    "blasphemy": {
      "name": "Blasphemy",
      "kind": "skill",
      "desc": "Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.",
      "tags": [
        "buff",
        "persistent",
        "area",
        "aura",
        "meta"
      ]
    },
    "temporal chains": {
      "name": "Temporal Chains",
      "kind": "skill",
      "desc": "Curse all enemies in an area, Slowing them and making other effects on them expire more slowly.",
      "tags": [
        "spell",
        "area",
        "duration",
        "curse",
        "repeatable"
      ]
    },
    "heightened curse": {
      "name": "Heightened Curse",
      "kind": "skill",
      "desc": "Supports Curse Skills, magnifying their power.",
      "tags": [
        "curse"
      ]
    },
    "mysticism ii": {
      "name": "Mysticism II",
      "kind": "skill",
      "desc": "Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "slow potency": {
      "name": "Slow Potency",
      "kind": "skill",
      "desc": "Supports any skill, causing inflicted Slows to be more powerful.",
      "tags": [
        "spell"
      ]
    },
    "spell totem": {
      "name": "Spell Totem",
      "kind": "skill",
      "desc": "Consume any combination of 3 Power and/or Endurance Charges to raise a Totem that uses socketed Spells. Cannot use Skills with Cooldowns.",
      "tags": [
        "totem",
        "spell",
        "duration",
        "conditional",
        "meta"
      ]
    },
    "grim pillars": {
      "name": "Grim Pillars",
      "kind": "skill",
      "desc": "Spend Runic Ward to cause damaging Ice-Crystal spears to erupt from the ground around you. These spears can be destroyed for an explosion of Cold damage.",
      "tags": [
        "spell",
        "area",
        "cold",
        "duration",
        "nova"
      ]
    },
    "urgent totems iii": {
      "name": "Urgent Totems III",
      "kind": "skill",
      "desc": "Supports Skills which create Totems, causing those Skills to place Totems much more quickly. Totems created by Supported Skills have increased Attack and Cast Speed.",
      "tags": [
        "totem"
      ]
    },
    "zenith ii": {
      "name": "Zenith II",
      "kind": "skill",
      "desc": "Supports Spell Skills. Supported Skills have increased Mana cost Efficiency and deal more damage while you are above 90% of your maximum Mana. Does not modify Skills used by Minions.",
      "tags": [
        "spell"
      ]
    },
    "elemental weakness": {
      "name": "Elemental Weakness",
      "kind": "skill",
      "desc": "Curse all targets in an area after a short delay, lowering their Elemental Resistances.",
      "tags": [
        "spell",
        "area",
        "lightning",
        "cold",
        "fire",
        "duration",
        "curse",
        "repeatable"
      ]
    },
    "hex bloom": {
      "name": "Hex Bloom",
      "kind": "skill",
      "desc": "Supports Curses, spreading their effects when a Cursed enemy dies.",
      "tags": [
        "area",
        "curse"
      ]
    },
    "entangle": {
      "name": "Entangle",
      "kind": "skill",
      "desc": "Conjures a rootbound fissure that crawls forward, damaging enemies in its path. While the fissure persists, vines lash out from it and attach to nearby enemies, damaging and Slowing them.",
      "tags": [
        "spell",
        "area",
        "sustained",
        "physical",
        "duration",
        "repeatable",
        "plant"
      ]
    },
    "branching fissures i": {
      "name": "Branching Fissures I",
      "kind": "skill",
      "desc": "Supports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage.",
      "tags": []
    },
    "biting frost ii": {
      "name": "Biting Frost II",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze, leaving them Chilled. Cannot support skills that Consume Freeze.",
      "tags": [
        "cold",
        "payoff"
      ]
    },
    "arcane surge": {
      "name": "Arcane Surge",
      "kind": "skill",
      "desc": "Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.",
      "tags": [
        "spell",
        "duration"
      ]
    },
    "frost bomb": {
      "name": "Frost Bomb",
      "kind": "skill",
      "desc": "Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.",
      "tags": [
        "spell",
        "area",
        "cold",
        "duration",
        "orb",
        "remnant"
      ]
    },
    "potent exposure": {
      "name": "Potent Exposure",
      "kind": "skill",
      "desc": "Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.",
      "tags": [
        "spell"
      ]
    },
    "magnified area i": {
      "name": "Magnified Area I",
      "kind": "skill",
      "desc": "Supports any skill with an area of effect, making it larger.",
      "tags": [
        "area"
      ]
    },
    "barrier invocation": {
      "name": "Barrier Invocation",
      "kind": "skill",
      "desc": "While active, gains Energy when your Energy Shield is damaged by Enemy Hits. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.",
      "tags": [
        "buff",
        "persistent",
        "trigger",
        "invocation",
        "meta"
      ]
    },
    "frost wall": {
      "name": "Frost Wall",
      "kind": "skill",
      "desc": "Create a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies. Consumes a Lightning Infusion if possible to add another Lightning explosion if destroyed.",
      "tags": [
        "spell",
        "area",
        "cold",
        "duration"
      ]
    },
    "arc": {
      "name": "Arc",
      "kind": "skill",
      "desc": "An arc of Lightning stretches from the caster to a targeted enemy and Chains on to other nearby enemies. Consumes a Lightning Infusion if possible to deal more damage and Chain further.",
      "tags": [
        "spell",
        "projectile",
        "lightning",
        "chaining",
        "repeatable"
      ]
    },
    "shock": {
      "name": "Shock",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, making it more likely to Shock.",
      "tags": [
        "lightning"
      ]
    },
    "archmage": {
      "name": "Archmage",
      "kind": "skill",
      "desc": "While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.",
      "tags": [
        "buff",
        "persistent",
        "lightning"
      ]
    },
    "cool headed": {
      "name": "Cool Headed",
      "kind": "skill",
      "desc": "Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "dialla s desire": {
      "name": "Dialla's Desire",
      "kind": "skill",
      "desc": "Supports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation.",
      "tags": [
        "lineage"
      ]
    },
    "meditate": {
      "name": "Meditate",
      "kind": "skill",
      "desc": "Channel to Recharge Energy Shield and allow that Recharge to Overflow. Channelling ends when you take damage or your Energy Shield is fully Overflowed.",
      "tags": [
        "spell",
        "channelling"
      ]
    },
    "steadfast ii": {
      "name": "Steadfast II",
      "kind": "skill",
      "desc": "Supports Channelling Skills you use yourself, granting you higher Stun Threshold and Ailment Threshold while Channelling them.",
      "tags": [
        "channelling"
      ]
    },
    "malice": {
      "name": "Malice",
      "kind": "skill",
      "desc": "While active, emits an Aura that continuously inflicts Critical Weakness on enemies in your Presence.",
      "tags": [
        "buff",
        "persistent",
        "aura",
        "duration"
      ]
    },
    "mana remnants": {
      "name": "Mana Remnants",
      "kind": "skill",
      "desc": "Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.",
      "tags": [
        "buff",
        "persistent",
        "remnant"
      ]
    },
    "remnant potency iii": {
      "name": "Remnant Potency III",
      "kind": "skill",
      "desc": "Supports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.",
      "tags": [
        "remnant"
      ]
    },
    "mana drain": {
      "name": "Mana Drain",
      "kind": "skill",
      "desc": "Leech Mana from an enemy over a prolonged period, as well as briefly Hindering them.",
      "tags": [
        "spell"
      ]
    },
    "cast on critical": {
      "name": "Cast on Critical",
      "kind": "skill",
      "desc": "While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.",
      "tags": [
        "buff",
        "persistent",
        "trigger",
        "meta"
      ]
    },
    "comet": {
      "name": "Comet",
      "kind": "skill",
      "desc": "Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. Consumes a Fire Infusion if possible to cause a devastating blast of ice and fire.",
      "tags": [
        "spell",
        "area",
        "cold",
        "repeatable"
      ]
    },
    "boundless energy ii": {
      "name": "Boundless Energy II",
      "kind": "skill",
      "desc": "Supports Meta Skills. Supported Skills generate Energy significantly faster.",
      "tags": []
    },
    "spell cascade": {
      "name": "Spell Cascade",
      "kind": "skill",
      "desc": "Supports Cascadable Spells, causing them to Cascade to either side of the target area, along a randomly chosen axis.",
      "tags": [
        "area"
      ]
    },
    "uhtred s augury": {
      "name": "Uhtred's Augury",
      "kind": "skill",
      "desc": "Supports Skills which can gain levels, granting them additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.",
      "tags": [
        "lineage"
      ]
    },
    "ritualistic curse": {
      "name": "Ritualistic Curse",
      "kind": "skill",
      "desc": "Supports Curse skills, causing them to cover a larger area but take longer to Curse enemies.",
      "tags": [
        "area",
        "curse"
      ]
    },
    "fortress ii": {
      "name": "Fortress II",
      "kind": "skill",
      "desc": "Supports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage and have lowered Area of Effect.",
      "tags": []
    },
    "verglas": {
      "name": "Verglas",
      "kind": "skill",
      "desc": "Supports Skills you use yourself which can Hit Enemies. Supported Skills Gain a percentage of their Damage as Cold Damage when you destroy Ice Crystals.",
      "tags": [
        "cold"
      ]
    },
    "orb of storms": {
      "name": "Orb of Storms",
      "kind": "skill",
      "desc": "Create an Orb of electricity that fires Chaining Lightning bolts at nearby enemies. The Orb leaves behind a Lightning Infusion Remnant when it expires.",
      "tags": [
        "spell",
        "area",
        "sustained",
        "lightning",
        "duration",
        "chaining",
        "orb",
        "remnant",
        "repeatable"
      ]
    },
    "unleash": {
      "name": "Unleash",
      "kind": "skill",
      "desc": "Supports Repeatable Spells you cast yourself, Sealing them over time. The Seals are broken when cast, each causing the Spell to Repeat. Cannot support skills with a Cooldown or which already gain Seals.",
      "tags": [
        "spell",
        "buff",
        "duration"
      ]
    },
    "arbiter s ignition": {
      "name": "Arbiter's Ignition",
      "kind": "skill",
      "desc": "Supports Fire Spell Skills causing you to gain Elemental Archon when Igniting with them.",
      "tags": [
        "lineage",
        "spell",
        "fire"
      ]
    },
    "spark": {
      "name": "Spark",
      "kind": "skill",
      "desc": "Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.",
      "tags": [
        "spell",
        "projectile",
        "lightning",
        "duration",
        "repeatable"
      ]
    },
    "considered casting": {
      "name": "Considered Casting",
      "kind": "skill",
      "desc": "Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.",
      "tags": [
        "spell"
      ]
    },
    "pierce iii": {
      "name": "Pierce III",
      "kind": "skill",
      "desc": "Supports Projectile skills, making their Projectiles Pierce an unlimited number of enemies, losing damage as they do so.",
      "tags": [
        "projectile"
      ]
    },
    "arctic armour": {
      "name": "Arctic Armour",
      "kind": "skill",
      "desc": "While active, conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.",
      "tags": [
        "buff",
        "spell",
        "persistent",
        "sustained",
        "cold",
        "stages"
      ]
    },
    "sigil of power": {
      "name": "Sigil of Power",
      "kind": "skill",
      "desc": "Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.",
      "tags": [
        "spell",
        "area",
        "duration",
        "stages"
      ]
    },
    "convalescence": {
      "name": "Convalescence",
      "kind": "skill",
      "desc": "While active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.",
      "tags": [
        "spell",
        "buff",
        "persistent",
        "duration"
      ]
    },
    "second wind iii": {
      "name": "Second Wind III",
      "kind": "skill",
      "desc": "Supports Skills which have a cooldown, giving them extra uses of that cooldown and causing them to recover your Life when a Skill is used and goes on cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.",
      "tags": []
    },
    "elemental conflux": {
      "name": "Elemental Conflux",
      "kind": "skill",
      "desc": "Tap into a current of raw and unpredictable Elemental power, causing you to deal greatly more damage of a randomly chosen Element. The Element affected changes frequently, though the same Element can be affected multiple times in succession.",
      "tags": [
        "buff",
        "persistent",
        "lightning",
        "cold",
        "fire",
        "duration"
      ]
    },
    "lightning bolt": {
      "name": "Lightning Bolt",
      "kind": "skill",
      "desc": "Call down a Shocking bolt of Lightning to strike enemies in a small area.",
      "tags": [
        "spell",
        "area",
        "trigger",
        "lightning",
        "repeatable"
      ]
    },
    "whirling assault": {
      "name": "Whirling Assault",
      "kind": "skill",
      "desc": "Advance while hitting enemies around you with a series of spinning Strikes.",
      "tags": [
        "attack",
        "area",
        "melee",
        "strike"
      ]
    },
    "ancestral call ii": {
      "name": "Ancestral Call II",
      "kind": "skill",
      "desc": "Supports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.",
      "tags": [
        "attack",
        "melee",
        "strike"
      ]
    },
    "medved s felling": {
      "name": "Medved's Felling",
      "kind": "skill",
      "desc": "Supports Melee Attacks you use yourself, causing them to attack faster the more Rage you have and grant Rage on Hit, but also making you lose Life based on your Rage when using them.",
      "tags": [
        "lineage",
        "attack",
        "melee"
      ]
    },
    "uul netol s embrace": {
      "name": "Uul-Netol's Embrace",
      "kind": "skill",
      "desc": "Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Break Armour.",
      "tags": [
        "lineage",
        "physical",
        "chaos"
      ]
    },
    "rageforged ii": {
      "name": "Rageforged II",
      "kind": "skill",
      "desc": "Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply.",
      "tags": []
    },
    "vorana s siege": {
      "name": "Vorana's Siege",
      "kind": "skill",
      "desc": "Supports skills which Hit targets and have an area of effect, increasing the affected area and causing it to Hit Isolated targets harder.",
      "tags": [
        "lineage",
        "area"
      ]
    },
    "tempest bell": {
      "name": "Tempest Bell",
      "kind": "skill",
      "desc": "Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.",
      "tags": [
        "attack",
        "area",
        "melee",
        "sustained",
        "duration",
        "conditional"
      ]
    },
    "impale": {
      "name": "Impale",
      "kind": "skill",
      "desc": "Supports Attacks, causing them to Impale on Hit but making them unable to Extract Impale themselves.",
      "tags": [
        "attack",
        "physical"
      ]
    },
    "heft": {
      "name": "Heft",
      "kind": "skill",
      "desc": "Supports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.",
      "tags": [
        "physical"
      ]
    },
    "heavy swing": {
      "name": "Heavy Swing",
      "kind": "skill",
      "desc": "Supports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.",
      "tags": [
        "attack",
        "melee",
        "physical"
      ]
    },
    "living lightning ii": {
      "name": "Living Lightning II",
      "kind": "skill",
      "desc": "Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.",
      "tags": [
        "minion",
        "trigger",
        "lightning",
        "duration"
      ]
    },
    "branching fissures ii": {
      "name": "Branching Fissures II",
      "kind": "skill",
      "desc": "Supports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage.",
      "tags": []
    },
    "mark for death ii": {
      "name": "Mark for Death II",
      "kind": "skill",
      "desc": "Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.",
      "tags": [
        "mark",
        "physical"
      ]
    },
    "second wind ii": {
      "name": "Second Wind II",
      "kind": "skill",
      "desc": "Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.",
      "tags": []
    },
    "refutation": {
      "name": "Refutation",
      "kind": "skill",
      "desc": "Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.",
      "tags": [
        "buff",
        "spell",
        "duration",
        "repeatable"
      ]
    },
    "eternal rage": {
      "name": "Eternal Rage",
      "kind": "skill",
      "desc": "While active, you constantly regenerate Rage.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "power siphon": {
      "name": "Power Siphon",
      "kind": "skill",
      "desc": "Attempt to rip the lifeforce from an enemy. Enemies within Culling range will be highlighted and instantly killed on Hit, granting a Power Charge. Can only target Enemies in Culling range.",
      "tags": [
        "spell",
        "physical"
      ]
    },
    "berserk": {
      "name": "Berserk",
      "kind": "skill",
      "desc": "While active, strengthens your Rage, but causes you to lose Life while not losing Rage.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "spellslinger": {
      "name": "Spellslinger",
      "kind": "skill",
      "desc": "While active, gains Energy when you cast Spells. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.",
      "tags": [
        "buff",
        "persistent",
        "trigger",
        "invocation",
        "meta"
      ]
    },
    "ball lightning": {
      "name": "Ball Lightning",
      "kind": "skill",
      "desc": "Fire a slow-moving Projectile that moves through enemies. The Projectile itself does not Hit enemies, but repeatedly discharges bolts of Lightning at nearby enemies. Consumes a Fire Infusion if possible to slow down over time, create Ignited Ground as it travels, and explode dealing Fire damage in an Area after it dissipates.",
      "tags": [
        "spell",
        "area",
        "projectile",
        "sustained",
        "lightning",
        "duration",
        "chaining",
        "repeatable"
      ]
    },
    "vilenta s propulsion": {
      "name": "Vilenta's Propulsion",
      "kind": "skill",
      "desc": "Supports Spell Skills that fire Projectiles, causing increases and reductions to cast speed to also apply to Projectile speed.",
      "tags": [
        "lineage",
        "spell",
        "projectile"
      ]
    },
    "multishot ii": {
      "name": "Multishot II",
      "kind": "skill",
      "desc": "Supports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.",
      "tags": [
        "projectile"
      ]
    },
    "cast on minion death": {
      "name": "Cast on Minion Death",
      "kind": "skill",
      "desc": "While active, gains Energy when one of your Persistent Minions is Killed, and triggers socketed Spells upon reaching maximum Energy. Very underlevelled Minions will incur an Energy generation penalty. Cannot socket Spells which create Minions.",
      "tags": [
        "buff",
        "minion",
        "persistent",
        "trigger",
        "meta"
      ]
    },
    "sione s temper": {
      "name": "Sione's Temper",
      "kind": "skill",
      "desc": "Supports Projectile Spells. Supported Spells have an increasingly higher chance to fire many additional Projectiles in a circle, resetting when they do.",
      "tags": [
        "lineage",
        "spell",
        "projectile"
      ]
    },
    "lightning warp": {
      "name": "Lightning Warp",
      "kind": "skill",
      "desc": "Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. Can also be used on Ball Lightning Projectiles. On teleport, the target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use. Highlights enemies that can be Culled.",
      "tags": [
        "spell",
        "area",
        "lightning",
        "duration",
        "remnant",
        "repeatable"
      ]
    },
    "minion pact ii": {
      "name": "Minion Pact II",
      "kind": "skill",
      "desc": "Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.",
      "tags": [
        "minion"
      ]
    },
    "deliberation": {
      "name": "Deliberation",
      "kind": "skill",
      "desc": "Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.",
      "tags": []
    },
    "wolf pack": {
      "name": "Wolf Pack",
      "kind": "skill",
      "desc": "Activate to summon a pack of Wolf Companions. The pack treated as a single Companion for effects that count or limit Companions, regardless of the number of Wolves in the pack.",
      "tags": [
        "minion",
        "companion",
        "persistent",
        "physical"
      ]
    },
    "amanamu s tithe": {
      "name": "Amanamu's Tithe",
      "kind": "skill",
      "desc": "Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.",
      "tags": [
        "lineage",
        "minion",
        "persistent"
      ]
    },
    "essence harvest": {
      "name": "Essence Harvest",
      "kind": "skill",
      "desc": "Supports Skills which create Reviving Persistent Minions. When those Minions die, you Recoup a percentage of your maximum Mana.",
      "tags": [
        "minion",
        "persistent"
      ]
    },
    "minion instability": {
      "name": "Minion Instability",
      "kind": "skill",
      "desc": "Supports skills which create Minions, causing them to violently explode when reduced to Low Life.",
      "tags": [
        "minion",
        "fire"
      ]
    },
    "catha s brilliance": {
      "name": "Catha's Brilliance",
      "kind": "skill",
      "desc": "Supports skills which create Companions, causing enemies near them to be Blinded and Ignited. The damage of the Ignite is based on the Life of the supported Minion.",
      "tags": [
        "lineage",
        "minion",
        "area",
        "fire"
      ]
    },
    "minion mastery": {
      "name": "Minion Mastery",
      "kind": "skill",
      "desc": "Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.",
      "tags": [
        "minion"
      ]
    },
    "rising tempest": {
      "name": "Rising Tempest",
      "kind": "skill",
      "desc": "Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.",
      "tags": []
    },
    "unbound avatar": {
      "name": "Unbound Avatar",
      "kind": "skill",
      "desc": "Gain Unbound Fury by inflicting Elemental Ailments with Hits on enemies. Once you reach maximum Unbound Fury, consume it to become Unbound for a duration, vastly augmenting your Elemental prowess.",
      "tags": [
        "buff",
        "lightning",
        "cold",
        "fire",
        "duration",
        "conditional"
      ]
    },
    "delayed gratification": {
      "name": "Delayed Gratification",
      "kind": "skill",
      "desc": "Supports Skills which require some Condition to be met for use. Supported Skills can be used an additional time after their Condition has been met, but meeting that Condition is harder.",
      "tags": []
    },
    "siphon elements": {
      "name": "Siphon Elements",
      "kind": "skill",
      "desc": "While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.",
      "tags": [
        "buff",
        "persistent",
        "lightning",
        "cold",
        "fire",
        "remnant"
      ]
    },
    "harmonic remnants ii": {
      "name": "Harmonic Remnants II",
      "kind": "skill",
      "desc": "Supports Skills which create Remnants, allowing those Remnants to be collected from further away, with a chance to create an additional Remnant.",
      "tags": [
        "remnant"
      ]
    },
    "remnant potency i": {
      "name": "Remnant Potency I",
      "kind": "skill",
      "desc": "Supports Skills which create Remnants, making those Remnants more powerful.",
      "tags": [
        "remnant"
      ]
    },
    "grim feast": {
      "name": "Grim Feast",
      "kind": "skill",
      "desc": "While active, your Reviving Minions store a percentage of their maximum Life in a collectible Grim Remnant on death. Using Grim Resurrection Consumes the Life you've collected to Revive up to that much total Life of dead Minions.",
      "tags": [
        "buff",
        "spell",
        "minion",
        "persistent",
        "remnant"
      ]
    },
    "khatal s rejuvenation": {
      "name": "Khatal's Rejuvenation",
      "kind": "skill",
      "desc": "Supports Skills that generate Remnants. Picking up Remnants from Supported Skills grants Khatal's Rejuvenation.",
      "tags": [
        "lineage",
        "remnant"
      ]
    },
    "atziri s communion": {
      "name": "Atziri's Communion",
      "kind": "skill",
      "desc": "Supports Persistent Skills, making them Reserve Life instead of Spirit. Cannot Support Skills which create Minions.",
      "tags": [
        "lineage",
        "persistent"
      ]
    },
    "purity of ice": {
      "name": "Purity of Ice",
      "kind": "skill",
      "desc": "Emit an Aura that boosts the Cold Resistance of you and Allies in your Presence.",
      "tags": [
        "buff",
        "persistent",
        "aura",
        "cold"
      ]
    },
    "warm blooded": {
      "name": "Warm Blooded",
      "kind": "skill",
      "desc": "Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "energy retention": {
      "name": "Energy Retention",
      "kind": "skill",
      "desc": "Supports Meta Skills. Supported Skills gain a chance to partially Refund a portion of Energy cost when Triggering or Invoking other Skills.",
      "tags": [
        "trigger"
      ]
    },
    "dominus grasp": {
      "name": "Dominus' Grasp",
      "kind": "skill",
      "desc": "Supports Projectile skills and any other skills that Chain, causing them to Chain more times.",
      "tags": [
        "lineage",
        "projectile",
        "chaining"
      ]
    },
    "powered by verisium": {
      "name": "Powered by Verisium",
      "kind": "skill",
      "desc": "Spends Ward to generate Verisium Infusions, which can be used in place of any Elemental Infusions.",
      "tags": [
        "spell",
        "repeatable"
      ]
    },
    "explosive transmutation": {
      "name": "Explosive Transmutation",
      "kind": "skill",
      "desc": "While active, picking up Remnants Triggers a deadly explosion, dealing damage at the location of the Remnant based on the type of Remnant picked up.",
      "tags": [
        "buff",
        "spell",
        "persistent",
        "area",
        "trigger",
        "physical",
        "lightning",
        "cold",
        "fire",
        "chaos"
      ]
    },
    "remnants of kalguur": {
      "name": "Remnants of Kalguur",
      "kind": "skill",
      "desc": "While active, enemies you Stun or kill have a chance to generate a Runic Ward Remnant. These Remnants can Overflow your Runic Ward.",
      "tags": [
        "buff",
        "persistent",
        "remnant"
      ]
    },
    "mysticism i": {
      "name": "Mysticism I",
      "kind": "skill",
      "desc": "Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "m rrigan s insight": {
      "name": "Mórrigan's Insight",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing them to deal more damage and trigger Nature's Exchange when consuming Freeze on enemies. Cannot support skills that Consume Freeze.",
      "tags": []
    },
    "pounce": {
      "name": "Pounce",
      "kind": "skill",
      "desc": "Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.",
      "tags": [
        "attack",
        "minion",
        "shapeshift",
        "wolf",
        "area",
        "melee",
        "slam",
        "trigger",
        "mark",
        "duration",
        "travel",
        "meta"
      ]
    },
    "helbrym s hide": {
      "name": "Helbrym's Hide",
      "kind": "skill",
      "desc": "Supports Shapeshifting Skills, causing them to grant Helbrym's Composure for a brief duration when they cause you to Shapeshift. Shapeshifting into a different form before the Buff expires causes it to be removed without effect.",
      "tags": [
        "lineage",
        "shapeshift",
        "buff"
      ]
    },
    "bitter dead": {
      "name": "Bitter Dead",
      "kind": "skill",
      "desc": "Spend Ward and target an area, transforming Corpses into bitter cores that seek out enemies and Chill enemies near them. The cores explode at the end of their duration, creating runes which deal additional Cold damage over time.",
      "tags": [
        "spell",
        "area",
        "cold",
        "repeatable"
      ]
    },
    "cackling companions": {
      "name": "Cackling Companions",
      "kind": "skill",
      "desc": "Activate to summon a cackle of Hyena Companions. The cackle is treated as a single Companion for effects that count or limit Companions, regardless of the number of Hyenas in the cackle. Hyenas whoop when they first appear, Hindering nearby enemies, and have a chance to Maim enemies they Hit.",
      "tags": [
        "minion",
        "companion",
        "persistent",
        "physical"
      ]
    },
    "infernal legion i": {
      "name": "Infernal Legion I",
      "kind": "skill",
      "desc": "Supports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.",
      "tags": [
        "minion",
        "area",
        "fire"
      ]
    },
    "loyalty": {
      "name": "Loyalty",
      "kind": "skill",
      "desc": "Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life.",
      "tags": [
        "minion"
      ]
    },
    "punch": {
      "name": "Punch",
      "kind": "skill",
      "desc": "Perform an Unarmed Strike.",
      "tags": []
    },
    "rapid attacks i": {
      "name": "Rapid Attacks I",
      "kind": "skill",
      "desc": "Supports Attacks, causing them to Attack faster.",
      "tags": [
        "attack"
      ]
    },
    "the stars answer": {
      "name": "The Stars Answer",
      "kind": "skill",
      "desc": "Leash the stars themselves by leveraging your vast magical power, repeatedly Triggering Starfall targeting an enemy in an area around you, or a random location in that area if no enemies can be targeted.",
      "tags": [
        "spell",
        "buff",
        "area",
        "trigger",
        "physical",
        "cold",
        "duration"
      ]
    },
    "discipline": {
      "name": "Discipline",
      "kind": "skill",
      "desc": "Emit an Aura that grants you and Allies in your Presence additional Total Energy Shield.",
      "tags": [
        "buff",
        "persistent",
        "aura"
      ]
    },
    "fragmentation rounds": {
      "name": "Fragmentation Rounds",
      "kind": "skill",
      "desc": "Load your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy Consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode. These fragments can Merge.",
      "tags": [
        "attack",
        "area",
        "ammunition",
        "projectile",
        "payoff",
        "merging"
      ]
    },
    "permafrost bolts": {
      "name": "Permafrost Bolts",
      "kind": "skill",
      "desc": "Load your Crossbow with icy bolts that fragment in flight, damaging enemies on hit and in a small cone behind their final target. The icy coating on the bolts makes them extremely potent at Freezing enemies. These fragments can Merge.",
      "tags": [
        "attack",
        "area",
        "ammunition",
        "projectile",
        "cold",
        "merging"
      ]
    },
    "mark of siphoning": {
      "name": "Mark of Siphoning",
      "kind": "skill",
      "desc": "Supports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.",
      "tags": [
        "mark"
      ]
    },
    "lightning exposure": {
      "name": "Lightning Exposure",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing it to inflict Exposure when inflicting Shock.",
      "tags": [
        "lightning",
        "duration"
      ]
    },
    "thunderstorm": {
      "name": "Thunderstorm",
      "kind": "skill",
      "desc": "Conjure a thunderstorm which causes lightning strikes and torrential rain in an area. Enemies in the area are Drenched, causing them to become Shocked or Frozen more easily. Plants in the area become Overgrown.",
      "tags": [
        "spell",
        "area",
        "sustained",
        "lightning",
        "duration",
        "storm"
      ]
    },
    "inexorable critical ii": {
      "name": "Inexorable Critical II",
      "kind": "skill",
      "desc": "Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time, but also reduce your Critical Damage Bonus.",
      "tags": []
    },
    "stormfire": {
      "name": "Stormfire",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies. Enemies Shocked by Supported Skills take a percentage of damage from Ignite as Lightning damage as well as Fire damage.",
      "tags": [
        "lightning",
        "fire"
      ]
    },
    "war banner": {
      "name": "War Banner",
      "kind": "skill",
      "desc": "While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Attack damage, Attack speed and Accuracy.",
      "tags": [
        "banner",
        "buff",
        "persistent",
        "area",
        "aura",
        "duration",
        "conditional"
      ]
    },
    "daresso s passion": {
      "name": "Daresso's Passion",
      "kind": "skill",
      "desc": "Supports Banner Skills, causing them to require significantly less Glory to use.",
      "tags": [
        "banner",
        "lineage"
      ]
    },
    "expanse": {
      "name": "Expanse",
      "kind": "skill",
      "desc": "Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.",
      "tags": [
        "area"
      ]
    },
    "shard scavenger": {
      "name": "Shard Scavenger",
      "kind": "skill",
      "desc": "While active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds.",
      "tags": [
        "buff",
        "persistent",
        "physical",
        "lightning",
        "cold",
        "fire",
        "duration"
      ]
    },
    "cast on elemental ailment": {
      "name": "Cast on Elemental Ailment",
      "kind": "skill",
      "desc": "While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.",
      "tags": [
        "buff",
        "persistent",
        "trigger",
        "lightning",
        "cold",
        "fire",
        "meta"
      ]
    },
    "living bomb": {
      "name": "Living Bomb",
      "kind": "skill",
      "desc": "Plant a seed of Fire inside an enemy. Dealing enough damage to the enemy, or killing it outright, causes the seed to explode, dealing damage in an area and leaving behind a Fire Infusion Remnant.",
      "tags": [
        "spell",
        "area",
        "fire",
        "duration",
        "remnant"
      ]
    },
    "creeping chill": {
      "name": "Creeping Chill",
      "kind": "skill",
      "desc": "Supports any Skill that creates Ice Crystals, causing that Skill to Consume a Power Charge if possible to create Chilled Ground around the Crystal.",
      "tags": [
        "area",
        "trigger",
        "cold"
      ]
    },
    "firestorm": {
      "name": "Firestorm",
      "kind": "skill",
      "desc": "Rain a storm of flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, creating a much larger storm when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.",
      "tags": [
        "spell",
        "area",
        "sustained",
        "fire",
        "duration",
        "repeatable",
        "storm"
      ]
    },
    "zarokh s refrain": {
      "name": "Zarokh's Refrain",
      "kind": "skill",
      "desc": "Supports Cascadable Spells you cast yourself. Supported Spells Echo thrice, but are given a Cooldown. Cannot support skills which already have a Cooldown.",
      "tags": [
        "lineage",
        "spell",
        "area"
      ]
    },
    "pinnacle of power": {
      "name": "Pinnacle of Power",
      "kind": "skill",
      "desc": "Consume all Power Charges to master the elements, gaining Elemental Damage and the ability to apply Elemental Ailments with other damage types. Can only be used while you have maximum Power Charges.",
      "tags": [
        "spell",
        "buff",
        "lightning",
        "cold",
        "fire",
        "duration",
        "conditional"
      ]
    },
    "uhtred s rite": {
      "name": "Uhtred's Rite",
      "kind": "skill",
      "desc": "Supports skills with Cooldowns, causing them to grant Overflowing Chalice when used. Supported skills deal more damage during the effect of your Life Flask and have increased Mana Cost Efficiency during the effect of your Mana Flask.",
      "tags": [
        "lineage",
        "duration"
      ]
    },
    "soaring midnight": {
      "name": "Soaring Midnight",
      "kind": "skill",
      "desc": "Hurl your Shield as a Projectile which Returns to you at the end of its flight. While the Shield is in flight, this skill is replaced with Embrace the Fall. This skill's cooldown is skipped if you catch the Shield as it Returns, or destroy an Ice Crystal with the Embrace the Fall.",
      "tags": [
        "attack",
        "area",
        "melee",
        "slam",
        "projectile",
        "physical",
        "cold",
        "travel"
      ]
    },
    "aftershock ii": {
      "name": "Aftershock II",
      "kind": "skill",
      "desc": "Supports Slams you use yourself, giving them a chance to create an Aftershock.",
      "tags": [
        "attack",
        "melee",
        "slam"
      ]
    },
    "midnight zenith": {
      "name": "Midnight Zenith",
      "kind": "skill",
      "desc": "While active, Critical Hits with other skills that kill targets, or hit powerful targets cause you to gain Arctic Petals. Once you have enough Arctic Petals they will be Consumed to create Ice Crystals near the most recent target.",
      "tags": [
        "buff",
        "persistent",
        "area",
        "cold",
        "duration"
      ]
    },
    "seraph s heart": {
      "name": "Seraph's Heart",
      "kind": "skill",
      "desc": "Supports Persistent Buff Skills, providing a chance for enemies to calculate their Hits as though your Resistances were 90% while the skill is active.",
      "tags": [
        "lineage",
        "buff",
        "persistent"
      ]
    },
    "vitality i": {
      "name": "Vitality I",
      "kind": "skill",
      "desc": "Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "direstrike i": {
      "name": "Direstrike I",
      "kind": "skill",
      "desc": "Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "ancestral cry": {
      "name": "Ancestral Cry",
      "kind": "skill",
      "desc": "Perform a Warcry using Glory gained by Igniting enemies to turn you into an embodiment of Kaom. While embodying Kaom, you Trigger Volcanic Steps while travelling, Melee Strikes and Slams are Ancestrally Boosted, and your Melee Strikes Trigger Volcanic Eruption.",
      "tags": [
        "warcry",
        "attack",
        "buff",
        "area",
        "melee",
        "slam",
        "projectile",
        "trigger",
        "fire",
        "duration",
        "nova",
        "conditional"
      ]
    },
    "lightning attunement": {
      "name": "Lightning Attunement",
      "kind": "skill",
      "desc": "Supports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.",
      "tags": [
        "lightning"
      ]
    },
    "brutality ii": {
      "name": "Brutality II",
      "kind": "skill",
      "desc": "Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.",
      "tags": [
        "physical"
      ]
    },
    "refraction ii": {
      "name": "Refraction II",
      "kind": "skill",
      "desc": "Supports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which grants Deflection Rating and causes Armour to partially apply to Elemental Hit Damage.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "raise shield": {
      "name": "Raise Shield",
      "kind": "skill",
      "desc": "Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.",
      "tags": [
        "attack",
        "area",
        "melee",
        "physical",
        "channelling"
      ]
    },
    "styrn s mountain": {
      "name": "Styrn's Mountain",
      "kind": "skill",
      "desc": "Supports Skills that Raise your Shield causing your other melee skills to deal more damage if you block.",
      "tags": [
        "lineage"
      ]
    },
    "cold exposure": {
      "name": "Cold Exposure",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing it to inflict Exposure when it Critically Hits an enemy.",
      "tags": [
        "cold",
        "duration"
      ]
    },
    "defiance banner": {
      "name": "Defiance Banner",
      "kind": "skill",
      "desc": "While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Armour, Evasion and movement speed.",
      "tags": [
        "banner",
        "buff",
        "persistent",
        "area",
        "aura",
        "duration",
        "conditional"
      ]
    },
    "armour demolisher i": {
      "name": "Armour Demolisher I",
      "kind": "skill",
      "desc": "Supports any skill, causing Armour Break it inflicts to be stronger.",
      "tags": []
    },
    "time of need": {
      "name": "Time of Need",
      "kind": "skill",
      "desc": "While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "mace strike": {
      "name": "Mace Strike",
      "kind": "skill",
      "desc": "Strike with your Mace.",
      "tags": [
        "attack",
        "area",
        "melee",
        "strike"
      ]
    },
    "rip": {
      "name": "Rip",
      "kind": "skill",
      "desc": "Supports Melee Attack Skills you use or Trigger yourself. Killing Blows with Supported Skills on Bleeding enemies create a Blood Remnant. Blood Remnants increase your Life regeneration rate for a short while after being collected.",
      "tags": [
        "attack",
        "melee",
        "physical",
        "duration",
        "remnant"
      ]
    },
    "uhtred s exodus": {
      "name": "Uhtred's Exodus",
      "kind": "skill",
      "desc": "Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.",
      "tags": [
        "lineage"
      ]
    },
    "elemental expression": {
      "name": "Elemental Expression",
      "kind": "skill",
      "desc": "Create a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your Strength, for a bolt proportional to your Dexterity, and for a wave proportional to your Intelligence.",
      "tags": [
        "spell",
        "area",
        "projectile",
        "trigger",
        "lightning",
        "cold",
        "fire",
        "chaining"
      ]
    },
    "shattering palm": {
      "name": "Shattering Palm",
      "kind": "skill",
      "desc": "Dash to an enemy and Strike them with an Attack that manifests a wave of cold, coating nearby enemies in shards of ice. Dealing enough damage to these enemies will shatter the shards, causing an icy explosion that deals Attack damage.",
      "tags": [
        "attack",
        "area",
        "melee",
        "strike",
        "trigger",
        "cold"
      ]
    },
    "culmination ii": {
      "name": "Culmination II",
      "kind": "skill",
      "desc": "Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.",
      "tags": [
        "attack",
        "melee",
        "conditional"
      ]
    },
    "ailith s chimes": {
      "name": "Ailith's Chimes",
      "kind": "skill",
      "desc": "Supports Skills which can expend Combo. On expending Combo with Supported Skills, you have a chance to gain Power Charges based on the amount of Combo expended.",
      "tags": [
        "lineage"
      ]
    },
    "tul s stillness": {
      "name": "Tul's Stillness",
      "kind": "skill",
      "desc": "Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Freeze Buildup.",
      "tags": [
        "lineage",
        "cold",
        "chaos"
      ]
    },
    "deadly herald": {
      "name": "Deadly Herald",
      "kind": "skill",
      "desc": "Supports Herald Skills, making their triggered effects deal more damage at the expense of higher Spirit cost.",
      "tags": [
        "herald"
      ]
    },
    "flicker strike": {
      "name": "Flicker Strike",
      "kind": "skill",
      "desc": "Teleport to a enemy and Strike them. Consumes Power Charges to perform additional teleporting Strikes on nearby enemies.",
      "tags": [
        "attack",
        "area",
        "melee",
        "strike"
      ]
    },
    "charged staff": {
      "name": "Charged Staff",
      "kind": "skill",
      "desc": "Consume all Power Charges to charge your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.",
      "tags": [
        "spell",
        "attack",
        "buff",
        "area",
        "lightning",
        "duration",
        "conditional"
      ]
    },
    "esh s prowess": {
      "name": "Esh's Prowess",
      "kind": "skill",
      "desc": "Supports Lightning skills that Hit targets, granting them an additional level and causing them to only roll the minimum or maximum value for Lightning damage. Does not support skills which do not have levels.",
      "tags": [
        "lineage",
        "lightning"
      ]
    },
    "falling thunder": {
      "name": "Falling Thunder",
      "kind": "skill",
      "desc": "Suffuse your Quarterstaff with electrical energy, then Slam the ground to deal damage in a large cone in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.",
      "tags": [
        "attack",
        "area",
        "melee",
        "slam",
        "projectile",
        "lightning"
      ]
    },
    "breachlord s amalgam": {
      "name": "Breachlord's Amalgam",
      "kind": "skill",
      "desc": "Supports Lightning or Cold skills you use yourself which fire Projectiles and do not already have cooldowns, adding a cooldown and making the Projectiles return, piercing through targets as they do so.",
      "tags": [
        "lineage",
        "projectile",
        "lightning",
        "cold"
      ]
    },
    "esh s radiance": {
      "name": "Esh's Radiance",
      "kind": "skill",
      "desc": "Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Shock.",
      "tags": [
        "lineage",
        "lightning",
        "chaos"
      ]
    },
    "thrill of the kill ii": {
      "name": "Thrill of the Kill II",
      "kind": "skill",
      "desc": "Supports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage and grants an increased chance to Shock for a short time.",
      "tags": [
        "attack",
        "lightning",
        "duration"
      ]
    },
    "trickster s shard": {
      "name": "Trickster's Shard",
      "kind": "skill",
      "desc": "Supports non-instant Spells you cast yourself. Supported Spells will Trigger Fragment Self, creating a Fractured Mimic which will cast that Spell if you get enough of them.",
      "tags": [
        "lineage",
        "spell",
        "area",
        "trigger",
        "duration"
      ]
    },
    "parry": {
      "name": "Parry",
      "kind": "skill",
      "desc": "Ready your Buckler to parry the next Hit you would take, Blocking the Hit and retaliating with a quick sweep that leaves enemies off balance, causing them to take massively increased Attack damage for a short duration. Parrying causes you to accumulate Heavy Stun buildup. You cannot Evade a Hit you could parry, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.",
      "tags": [
        "attack",
        "melee",
        "physical",
        "duration",
        "channelling"
      ]
    },
    "cast on block": {
      "name": "Cast on Block",
      "kind": "skill",
      "desc": "While active, gains Energy when you Block and triggers socketed Spells on reaching maximum Energy.",
      "tags": [
        "buff",
        "persistent",
        "trigger",
        "meta"
      ]
    },
    "bounty ii": {
      "name": "Bounty II",
      "kind": "skill",
      "desc": "Supports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.",
      "tags": []
    },
    "soul drain": {
      "name": "Soul Drain",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy.",
      "tags": []
    },
    "corpse conservation": {
      "name": "Corpse Conservation",
      "kind": "skill",
      "desc": "Supports skills that consume Corpses, giving them a chance to take effect without destroying the Corpse.",
      "tags": []
    },
    "gorge": {
      "name": "Gorge",
      "kind": "skill",
      "desc": "Supports skills that consume Corpses. Consuming Corpses with supported skills grants Flask charges.",
      "tags": []
    },
    "cursed ground": {
      "name": "Cursed Ground",
      "kind": "skill",
      "desc": "Supports Curse Skills. Supported Curse Skills create areas which Curse Enemies so long as they are within them.",
      "tags": [
        "curse"
      ]
    },
    "resonating shield": {
      "name": "Resonating Shield",
      "kind": "skill",
      "desc": "Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.",
      "tags": [
        "attack",
        "area",
        "melee",
        "sustained",
        "physical",
        "channelling"
      ]
    },
    "magma barrier": {
      "name": "Magma Barrier",
      "kind": "skill",
      "desc": "While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.",
      "tags": [
        "buff",
        "attack",
        "persistent",
        "area",
        "melee",
        "trigger",
        "fire"
      ]
    },
    "profanity ii": {
      "name": "Profanity II",
      "kind": "skill",
      "desc": "Supports Skills you use yourself. Supported Skills consume many Corpses on use, dealing more Chaos Damage per Corpse consumed.",
      "tags": [
        "chaos"
      ]
    },
    "storm wave": {
      "name": "Storm Wave",
      "kind": "skill",
      "desc": "Sweep your Quarterstaff, projecting a bolt of Lightning through the ground in a long fissure ahead of you.",
      "tags": [
        "attack",
        "area",
        "melee",
        "lightning"
      ]
    },
    "ois n s oath": {
      "name": "Oisín's Oath",
      "kind": "skill",
      "desc": "Supports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.",
      "tags": []
    },
    "profane ritual": {
      "name": "Profane Ritual",
      "kind": "skill",
      "desc": "Mark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.",
      "tags": [
        "spell",
        "area",
        "chaos",
        "duration",
        "repeatable"
      ]
    },
    "armour demolisher ii": {
      "name": "Armour Demolisher II",
      "kind": "skill",
      "desc": "Supports any skill, causing Armour Break it inflicts to be stronger.",
      "tags": []
    },
    "nova projectiles i": {
      "name": "Nova Projectiles I",
      "kind": "skill",
      "desc": "Supports Projectile Skills, making them fire Projectiles in a circle. Does not Support Skills which rain down Projectiles from above.",
      "tags": [
        "projectile"
      ]
    },
    "neural overload": {
      "name": "Neural Overload",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.",
      "tags": [
        "lightning"
      ]
    },
    "wildshards ii": {
      "name": "Wildshards II",
      "kind": "skill",
      "desc": "Supports Projectile Spells. Supported Spells have a chance to fire many additional Projectiles in a circle.",
      "tags": [
        "spell",
        "projectile"
      ]
    },
    "mobility": {
      "name": "Mobility",
      "kind": "skill",
      "desc": "Supports skills that can be used while moving, allowing you to move faster while using them.",
      "tags": []
    },
    "sacrifice": {
      "name": "Sacrifice",
      "kind": "skill",
      "desc": "While active, your undead Reviving Minions can be used in place of Corpses by your skills, but your Minions Revive more slowly.",
      "tags": [
        "buff",
        "minion",
        "persistent"
      ]
    },
    "hulking minions": {
      "name": "Hulking Minions",
      "kind": "skill",
      "desc": "Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.",
      "tags": [
        "minion",
        "persistent"
      ]
    },
    "crazed minions": {
      "name": "Crazed Minions",
      "kind": "skill",
      "desc": "Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.",
      "tags": [
        "minion",
        "persistent"
      ]
    },
    "rage i": {
      "name": "Rage I",
      "kind": "skill",
      "desc": "Supports Melee Attacks, causing them to grant Rage on Hit.",
      "tags": [
        "attack",
        "melee"
      ]
    },
    "skeletal warrior": {
      "name": "Skeletal Warrior",
      "kind": "skill",
      "desc": "Activate to summon Reviving Skeletal Warriors.",
      "tags": [
        "minion",
        "persistent",
        "physical"
      ]
    },
    "brutus brain": {
      "name": "Brutus' Brain",
      "kind": "skill",
      "desc": "Supports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.",
      "tags": [
        "lineage",
        "minion"
      ]
    },
    "fireball": {
      "name": "Fireball",
      "kind": "skill",
      "desc": "Launch a large ball of Fire which explodes on impact. The explosion Consumes a Fire Infusion if possible to launch a ring of smaller firebolts.",
      "tags": [
        "spell",
        "area",
        "projectile",
        "fire",
        "repeatable"
      ]
    },
    "ignite iii": {
      "name": "Ignite III",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly.",
      "tags": [
        "fire"
      ]
    },
    "fire penetration ii": {
      "name": "Fire Penetration II",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, making those Hits ignore enemy Fire resistance.",
      "tags": [
        "fire"
      ]
    },
    "zarokh s revolt": {
      "name": "Zarokh's Revolt",
      "kind": "skill",
      "desc": "Supports Repeatable Spells you cast yourself, Sealing them over time and giving them a moderate Cooldown. The Seals are broken when cast, each causing the Spell to Repeat. Cannot support skills which already have a Cooldown or gain seals.",
      "tags": [
        "spell"
      ]
    },
    "enfeeble": {
      "name": "Enfeeble",
      "kind": "skill",
      "desc": "Curse all targets in an area after a short delay, making them deal less damage.",
      "tags": [
        "spell",
        "area",
        "duration",
        "curse",
        "repeatable"
      ]
    },
    "lightning penetration": {
      "name": "Lightning Penetration",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, making those Hits Penetrate enemy Lightning resistance.",
      "tags": [
        "lightning"
      ]
    },
    "innervate": {
      "name": "Innervate",
      "kind": "skill",
      "desc": "Supports damaging skills you use yourself. Killing a Shocked enemy with supported skills imbues your damage with Lightning damage for a short time.",
      "tags": [
        "lightning",
        "duration"
      ]
    },
    "into the breach": {
      "name": "Into the Breach",
      "kind": "skill",
      "desc": "Create a Breach around you, allowing you to see nearby Flames of Chayula. You are considered to be in a Breach while this skill is active.",
      "tags": [
        "buff",
        "persistent",
        "remnant"
      ]
    },
    "blink": {
      "name": "Blink",
      "kind": "skill",
      "desc": "While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.",
      "tags": [
        "buff",
        "spell",
        "persistent",
        "travel"
      ]
    },
    "selfless remnants": {
      "name": "Selfless Remnants",
      "kind": "skill",
      "desc": "Supports Skills that generate Remnants, causing those Remnants to affect Allies in your Presence when collected instead of you.",
      "tags": [
        "remnant"
      ]
    },
    "withering presence": {
      "name": "Withering Presence",
      "kind": "skill",
      "desc": "While active, emits an Aura that periodically Withers enemies in your Presence.",
      "tags": [
        "buff",
        "persistent",
        "aura",
        "chaos",
        "duration"
      ]
    },
    "spiraling conspiracy": {
      "name": "Spiraling Conspiracy",
      "kind": "skill",
      "desc": "A flock of mist ravens circle you, dealing damage over time in an area. Their numbers are bolstered by slain foes, or in the Presence of dangerous enemies, but the flock as a whole is considered a single minion. You can Command some of them to take flight, leaving the flock to assail your enemies.",
      "tags": [
        "minion",
        "persistent",
        "area",
        "physical",
        "chaos",
        "duration"
      ]
    },
    "muster": {
      "name": "Muster",
      "kind": "skill",
      "desc": "Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.",
      "tags": [
        "minion"
      ]
    },
    "skeletal sniper": {
      "name": "Skeletal Sniper",
      "kind": "skill",
      "desc": "Activate to summon long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on Command.",
      "tags": [
        "minion",
        "persistent",
        "physical",
        "fire",
        "chaos"
      ]
    },
    "persistent ground iii": {
      "name": "Persistent Ground III",
      "kind": "skill",
      "desc": "Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer as well as lowering the Cooldown Recovery Speed of affected Enemies. Ground Surfaces from Supported Skills only end when their duration expires.",
      "tags": []
    },
    "deadly poison ii": {
      "name": "Deadly Poison II",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.",
      "tags": [
        "chaos"
      ]
    },
    "corrosion": {
      "name": "Corrosion",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing Poison it applies to also Break enemy Armour. Cannot support skills that Consume Fully Broken Armour.",
      "tags": [
        "physical",
        "chaos"
      ]
    },
    "encroaching ground": {
      "name": "Encroaching Ground",
      "kind": "skill",
      "desc": "Supports Skills that create Ground Surfaces, causing those Surfaces to grow over time, up to a limit.",
      "tags": [
        "area"
      ]
    },
    "spectre powered zealot": {
      "name": "Spectre: Powered Zealot",
      "kind": "skill",
      "desc": "Summon the spirit of the bound monster as a Reviving Minion.",
      "tags": []
    },
    "tecrod s revenge": {
      "name": "Tecrod's Revenge",
      "kind": "skill",
      "desc": "Supports Skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a duration. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.",
      "tags": [
        "lineage",
        "minion",
        "persistent",
        "duration"
      ]
    },
    "detonate living": {
      "name": "Detonate Living",
      "kind": "skill",
      "desc": "Hit an enemy under the Culling Strike Threshold, causing them to violently explode, damaging surrounding enemies. Highlights enemies under the Culling Strike Threshold.",
      "tags": [
        "spell",
        "area",
        "physical",
        "repeatable"
      ]
    },
    "detonate dead": {
      "name": "Detonate Dead",
      "kind": "skill",
      "desc": "Cause a Corpse to violently explode, damaging surrounding enemies.",
      "tags": [
        "spell",
        "area",
        "physical",
        "fire",
        "detonator",
        "repeatable"
      ]
    },
    "lifetap": {
      "name": "Lifetap",
      "kind": "skill",
      "desc": "Supports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.",
      "tags": []
    },
    "feeding frenzy i": {
      "name": "Feeding Frenzy I",
      "kind": "skill",
      "desc": "Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.",
      "tags": [
        "minion"
      ]
    },
    "despair": {
      "name": "Despair",
      "kind": "skill",
      "desc": "Curse all targets in an area after a short delay, lowering their Chaos Resistance.",
      "tags": [
        "spell",
        "area",
        "chaos",
        "duration",
        "curse",
        "repeatable"
      ]
    },
    "repulsion": {
      "name": "Repulsion",
      "kind": "skill",
      "desc": "Target an area and Curse enemies within with a Verisium Rune, inflicting them with Fragility. Hitting these enemies causes the Curse to Trigger an explosion to deal damage in an area and apply significant Knockback to other enemies near the Cursed target, with more Stun buildup based on the Fragility on the target Hit.",
      "tags": [
        "spell",
        "attack",
        "area",
        "trigger",
        "physical",
        "duration",
        "curse",
        "repeatable"
      ]
    },
    "skeletal arsonist": {
      "name": "Skeletal Arsonist",
      "kind": "skill",
      "desc": "Activate to summon bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.",
      "tags": [
        "minion",
        "persistent",
        "fire",
        "detonator"
      ]
    },
    "chaos mastery": {
      "name": "Chaos Mastery",
      "kind": "skill",
      "desc": "Supports Chaos skills, granting them an additional level. Does not support skills which do not have levels.",
      "tags": [
        "chaos"
      ]
    },
    "cannibalism i": {
      "name": "Cannibalism I",
      "kind": "skill",
      "desc": "Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "strong hearted": {
      "name": "Strong Hearted",
      "kind": "skill",
      "desc": "Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "overwhelming presence": {
      "name": "Overwhelming Presence",
      "kind": "skill",
      "desc": "While active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.",
      "tags": [
        "buff",
        "persistent",
        "aura"
      ]
    },
    "barkskin": {
      "name": "Barkskin",
      "kind": "skill",
      "desc": "While active, taking Hit damage from enemies to your Energy Shield causes you to gain Armour for a short duration. Armour gained from multiple Hits can stack. The total Armour gained from this Skill cannot exceed the Item Armour on your Equipped Armour Items.",
      "tags": [
        "buff",
        "persistent",
        "duration"
      ]
    },
    "mirage deadeye": {
      "name": "Mirage Deadeye",
      "kind": "skill",
      "desc": "While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.",
      "tags": [
        "buff",
        "persistent",
        "trigger",
        "duration",
        "meta"
      ]
    },
    "explosive grenade": {
      "name": "Explosive Grenade",
      "kind": "skill",
      "desc": "Fire a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.",
      "tags": [
        "attack",
        "area",
        "projectile",
        "grenade",
        "fire",
        "detonator"
      ]
    },
    "payload": {
      "name": "Payload",
      "kind": "skill",
      "desc": "Supports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.",
      "tags": [
        "grenade"
      ]
    },
    "explosive shot": {
      "name": "Explosive Shot",
      "kind": "skill",
      "desc": "Load your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.",
      "tags": [
        "attack",
        "area",
        "ammunition",
        "projectile",
        "fire",
        "detonator"
      ]
    },
    "ratha s assault": {
      "name": "Ratha's Assault",
      "kind": "skill",
      "desc": "Supports Crossbow Ammunition Skills, causing them to load multiple extra bolts and attack faster. Supported Skills cannot reload normally, instead loading bolts when you Dodge.",
      "tags": [
        "lineage",
        "ammunition",
        "projectile"
      ]
    },
    "cluster grenade": {
      "name": "Cluster Grenade",
      "kind": "skill",
      "desc": "Fire a bouncing Grenade that explodes when its fuse expires, throwing out a ring of mini Grenades that explode when they come to a stop.",
      "tags": [
        "attack",
        "area",
        "projectile",
        "grenade",
        "fire"
      ]
    },
    "short fuse ii": {
      "name": "Short Fuse II",
      "kind": "skill",
      "desc": "Supports Skills which Detonate after some amount of time has elapsed, massively shortening the time before Detonation at the cost of Damage.",
      "tags": []
    },
    "gas grenade": {
      "name": "Gas Grenade",
      "kind": "skill",
      "desc": "Fire a bouncing Grenade that causes a burst of Poison gas when its fuse expires, damaging enemies and leaving behind a growing Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast.",
      "tags": [
        "attack",
        "area",
        "projectile",
        "grenade",
        "fire",
        "chaos",
        "duration"
      ]
    },
    "oil grenade": {
      "name": "Oil Grenade",
      "kind": "skill",
      "desc": "Fire a bouncing Grenade that bursts in a spray of Oil when the fuse expires or when it impacts an Enemy, dealing minimal damage but covering the ground and nearby enemies in Oil. Oil created this way can be Ignited by Detonator Skills or Ignited Ground.",
      "tags": [
        "attack",
        "area",
        "projectile",
        "grenade",
        "fire",
        "duration"
      ]
    },
    "clash": {
      "name": "Clash",
      "kind": "skill",
      "desc": "Supports Melee Attack Skills. Supported Skills deal more Damage while you have a lower percentage of your Life remaining than the target struck, but less Damage when the reverse is true.",
      "tags": [
        "attack",
        "melee"
      ]
    },
    "ice tipped arrows": {
      "name": "Ice-Tipped Arrows",
      "kind": "skill",
      "desc": "Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.",
      "tags": [
        "spell",
        "attack",
        "buff",
        "area",
        "projectile",
        "trigger",
        "cold",
        "duration"
      ]
    },
    "short fuse i": {
      "name": "Short Fuse I",
      "kind": "skill",
      "desc": "Supports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.",
      "tags": []
    },
    "bhatair s vengeance": {
      "name": "Bhatair's Vengeance",
      "kind": "skill",
      "desc": "Supports Attacks and Warcries you use yourself. Freezing an enemy with Supported Skills infuses you and your allies with Cold damage for a short time.",
      "tags": [
        "attack",
        "warcry",
        "cold",
        "duration"
      ]
    },
    "last gasp": {
      "name": "Last Gasp",
      "kind": "skill",
      "desc": "Supports Skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration.",
      "tags": [
        "minion",
        "persistent",
        "duration"
      ]
    },
    "stoicism ii": {
      "name": "Stoicism II",
      "kind": "skill",
      "desc": "Supports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.",
      "tags": []
    },
    "shred": {
      "name": "Shred",
      "kind": "skill",
      "desc": "Shapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.",
      "tags": [
        "attack",
        "shapeshift",
        "wolf",
        "area",
        "melee",
        "strike",
        "projectile",
        "trigger",
        "cold",
        "payoff"
      ]
    },
    "chain iii": {
      "name": "Chain III",
      "kind": "skill",
      "desc": "Supports Projectile skills and any other skills that Chain, causing them to Chain additional times.",
      "tags": [
        "projectile",
        "chaining"
      ]
    },
    "ricochet ii": {
      "name": "Ricochet II",
      "kind": "skill",
      "desc": "Supports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.",
      "tags": [
        "projectile"
      ]
    },
    "fire attunement": {
      "name": "Fire Attunement",
      "kind": "skill",
      "desc": "Supports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.",
      "tags": [
        "fire"
      ]
    },
    "animus exchange": {
      "name": "Animus Exchange",
      "kind": "skill",
      "desc": "Sacrifice a portion of your Life to recover Runic Ward. Runic Ward recovered by this Skill can Overflow.",
      "tags": [
        "spell"
      ]
    },
    "mirage archer": {
      "name": "Mirage Archer",
      "kind": "skill",
      "desc": "While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.",
      "tags": [
        "buff",
        "persistent",
        "trigger",
        "duration",
        "meta"
      ]
    },
    "breachlord s rift": {
      "name": "Breachlord's Rift",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing it to Break Armour of enemies it Freezes or Electrocutes.",
      "tags": [
        "lineage",
        "lightning",
        "cold"
      ]
    },
    "compressed duration ii": {
      "name": "Compressed Duration II",
      "kind": "skill",
      "desc": "Supports any skill that has a duration making that duration shorter.",
      "tags": [
        "duration"
      ]
    },
    "maul": {
      "name": "Maul",
      "kind": "skill",
      "desc": "Shapeshift into a Bear and rake enemies with your claws, generating Rage on Hit.",
      "tags": [
        "attack",
        "shapeshift",
        "bear",
        "area",
        "melee",
        "strike"
      ]
    },
    "life leech ii": {
      "name": "Life Leech II",
      "kind": "skill",
      "desc": "Supports Attacks, causing their Physical damage to Leech Life.",
      "tags": [
        "attack",
        "physical"
      ]
    },
    "stun iii": {
      "name": "Stun III",
      "kind": "skill",
      "desc": "Supports any skill that Hits Enemies, causing it to build up Stun significantly more quickly, at the cost of Damage.",
      "tags": []
    },
    "skeletal cleric": {
      "name": "Skeletal Cleric",
      "kind": "skill",
      "desc": "Activate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.",
      "tags": [
        "minion",
        "persistent"
      ]
    },
    "alchemist s boon": {
      "name": "Alchemist's Boon",
      "kind": "skill",
      "desc": "While active, grants you Flask charges passively and causes Life and Mana recovery from your Flasks to also apply to Allies in your Presence.",
      "tags": [
        "buff",
        "persistent",
        "aura"
      ]
    },
    "shield wall": {
      "name": "Shield Wall",
      "kind": "skill",
      "desc": "Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.",
      "tags": [
        "attack",
        "area",
        "melee",
        "physical",
        "duration"
      ]
    },
    "ferocious roar": {
      "name": "Ferocious Roar",
      "kind": "skill",
      "desc": "Shapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.",
      "tags": [
        "warcry",
        "shapeshift",
        "bear",
        "area",
        "nova",
        "meta"
      ]
    },
    "infernal cry": {
      "name": "Infernal Cry",
      "kind": "skill",
      "desc": "Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.",
      "tags": [
        "warcry",
        "area",
        "trigger",
        "fire",
        "duration",
        "nova"
      ]
    },
    "enraged warcry i": {
      "name": "Enraged Warcry I",
      "kind": "skill",
      "desc": "Supports Warcries, causing them to spend Rage to bypass their usual Cooldown.",
      "tags": [
        "warcry"
      ]
    },
    "raging cry": {
      "name": "Raging Cry",
      "kind": "skill",
      "desc": "Supports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.",
      "tags": [
        "warcry"
      ]
    },
    "fortifying cry": {
      "name": "Fortifying Cry",
      "kind": "skill",
      "desc": "Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.",
      "tags": [
        "warcry",
        "attack",
        "area",
        "melee",
        "trigger",
        "physical",
        "duration",
        "nova"
      ]
    },
    "echoing cry": {
      "name": "Echoing Cry",
      "kind": "skill",
      "desc": "Supports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.",
      "tags": [
        "warcry",
        "area",
        "conditional"
      ]
    },
    "bleed iv": {
      "name": "Bleed IV",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing it to deal more Melee Physical Damage to Bleeding Enemies, but be unable to inflict Bleeding itself. Supported Skills also inflict Incision on Hit.",
      "tags": [
        "physical"
      ]
    },
    "inhibitor": {
      "name": "Inhibitor",
      "kind": "skill",
      "desc": "Supports any Skill you use or Trigger yourself. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.",
      "tags": [
        "spell"
      ]
    },
    "zerphi s infamy": {
      "name": "Zerphi's Infamy",
      "kind": "skill",
      "desc": "Supports Attacks and Warcries you use yourself. Supported Skills gain a Glory requirement, and build Glory when you spend Life on Skills. Supported Skills deal more damage and have significantly increased area of effect.",
      "tags": [
        "lineage",
        "warcry"
      ]
    },
    "holy descent": {
      "name": "Holy Descent",
      "kind": "skill",
      "desc": "Supports Skills that leap into the air, causing them to create Consecrated Ground when you land.",
      "tags": [
        "area",
        "duration"
      ]
    },
    "leap slam": {
      "name": "Leap Slam",
      "kind": "skill",
      "desc": "Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.",
      "tags": [
        "attack",
        "area",
        "melee",
        "slam",
        "travel",
        "payoff"
      ]
    },
    "scavenged plating": {
      "name": "Scavenged Plating",
      "kind": "skill",
      "desc": "While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.",
      "tags": [
        "buff",
        "persistent",
        "physical",
        "duration"
      ]
    },
    "exposing cry": {
      "name": "Exposing Cry",
      "kind": "skill",
      "desc": "Supports Warcries. Supported Skills apply Exposure on Hitting enemies.",
      "tags": [
        "warcry",
        "duration"
      ]
    },
    "enraged warcry ii": {
      "name": "Enraged Warcry II",
      "kind": "skill",
      "desc": "Supports Warcries, causing them to spend Rage to bypass their usual Cooldown.",
      "tags": [
        "warcry"
      ]
    },
    "kaom s madness": {
      "name": "Kaom's Madness",
      "kind": "skill",
      "desc": "Supports Skills which create fissures in the ground, causing them to create many additional fissures at the cost of damage, speed, and area of effect.",
      "tags": [
        "lineage",
        "attack",
        "melee"
      ]
    },
    "ahn s citadel": {
      "name": "Ahn's Citadel",
      "kind": "skill",
      "desc": "Supports skills that create walls in a line, causing them to instead be created along a fissure.",
      "tags": [
        "lineage"
      ]
    },
    "cadence": {
      "name": "Cadence",
      "kind": "skill",
      "desc": "Supports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame. Sustained Skills will instead gain Attack speed periodically while being used.",
      "tags": [
        "attack"
      ]
    },
    "atalui s bloodletting": {
      "name": "Atalui's Bloodletting",
      "kind": "skill",
      "desc": "Supports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.",
      "tags": [
        "lineage",
        "physical"
      ]
    },
    "rampage": {
      "name": "Rampage",
      "kind": "skill",
      "desc": "Shapeshift into a Bear and charge forward, Slamming the ground as you run. Channelling ends after a short amount of time but can be prolonged by spending Rage.",
      "tags": [
        "attack",
        "shapeshift",
        "bear",
        "area",
        "melee",
        "slam",
        "sustained",
        "channelling",
        "travel"
      ]
    },
    "momentum": {
      "name": "Momentum",
      "kind": "skill",
      "desc": "Supports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.",
      "tags": []
    },
    "walking calamity": {
      "name": "Walking Calamity",
      "kind": "skill",
      "desc": "Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.",
      "tags": [
        "attack",
        "shapeshift",
        "buff",
        "bear",
        "area",
        "trigger",
        "fire",
        "duration",
        "conditional"
      ]
    },
    "lunar assault": {
      "name": "Lunar Assault",
      "kind": "skill",
      "desc": "Shapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.",
      "tags": [
        "attack",
        "shapeshift",
        "wolf",
        "area",
        "melee",
        "strike",
        "cold"
      ]
    },
    "herbalism i": {
      "name": "Herbalism I",
      "kind": "skill",
      "desc": "Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "devour": {
      "name": "Devour",
      "kind": "skill",
      "desc": "Shapeshift into a Wyvern and devour a Corpse or Cullable enemy, and additional nearby Corpses. For each enemy or corpse devoured, you regenerate life and gain a Power Charge. If the target is far enough away, you will leap to them and damage nearby enemies where you land. Targeting nearby enemies or corpses will not perform a leap or a Slam.",
      "tags": [
        "attack",
        "shapeshift",
        "wyvern",
        "area",
        "melee",
        "slam"
      ]
    },
    "volcanic eruption": {
      "name": "Volcanic Eruption",
      "kind": "skill",
      "desc": "Supports Melee Strike Skills you use yourself. Supported Skills trigger Volcanic Eruption on Hit against Ignited Enemies.",
      "tags": [
        "attack",
        "area",
        "melee",
        "strike",
        "projectile",
        "trigger",
        "fire"
      ]
    },
    "mark for death": {
      "name": "Mark for Death",
      "kind": "skill",
      "desc": "Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.",
      "tags": [
        "mark",
        "physical"
      ]
    },
    "prolonged duration i": {
      "name": "Prolonged Duration I",
      "kind": "skill",
      "desc": "Supports any skill that has a duration, making that duration longer.",
      "tags": [
        "duration"
      ]
    },
    "savage fury": {
      "name": "Savage Fury",
      "kind": "skill",
      "desc": "While active, your Fury builds from Attacking enemies. Using this Skill releases your Fury to send you into a bestial frenzy, gaining damage and Onslaught but constantly losing life and forcing you into animal form. The frenzy ends immediately if you return to human form. You cannot gain Fury while in a frenzy.",
      "tags": [
        "buff",
        "persistent",
        "duration"
      ]
    },
    "boneshatter": {
      "name": "Boneshatter",
      "kind": "skill",
      "desc": "Attack enemies with a melee Strike. The Strike will cause a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.",
      "tags": [
        "attack",
        "area",
        "melee",
        "strike"
      ]
    },
    "culling strike i": {
      "name": "Culling Strike I",
      "kind": "skill",
      "desc": "Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.",
      "tags": [
        "attack"
      ]
    },
    "refraction iii": {
      "name": "Refraction III",
      "kind": "skill",
      "desc": "Supports Banner Skills, causing Enemies within their area to gain Refractive Dissolution, a Debuff which lowers Elemental Resistances.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "pin iii": {
      "name": "Pin III",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun. Pin buildup caused by Supported Skill is lessened, but Pin duration is significantly longer.",
      "tags": [
        "physical"
      ]
    },
    "rageforged i": {
      "name": "Rageforged I",
      "kind": "skill",
      "desc": "Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.",
      "tags": []
    },
    "earthshatter": {
      "name": "Earthshatter",
      "kind": "skill",
      "desc": "Slam the ground, sending out a fissure that deals area damage to enemies it passes under and thrusts a spike from the ground when it ends. Warcries performed near the spike will cause it to shatter, damaging surrounding enemies.",
      "tags": [
        "attack",
        "area",
        "melee",
        "slam",
        "duration"
      ]
    },
    "brutality iii": {
      "name": "Brutality III",
      "kind": "skill",
      "desc": "Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.",
      "tags": [
        "physical"
      ]
    },
    "deadly resolve": {
      "name": "Deadly Resolve",
      "kind": "skill",
      "desc": "Supports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve. Expend a stage of Deadly Resolve when an enemy Hits you to Trigger a deadly slash towards that enemy, dealing more damage based on your Armour.",
      "tags": [
        "attack",
        "area",
        "trigger",
        "physical",
        "channelling",
        "stages"
      ]
    },
    "sunder": {
      "name": "Sunder",
      "kind": "skill",
      "desc": "Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.",
      "tags": [
        "attack",
        "area",
        "melee",
        "slam",
        "duration",
        "payoff"
      ]
    },
    "fist of war ii": {
      "name": "Fist of War II",
      "kind": "skill",
      "desc": "Supports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.",
      "tags": [
        "attack",
        "melee",
        "slam"
      ]
    },
    "stun ii": {
      "name": "Stun II",
      "kind": "skill",
      "desc": "Supports any skill that Hits Enemies, causing it to build up Stun more quickly.",
      "tags": []
    },
    "syzygy": {
      "name": "Syzygy",
      "kind": "skill",
      "desc": "Supports Slam Skills you use yourself. Hits from Supported Skills are considered Crushing Blows against Enemies which are both Ignited and Fully Armour Broken. Hits with Supported Skills that Heavily Stun Ignited and Fully Armour Broken Enemies will Intimidate them.",
      "tags": [
        "attack",
        "melee",
        "slam",
        "fire"
      ]
    },
    "brink ii": {
      "name": "Brink II",
      "kind": "skill",
      "desc": "Supports Melee Attack Skills. Supported Skills build up Stun more quickly, but cannot themselves Stun.",
      "tags": [
        "attack",
        "melee"
      ]
    },
    "impact shockwave": {
      "name": "Impact Shockwave",
      "kind": "skill",
      "desc": "Supports Melee Strike Skills and Wind Attack Skills, causing them to create an Aftershock that damages enemies around the target when they Heavy Stun an enemy.",
      "tags": [
        "attack",
        "area",
        "melee",
        "strike"
      ]
    },
    "tireless": {
      "name": "Tireless",
      "kind": "skill",
      "desc": "Supports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.",
      "tags": [
        "warcry"
      ]
    },
    "encase in jade": {
      "name": "Encase in Jade",
      "kind": "skill",
      "desc": "Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.",
      "tags": [
        "spell",
        "buff",
        "physical",
        "duration"
      ]
    },
    "ancestral spirits": {
      "name": "Ancestral Spirits",
      "kind": "skill",
      "desc": "This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.",
      "tags": [
        "minion",
        "trigger",
        "duration"
      ]
    },
    "infernal legion ii": {
      "name": "Infernal Legion II",
      "kind": "skill",
      "desc": "Supports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.",
      "tags": [
        "minion",
        "area",
        "fire"
      ]
    },
    "fire exposure": {
      "name": "Fire Exposure",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing it to inflict Exposure when Igniting.",
      "tags": [
        "fire",
        "duration"
      ]
    },
    "mortar cannon": {
      "name": "Mortar Cannon",
      "kind": "skill",
      "desc": "Raise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.",
      "tags": [
        "totem",
        "grenade",
        "duration",
        "meta"
      ]
    },
    "voltaic grenade": {
      "name": "Voltaic Grenade",
      "kind": "skill",
      "desc": "Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.",
      "tags": [
        "attack",
        "area",
        "projectile",
        "grenade",
        "lightning",
        "duration"
      ]
    },
    "corrupting cry ii": {
      "name": "Corrupting Cry II",
      "kind": "skill",
      "desc": "Supports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.",
      "tags": [
        "warcry",
        "trigger",
        "physical",
        "duration"
      ]
    },
    "fist of war iii": {
      "name": "Fist of War III",
      "kind": "skill",
      "desc": "Supports Slams you use yourself, providing a very powerful Ancestral Boost infrequently.",
      "tags": [
        "attack",
        "melee",
        "slam"
      ]
    },
    "focused curse": {
      "name": "Focused Curse",
      "kind": "skill",
      "desc": "Supports Curse skills, causing them to Curse enemies more quickly after being cast.",
      "tags": [
        "curse"
      ]
    },
    "crossbow shot": {
      "name": "Crossbow Shot",
      "kind": "skill",
      "desc": "Fire a bolt from your crossbow.",
      "tags": [
        "attack",
        "area",
        "ammunition",
        "projectile"
      ]
    },
    "ammo conservation ii": {
      "name": "Ammo Conservation II",
      "kind": "skill",
      "desc": "Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing.",
      "tags": [
        "ammunition",
        "projectile"
      ]
    },
    "shield charge": {
      "name": "Shield Charge",
      "kind": "skill",
      "desc": "Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.",
      "tags": [
        "attack",
        "area",
        "melee",
        "physical",
        "channelling",
        "travel"
      ]
    },
    "flame wall": {
      "name": "Flame Wall",
      "kind": "skill",
      "desc": "Create a wall of Fire in front of you, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.",
      "tags": [
        "spell",
        "area",
        "fire",
        "duration",
        "repeatable"
      ]
    },
    "volcanic fissure": {
      "name": "Volcanic Fissure",
      "kind": "skill",
      "desc": "Slam the ground, creating a branching Molten Fissure that deals damage as it travels and remains for a duration. Using a different Slam on a Molten Fissure creates a spreading Aftershock.",
      "tags": [
        "attack",
        "area",
        "melee",
        "slam",
        "sustained",
        "fire",
        "duration"
      ]
    },
    "styrn s ferocity": {
      "name": "Styrn's Ferocity",
      "kind": "skill",
      "desc": "Supports Shield Skills that Hit enemies, causing those Hits to Crush their targets, additionally causing any Physical Damage Hits against those targets while Crushed to Break their Armour.",
      "tags": [
        "lineage",
        "physical"
      ]
    },
    "close combat i": {
      "name": "Close Combat I",
      "kind": "skill",
      "desc": "Supports Attacks, causing them to deal more damage to enemies based on how close they are to you.",
      "tags": [
        "attack"
      ]
    },
    "fire spell on hit": {
      "name": "Fire Spell on Hit",
      "kind": "skill",
      "desc": "While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Fire spells on reaching maximum Energy.",
      "tags": [
        "buff",
        "persistent",
        "trigger",
        "fire",
        "meta"
      ]
    },
    "supercritical": {
      "name": "Supercritical",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing it to deal more damage with Critical Hits but have less Critical Hit chance.",
      "tags": []
    },
    "enduring impact ii": {
      "name": "Enduring Impact II",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.",
      "tags": []
    },
    "scouring flame": {
      "name": "Scouring Flame",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but the skill to gain a Runic Ward cost.",
      "tags": [
        "fire"
      ]
    },
    "searing flame ii": {
      "name": "Searing Flame II",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.",
      "tags": [
        "fire"
      ]
    },
    "temper weapon": {
      "name": "Temper Weapon",
      "kind": "skill",
      "desc": "Channel to temper your main hand Melee Martial Weapon. Each hit of the hammer against the anvil Empowers subsequent Attacks to Combust when Hitting enemies.",
      "tags": [
        "attack",
        "buff",
        "area",
        "melee",
        "trigger",
        "fire",
        "channelling"
      ]
    },
    "frost nexus": {
      "name": "Frost Nexus",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing it to create patches of Chilled Ground around Frozen enemies.",
      "tags": [
        "area",
        "cold"
      ]
    },
    "burning inscription": {
      "name": "Burning Inscription",
      "kind": "skill",
      "desc": "Supports any Skill which creates Runic Inscriptions when Cast, causing those Runic Inscriptions to trigger Burning Inscription when they expire. Burning Inscription is a Spell which creates Ignited Ground based off of your Maximum Mana.",
      "tags": [
        "area",
        "trigger",
        "fire"
      ]
    },
    "frostflame nova": {
      "name": "Frostflame Nova",
      "kind": "skill",
      "desc": "Unleash a wave of volatile ice that feeds on flames. While the wave doesn't deal damage, the ice latches onto Ignited enemies, refreshing the duration of their active Ignite and rapidly Freezing them but preventing them from being Ignited further until the Ignite expires.",
      "tags": [
        "spell",
        "area",
        "cold",
        "fire",
        "nova",
        "repeatable"
      ]
    },
    "starborn onslaught": {
      "name": "Starborn Onslaught",
      "kind": "skill",
      "desc": "Build up Glory by Freezing or Chilling enemies. When you have maximum Glory you may jump backwards loosing your Mace with the force of a falling comet onto your target. The impact releases Fissures and causes stars to fall in the area for a brief period.",
      "tags": [
        "attack",
        "area",
        "melee",
        "slam",
        "physical",
        "cold",
        "duration"
      ]
    },
    "hourglass": {
      "name": "Hourglass",
      "kind": "skill",
      "desc": "Supports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.",
      "tags": []
    },
    "shockwave totem": {
      "name": "Shockwave Totem",
      "kind": "skill",
      "desc": "Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.",
      "tags": [
        "attack",
        "totem",
        "area",
        "melee",
        "slam",
        "duration",
        "nova"
      ]
    },
    "hardy totems ii": {
      "name": "Hardy Totems II",
      "kind": "skill",
      "desc": "Supports Skills which create Totems, causing those Totems to have more Life.",
      "tags": [
        "totem"
      ]
    },
    "reinforced totems ii": {
      "name": "Reinforced Totems II",
      "kind": "skill",
      "desc": "Supports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.",
      "tags": [
        "totem"
      ]
    },
    "stampede": {
      "name": "Stampede",
      "kind": "skill",
      "desc": "Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them. Once you begin your charge, the use speed of this Skill is affected by movement speed instead of Attack speed.",
      "tags": [
        "attack",
        "area",
        "melee",
        "slam",
        "duration",
        "travel"
      ]
    },
    "crater": {
      "name": "Crater",
      "kind": "skill",
      "desc": "Supports Melee Skills that leap into the air, causing them to create Fissures when you land. Cannot Support Totem Skills, and does not modify Skills used by Minions.",
      "tags": [
        "attack",
        "area",
        "melee",
        "trigger",
        "fire",
        "duration"
      ]
    },
    "xibaqua s rending": {
      "name": "Xibaqua's Rending",
      "kind": "skill",
      "desc": "Supports Skills that leap into the air, causing Corpses in the area you land to violently explode, damaging surrounding enemies.",
      "tags": [
        "lineage",
        "area",
        "trigger",
        "fire"
      ]
    },
    "summon infernal hound": {
      "name": "Summon Infernal Hound",
      "kind": "skill",
      "desc": "Activate to summon a Reviving Infernal Hound which Ignites enemies near it.",
      "tags": [
        "minion",
        "companion",
        "persistent",
        "fire"
      ]
    },
    "feeding frenzy ii": {
      "name": "Feeding Frenzy II",
      "kind": "skill",
      "desc": "Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.",
      "tags": [
        "minion"
      ]
    },
    "upwelling i": {
      "name": "Upwelling I",
      "kind": "skill",
      "desc": "Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "skeletal reaver": {
      "name": "Skeletal Reaver",
      "kind": "skill",
      "desc": "Activate to summon aggressive, Reviving Skeletal Reavers that can enrage on Command. Skeletal Reavers do more Attack Damage and gain increased Attack speed based on their Rage",
      "tags": [
        "minion",
        "persistent",
        "physical"
      ]
    },
    "pain offering": {
      "name": "Pain Offering",
      "kind": "skill",
      "desc": "Skewer a Skeleton on a bone spike to send nearby Minions into a frenzy as long as the spike remains, making their skills faster and harder hitting. The bone spike is itself a Minion. If it dies, the effect ends immediately.",
      "tags": [
        "minion",
        "buff",
        "area",
        "duration"
      ]
    },
    "danse macabre": {
      "name": "Danse Macabre",
      "kind": "skill",
      "desc": "Supports Offering Skills. Supported Skills have increased Buff effect and deal more damage, but will target an additional skeletal Minion when cast. If there is not an additional skeletal Minion to target, no damage or Buff effect will be granted.",
      "tags": []
    },
    "sacrificial offering": {
      "name": "Sacrificial Offering",
      "kind": "skill",
      "desc": "Supports Offering Skills. Supported Skills Sacrifice a portion of your life on use, but deal much more damage and have more powerful Buffs in return.",
      "tags": []
    },
    "skeletal frost mage": {
      "name": "Skeletal Frost Mage",
      "kind": "skill",
      "desc": "Activate to summon Reviving Skeletal Frost Mages that can envelop your Minions in an icy shield on Command.",
      "tags": [
        "minion",
        "persistent",
        "cold"
      ]
    },
    "skeletal storm mage": {
      "name": "Skeletal Storm Mage",
      "kind": "skill",
      "desc": "Activate to summon Reviving Skeletal Storm Mages that can call down a lightning strike on dead Skeletons on Command.",
      "tags": [
        "minion",
        "persistent",
        "lightning"
      ]
    },
    "overcharge": {
      "name": "Overcharge",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.",
      "tags": [
        "lightning"
      ]
    },
    "kurgal s leash": {
      "name": "Kurgal's Leash",
      "kind": "skill",
      "desc": "Supports Commandable Minions causing you and the Supported Minion to gain Unholy Might when you Command them.",
      "tags": [
        "lineage",
        "minion",
        "chaos"
      ]
    },
    "explosive spear": {
      "name": "Explosive Spear",
      "kind": "skill",
      "desc": "Hurl a single payload Spear that pierces through enemies and lodges in terrain where it lands. The Spear will explode at the end of its Detonation Time or if Detonated. Consumes a Frenzy Charge if you have one to explode immediately, dealing more damage in a cross-shaped area and creating Ignited Ground.",
      "tags": [
        "attack",
        "area",
        "projectile",
        "fire",
        "duration",
        "detonator",
        "repeatable"
      ]
    },
    "storm lance": {
      "name": "Storm Lance",
      "kind": "skill",
      "desc": "Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.",
      "tags": [
        "attack",
        "area",
        "projectile",
        "sustained",
        "lightning",
        "duration",
        "repeatable"
      ]
    },
    "ambrosia ii": {
      "name": "Ambrosia II",
      "kind": "skill",
      "desc": "Supports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed.",
      "tags": []
    },
    "skyfall": {
      "name": "Skyfall",
      "kind": "skill",
      "desc": "Build Glory by spending Runic Ward. When you have maximum Glory, you may call down a mass of Verisium from the sky, dealing high damage at the targeted location and summoning a Temporary Minion. Targeting close to you will cause you to jump back as you cast. Consumes a Verisium Infusion, if possible, to increase the number of Minions summoned .",
      "tags": [
        "spell",
        "minion",
        "area",
        "physical",
        "cold",
        "conditional",
        "repeatable"
      ]
    },
    "soul offering": {
      "name": "Soul Offering",
      "kind": "skill",
      "desc": "Skewer a Skeleton on a bone spike, granting you a powerful Spell damage Buff as long as the spike remains. Does not affect your Minions. The bone spike is itself a Minion. If it dies, the effect ends immediately.",
      "tags": [
        "minion",
        "buff",
        "duration"
      ]
    },
    "controlled destruction": {
      "name": "Controlled Destruction",
      "kind": "skill",
      "desc": "Supports Spells that Hit enemies, boosting their damage but preventing them from dealing Critical Hits.",
      "tags": [
        "spell"
      ]
    },
    "ice nova": {
      "name": "Ice Nova",
      "kind": "skill",
      "desc": "Conjure a wave of ice in all directions, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you. Consumes a Cold Infusion if possible to leave a patch of Chilled Ground.",
      "tags": [
        "spell",
        "area",
        "cold",
        "duration",
        "nova",
        "repeatable"
      ]
    },
    "abiding hex": {
      "name": "Abiding Hex",
      "kind": "skill",
      "desc": "Supports Curse Skills you cast yourself. Supported Skills will consume Power Charges on use, gaining significant Curse duration if they do. Cannot Support Skills which consume Power Charges.",
      "tags": [
        "curse"
      ]
    },
    "purity of lightning": {
      "name": "Purity of Lightning",
      "kind": "skill",
      "desc": "Emit an Aura that boosts the Lightning Resistance of you and Allies in your Presence.",
      "tags": [
        "buff",
        "persistent",
        "aura",
        "lightning"
      ]
    },
    "compressed duration i": {
      "name": "Compressed Duration I",
      "kind": "skill",
      "desc": "Supports any skill that has a duration making that duration shorter.",
      "tags": [
        "duration"
      ]
    },
    "execute i": {
      "name": "Execute I",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.",
      "tags": []
    },
    "fortress i": {
      "name": "Fortress I",
      "kind": "skill",
      "desc": "Supports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage.",
      "tags": []
    },
    "cooldown recovery i": {
      "name": "Cooldown Recovery I",
      "kind": "skill",
      "desc": "Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.",
      "tags": []
    },
    "projectile deceleration i": {
      "name": "Projectile Deceleration I",
      "kind": "skill",
      "desc": "Supports Projectile skills, making those Projectiles travel more slowly.",
      "tags": [
        "projectile"
      ]
    },
    "coiling bolts": {
      "name": "Coiling Bolts",
      "kind": "skill",
      "desc": "Simultaneously fires a Physical Projectile and a Chaos Projectile at the target. These projectiles Chain through any number of Cursed targets.",
      "tags": [
        "spell",
        "projectile",
        "chaos",
        "repeatable"
      ]
    },
    "doedre s undoing": {
      "name": "Doedre's Undoing",
      "kind": "skill",
      "desc": "Supports Curse Skills. Supported Skills create an area which Curses Enemies within it, and spawns Witchtoads in that area. Witchtoads leap at eneimes that get close, and seek out Cursed enemies with higher aggression. Dark Consequences will be Triggered when they hit enemies with their leap, violently exploding the Witchtoad.",
      "tags": [
        "lineage",
        "spell",
        "area",
        "trigger",
        "chaos",
        "curse"
      ]
    },
    "withering touch": {
      "name": "Withering Touch",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, giving it a chance to Wither enemies on Hit.",
      "tags": [
        "chaos",
        "duration"
      ]
    },
    "life remnants": {
      "name": "Life Remnants",
      "kind": "skill",
      "desc": "Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.",
      "tags": [
        "buff",
        "persistent",
        "remnant"
      ]
    },
    "vulnerability": {
      "name": "Vulnerability",
      "kind": "skill",
      "desc": "Curse all targets in an area after a short delay. making Hits against them ignore a portion of their Armour.",
      "tags": [
        "spell",
        "area",
        "physical",
        "duration",
        "curse",
        "repeatable"
      ]
    },
    "his scattering calamity": {
      "name": "His Scattering Calamity",
      "kind": "skill",
      "desc": "Conjure a crackling Wellsprite that hovers above you. After a short duration, the Wellsprite launches at an enemy, dealing Lightning damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Wellsprites.",
      "tags": [
        "spell",
        "area",
        "projectile",
        "lightning",
        "duration",
        "repeatable"
      ]
    },
    "swift affliction iii": {
      "name": "Swift Affliction III",
      "kind": "skill",
      "desc": "Supports any skill that deals damage, causing effects with a duration of one second or less to deal more non-Ailment damage over time.",
      "tags": [
        "duration"
      ]
    },
    "ixchel s torment": {
      "name": "Ixchel's Torment",
      "kind": "skill",
      "desc": "Supports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage, Area of Effect, and Projectile Speed randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.",
      "tags": [
        "lineage",
        "trigger"
      ]
    },
    "feast of flesh": {
      "name": "Feast of Flesh",
      "kind": "skill",
      "desc": "Consume Corpses near you to recover Life and Mana over a short time per Corpse Consumed.",
      "tags": [
        "spell",
        "buff",
        "area",
        "nova",
        "repeatable"
      ]
    },
    "astral projection": {
      "name": "Astral Projection",
      "kind": "skill",
      "desc": "Supports Nova Skills, causing those Skills to take place at the targeted location when used instead of around you.",
      "tags": []
    },
    "tame beast": {
      "name": "Tame Beast",
      "kind": "skill",
      "desc": "Conjure Azmeri wisps to engulf a Rare Beast for a duration, Hindering them. If you defeat the Beast while it is engulfed in wisps, it will be captured by this gem, transforming the gem to instead allow you to summon the Beast as a Reviving Companion.",
      "tags": [
        "minion",
        "companion",
        "persistent",
        "duration"
      ]
    },
    "voltaic mark": {
      "name": "Voltaic Mark",
      "kind": "skill",
      "desc": "Mark a target, making them more susceptible to being Electrocuted. When the Marked target is Electrocuted, the Mark Activates, granting a Buff which gives extra Lightning damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.",
      "tags": [
        "mark",
        "buff",
        "lightning",
        "duration"
      ]
    },
    "flameblast": {
      "name": "Flameblast",
      "kind": "skill",
      "desc": "Channel to build destructive energy around you. Releasing the energy causes a devastating explosion that is larger and more intense the longer you Channelled for.",
      "tags": [
        "spell",
        "area",
        "fire",
        "channelling",
        "nova",
        "stages"
      ]
    },
    "ignite ii": {
      "name": "Ignite II",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, making it more likely to Ignite.",
      "tags": [
        "fire"
      ]
    },
    "commiserate": {
      "name": "Commiserate",
      "kind": "skill",
      "desc": "Supports Skills you use or Trigger yourself, which can cause Damaging Hits. Supported Skills inflict more powerful Ailments if you are afflicted with those Ailments when you inflict them, while also removing from you any Ailment that they inflict.",
      "tags": []
    },
    "bleed iii": {
      "name": "Bleed III",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing it to inflict Bleeding.",
      "tags": [
        "physical"
      ]
    },
    "deep cuts ii": {
      "name": "Deep Cuts II",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.",
      "tags": [
        "physical"
      ]
    },
    "concoct ii": {
      "name": "Concoct II",
      "kind": "skill",
      "desc": "Supports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.",
      "tags": []
    },
    "runic extraction": {
      "name": "Runic Extraction",
      "kind": "skill",
      "desc": "Supports any Skill that deals damage. Enemies you kill with supported Skills have a chance to drop a Verisium Infusion Remnant.",
      "tags": [
        "remnant"
      ]
    },
    "azmerian wolf": {
      "name": "Azmerian Wolf",
      "kind": "skill",
      "desc": "Summons an ancient Reviving Azmerian Wolf that can howl, calling to spirits convening an Eternal Hunt on Command. It Maims when attacking foes, and can lunge to bite and inflict Bleeding, or howl to inspire nearby allies.",
      "tags": [
        "minion",
        "companion",
        "persistent",
        "physical"
      ]
    },
    "essence drain": {
      "name": "Essence Drain",
      "kind": "skill",
      "desc": "Fire a Projectile that applies a powerful Chaos damage over time debuff to enemies it hits.",
      "tags": [
        "spell",
        "projectile",
        "chaos",
        "duration",
        "repeatable"
      ]
    },
    "gambleshot": {
      "name": "Gambleshot",
      "kind": "skill",
      "desc": "Supports Skills which fire Projectiles that are not ground targeted. Projectiles from Supported Skills randomly Fork, Chain or Pierce.",
      "tags": [
        "projectile"
      ]
    },
    "xoph s pyre": {
      "name": "Xoph's Pyre",
      "kind": "skill",
      "desc": "Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Ignites.",
      "tags": [
        "lineage",
        "fire",
        "chaos"
      ]
    },
    "snap": {
      "name": "Snap",
      "kind": "skill",
      "desc": "Consume the elemental energy from a Frozen, Shocked or Ignited enemy, creating an elemental blast that leaves behind an Infusion Remnant. The blast will spread to other enemies affected by the same Ailment, but those blasts cannot spread further. Can also be cast on a Frostbolt to create a larger cold blast.",
      "tags": [
        "spell",
        "area",
        "lightning",
        "cold",
        "fire",
        "payoff",
        "remnant",
        "repeatable"
      ]
    },
    "deathmarch": {
      "name": "Deathmarch",
      "kind": "skill",
      "desc": "Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.",
      "tags": [
        "minion",
        "persistent"
      ]
    },
    "spectre gargantuan wasp": {
      "name": "Spectre: Gargantuan Wasp",
      "kind": "skill",
      "desc": "Summon the spirit of the bound monster as a Reviving Minion.",
      "tags": []
    },
    "sacrificial lamb ii": {
      "name": "Sacrificial Lamb II",
      "kind": "skill",
      "desc": "Supports Skills which create Minions, causing your Skills which can target Minions to prioritise targeting Minions from the Supported Skill before your other Minions where possible, as well as causing them to always be considered Detonatable.",
      "tags": [
        "minion"
      ]
    },
    "fulmination": {
      "name": "Fulmination",
      "kind": "skill",
      "desc": "While active, the first time any Skill Hits a Shocked enemy in your Presence, that Skill also Hits other Shocked enemies in your Presence, up to a maximum.",
      "tags": [
        "buff",
        "persistent",
        "aura",
        "lightning"
      ]
    },
    "arbiter s reach": {
      "name": "Arbiter's Reach",
      "kind": "skill",
      "desc": "Supports Persistent Buff Skills, causing you periodically grant Guard to allies in your Presence while the Skill is active.",
      "tags": [
        "lineage",
        "buff",
        "persistent",
        "duration"
      ]
    },
    "reap": {
      "name": "Reap",
      "kind": "skill",
      "desc": "Conjure a bloody scythe that sweeps across the targeted area, dealing Physical damage to enemies and applying Critical Weakness. Cannot be Triggered.",
      "tags": [
        "spell",
        "area",
        "physical",
        "duration"
      ]
    },
    "bonestorm": {
      "name": "Bonestorm",
      "kind": "skill",
      "desc": "Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel Impales enemies Hit, causing subsequent Attack Hits against those targets to deal extra damage. Consumes your Power Charges to cause much larger explosions.",
      "tags": [
        "spell",
        "area",
        "projectile",
        "physical",
        "channelling"
      ]
    },
    "burgeon ii": {
      "name": "Burgeon II",
      "kind": "skill",
      "desc": "Supports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.",
      "tags": [
        "channelling"
      ]
    },
    "thrashing vines": {
      "name": "Thrashing Vines",
      "kind": "skill",
      "desc": "Spur the growth of huge vines, which emerge randomly within the target area. The vines crash to the ground then retreat, targeting nearby enemies if possible.",
      "tags": [
        "spell",
        "area",
        "sustained",
        "physical",
        "duration",
        "plant"
      ]
    },
    "blindside": {
      "name": "Blindside",
      "kind": "skill",
      "desc": "Supports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind.",
      "tags": []
    },
    "kalisa s crescendo": {
      "name": "Kalisa's Crescendo",
      "kind": "skill",
      "desc": "Supports Curse Skills. Enemies Cursed by Supported Skills are Pacified for the final portion of the Supported Curse's duration.",
      "tags": [
        "lineage"
      ]
    },
    "accelerated growth ii": {
      "name": "Accelerated Growth II",
      "kind": "skill",
      "desc": "Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown, Blinding enemies Hit.",
      "tags": [
        "spell",
        "area",
        "trigger",
        "plant"
      ]
    },
    "retreat ii": {
      "name": "Retreat II",
      "kind": "skill",
      "desc": "Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.",
      "tags": [
        "projectile"
      ]
    },
    "exploit weakness": {
      "name": "Exploit Weakness",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing them to deal more Damage against enemies with Broken Armour but preventing them from Breaking Armour themselves. Cannot support skills that Consume Broken Armour.",
      "tags": [
        "payoff"
      ]
    },
    "elemental storm": {
      "name": "Elemental Storm",
      "kind": "skill",
      "desc": "Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.",
      "tags": [
        "spell",
        "area",
        "trigger",
        "lightning",
        "cold",
        "fire",
        "duration",
        "orb"
      ]
    },
    "spell echo": {
      "name": "Spell Echo",
      "kind": "skill",
      "desc": "Supports Cascadable Spells you use yourself. Supported Spells Echo.",
      "tags": [
        "spell",
        "area"
      ]
    },
    "morgana s tempest": {
      "name": "Morgana's Tempest",
      "kind": "skill",
      "desc": "Supports Storm skills, increasing their Limit and causing them to move quickly from the user to the target location, but become less effective. Cannot Support Triggered Skills.",
      "tags": [
        "lineage",
        "storm"
      ]
    },
    "overabundance i": {
      "name": "Overabundance I",
      "kind": "skill",
      "desc": "Supports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word \"Limit\".",
      "tags": []
    },
    "mana tempest": {
      "name": "Mana Tempest",
      "kind": "skill",
      "desc": "Create a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.",
      "tags": [
        "spell",
        "buff",
        "lightning",
        "storm"
      ]
    },
    "lightning conduit": {
      "name": "Lightning Conduit",
      "kind": "skill",
      "desc": "Call down Lightning to hit all enemies in a cone in front of you, dealing significantly more damage to Shocked enemies. If there is a Shocked enemy in the target area, additional lightning bolts are distributed among the targets hit. Targeting close to you will cause you to jump back as you cast.",
      "tags": [
        "spell",
        "area",
        "lightning"
      ]
    },
    "unearth": {
      "name": "Unearth",
      "kind": "skill",
      "desc": "Raise spikes of bone from the earth in front of you, damaging enemies. The bones of Corpses and dead Reviving Minions in the area are ripped out and reassembled into short-lived Bone Construct Minions that fight for you. Larger Corpses create more than one Bone Construct.",
      "tags": [
        "spell",
        "minion",
        "area",
        "physical",
        "duration",
        "repeatable"
      ]
    },
    "minion splash ii": {
      "name": "Minion Splash II",
      "kind": "skill",
      "desc": "Supports Skills which create Minions which Strike, increasing their Area of Effect and causing those Minions' Strikes to have Melee Splash.",
      "tags": [
        "attack",
        "minion",
        "melee",
        "strike"
      ]
    },
    "time freeze": {
      "name": "Time Freeze",
      "kind": "skill",
      "desc": "Release a large wave that stops time for all affected enemies for a duration. Duration is lower the more times the enemy has had time stopped for them.",
      "tags": [
        "spell",
        "area",
        "duration"
      ]
    },
    "time snap": {
      "name": "Time Snap",
      "kind": "skill",
      "desc": "Manipulate time, resetting the cooldowns of your other Skills.",
      "tags": [
        "spell"
      ]
    },
    "cast on dodge": {
      "name": "Cast on Dodge",
      "kind": "skill",
      "desc": "While active, gains Energy when you dodge roll and triggers socketed spells on reaching maximum Energy.",
      "tags": [
        "buff",
        "persistent",
        "trigger",
        "meta"
      ]
    },
    "freezing shards": {
      "name": "Freezing Shards",
      "kind": "skill",
      "desc": "Launch icy Projectiles in a sweeping arc. Multiple Projectiles can hit the same enemy.",
      "tags": [
        "spell",
        "projectile",
        "cold",
        "repeatable"
      ]
    },
    "pierce ii": {
      "name": "Pierce II",
      "kind": "skill",
      "desc": "Supports Projectile skills, making their Projectiles Pierce an enemy.",
      "tags": [
        "projectile"
      ]
    },
    "inevitable agony": {
      "name": "Inevitable Agony",
      "kind": "skill",
      "desc": "Debuff all targets in an area, causing a portion of Damage they take from Hits to be tracked by the Debuff. When the debuff's duration expires or can kill the target, the target loses life equal to that tracked damage all at once.",
      "tags": [
        "spell",
        "area",
        "duration",
        "repeatable"
      ]
    },
    "shattering spite": {
      "name": "Shattering Spite",
      "kind": "skill",
      "desc": "Stamp your spear, destroying all Bloodstone Lances on each enemy in your Presence to cause a damaging explosion around that enemy. Each explosion gains new benefits when reaching higher thresholds of Bloodstone Lances removed from an enemy, causing them to deal more damage, have increased area of effect, and Leech Life from enemies caught in the blast.",
      "tags": [
        "attack",
        "area",
        "physical",
        "lightning",
        "fire"
      ]
    },
    "spearfield": {
      "name": "Spearfield",
      "kind": "skill",
      "desc": "Stab the ground causing multiple spears to burst out of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them, damaging and Maiming them.",
      "tags": [
        "attack",
        "area",
        "melee",
        "sustained",
        "duration",
        "hazard"
      ]
    },
    "rearm ii": {
      "name": "Rearm II",
      "kind": "skill",
      "desc": "Supports Skills which create Hazards. Hazards created by Supported Skills have a chance to be rearmed a short duration after triggering.",
      "tags": [
        "hazard"
      ]
    },
    "glacial lance": {
      "name": "Glacial Lance",
      "kind": "skill",
      "desc": "Throw a single Piercing lance that leaves icy fragments in its wake. The fragments Chill nearby enemies. Consumes a Frenzy Charge if possible to cause the glacial fragments created by the first Projectile to explode outwards after a short duration, peppering enemies with shrapnel.",
      "tags": [
        "attack",
        "area",
        "projectile",
        "cold",
        "duration",
        "repeatable"
      ]
    },
    "frostbolt": {
      "name": "Frostbolt",
      "kind": "skill",
      "desc": "Fire a slow-moving Piercing Projectile that is effective at Chilling enemies and explodes on colliding with terrain.",
      "tags": [
        "spell",
        "area",
        "projectile",
        "cold",
        "repeatable"
      ]
    },
    "long fuse ii": {
      "name": "Long Fuse II",
      "kind": "skill",
      "desc": "Supports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.",
      "tags": []
    },
    "temporal rift": {
      "name": "Temporal Rift",
      "kind": "skill",
      "desc": "While active, passively leaves afterimages of your recent past. Cast the Spell to return to the oldest afterimage, teleporting to that location and resetting your Life, Mana and Energy Shield to the values they had at the time. Removes any upcoming damage delayed by Phased Form on use.",
      "tags": [
        "spell",
        "buff",
        "persistent"
      ]
    },
    "ruzhan the blazing sword": {
      "name": "Ruzhan, the Blazing Sword",
      "kind": "skill",
      "desc": "Summon Ruzhan, an invulnerable Flame Djinn Minion, to do your bidding. Ruzhan emerges to Strike enemies with his greatsword whenever you use a damaging Skill, and casts devastating Fire Spells when Commanded to do so.",
      "tags": [
        "minion",
        "persistent",
        "command",
        "fire"
      ]
    },
    "bidding iii": {
      "name": "Bidding III",
      "kind": "skill",
      "desc": "Supports Minion Skills. Supported Minions have significantly increased Cooldown Recovery Rate with Command Skills.",
      "tags": [
        "minion",
        "command"
      ]
    },
    "navira the last mirage": {
      "name": "Navira, the Last Mirage",
      "kind": "skill",
      "desc": "Summon Navira, an invulnerable Water Djinn Minion to do your bidding. Navira will only act when you Command her to do so, bestowing restorative blessings upon you and your Allies with her Spells.",
      "tags": [
        "minion",
        "persistent",
        "command",
        "cold"
      ]
    },
    "bidding ii": {
      "name": "Bidding II",
      "kind": "skill",
      "desc": "Supports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.",
      "tags": [
        "minion",
        "command"
      ]
    },
    "kelari the tainted sands": {
      "name": "Kelari, the Tainted Sands",
      "kind": "skill",
      "desc": "Summon Kelari, an invulnerable Sand Djinn Minion, to do your bidding. Kelari will only act when you Command him to do so. Kelari delivers swift Hits with massive Critical Hit potential.",
      "tags": [
        "minion",
        "persistent",
        "command",
        "physical"
      ]
    },
    "multishot i": {
      "name": "Multishot I",
      "kind": "skill",
      "desc": "Supports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.",
      "tags": [
        "projectile"
      ]
    },
    "skeletal brute": {
      "name": "Skeletal Brute",
      "kind": "skill",
      "desc": "Activate to summon hard-hitting, Reviving Skeletal Brutes that can Stun Primed enemies and Warcry on Command. This Warcry Intimidates nearby enemies and Consumes Freeze on enemies and allies to deal damage in an Area around them.",
      "tags": [
        "minion",
        "warcry",
        "persistent",
        "physical",
        "payoff"
      ]
    },
    "solar orb": {
      "name": "Solar Orb",
      "kind": "skill",
      "desc": "Create a fiery Orb that periodically releases fiery pulses. Enemies that are very close to the Orb are Ignited. Flameblast can target a Solar Orb to be centred on the Orb instead of your location.",
      "tags": [
        "spell",
        "area",
        "sustained",
        "fire",
        "duration",
        "orb",
        "repeatable"
      ]
    },
    "spectre bloodthief wasp": {
      "name": "Spectre: Bloodthief Wasp",
      "kind": "skill",
      "desc": "Summon the spirit of the bound monster as a Reviving Minion.",
      "tags": []
    },
    "electromagnetism": {
      "name": "Electromagnetism",
      "kind": "skill",
      "desc": "Supports Skills that Hit enemies. When Supported Skills Shock an enemy that is nearby other Shocked enemies, trigger Electromagnetism, sucking in nearby enemies, Hindering them, and dealing Lightning damage at an interval.",
      "tags": [
        "spell",
        "area",
        "trigger",
        "sustained",
        "lightning",
        "payoff"
      ]
    },
    "elemental armament iii": {
      "name": "Elemental Armament III",
      "kind": "skill",
      "desc": "Supports Attacks, causing them to deal more Damage for each Elemental Ailment on Enemies they Hit. Supported Skills cannot themselves inflict Elemental Ailments.",
      "tags": [
        "attack"
      ]
    },
    "galvanic shards": {
      "name": "Galvanic Shards",
      "kind": "skill",
      "desc": "Load your Crossbow with charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. These fragments can Merge.",
      "tags": [
        "attack",
        "ammunition",
        "projectile",
        "lightning",
        "chaining",
        "merging"
      ]
    },
    "stormblast bolts": {
      "name": "Stormblast Bolts",
      "kind": "skill",
      "desc": "Load your Crossbow with charged bolts that land around the target location and explode if hit by a Detonator Skill. Using this Skill again reloads the clip.",
      "tags": [
        "attack",
        "area",
        "ammunition",
        "projectile",
        "lightning",
        "duration"
      ]
    },
    "dread banner": {
      "name": "Dread Banner",
      "kind": "skill",
      "desc": "While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Elemental Ailment Threshold, Maximum Elemental Resistances and Flask charges.",
      "tags": [
        "banner",
        "buff",
        "persistent",
        "area",
        "aura",
        "duration",
        "conditional"
      ]
    },
    "molten crash": {
      "name": "Molten Crash",
      "kind": "skill",
      "desc": "Shapeshift into a burning monstrosity and leap through the air to crash down upon the earth, Slamming twice and creating Molten Fissures. Consumes Rage to create additional Molten Fissures.",
      "tags": [
        "attack",
        "shapeshift",
        "bear",
        "area",
        "melee",
        "slam",
        "travel"
      ]
    },
    "elemental armament i": {
      "name": "Elemental Armament I",
      "kind": "skill",
      "desc": "Supports Attacks, causing them to deal more Elemental damage.",
      "tags": [
        "attack"
      ]
    },
    "double barrel iii": {
      "name": "Double Barrel III",
      "kind": "skill",
      "desc": "Supports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed. Supported Skills will also automatically reload when they Heavy Stun an enemy.",
      "tags": [
        "ammunition",
        "projectile"
      ]
    },
    "longshot i": {
      "name": "Longshot I",
      "kind": "skill",
      "desc": "Supports Attacks, causing them to deal more damage from farther away.",
      "tags": [
        "attack"
      ]
    },
    "nimble reload": {
      "name": "Nimble Reload",
      "kind": "skill",
      "desc": "Supports Crossbow Ammunition Skills, causing them to Reload bolts significantly faster.",
      "tags": [
        "ammunition",
        "projectile"
      ]
    },
    "sorcery ward": {
      "name": "Sorcery Ward",
      "kind": "skill",
      "desc": "Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.",
      "tags": [
        "spell",
        "buff",
        "persistent",
        "lightning",
        "cold",
        "fire"
      ]
    },
    "flash grenade": {
      "name": "Flash Grenade",
      "kind": "skill",
      "desc": "Fire a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires.",
      "tags": [
        "attack",
        "area",
        "projectile",
        "grenade"
      ]
    },
    "defy ii": {
      "name": "Defy II",
      "kind": "skill",
      "desc": "Supports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky and Insufficient Mana doesn't prevent Supported Skills from being used if you are Surrounded.",
      "tags": [
        "attack"
      ]
    },
    "arjun s medal": {
      "name": "Arjun's Medal",
      "kind": "skill",
      "desc": "Supports Crossbow Skills, causing them to load a bolt into all Crossbow Ammunition on kill.",
      "tags": [
        "lineage",
        "ammunition",
        "projectile"
      ]
    },
    "bleed i": {
      "name": "Bleed I",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, giving it a chance to inflict Bleeding.",
      "tags": [
        "physical"
      ]
    },
    "double barrel i": {
      "name": "Double Barrel I",
      "kind": "skill",
      "desc": "Supports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed.",
      "tags": [
        "ammunition",
        "projectile"
      ]
    },
    "armour break i": {
      "name": "Armour Break I",
      "kind": "skill",
      "desc": "Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.",
      "tags": [
        "physical"
      ]
    },
    "enduring impact i": {
      "name": "Enduring Impact I",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.",
      "tags": []
    },
    "ignite i": {
      "name": "Ignite I",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, making it more likely to Ignite.",
      "tags": [
        "fire"
      ]
    },
    "pin i": {
      "name": "Pin I",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.",
      "tags": [
        "physical"
      ]
    },
    "emergency reload": {
      "name": "Emergency Reload",
      "kind": "skill",
      "desc": "Instantly reload all your Crossbow Ammunition clips and Empower each clip's Ammunition to deal more damage for a duration.",
      "tags": [
        "buff",
        "duration"
      ]
    },
    "overreach": {
      "name": "Overreach",
      "kind": "skill",
      "desc": "Supports Attack Skills which deal Damage in an Area. Supported Skills have significantly increased Area of Effect, but are less Accurate against nearby targets.",
      "tags": [
        "attack",
        "area"
      ]
    },
    "lightning spear": {
      "name": "Lightning Spear",
      "kind": "skill",
      "desc": "Throw a single copy of your spear. When it hits an enemy it bursts, firing secondary lightning bolt Projectiles at multiple other enemies within a large area around it. Consumes a Frenzy Charge if possible to cause the main spear to split into multiple copies on impact, each of which then bursts.",
      "tags": [
        "attack",
        "area",
        "projectile",
        "lightning",
        "repeatable"
      ]
    },
    "virtuous barrier": {
      "name": "Virtuous Barrier",
      "kind": "skill",
      "desc": "While active, conjures a glittering barrier that accumulates protective gemstone Motes of each Attribute type over time, but loses a random Mote when you are Hit.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "tornado": {
      "name": "Tornado",
      "kind": "skill",
      "desc": "Create a storm that sucks in enemies and deals Physical damage over time. A Tornado that overlaps an Elemental Ground Surface absorbs that surface's Debuff, applying it to enemies inside the Tornado and causing the Tornado to deal extra damage of that element.",
      "tags": [
        "spell",
        "area",
        "physical",
        "duration",
        "wind",
        "storm"
      ]
    },
    "catalysing elements": {
      "name": "Catalysing Elements",
      "kind": "skill",
      "desc": "Supports Skills which are boosted by Elemental Ground Surfaces, Triggering Catalysing Discharge of the corresponding type when they are boosted by an allied Elemental Ground Surface.",
      "tags": [
        "spell",
        "area",
        "trigger",
        "lightning",
        "cold",
        "fire"
      ]
    },
    "vine arrow": {
      "name": "Vine Arrow",
      "kind": "skill",
      "desc": "Fire an arrow into the air that lands after a short delay, damaging enemies and causing a plant to spring up at the impact location. The plant sprouts vines that latch onto nearby enemies, Slowing their movement speed and dealing Chaos damage over time. The plant can be Poisoned, causing it to deal more damage.",
      "tags": [
        "attack",
        "area",
        "projectile",
        "chaos",
        "duration",
        "repeatable",
        "plant"
      ]
    },
    "escalating poison": {
      "name": "Escalating Poison",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.",
      "tags": [
        "chaos"
      ]
    },
    "ember fusillade": {
      "name": "Ember Fusillade",
      "kind": "skill",
      "desc": "Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies. Consumes a Lightning Infusion if possible to cause the entire Fusillade to create beams that Chain to enemies.",
      "tags": [
        "spell",
        "area",
        "projectile",
        "fire",
        "duration",
        "repeatable"
      ]
    },
    "chain ii": {
      "name": "Chain II",
      "kind": "skill",
      "desc": "Supports Projectile skills and any other skills that Chain, causing them to Chain additional times.",
      "tags": [
        "projectile",
        "chaining"
      ]
    },
    "chain i": {
      "name": "Chain I",
      "kind": "skill",
      "desc": "Supports Projectile skills and any other skills that Chain, causing them to Chain additional times.",
      "tags": [
        "projectile",
        "chaining"
      ]
    },
    "nova projectiles ii": {
      "name": "Nova Projectiles II",
      "kind": "skill",
      "desc": "Supports Projectile Skills, making them fire extra Projectiles in a circle, at the cost of Damage and gaining a cooldown. Does not Support Skills which rain down Projectiles from above. Cannot Support Skills which already have a cooldown.",
      "tags": [
        "projectile"
      ]
    },
    "eye of winter": {
      "name": "Eye of Winter",
      "kind": "skill",
      "desc": "Fire a single Eye Projectile which does not Hit enemies. The Eye constantly releases damaging shard Projectiles in a spiral as it flies. If the Eye passes over an Elemental Ground Surface or Orb, it will take on that surface's effect causing shards to deal more damage of the corresponding Type.",
      "tags": [
        "spell",
        "projectile",
        "cold"
      ]
    },
    "efficiency i": {
      "name": "Efficiency I",
      "kind": "skill",
      "desc": "Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.",
      "tags": []
    },
    "eternal flame i": {
      "name": "Eternal Flame I",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing its Ignites to be inflicted less often but last longer.",
      "tags": [
        "fire"
      ]
    },
    "bounty i": {
      "name": "Bounty I",
      "kind": "skill",
      "desc": "Supports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.",
      "tags": []
    },
    "frenzied riposte": {
      "name": "Frenzied Riposte",
      "kind": "skill",
      "desc": "Supports Attacks you use or Trigger yourself, causing them to Consume the Parried Debuff on Hit to grant you a Frenzy Charge. Cannot support Skills which already Consume the Parried Debuff.",
      "tags": [
        "attack"
      ]
    },
    "coursing current": {
      "name": "Coursing Current",
      "kind": "skill",
      "desc": "Supports Skills which Hit enemies. Shocking an enemy with Supported Skills Triggers Coursing Current, which sends Chaining Lightning Projectiles to nearby Drenched enemies.",
      "tags": [
        "spell",
        "projectile",
        "trigger",
        "lightning",
        "chaining"
      ]
    },
    "elemental surge": {
      "name": "Elemental Surge",
      "kind": "skill",
      "desc": "Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.",
      "tags": [
        "attack",
        "area",
        "trigger",
        "lightning",
        "cold",
        "fire"
      ]
    },
    "pursuit ii": {
      "name": "Pursuit II",
      "kind": "skill",
      "desc": "Supports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last eight seconds, but cannot themselves deal Projectile Damage.",
      "tags": [
        "attack",
        "melee"
      ]
    },
    "vivid stampede": {
      "name": "Vivid Stampede",
      "kind": "skill",
      "desc": "Call upon Spirits of the Stag, sending them leaping forward. Each Stag releases a damaging shockwave each time it lands, and any Stags that travel the maximum possible distance also leave behind Shocked Ground.",
      "tags": [
        "attack",
        "area",
        "trigger",
        "lightning",
        "duration"
      ]
    },
    "wild protector": {
      "name": "Wild Protector",
      "kind": "skill",
      "desc": "Call upon a Bear Spirit Companion to maul your foes. The Bear Spirit leaps at enemies to Maim them, Leeches Life with its slam, and periodically roars to Intimidate enemies. The Bear Spirit does not count toward your Companion limit.",
      "tags": [
        "minion",
        "companion",
        "persistent",
        "physical"
      ]
    },
    "removed skill": {
      "name": "Removed Skill",
      "kind": "skill",
      "desc": "Skills can be managed in the Skills Panel.",
      "tags": []
    },
    "primal bounty": {
      "name": "Primal Bounty",
      "kind": "skill",
      "desc": "Empowers the next Projectile Skill you use, causing it to create additional Projectiles and fly faster.",
      "tags": [
        "buff",
        "trigger"
      ]
    },
    "salvo": {
      "name": "Salvo",
      "kind": "skill",
      "desc": "Supports Attack Skills you use yourself which fire Projectiles, Sealing them over time. The Seals are broken when used, causing additional Projectiles to be fired. Projectiles from Supported Skills are fired in random directions. Cannot Support Skills which require Combo, have a Cooldown or which already gain Seals.",
      "tags": [
        "attack",
        "projectile"
      ]
    },
    "primal strikes": {
      "name": "Primal Strikes",
      "kind": "skill",
      "desc": "Perform a Lightning-charged stab that can be chained into a combination of up to three attacks. The first two attacks conjure a charging Wildwood spirit if they Hit a Shocked enemy and refresh Shock duration. The third attack is a large swipe that inflicts Elemental Exposure, and can Consume Shock to conjure a stampede of spirits.",
      "tags": [
        "attack",
        "area",
        "melee",
        "strike",
        "lightning",
        "payoff"
      ]
    },
    "pursuit iii": {
      "name": "Pursuit III",
      "kind": "skill",
      "desc": "Supports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last two seconds, but cannot themselves deal Projectile Damage.",
      "tags": [
        "attack",
        "melee"
      ]
    },
    "companion diretusk boar": {
      "name": "Companion: Diretusk Boar",
      "kind": "skill",
      "desc": "Summon a Reviving Beast Companion to aid you in combat.",
      "tags": []
    },
    "hand of chayula": {
      "name": "Hand of Chayula",
      "kind": "skill",
      "desc": "Dash to an enemy and Strike them, triggering socketed Marks with increased effect and applying socketed Curses with increased duration.",
      "tags": [
        "attack",
        "area",
        "melee",
        "strike",
        "chaos",
        "meta"
      ]
    },
    "bursting plague": {
      "name": "Bursting Plague",
      "kind": "skill",
      "desc": "Supports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.",
      "tags": [
        "area",
        "trigger",
        "physical",
        "chaos"
      ]
    },
    "toxic growth": {
      "name": "Toxic Growth",
      "kind": "skill",
      "desc": "Fire a rain of Toxic Pustules into the air. The Pustules deal damage on impact, then Detonate after a delay. They can also be Poisoned, causing them to Detonate faster and more violently.",
      "tags": [
        "attack",
        "area",
        "projectile",
        "chaos",
        "repeatable",
        "plant"
      ]
    },
    "arakaali s lust": {
      "name": "Arakaali's Lust",
      "kind": "skill",
      "desc": "Supports any Skill that Hits Enemies, causing it to deal increasingly higher damage the more Poisons are on the target.",
      "tags": [
        "lineage"
      ]
    },
    "poisonburst arrow": {
      "name": "Poisonburst Arrow",
      "kind": "skill",
      "desc": "Fire a virulent arrow that creates a burst of Poison on hit, affecting all enemies in an area.",
      "tags": [
        "attack",
        "area",
        "projectile",
        "chaos",
        "duration",
        "repeatable"
      ]
    },
    "tacati s ire": {
      "name": "Tacati's Ire",
      "kind": "skill",
      "desc": "Supports Skills which can cause Damaging Hits. Poison inflicted with Supported Skills deals Damage faster the higher your Rage.",
      "tags": [
        "lineage",
        "chaos"
      ]
    },
    "gas arrow": {
      "name": "Gas Arrow",
      "kind": "skill",
      "desc": "Fire a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosion.",
      "tags": [
        "attack",
        "area",
        "projectile",
        "fire",
        "chaos",
        "duration",
        "repeatable"
      ]
    },
    "herald of plague": {
      "name": "Herald of Plague",
      "kind": "skill",
      "desc": "While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.",
      "tags": [
        "buff",
        "persistent",
        "chaos",
        "herald"
      ]
    },
    "upheaval ii": {
      "name": "Upheaval II",
      "kind": "skill",
      "desc": "Supports Skills which create fissures in the ground, causing them to create additional fissures at the cost of damage and speed.",
      "tags": []
    },
    "incinerate": {
      "name": "Incinerate",
      "kind": "skill",
      "desc": "Gain fuel by spending Mana on any Skill, then use the accumulated fuel to conjure a torrent of Fire from your hand, Igniting enemies in front of you. The flames grow stronger the longer you Channel. Consumes a Fire Infusion if possible to also create Ignited Ground. Cannot gain fuel while using this skill.",
      "tags": [
        "spell",
        "area",
        "sustained",
        "fire",
        "duration",
        "channelling"
      ]
    },
    "behead i": {
      "name": "Behead I",
      "kind": "skill",
      "desc": "Supports Strike skills, causing them to steal a Modifier from Rare monsters they kill.",
      "tags": [
        "attack",
        "melee",
        "strike"
      ]
    },
    "life leech i": {
      "name": "Life Leech I",
      "kind": "skill",
      "desc": "Supports Attacks, causing their Physical damage to Leech Life.",
      "tags": [
        "attack",
        "physical"
      ]
    },
    "barbs i": {
      "name": "Barbs I",
      "kind": "skill",
      "desc": "Supports Melee Strike Skills. After you Retaliate with Thorns Damage, you also deal your Thorns damage to enemies you Hit with Supported Skills.",
      "tags": [
        "attack",
        "melee",
        "strike"
      ]
    },
    "thornskin i": {
      "name": "Thornskin I",
      "kind": "skill",
      "desc": "Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.",
      "tags": [
        "buff",
        "persistent"
      ]
    },
    "remnant potency ii": {
      "name": "Remnant Potency II",
      "kind": "skill",
      "desc": "Supports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.",
      "tags": [
        "remnant"
      ]
    },
    "crushing fear": {
      "name": "Crushing Fear",
      "kind": "skill",
      "desc": "Dash to an enemy and Strike them, Culling enemies if their life is low enough. When this skill kills an enemy you draw out their final fears, crushing them to create a shockwave. Enemies around you that can be Culled will be highlighted.",
      "tags": [
        "attack",
        "area",
        "melee",
        "strike",
        "physical",
        "chaos"
      ]
    },
    "raise zombie": {
      "name": "Raise Zombie",
      "kind": "skill",
      "desc": "Consume a Corpse or Power Charge to create a short-lived Zombie. Zombies created from Power Charges are Empowered and also create two additional non-empowered Zombies.",
      "tags": [
        "minion",
        "physical",
        "duration"
      ]
    },
    "disengage": {
      "name": "Disengage",
      "kind": "skill",
      "desc": "Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.",
      "tags": [
        "attack",
        "area",
        "melee",
        "strike",
        "travel"
      ]
    },
    "concussive spells": {
      "name": "Concussive Spells",
      "kind": "skill",
      "desc": "Supports Spells which Hit enemies. Supported Skills Daze on Critically Hitting enemies with Physical damage.",
      "tags": [
        "spell",
        "physical"
      ]
    },
    "upheaval i": {
      "name": "Upheaval I",
      "kind": "skill",
      "desc": "Supports Skills which create fissures in the ground, causing them to create an additional fissure at the cost of damage and speed.",
      "tags": []
    },
    "rend": {
      "name": "Rend",
      "kind": "skill",
      "desc": "Shapeshift into a Wyvern and perform a wide slash with your wingtip claws. Consumes a Power Charge if possible to grant you a Buff that gives you extra Lightning damage. While you have the Buff, Rend covers a much larger area but is slower.",
      "tags": [
        "attack",
        "shapeshift",
        "wyvern",
        "area",
        "melee",
        "strike",
        "duration"
      ]
    },
    "furious slam": {
      "name": "Furious Slam",
      "kind": "skill",
      "desc": "Shapeshift into a Bear and Slam the ground with great force, causing a pair of shockwaves. Can spend Rage to create larger shockwaves that leave behind Jagged Ground.",
      "tags": [
        "attack",
        "shapeshift",
        "bear",
        "area",
        "melee",
        "slam"
      ]
    },
    "opening move": {
      "name": "Opening Move",
      "kind": "skill",
      "desc": "Supports Travel Skills which Hit enemies. Hits with Supported Skills against enemies on full life will Daze.",
      "tags": []
    },
    "advancing storm": {
      "name": "Advancing Storm",
      "kind": "skill",
      "desc": "Supports Storm skills, causing them to appear at the user's location and move towards the target location.",
      "tags": [
        "storm"
      ]
    },
    "life drain": {
      "name": "Life Drain",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing you to recover Life when it Culls an enemy.",
      "tags": []
    },
    "ice bite i": {
      "name": "Ice Bite I",
      "kind": "skill",
      "desc": "Supports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.",
      "tags": [
        "warcry",
        "cold",
        "duration"
      ]
    },
    "accelerated growth": {
      "name": "Accelerated Growth",
      "kind": "skill",
      "desc": "Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown.",
      "tags": [
        "spell",
        "area",
        "trigger",
        "plant"
      ]
    },
    "volcano": {
      "name": "Volcano",
      "kind": "skill",
      "desc": "Uplift a volcano from the earth, damaging enemies standing on it and releasing a spray of molten Projectiles. While the volcano persists, Slamming it will cause another Projectile spray. Channelling this Skill for longer makes the initial eruption more violent, but does not affect subsequent Projectile sprays.",
      "tags": [
        "spell",
        "area",
        "projectile",
        "sustained",
        "fire",
        "duration",
        "channelling"
      ]
    },
    "fire penetration i": {
      "name": "Fire Penetration I",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.",
      "tags": [
        "fire"
      ]
    },
    "zenith i": {
      "name": "Zenith I",
      "kind": "skill",
      "desc": "Supports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions.",
      "tags": [
        "spell"
      ]
    },
    "mana flare": {
      "name": "Mana Flare",
      "kind": "skill",
      "desc": "Supports any Spell that Hits enemies, causing it to trigger a Mana Flare on Critical Hit. The Mana Flare consumes your Mana to deal Fire damage. Cannot support the skills of Minions.",
      "tags": [
        "spell",
        "area",
        "trigger",
        "fire"
      ]
    },
    "wardbound minions": {
      "name": "Wardbound Minions",
      "kind": "skill",
      "desc": "Spend all your Runic Ward to summon Temporary Wardbound Casters. These Minions target nearby enemies with damaging Cold Spells.",
      "tags": [
        "spell",
        "minion",
        "duration",
        "repeatable"
      ]
    },
    "deep freeze": {
      "name": "Deep Freeze",
      "kind": "skill",
      "desc": "Supports any skill that Hits enemies, causing Freeze it inflicts to last longer.",
      "tags": [
        "cold"
      ]
    },
    "apocalypse": {
      "name": "Apocalypse",
      "kind": "skill",
      "desc": "Build Glory by Hitting enemies with Elemental damage. When you have maximum Glory, you may become the walking Apocalypse for a duration, Triggering one of multiple powerful Elemental Skills at an interval while this Buff lasts.",
      "tags": [
        "buff",
        "spell",
        "area",
        "trigger",
        "lightning",
        "cold",
        "fire",
        "duration",
        "conditional",
        "storm"
      ]
    },
    "projectile acceleration ii": {
      "name": "Projectile Acceleration II",
      "kind": "skill",
      "desc": "Supports Projectile skills, making those Projectiles travel faster, and granting them a chance to Pierce Enemies.",
      "tags": [
        "projectile"
      ]
    },
    "bloodhound s mark": {
      "name": "Bloodhound's Mark",
      "kind": "skill",
      "desc": "Mark a target, making them suffer Heavy Stun build up from Blood Loss. The Mark will Activate, Consuming itself to Trigger Blood Explosion, when they are Heavy Stunned, or when they are killed if they suffered enough Blood Loss. The Mark's duration does not expire while the Marked target is suffering Blood Loss.",
      "tags": [
        "mark",
        "attack",
        "area",
        "trigger",
        "physical",
        "duration",
        "payoff"
      ]
    },
    "elemental discharge": {
      "name": "Elemental Discharge",
      "kind": "skill",
      "desc": "Supports any Spell that Hits enemies, causing it to Consume Elemental Ailments on hit to trigger an Elemental Discharge. Cannot support the skills of Minions or skills which already Consume Elemental Ailments.",
      "tags": [
        "spell",
        "area",
        "trigger",
        "lightning",
        "cold",
        "fire",
        "payoff"
      ]
    },
    "volatile dead": {
      "name": "Volatile Dead",
      "kind": "skill",
      "desc": "Consume a Corpse to create a volatile core that seeks out enemies and Ignites enemies near it. The core explodes at the end of its duration.",
      "tags": [
        "spell",
        "area",
        "fire",
        "repeatable"
      ]
    },
    "living lightning": {
      "name": "Living Lightning",
      "kind": "skill",
      "desc": "Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.",
      "tags": [
        "minion",
        "trigger",
        "lightning",
        "duration"
      ]
    },
    "expand": {
      "name": "Expand",
      "kind": "skill",
      "desc": "Supports Spells you cast yourself, Sealing them over time. The Seals are broken when cast, increasing area of effect. Cannot support Channelling Skills or Skills with a Cooldown or which already gain Seals.",
      "tags": [
        "spell",
        "area"
      ]
    }
  },
  "notables": {
    "gathering winds": {
      "name": "Gathering Winds",
      "stats": [
        "Gain Tailwind on Skill use",
        "Lose all Tailwind when Hit"
      ]
    },
    "sustainable practices": {
      "name": "Sustainable Practices",
      "stats": [
        "50% of Evasion Rating also grants Elemental Damage reduction"
      ]
    },
    "zealot s oath": {
      "name": "Zealot's Oath",
      "stats": [
        "Excess Life Recovery from Regeneration is applied to Energy Shield Energy Shield does not Recharge"
      ]
    },
    "fast acting toxins": {
      "name": "Fast Acting Toxins",
      "stats": [
        "Damaging Ailments deal damage 12% faster"
      ]
    },
    "incessant cacophony": {
      "name": "Incessant Cacophony",
      "stats": [
        "Curses you inflict have infinite Duration",
        "You can apply an additional Curse"
      ]
    },
    "efficient killing": {
      "name": "Efficient Killing",
      "stats": [
        "15% increased Mana Regeneration Rate",
        "Recover 2% of maximum Mana on Kill"
      ]
    },
    "internal layer": {
      "name": "Internal Layer",
      "stats": [
        "Body Armour grants Hits against you have 100% reduced Critical Damage Bonus"
      ]
    },
    "insightfulness": {
      "name": "Insightfulness",
      "stats": [
        "18% increased maximum Energy Shield",
        "12% increased Mana Regeneration Rate",
        "6% increased Intelligence"
      ]
    },
    "toxic sludge": {
      "name": "Toxic Sludge",
      "stats": [
        "40% increased Duration of Poisons you inflict against Slowed Enemies"
      ]
    },
    "storm swell": {
      "name": "Storm Swell",
      "stats": [
        "Damage Penetrates 15% Cold Resistance",
        "Damage Penetrates 8% Lightning Resistance"
      ]
    },
    "invocated limit": {
      "name": "Invocated Limit",
      "stats": [
        "Invocated skills have 30% increased Maximum Energy"
      ]
    },
    "heatproof": {
      "name": "Heatproof",
      "stats": [
        "10% increased Armour",
        "+30% of Armour also applies to Fire Damage",
        "30% reduced Magnitude of Ignite on you"
      ]
    },
    "hidden forms": {
      "name": "Hidden Forms",
      "stats": [
        "Gain 8% of Damage as Extra Damage of a random Element while Shapeshifted"
      ]
    },
    "choice of power": {
      "name": "Choice of Power",
      "stats": [
        "Remnants you create have 50% increased effect",
        "Remnants can be collected from 50% further away",
        "All Flames of Chayula that you manifest are Purple"
      ]
    },
    "bond of the ape": {
      "name": "Bond of the Ape",
      "stats": [
        "12% increased Area of Effect",
        "Companions have 30% increased Area of Effect"
      ]
    },
    "tribal fury": {
      "name": "Tribal Fury",
      "stats": [
        "Strikes deal Splash Damage"
      ]
    },
    "the catha s balance": {
      "name": "The Catha's Balance",
      "stats": [
        "Companions gain added Attack damage equal to 60% of your main hand Weapon's damage"
      ]
    },
    "natural immunity": {
      "name": "Natural Immunity",
      "stats": [
        "+4 to Ailment Threshold per Dexterity"
      ]
    },
    "shockwaves": {
      "name": "Shockwaves",
      "stats": [
        "25% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently"
      ]
    },
    "lust for power": {
      "name": "Lust for Power",
      "stats": [
        "10% chance when you gain a Power Charge to gain an additional Power Charge",
        "+1 to Maximum Power Charges"
      ]
    },
    "urgent call": {
      "name": "Urgent Call",
      "stats": [
        "Recover 2% of maximum Life and Mana when you use a Warcry",
        "24% increased Warcry Speed",
        "18% increased Warcry Cooldown Recovery Rate"
      ]
    },
    "unbending": {
      "name": "Unbending",
      "stats": [
        "3% increased maximum Life",
        "10% increased Stun Threshold for each time you've been Hit by an Enemy Recently, up to 100%"
      ]
    },
    "dizzying sweep": {
      "name": "Dizzying Sweep",
      "stats": [
        "15% increased Attack Area Damage",
        "10% increased Area of Effect for Attacks",
        "5% chance to Daze on Hit"
      ]
    },
    "bond of the cat": {
      "name": "Bond of the Cat",
      "stats": [
        "Companions have 20% increased Movement Speed",
        "5% reduced Movement Speed Penalty from using Skills while moving"
      ]
    },
    "draiocht cleansing": {
      "name": "Draiocht Cleansing",
      "stats": [
        "Channelling Skills deal 20% increased Damage",
        "Remove a Curse after Channelling for 2 seconds"
      ]
    },
    "remnant attraction": {
      "name": "Remnant Attraction",
      "stats": [
        "10% chance to create an additional Remnant",
        "Remnants can be collected from 50% further away"
      ]
    },
    "spiral into depression": {
      "name": "Spiral into Depression",
      "stats": [
        "3% increased Movement Speed",
        "25% increased Armour",
        "25% increased maximum Energy Shield"
      ]
    },
    "storm driven": {
      "name": "Storm Driven",
      "stats": [
        "15% of Elemental Damage taken Recouped as Energy Shield"
      ]
    },
    "hollow form technique": {
      "name": "Hollow Form Technique",
      "stats": [
        "Grants Skill: <underline>{Hollow Form}"
      ]
    },
    "illuminated crown": {
      "name": "Illuminated Crown",
      "stats": [
        "20% increased Light Radius",
        "70% increased Energy Shield from Equipped Helmet"
      ]
    },
    "knight of tarcus": {
      "name": "Knight of Tarcus",
      "stats": [
        "+20% of Armour also applies to Elemental Damage",
        "30% increased Presence Area of Effect",
        "15% increased Glory generation"
      ]
    },
    "unleash hell": {
      "name": "Unleash Hell!",
      "stats": [
        "Grants Skill: <underline>{Supporting Fire}"
      ]
    },
    "wellspring": {
      "name": "Wellspring",
      "stats": [
        "30% increased Mana Recovery from Flasks",
        "8% increased Attack and Cast Speed during Effect of any Mana Flask"
      ]
    },
    "martial artistry": {
      "name": "Martial Artistry",
      "stats": [
        "25% increased Accuracy Rating with Quarterstaves",
        "25% increased Critical Damage Bonus with Quarterstaves",
        "+25 to Dexterity"
      ]
    },
    "toxic tolerance": {
      "name": "Toxic Tolerance",
      "stats": [
        "Immune to Poison"
      ]
    },
    "spiral into insanity": {
      "name": "Spiral into Insanity",
      "stats": [
        "29% increased Chaos Damage",
        "20% increased Armour, Evasion and Energy Shield"
      ]
    },
    "pure energy": {
      "name": "Pure Energy",
      "stats": [
        "30% increased maximum Energy Shield",
        "+10 to Intelligence"
      ]
    },
    "turn the clock forward": {
      "name": "Turn the Clock Forward",
      "stats": [
        "20% increased Spell Damage",
        "15% increased Projectile Speed for Spell Skills"
      ]
    },
    "dimensional weakspot": {
      "name": "Dimensional Weakspot",
      "stats": [
        "Hits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted"
      ]
    },
    "blade flurry": {
      "name": "Blade Flurry",
      "stats": [
        "6% increased Attack Speed while Dual Wielding",
        "15% increased Attack Critical Hit Chance while Dual Wielding"
      ]
    },
    "last stand": {
      "name": "Last Stand",
      "stats": [
        "25% increased Attack Damage if you have been Heavy Stunned Recently",
        "25% increased Attack Damage while you have no Life Flask uses left",
        "25% increased Attack Damage while Surrounded",
        "25% increased Attack Damage while on Low Life"
      ]
    },
    "stars aligned": {
      "name": "Stars Aligned",
      "stats": [
        "Damage with Hits is Lucky against Enemies that are on Low Life"
      ]
    },
    "sundering": {
      "name": "Sundering",
      "stats": [
        "25% increased Critical Damage Bonus for Attack Damage",
        "+25% to Critical Damage Bonus against Stunned Enemies"
      ]
    },
    "price of power": {
      "name": "Price of Power",
      "stats": [
        "Spells consume a Power Charge if able to deal 40% more Damage"
      ]
    },
    "ancestral alacrity": {
      "name": "Ancestral Alacrity",
      "stats": [
        "30% increased Totem Placement speed",
        "8% increased Attack and Cast Speed if you've summoned a Totem Recently"
      ]
    },
    "skullcrusher": {
      "name": "Skullcrusher",
      "stats": [
        "20% more Damage against Heavy Stunned Enemies with Maces"
      ]
    },
    "the noble wolf": {
      "name": "The Noble Wolf",
      "stats": [
        "25% increased Magnitude of Ailments you inflict against Marked Enemies",
        "20% increased Critical Hit Chance against Marked Enemies",
        "+10 to Dexterity"
      ]
    },
    "varashta s intuition": {
      "name": "Varashta's Intuition",
      "stats": [
        "100% of Elemental Damage is taken from Mana before Life"
      ]
    },
    "engineered blaze": {
      "name": "Engineered Blaze",
      "stats": [
        "4% increased Area of Effect for Attacks per Enemy you've Ignited in the last 8 seconds, up to 40%"
      ]
    },
    "tolerant equipment": {
      "name": "Tolerant Equipment",
      "stats": [
        "15% increased Armour and Evasion Rating",
        "Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating",
        "Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour"
      ]
    },
    "strike twice": {
      "name": "Strike Twice",
      "stats": [
        "Targets can be affected by two of your Shocks at the same time",
        "25% less Magnitude of Shock you inflict"
      ]
    },
    "perpetual freeze": {
      "name": "Perpetual Freeze",
      "stats": [
        "20% increased Freeze Buildup",
        "15% increased Chill and Freeze Duration on Enemies",
        "15% increased Magnitude of Chill you inflict"
      ]
    },
    "blackened heart": {
      "name": "Blackened Heart",
      "stats": [
        "4% increased Magnitude of Unholy Might Buffs you grant per 100 maximum Mana"
      ]
    },
    "final barrage": {
      "name": "Final Barrage",
      "stats": [
        "20% increased Cast Speed when on Low Life",
        "10% reduced Cast Speed when on Full Life"
      ]
    },
    "mystic harvest": {
      "name": "Mystic Harvest",
      "stats": [
        "Life Leech recovers based on your Elemental damage as well as Physical damage"
      ]
    },
    "revenge": {
      "name": "Revenge",
      "stats": [
        "Gain Physical Thorns damage equal to 10% of Item Armour on Equipped Body Armour"
      ]
    },
    "melding": {
      "name": "Melding",
      "stats": [
        "40% increased maximum Energy Shield",
        "10% reduced maximum Mana"
      ]
    },
    "powerful casting": {
      "name": "Powerful Casting",
      "stats": [
        "2% increased Spell Damage per 10 Strength"
      ]
    },
    "spirit of the wolf": {
      "name": "Spirit of the Wolf",
      "stats": [
        "20% increased Critical Hit Chance while Shapeshifted",
        "8% increased Skill Speed while Shapeshifted"
      ]
    },
    "void": {
      "name": "Void",
      "stats": [
        "29% increased Chaos Damage",
        "Enemies you Curse have -3% to Chaos Resistance"
      ]
    },
    "raw mana": {
      "name": "Raw Mana",
      "stats": [
        "8% increased maximum Mana",
        "10% increased Mana Cost of Skills"
      ]
    },
    "unbound encore": {
      "name": "Unbound Encore",
      "stats": [
        "Grants Skill: <underline>{Time Snap}"
      ]
    },
    "kaom s blessing": {
      "name": "Kaom's Blessing",
      "stats": [
        "The next Fire Spell you cast yourself after using a Warcry is Ancestrally Boosted"
      ]
    },
    "dynamism": {
      "name": "Dynamism",
      "stats": [
        "40% increased Damage if you've Triggered a Skill Recently",
        "Meta Skills gain 15% increased Energy"
      ]
    },
    "spike pit": {
      "name": "Spike Pit",
      "stats": [
        "Enemies in Jagged Ground you create take 10% increased Damage"
      ]
    },
    "witchbane": {
      "name": "Witchbane",
      "stats": [
        "Enemies have Maximum Concentration equal to 30% of their Maximum Life",
        "Break enemy Concentration on Hit equal to 100% of Damage Dealt",
        "Enemies regain 10% of Concentration every second if they haven't lost Concentration in the past 5 seconds"
      ]
    },
    "ancestral empowerment": {
      "name": "Ancestral Empowerment",
      "stats": [
        "Every second Slam Skill you use yourself is Ancestrally Boosted"
      ]
    },
    "unravelling": {
      "name": "Unravelling",
      "stats": [
        "Grants Unravelling"
      ]
    },
    "elemental force": {
      "name": "Elemental Force",
      "stats": [
        "+3% to all Elemental Resistances",
        "20% increased Elemental Damage"
      ]
    },
    "eldritch will": {
      "name": "Eldritch Will",
      "stats": [
        "3% increased maximum Life, Mana and Energy Shield",
        "Gain additional Ailment Threshold equal to 15% of maximum Energy Shield",
        "Gain additional Stun Threshold equal to 15% of maximum Energy Shield"
      ]
    },
    "vale dweller": {
      "name": "Vale Dweller",
      "stats": [
        "50% increased Armour while Bleeding",
        "50% reduced Magnitude of Bleeding on You"
      ]
    },
    "fate finding": {
      "name": "Fate Finding",
      "stats": [
        "20% increased Reservation Efficiency of Herald Skills"
      ]
    },
    "forces of nature": {
      "name": "Forces of Nature",
      "stats": [
        "Attack Damage Penetrates 15% of Enemy Elemental Resistances"
      ]
    },
    "icebreaker": {
      "name": "Icebreaker",
      "stats": [
        "Gain 50% of maximum Energy Shield as additional Freeze Threshold"
      ]
    },
    "strategic embankments": {
      "name": "Strategic Embankments",
      "stats": [
        "Totems you place grant Embankment Auras"
      ]
    },
    "left ventricle": {
      "name": "Left Ventricle",
      "stats": [
        "20% increased speed of Recoup Effects"
      ]
    },
    "converging paths": {
      "name": "Converging Paths",
      "stats": [
        "Grants Skill: <underline>{Moment of Vulnerability}"
      ]
    },
    "versatile arms": {
      "name": "Versatile Arms",
      "stats": [
        "6% increased Attack Speed with One Handed Melee Weapons",
        "15% increased Accuracy Rating with One Handed Melee Weapons",
        "+10 to Strength and Dexterity"
      ]
    },
    "adverse growth": {
      "name": "Adverse Growth",
      "stats": [
        "20% reduced Life Regeneration rate",
        "20% of Damage taken Recouped as Mana"
      ]
    },
    "guided hand": {
      "name": "Guided Hand",
      "stats": [
        "The next Attack you use within 4 seconds after Heavy Stunning a Rare or Unique Enemy is Ancestrally Boosted",
        "Ancestrally Boosted Attacks deal 30% increased Damage"
      ]
    },
    "the mhacha s gift": {
      "name": "The Mhacha's Gift",
      "stats": [
        "Dodging can expend up to 3 Owl Feathers, granting Primal Bounty 100% more Empowerment effect per additional Feather expended",
        "Gain Owl Feathers 50% faster"
      ]
    },
    "coated knife": {
      "name": "Coated Knife",
      "stats": [
        "Critical Hits with Daggers have a 25% chance to Poison the Enemy"
      ]
    },
    "pin their motivation": {
      "name": "Pin their Motivation",
      "stats": [
        "20% increased Pin duration",
        "Pinned Enemies cannot deal Critical Hits"
      ]
    },
    "piercing shot": {
      "name": "Piercing Shot",
      "stats": [
        "50% chance to Pierce an Enemy"
      ]
    },
    "the ancient serpent": {
      "name": "The Ancient Serpent",
      "stats": [
        "40% reduced Poison Duration on you",
        "Life Flasks gain 0.1 charges per Second",
        "+10 to Intelligence"
      ]
    },
    "unnatural resilience": {
      "name": "Unnatural Resilience",
      "stats": [
        "+3% to all Elemental Resistances",
        "+2% to Maximum Fire Resistance if you have at least 5 Red Support Gems Socketed"
      ]
    },
    "unbothering cold": {
      "name": "Unbothering Cold",
      "stats": [
        "+10% to Cold Resistance",
        "+2% to Maximum Cold Resistance if you have at least 5 Blue Support Gems Socketed"
      ]
    },
    "climate change": {
      "name": "Climate Change",
      "stats": [
        "20% increased Freeze Buildup",
        "Gain 25% of Cold Damage as Extra Fire Damage against Frozen Enemies"
      ]
    },
    "inspiring leader": {
      "name": "Inspiring Leader",
      "stats": [
        "Banners also grant +25% to all Elemental Resistances affected targets"
      ]
    },
    "hulking smash": {
      "name": "Hulking Smash",
      "stats": [
        "30% increased Stun Buildup",
        "+15 to Strength"
      ]
    },
    "near sighted": {
      "name": "Near Sighted",
      "stats": [
        "30% increased Critical Hit Chance for Attacks",
        "30% increased penalty to Accuracy Rating at range"
      ]
    },
    "afterimage": {
      "name": "Afterimage",
      "stats": [
        "60% increased Evasion Rating if you have Hit an Enemy Recently",
        "5% reduced Movement Speed Penalty from using Skills while moving"
      ]
    },
    "sanguine tolerance": {
      "name": "Sanguine Tolerance",
      "stats": [
        "Immune to Corrupted Blood",
        "40% reduced Duration of Bleeding on You"
      ]
    },
    "intricate sigils": {
      "name": "Intricate Sigils",
      "stats": [
        "+1 Charm Slot",
        "20% more Charm Charges gained"
      ]
    },
    "dependable ward": {
      "name": "Dependable Ward",
      "stats": [
        "+8% to Chaos Resistance",
        "12% faster start of Energy Shield Recharge"
      ]
    },
    "heavy frost": {
      "name": "Heavy Frost",
      "stats": [
        "20% increased Freeze Buildup",
        "Hits ignore non-negative Elemental Resistances of Frozen Enemies"
      ]
    },
    "flip the script": {
      "name": "Flip the Script",
      "stats": [
        "Recover 50% of maximum Life when you Heavy Stun a Rare or Unique Enemy"
      ]
    },
    "seeing stars": {
      "name": "Seeing Stars",
      "stats": [
        "10% chance to Daze on Hit",
        "25% increased Daze Duration"
      ]
    },
    "bond of the wolf": {
      "name": "Bond of the Wolf",
      "stats": [
        "6% increased Attack Speed",
        "Companions have 50% chance to gain Onslaught on Kill"
      ]
    },
    "escape strategy": {
      "name": "Escape Strategy",
      "stats": [
        "100% increased Evasion Rating if you have been Hit Recently",
        "30% reduced Evasion Rating if you haven't been Hit Recently"
      ]
    },
    "echoing frost": {
      "name": "Echoing Frost",
      "stats": [
        "30% increased Elemental Damage if you've Chilled an Enemy Recently"
      ]
    },
    "shredding force": {
      "name": "Shredding Force",
      "stats": [
        "15% increased Critical Hit Chance for Spells",
        "15% increased Critical Spell Damage Bonus",
        "15% increased Magnitude of Damaging Ailments you inflict with Critical Hits"
      ]
    },
    "crystallised immunities": {
      "name": "Crystallised Immunities",
      "stats": [
        "Immune to Chill if a majority of your Socketed Support Gems are Blue",
        "Immune to Ignite if a majority of your Socketed Support Gems are Red",
        "Immune to Shock if a majority of your Socketed Support Gems are Green"
      ]
    },
    "shimmering mirage": {
      "name": "Shimmering Mirage",
      "stats": [
        "Gain additional Ailment Threshold equal to 30% of maximum Energy Shield",
        "10% reduced Duration of Ailments on You"
      ]
    },
    "channelled heritage": {
      "name": "Channelled Heritage",
      "stats": [
        "30% increased Area of Effect of Ancestrally Boosted Attacks"
      ]
    },
    "critical overload": {
      "name": "Critical Overload",
      "stats": [
        "15% increased Critical Hit Chance for Spells",
        "15% increased Critical Spell Damage Bonus"
      ]
    },
    "the unseen path": {
      "name": "The Unseen Path",
      "stats": [
        "Walk the Paths Not Taken"
      ]
    },
    "watchtowers": {
      "name": "Watchtowers",
      "stats": [
        "Recoup 5% of damage taken by your Totems as Life",
        "Each Totem applies 2% increased Damage taken to Enemies in their Presence"
      ]
    },
    "decrepifying curse": {
      "name": "Decrepifying Curse",
      "stats": [
        "20% increased duration of Ailments you inflict against Cursed Enemies"
      ]
    },
    "behemoth": {
      "name": "Behemoth",
      "stats": [
        "3% increased maximum Life",
        "8% increased Area of Effect for Attacks",
        "5% chance for Slam Skills you use yourself to cause an additional Aftershock"
      ]
    },
    "endurance": {
      "name": "Endurance",
      "stats": [
        "+2 to Maximum Endurance Charges"
      ]
    },
    "chillproof": {
      "name": "Chillproof",
      "stats": [
        "10% increased Armour",
        "30% reduced Effect of Chill on you",
        "30% increased Freeze Threshold",
        "+30% of Armour also applies to Cold Damage"
      ]
    },
    "echoing thunder": {
      "name": "Echoing Thunder",
      "stats": [
        "30% increased Elemental Damage if you've Shocked an Enemy Recently"
      ]
    },
    "brutal": {
      "name": "Brutal",
      "stats": [
        "10% increased Stun Buildup",
        "16% increased Melee Damage",
        "+10 to Strength"
      ]
    },
    "ancient aegis": {
      "name": "Ancient Aegis",
      "stats": [
        "60% increased Armour from Equipped Body Armour",
        "60% increased Energy Shield from Equipped Body Armour"
      ]
    },
    "deadly swarm": {
      "name": "Deadly Swarm",
      "stats": [
        "Minions deal 15% increased Damage",
        "Minions have 20% increased Critical Hit Chance"
      ]
    },
    "stand and deliver": {
      "name": "Stand and Deliver",
      "stats": [
        "Projectiles have 40% increased Critical Damage Bonus against Enemies within 2m",
        "Projectiles deal 25% increased Damage with Hits against Enemies within 2m"
      ]
    },
    "mirage deadeye": {
      "name": "Mirage Deadeye",
      "stats": [
        "Grants Skill: <underline>{Mirage Deadeye}"
      ]
    },
    "first sting": {
      "name": "First Sting",
      "stats": [
        "30% chance to Poison on Hit against Enemies that are not Poisoned",
        "80% increased Magnitude of Poison you inflict on targets that are not Poisoned"
      ]
    },
    "jade heritage": {
      "name": "Jade Heritage",
      "stats": [
        "Gain a stack of Jade every second",
        "Grants Skill: <underline>{Encase in Jade}"
      ]
    },
    "core of the guardian": {
      "name": "Core of the Guardian",
      "stats": [
        "20% reduced maximum Energy Shield",
        "30% increased Block chance"
      ]
    },
    "power shots": {
      "name": "Power Shots",
      "stats": [
        "15% reduced Attack Speed with Crossbows",
        "80% increased Critical Damage Bonus with Crossbows"
      ]
    },
    "push the advantage": {
      "name": "Push the Advantage",
      "stats": [
        "40% increased Critical Damage Bonus with One Handed Melee Weapons"
      ]
    },
    "stand ground": {
      "name": "Stand Ground",
      "stats": [
        "Regenerate 1% of maximum Life per second while affected by any Damaging Ailment",
        "Regenerate 1% of maximum Life per second while stationary"
      ]
    },
    "cacophony": {
      "name": "Cacophony",
      "stats": [
        "40% increased Damage with Warcries",
        "Warcry Skills have 25% increased Area of Effect"
      ]
    },
    "burning strikes": {
      "name": "Burning Strikes",
      "stats": [
        "Gain 12% of Physical Damage as Extra Fire Damage"
      ]
    },
    "aggravation": {
      "name": "Aggravation",
      "stats": [
        "10% chance to Aggravate Bleeding on targets you Hit with Attacks"
      ]
    },
    "relentless vindicator": {
      "name": "Relentless Vindicator",
      "stats": [
        "10% increased Damage",
        "10% increased Critical Hit Chance",
        "+5 to Strength and Intelligence"
      ]
    },
    "ceremonial ablution": {
      "name": "Ceremonial Ablution",
      "stats": [
        "Sorcery Ward's Barrier can also take Physical and Chaos Damage from Hits"
      ]
    },
    "reusable ammunition": {
      "name": "Reusable Ammunition",
      "stats": [
        "Bolts fired by Crossbow Attacks have 30% chance to not expend Ammunition if you've Reloaded Recently"
      ]
    },
    "mystic attunement": {
      "name": "Mystic Attunement",
      "stats": [
        "25% increased bonuses gained from Equipped Rings and Amulets"
      ]
    },
    "dangerous blossom": {
      "name": "Dangerous Blossom",
      "stats": [
        "Gain 10% of Damage as Extra Physical Damage"
      ]
    },
    "stimulants": {
      "name": "Stimulants",
      "stats": [
        "16% increased Attack Speed during any Flask Effect"
      ]
    },
    "electrocuting exposure": {
      "name": "Electrocuting Exposure",
      "stats": [
        "Gain 25% of Physical Damage as Extra Lightning Damage against Electrocuted Enemies"
      ]
    },
    "echoing pulse": {
      "name": "Echoing Pulse",
      "stats": [
        "Echoed Spells have 25% increased Area of Effect"
      ]
    },
    "abasement": {
      "name": "Abasement",
      "stats": [
        "20% increased Stun Recovery",
        "Gain additional Stun Threshold equal to 30% of maximum Energy Shield"
      ]
    },
    "ignore pain": {
      "name": "Ignore Pain",
      "stats": [
        "Gain 3 Rage when Hit by an Enemy",
        "Every Rage also grants 2% increased Stun Threshold"
      ]
    },
    "life from death": {
      "name": "Life from Death",
      "stats": [
        "Recover 3% of maximum Life on Kill"
      ]
    },
    "retaliation": {
      "name": "Retaliation",
      "stats": [
        "75% increased Thorns damage if you've Blocked Recently"
      ]
    },
    "splinters": {
      "name": "Splinters",
      "stats": [
        "30% increased Stun Buildup",
        "Hits Break 50% increased Armour on targets with Ailments"
      ]
    },
    "encompassing domain": {
      "name": "Encompassing Domain",
      "stats": [
        "10% increased Area Damage",
        "12% increased Area of Effect if you have Stunned an Enemy Recently"
      ]
    },
    "trusted partner": {
      "name": "Trusted Partner",
      "stats": [
        "Companions have 20% increased maximum Life",
        "5% of Damage from Hits is taken from your Damageable Companion's Life before you"
      ]
    },
    "rapid strike": {
      "name": "Rapid Strike",
      "stats": [
        "+30 to Accuracy Rating",
        "8% increased Melee Attack Speed"
      ]
    },
    "i am the thunder": {
      "name": "I am the Thunder...",
      "stats": [
        "Gain 10% of Damage as Extra Lightning Damage",
        "25% chance on Shocking Enemies to created Shocked Ground"
      ]
    },
    "pierce the heart": {
      "name": "Pierce the Heart",
      "stats": [
        "Arrows Pierce an additional Target"
      ]
    },
    "internal bleeding": {
      "name": "Internal Bleeding",
      "stats": [
        "20% chance to Aggravate Bleeding on targets you Hit with Empowered Attacks",
        "Empowered Attacks deal 30% increased Damage"
      ]
    },
    "relentless": {
      "name": "Relentless",
      "stats": [
        "15% increased Armour",
        "Regenerate 0.5% of maximum Life per second",
        "+10 to Strength"
      ]
    },
    "breaking point": {
      "name": "Breaking Point",
      "stats": [
        "10% increased Duration of Elemental Ailments on Enemies",
        "30% increased Magnitude of Non-Damaging Ailments you inflict"
      ]
    },
    "rupturing pins": {
      "name": "Rupturing Pins",
      "stats": [
        "40% increased Magnitude of Bleeding you inflict against Pinned Enemies"
      ]
    },
    "wild storm": {
      "name": "Wild Storm",
      "stats": [
        "Gain 4% of Damage as Extra Cold Damage",
        "Gain 4% of Damage as Extra Lightning Damage",
        "+10 to Dexterity"
      ]
    },
    "the fabled stag": {
      "name": "The Fabled Stag",
      "stats": [
        "40% increased Endurance, Frenzy and Power Charge Duration",
        "+10 to Dexterity",
        "Skills have 10% chance to not remove Charges but still count as consuming them"
      ]
    },
    "elemental surge": {
      "name": "Elemental Surge",
      "stats": [
        "When you Consume a Charge, Trigger Elemental Surge to gain 3 Lightning Surges",
        "Grants Skill: <underline>{Elemental Surge}"
      ]
    },
    "lead me through grace": {
      "name": "Lead me through Grace...",
      "stats": [
        "+1 to Spirit for every 8 Item Energy Shield on Equipped Body Armour",
        "+1 to Spirit for every 20 Evasion Rating on Equipped Body Armour",
        "Cannot gain Spirit from Equipment"
      ]
    },
    "weapon master": {
      "name": "Weapon Master",
      "stats": [
        "100 Passive Skill Points become Weapon Set Skill Points"
      ]
    },
    "endless circuit": {
      "name": "Endless Circuit",
      "stats": [
        "25% chance on Consuming a Shock on an Enemy to reapply it"
      ]
    },
    "empowering remains": {
      "name": "Empowering Remains",
      "stats": [
        "40% increased Spell Damage if one of your Minions has died Recently"
      ]
    },
    "sanguimancy": {
      "name": "Sanguimancy",
      "stats": [
        "Skills gain a Base Life Cost equal to Base Mana Cost",
        "Grants Skill: <underline>{Life Remnants}"
      ]
    },
    "ruin": {
      "name": "Ruin",
      "stats": [
        "35% increased Spell Area Damage",
        "Spell Skills have 10% reduced Area of Effect"
      ]
    },
    "leather bindings": {
      "name": "Leather Bindings",
      "stats": [
        "Body Armour grants regenerate 3% of maximum Life per second"
      ]
    },
    "leaping ambush": {
      "name": "Leaping Ambush",
      "stats": [
        "50% increased Critical Hit Chance against Enemies that are on Full Life"
      ]
    },
    "spiked whip": {
      "name": "Spiked Whip",
      "stats": [
        "25% increased Damage with Flails"
      ]
    },
    "burning nature": {
      "name": "Burning Nature",
      "stats": [
        "25% increased Fire Damage",
        "15% increased Ignite Duration on Enemies"
      ]
    },
    "lavianga s brew": {
      "name": "Lavianga's Brew",
      "stats": [
        "30% increased Mana Cost Efficiency of Attacks during any Mana Flask Effect"
      ]
    },
    "reverberation": {
      "name": "Reverberation",
      "stats": [
        "Spell Skills have 15% increased Area of Effect"
      ]
    },
    "flesh withstands": {
      "name": "Flesh Withstands",
      "stats": [
        "30% increased Mana Regeneration Rate while Shocked",
        "+500 to Armour while Frozen",
        "21% increased Stun Threshold",
        "21% increased Elemental Ailment Threshold",
        "30% increased Life Regeneration rate while Ignited"
      ]
    },
    "empowering infusions": {
      "name": "Empowering Infusions",
      "stats": [
        "35% increased Spell Damage if you have consumed an Elemental Infusion Recently"
      ]
    },
    "sturdy ally": {
      "name": "Sturdy Ally",
      "stats": [
        "Companions gain your Strength",
        "+15 to Strength"
      ]
    },
    "multitasking": {
      "name": "Multitasking",
      "stats": [
        "15% increased Skill Effect Duration",
        "12% increased Cooldown Recovery Rate"
      ]
    },
    "fast metabolism": {
      "name": "Fast Metabolism",
      "stats": [
        "40% increased Damage while Leeching Life"
      ]
    },
    "tempered mind": {
      "name": "Tempered Mind",
      "stats": [
        "15% increased effect of Fully Broken Armour",
        "+10 to Strength",
        "20% increased Physical Damage"
      ]
    },
    "constant gale": {
      "name": "Constant Gale",
      "stats": [
        "You have Arcane Surge"
      ]
    },
    "unforgiving": {
      "name": "Unforgiving",
      "stats": [
        "+4 to Maximum Rage",
        "Inherent loss of Rage is 20% slower"
      ]
    },
    "agile sprinter": {
      "name": "Agile Sprinter",
      "stats": [
        "100% increased Evasion Rating while Sprinting"
      ]
    },
    "death from afar": {
      "name": "Death from Afar",
      "stats": [
        "Projectiles have 25% increased Critical Hit Chance against Enemies further than 6m",
        "Projectiles deal 25% increased Damage with Hits against Enemies further than 6m"
      ]
    },
    "bashing beast": {
      "name": "Bashing Beast",
      "stats": [
        "Enemies you Heavy Stun while Shapeshifted are Intimidated for 6 seconds"
      ]
    },
    "right hand of darkness": {
      "name": "Right Hand of Darkness",
      "stats": [
        "Minions have 20% increased Area of Effect",
        "Minions have 10% chance to inflict Withered on Hit",
        "Spells Gain 5% of Damage as extra Chaos Damage"
      ]
    },
    "return to nature": {
      "name": "Return to Nature",
      "stats": [
        "Overgrown Plant Skills Break 50% increased Armour"
      ]
    },
    "giantslayer": {
      "name": "Giantslayer",
      "stats": [
        "25% increased Damage with Hits against Rare and Unique Enemies",
        "20% increased Accuracy Rating against Rare or Unique Enemies",
        "20% increased chance to inflict Ailments against Rare or Unique Enemies"
      ]
    },
    "crimson assault": {
      "name": "Crimson Assault",
      "stats": [
        "Bleeding you inflict is Aggravated Base Bleeding Duration is 1 second 50% more Magnitude of Bleeding you inflict"
      ]
    },
    "escalation": {
      "name": "Escalation",
      "stats": [
        "25% increased Warcry Speed",
        "20% increased Damage for each different Warcry you've used Recently"
      ]
    },
    "mental perseverance": {
      "name": "Mental Perseverance",
      "stats": [
        "10% of Damage is taken from Mana before Life",
        "+15 to Intelligence"
      ]
    },
    "focused thrust": {
      "name": "Focused Thrust",
      "stats": [
        "75% increased Melee Damage with Spears while Surrounded",
        "40% increased Projectile Damage with Spears while there are no Enemies within 3m"
      ]
    },
    "rusted pins": {
      "name": "Rusted Pins",
      "stats": [
        "30% increased Pin Buildup",
        "Bleeding you inflict on Pinned Enemies is Aggravated"
      ]
    },
    "critical strike": {
      "name": "Critical Strike",
      "stats": [
        "Chance to Hit with Attacks can exceed 100% Gain additional Critical Hit Chance equal to 25% of excess chance to Hit with Attacks"
      ]
    },
    "craving slaughter": {
      "name": "Craving Slaughter",
      "stats": [
        "+15 maximum Rage if you've used a Skill that Requires Glory in the past 20 seconds"
      ]
    },
    "spirit of the bear": {
      "name": "Spirit of the Bear",
      "stats": [
        "50% increased Damage against Immobilised Enemies while Shapeshifted",
        "25% increased Stun buildup while Shapeshifted"
      ]
    },
    "snowpiercer": {
      "name": "Snowpiercer",
      "stats": [
        "Damage Penetrates 15% Cold Resistance",
        "+10 to Intelligence"
      ]
    },
    "one with the storm": {
      "name": "One with the Storm",
      "stats": [
        "Quarterstaff Skills that consume Power Charges count as consuming an additional Power Charge"
      ]
    },
    "catapult": {
      "name": "Catapult",
      "stats": [
        "15% increased Projectile Speed",
        "12% increased Area of Effect for Attacks"
      ]
    },
    "brinerot ferocity": {
      "name": "Brinerot Ferocity",
      "stats": [
        "4% increased Attack Speed",
        "+8% to Lightning Resistance",
        "+30% of Armour also applies to Lightning Damage"
      ]
    },
    "dampening shield": {
      "name": "Dampening Shield",
      "stats": [
        "28% increased maximum Energy Shield",
        "Gain additional Ailment Threshold equal to 12% of maximum Energy Shield",
        "Gain additional Stun Threshold equal to 12% of maximum Energy Shield"
      ]
    },
    "mending deflection": {
      "name": "Mending Deflection",
      "stats": [
        "15% of Damage taken from Deflected Hits Recouped as Life",
        "20% faster start of Energy Shield Recharge when not on Full Life"
      ]
    },
    "insulated treads": {
      "name": "Insulated Treads",
      "stats": [
        "25% increased Armour and Evasion Rating",
        "Gain Ailment Threshold equal to the lowest of Evasion and Armour on your Boots"
      ]
    },
    "knight of izaro": {
      "name": "Knight of Izaro",
      "stats": [
        "+12% of Armour also applies to Elemental Damage",
        "Gain Deflection Rating equal to 10% of Evasion Rating",
        "Banner Skills have 15% increased Aura Magnitudes",
        "25% reduced Armour Break taken"
      ]
    },
    "heartstopping presence": {
      "name": "Heartstopping Presence",
      "stats": [
        "Enemies in your Presence have 75% reduced Life Regeneration rate"
      ]
    },
    "price of freedom": {
      "name": "Price of Freedom",
      "stats": [
        "15% increased Cost Efficiency of Attacks",
        "18% of Skill Mana Costs Converted to Life Costs"
      ]
    },
    "embracing frost": {
      "name": "Embracing Frost",
      "stats": [
        "+1% to Maximum Cold Resistance",
        "+10% to Cold Resistance"
      ]
    },
    "feel the earth": {
      "name": "Feel the Earth",
      "stats": [
        "25% reduced Shock duration on you",
        "40% increased Elemental Ailment Threshold"
      ]
    },
    "smith s masterwork": {
      "name": "Smith's Masterwork",
      "stats": [
        "Can only use a Normal Body Armour",
        "+200 to Armour for each Connected Notable Passive Skill Allocated"
      ]
    },
    "molten symbol": {
      "name": "Molten Symbol",
      "stats": [
        "Body Armour grants 25% of Physical Damage from Hits taken as Fire Damage"
      ]
    },
    "repulsion": {
      "name": "Repulsion",
      "stats": [
        "Area Skills have 20% chance to Knock Enemies Back on Hit",
        "20% increased Spell Area Damage"
      ]
    },
    "combat alchemy": {
      "name": "Combat Alchemy",
      "stats": [
        "10% chance for Flasks you use to not consume Charges",
        "20% increased Life and Mana Recovery from Flasks"
      ]
    },
    "unfettered": {
      "name": "Unfettered",
      "stats": [
        "50% increased Armour while Bleeding",
        "10% increased Movement Speed while Sprinting"
      ]
    },
    "javelin": {
      "name": "Javelin",
      "stats": [
        "40% increased Critical Damage Bonus with Spears"
      ]
    },
    "overzealous": {
      "name": "Overzealous",
      "stats": [
        "16% increased Cast Speed",
        "15% increased Mana Cost of Skills"
      ]
    },
    "easy going": {
      "name": "Easy Going",
      "stats": [
        "25% increased Reservation Efficiency of Companion Skills"
      ]
    },
    "whoever pays best": {
      "name": "Whoever Pays Best",
      "stats": [
        "Banners gain 5 Glory per second",
        "There is no Limit on the number of Banners you can place"
      ]
    },
    "sudden escalation": {
      "name": "Sudden Escalation",
      "stats": [
        "16% increased Critical Hit Chance for Spells",
        "8% increased Cast Speed if you've dealt a Critical Hit Recently"
      ]
    },
    "exposed to the inferno": {
      "name": "Exposed to the Inferno",
      "stats": [
        "Damage Penetrates 18% Fire Resistance",
        "15% increased Duration of Ailments against Enemies with Exposure"
      ]
    },
    "necromantic ward": {
      "name": "Necromantic Ward",
      "stats": [
        "20% increased Life Regeneration rate",
        "30% reduced effect of Curses on you",
        "30% increased damage against Undead Enemies"
      ]
    },
    "dazing blocks": {
      "name": "Dazing Blocks",
      "stats": [
        "100% chance to Daze Enemies whose Hits you Block with a raised Shield"
      ]
    },
    "navira s fracturing": {
      "name": "Navira's Fracturing",
      "stats": [
        "Grants Skill: <underline>{Navira's Fracturing}"
      ]
    },
    "reaving": {
      "name": "Reaving",
      "stats": [
        "8% increased Attack Speed with One Handed Weapons",
        "+15 to Dexterity"
      ]
    },
    "embodiment of frost": {
      "name": "Embodiment of Frost",
      "stats": [
        "Immune to Freeze and Chill while affected by an Archon Buff"
      ]
    },
    "defensive stance": {
      "name": "Defensive Stance",
      "stats": [
        "+4% to maximum Block chance"
      ]
    },
    "seething body": {
      "name": "Seething Body",
      "stats": [
        "Gain Elemental Archon when you cast a Spell while on High Infernal Flame",
        "Elemental Archon does not expire while on High Infernal Flame",
        "Lose Elemental Archon on reaching maximum Infernal Flame"
      ]
    },
    "emboldening casts": {
      "name": "Emboldening Casts",
      "stats": [
        "12% increased Attack Damage for each different Non-Instant Spell you've used in the past 8 seconds"
      ]
    },
    "quicksand hourglass": {
      "name": "Quicksand Hourglass",
      "stats": [
        "Grants Sands of Time"
      ]
    },
    "bloodthirsty": {
      "name": "Bloodthirsty",
      "stats": [
        "20% increased Damage while Leeching",
        "10% increased Attack Speed while Leeching",
        "30% increased Armour and Evasion Rating while Leeching"
      ]
    },
    "unyielding": {
      "name": "Unyielding",
      "stats": [
        "15% increased Attack Speed if you've been Hit Recently",
        "8% reduced Slowing Potency of Debuffs on You"
      ]
    },
    "bestial rage": {
      "name": "Bestial Rage",
      "stats": [
        "Gain 1 Rage on Melee Hit",
        "Every 10 Rage also grants 12% increased Physical Damage"
      ]
    },
    "now and again": {
      "name": "Now and Again",
      "stats": [
        "Cascadable Spells have 20% chance to Echo",
        "Repeatable Spells have 20% chance to Repeat"
      ]
    },
    "strong chin": {
      "name": "Strong Chin",
      "stats": [
        "25% increased Armour and Evasion Rating",
        "Gain Stun Threshold equal to the lowest of Evasion and Armour on your Helmet"
      ]
    },
    "volatile catalyst": {
      "name": "Volatile Catalyst",
      "stats": [
        "8% increased Area of Effect",
        "10% increased Cooldown Recovery Rate"
      ]
    },
    "relinquish your life": {
      "name": "Relinquish Your Life",
      "stats": [
        "53% increased Life Cost of Skills",
        "Gain 21% of Damage as Extra Chaos Damage"
      ]
    },
    "whirling onslaught": {
      "name": "Whirling Onslaught",
      "stats": [
        "50% chance to gain Onslaught on Killing Blow with Axes"
      ]
    },
    "zarokh s gift": {
      "name": "Zarokh's Gift",
      "stats": [
        "Sinister Jewel Socket"
      ]
    },
    "ritual cadence": {
      "name": "Ritual Cadence",
      "stats": [
        "Invocation Skills instead Trigger Spells every 2 seconds Invocation Skills cannot gain Energy while Triggering Spells Invoked Spells consume 50% less Energy"
      ]
    },
    "volcanic skin": {
      "name": "Volcanic Skin",
      "stats": [
        "Gain 8% of Damage as Extra Fire Damage",
        "+20% to Fire Resistance"
      ]
    },
    "necrotic touch": {
      "name": "Necrotic Touch",
      "stats": [
        "Minions have 40% increased Critical Hit Chance"
      ]
    },
    "molten being": {
      "name": "Molten Being",
      "stats": [
        "Gain 5% of Damage as Extra Fire Damage",
        "5% of Physical Damage taken as Fire Damage"
      ]
    },
    "exhaust all power": {
      "name": "Exhaust All Power",
      "stats": [
        "Archon recovery period expires 30% slower",
        "Archon Buffs also grant 50% increased Critical Damage Bonus",
        "Archon Buffs also grant 30% increased Critical Hit Chance"
      ]
    },
    "sniper": {
      "name": "Sniper",
      "stats": [
        "Arrows gain Critical Hit Chance as they travel farther, up to 40% increased Critical Hit Chance after 7 metres"
      ]
    },
    "spreading shocks": {
      "name": "Spreading Shocks",
      "stats": [
        "Shocking Hits have a 50% chance to also Shock enemies in a 1.5 metre radius"
      ]
    },
    "essence of virtue": {
      "name": "Essence of Virtue",
      "stats": [
        "Grants Skill: <underline>{Virtuous Barrier}"
      ]
    },
    "the spring hare": {
      "name": "The Spring Hare",
      "stats": [
        "20% chance for Damage of Enemies Hitting you to be Unlucky",
        "20% chance for Damage with Hits to be Lucky"
      ]
    },
    "heavy ammunition": {
      "name": "Heavy Ammunition",
      "stats": [
        "5% reduced Attack Speed",
        "40% increased Projectile Damage",
        "40% increased Projectile Stun Buildup"
      ]
    },
    "dreamcatcher": {
      "name": "Dreamcatcher",
      "stats": [
        "25% increased Spell Damage while on Full Energy Shield",
        "75% increased Energy Shield from Equipped Focus"
      ]
    },
    "mauling stuns": {
      "name": "Mauling Stuns",
      "stats": [
        "40% increased Stun Buildup against enemies within 2 metres",
        "20% increased Melee Damage against Heavy Stunned enemies"
      ]
    },
    "mysterious lineage": {
      "name": "Mysterious Lineage",
      "stats": [
        "15% more Maximum Life"
      ]
    },
    "endless munitions": {
      "name": "Endless Munitions",
      "stats": [
        "Skills fire an additional Projectile"
      ]
    },
    "arsonist": {
      "name": "Arsonist",
      "stats": [
        "Ignites you inflict deal Damage 18% faster"
      ]
    },
    "flash storm": {
      "name": "Flash Storm",
      "stats": [
        "30% increased chance to Shock",
        "Damage Penetrates 15% Lightning Resistance"
      ]
    },
    "temporal mastery": {
      "name": "Temporal Mastery",
      "stats": [
        "16% increased Cooldown Recovery Rate"
      ]
    },
    "harness the elements": {
      "name": "Harness the Elements",
      "stats": [
        "20% increased Damage for each type of Elemental Ailment on Enemy"
      ]
    },
    "asceticism": {
      "name": "Asceticism",
      "stats": [
        "Stun Threshold is based on 30% of your Energy Shield instead of Life"
      ]
    },
    "power of the storm": {
      "name": "Power of the Storm",
      "stats": [
        "50% increased Damage if you've Triggered a Skill Recently"
      ]
    },
    "vale shelter": {
      "name": "Vale Shelter",
      "stats": [
        "Charms gain 0.15 charges per Second"
      ]
    },
    "path of the sorceress": {
      "name": "Path of the Sorceress",
      "stats": [
        "Can Allocate Passive Skills from the Sorceress's starting point",
        "Grants 4 Passive Skill Points"
      ]
    },
    "adaptable assault": {
      "name": "Adaptable Assault",
      "stats": [
        "+0.4 metres to Melee Strike Range if you've dealt a Projectile Attack Hit in the past eight seconds",
        "Projectiles have 25% chance to Fork if you've dealt a Melee Hit in the past eight seconds"
      ]
    },
    "faith is a choice": {
      "name": "Faith is a Choice",
      "stats": [
        "Grants Skill: <underline>{Meditate}"
      ]
    },
    "tempest caller": {
      "name": "Tempest Caller",
      "stats": [
        "Trigger Elemental Storm on Critical Hit with Spells",
        "Grants Skill: <underline>{Elemental Storm}"
      ]
    },
    "sitting duck": {
      "name": "Sitting Duck",
      "stats": [
        "35% increased Critical Hit Chance against Immobilised enemies",
        "Your Hits cannot be Evaded by Pinned Enemies"
      ]
    },
    "cower before the first ones": {
      "name": "Cower Before the First Ones",
      "stats": [
        "30% increased Fire Damage",
        "30% increased Cold Damage",
        "30% increased Lightning Damage",
        "30% increased Chaos Damage",
        "30% increased Physical Damage"
      ]
    },
    "lone warrior": {
      "name": "Lone Warrior",
      "stats": [
        "Aura Skills have 14% increased Magnitudes",
        "Your Aura Buffs do not affect Allies"
      ]
    },
    "warm the heart": {
      "name": "Warm the Heart",
      "stats": [
        "25% reduced Freeze Duration on you",
        "60% increased Freeze Threshold"
      ]
    },
    "pyromantic pact": {
      "name": "Pyromantic Pact",
      "stats": [
        "Maximum Mana is replaced by twice as much Maximum Infernal Flame Gain Infernal Flame instead of spending Mana for Skill costs",
        "Take maximum Life and Energy Shield as Fire Damage when Infernal Flame reaches maximum",
        "Lose all Infernal Flame on reaching maximum Infernal Flame",
        "25% of Infernal Flame lost per second if none was gained in the past 2 seconds"
      ]
    },
    "radial force": {
      "name": "Radial Force",
      "stats": [
        "10% increased Area of Effect",
        "12% increased Immobilisation buildup"
      ]
    },
    "barya of kelari": {
      "name": "Barya of Kelari",
      "stats": [
        "Grants Skill: <underline>{Kelari, the Tainted Sands}"
      ]
    },
    "heartbreaking": {
      "name": "Heartbreaking",
      "stats": [
        "25% increased Critical Damage Bonus",
        "+10 to Strength"
      ]
    },
    "shadow dancing": {
      "name": "Shadow Dancing",
      "stats": [
        "40% increased Evasion Rating if you have been Hit Recently",
        "40% faster start of Energy Shield Recharge if you've been Stunned Recently"
      ]
    },
    "give up your essence": {
      "name": "Give Up Your Essence",
      "stats": [
        "Allies in your Presence Regenerate 2% of your Maximum Life per second",
        "30% increased Life Cost of Skills"
      ]
    },
    "punctured lung": {
      "name": "Punctured Lung",
      "stats": [
        "Enemies you Fully Armour Break cannot Regenerate Life",
        "Enemies you Fully Armour Break are Maimed"
      ]
    },
    "unbreakable": {
      "name": "Unbreakable",
      "stats": [
        "15% increased Armour",
        "50% reduced Armour Break taken",
        "10% reduced Slowing Potency of Debuffs on You"
      ]
    },
    "resilient soul": {
      "name": "Resilient Soul",
      "stats": [
        "20% increased Life Regeneration rate",
        "5% of Damage taken Recouped as Life"
      ]
    },
    "stormwalker": {
      "name": "Stormwalker",
      "stats": [
        "Gain 15% of Damage as Extra Lightning Damage while on Shocked Ground",
        "40% reduced effect of Shock on you"
      ]
    },
    "everlasting glory": {
      "name": "Everlasting Glory",
      "stats": [
        "Skills have a 15% chance to not consume Glory"
      ]
    },
    "loose flesh": {
      "name": "Loose Flesh",
      "stats": [
        "20% of Elemental Damage taken Recouped as Life"
      ]
    },
    "rhythm of ice": {
      "name": "Rhythm of Ice",
      "stats": [
        "20% increased Cold Damage",
        "6% increased Cast Speed per Spell Echoed Recently, up to 30%"
      ]
    },
    "curved weapon": {
      "name": "Curved Weapon",
      "stats": [
        "15% increased Accuracy Rating",
        "+10 to Dexterity"
      ]
    },
    "deadly force": {
      "name": "Deadly Force",
      "stats": [
        "15% increased Damage if you've dealt a Critical Hit in the past 8 seconds",
        "15% increased Critical Hit Chance"
      ]
    },
    "lightning quick": {
      "name": "Lightning Quick",
      "stats": [
        "14% increased Lightning Damage",
        "8% increased Attack and Cast Speed with Lightning Skills"
      ]
    },
    "flowing metal": {
      "name": "Flowing Metal",
      "stats": [
        "Body Armour grants +50% of Armour also applies to Elemental Damage"
      ]
    },
    "controlling magic": {
      "name": "Controlling Magic",
      "stats": [
        "25% increased Critical Hit Chance for Spells",
        "Hits have 25% reduced Critical Hit Chance against you"
      ]
    },
    "growing peril": {
      "name": "Growing Peril",
      "stats": [
        "1% increased Chaos Damage over Time per Volatility"
      ]
    },
    "precise point": {
      "name": "Precise Point",
      "stats": [
        "25% increased Damage with Spears",
        "25% increased Accuracy Rating with Spears"
      ]
    },
    "split the earth": {
      "name": "Split the Earth",
      "stats": [
        "10% chance for Mace Slam Skills you use yourself to cause an additional Aftershock",
        "Strike Skills you use yourself with Maces have 10% chance to deal Splash Damage"
      ]
    },
    "ruzhan s fury": {
      "name": "Ruzhan's Fury",
      "stats": [
        "Grants Skill: <underline>{Ruzhan's Fury}"
      ]
    },
    "shredding contraptions": {
      "name": "Shredding Contraptions",
      "stats": [
        "Enemies affected by your Hazards Recently have 25% reduced Armour",
        "Enemies affected by your Hazards Recently have 25% reduced Evasion Rating"
      ]
    },
    "dance with death": {
      "name": "Dance with Death",
      "stats": [
        "25% more Skill Speed while Off Hand is empty and you have a One-Handed Martial Weapon equipped in your Main Hand"
      ]
    },
    "puppet master chance": {
      "name": "Puppet Master chance",
      "stats": [
        "35% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill"
      ]
    },
    "sacrificial blood": {
      "name": "Sacrificial Blood",
      "stats": [
        "15% increased Life Cost of Skills",
        "40% increased Spell Damage with Spells that cost Life"
      ]
    },
    "arcane blossom": {
      "name": "Arcane Blossom",
      "stats": [
        "15% increased Mana Recovery rate"
      ]
    },
    "deterioration": {
      "name": "Deterioration",
      "stats": [
        "Damaging Ailments Cannot Be inflicted on you while you already have one",
        "20% increased Magnitude of Damaging Ailments you inflict"
      ]
    },
    "suffusion": {
      "name": "Suffusion",
      "stats": [
        "30% increased amount of Mana Leeched",
        "Unaffected by Chill while Leeching Mana"
      ]
    },
    "advanced thaumaturgy": {
      "name": "Advanced Thaumaturgy",
      "stats": [
        "Gem Quality grants Socketed Skills an additional effect"
      ]
    },
    "lunar boon": {
      "name": "Lunar Boon",
      "stats": [
        "40% increased Mana Regeneration Rate while Shapeshifted"
      ]
    },
    "unwavering stance": {
      "name": "Unwavering Stance",
      "stats": [
        "Cannot be Light Stunned Cannot Dodge Roll or Sprint"
      ]
    },
    "specialised shots": {
      "name": "Specialised Shots",
      "stats": [
        "15% increased Bolt Speed",
        "20% increased Damage with Crossbows"
      ]
    },
    "warlord leader": {
      "name": "Warlord Leader",
      "stats": [
        "Allies in your Presence deal 40% increased Damage",
        "40% increased Presence Area of Effect"
      ]
    },
    "bravado": {
      "name": "Bravado",
      "stats": [
        "Empowered Attacks have 50% increased Stun Buildup",
        "100% increased Stun Threshold during Empowered Attacks"
      ]
    },
    "spiral into mania": {
      "name": "Spiral into Mania",
      "stats": [
        "10% increased Cast Speed",
        "+13% to Chaos Resistance"
      ]
    },
    "growing swarm": {
      "name": "Growing Swarm",
      "stats": [
        "Minions have 20% increased Area of Effect",
        "Minions have 20% increased Cooldown Recovery Rate"
      ]
    },
    "consistent intake": {
      "name": "Consistent Intake",
      "stats": [
        "15% increased Parried Debuff Magnitude",
        "Cannot be Critically Hit while Parrying"
      ]
    },
    "a solid plan": {
      "name": "A Solid Plan",
      "stats": [
        "Persistent Buffs have 50% less Reservation"
      ]
    },
    "power conduction": {
      "name": "Power Conduction",
      "stats": [
        "25% increased Shock Duration",
        "25% increased Magnitude of Shock you inflict"
      ]
    },
    "boundless growth": {
      "name": "Boundless Growth",
      "stats": [
        "Plants have a 20% chance to immediately Overgrow"
      ]
    },
    "hale heart": {
      "name": "Hale Heart",
      "stats": [
        "15% increased Life Recovery rate"
      ]
    },
    "endured suffering": {
      "name": "Endured Suffering",
      "stats": [
        "10% of Physical Damage taken Recouped as Life",
        "20% increased Physical Damage"
      ]
    },
    "thrill of the fight": {
      "name": "Thrill of the Fight",
      "stats": [
        "Consuming Glory grants you 3% increased Attack damage per Glory consumed for 6 seconds, up to 60%"
      ]
    },
    "heavy drinker": {
      "name": "Heavy Drinker",
      "stats": [
        "20% increased Life Recovery from Flasks",
        "Life Flasks applied to you grant Guard for 4 seconds equal to 8% of the Life Recovery per Second they apply"
      ]
    },
    "shedding skin": {
      "name": "Shedding Skin",
      "stats": [
        "40% increased Elemental Ailment Threshold",
        "10% reduced Duration of Ailments on You"
      ]
    },
    "bhatair s storm": {
      "name": "Bhatair's Storm",
      "stats": [
        "+12% of Armour also applies to Elemental Damage",
        "8% faster start of Energy Shield Recharge",
        "Archon recovery period expires 10% faster",
        "10% increased effect of Archon Buffs on you"
      ]
    },
    "siphon": {
      "name": "Siphon",
      "stats": [
        "Recover 2% of maximum Mana on Kill",
        "25% increased amount of Mana Leeched"
      ]
    },
    "building toxins": {
      "name": "Building Toxins",
      "stats": [
        "25% reduced Poison Duration",
        "Targets can be affected by +1 of your Poisons at the same time"
      ]
    },
    "embodiment of lightning": {
      "name": "Embodiment of Lightning",
      "stats": [
        "Immune to Shock while affected by an Archon Buff"
      ]
    },
    "deep freeze": {
      "name": "Deep Freeze",
      "stats": [
        "20% increased Freeze Buildup",
        "Enemies Frozen by you have -8% to Cold Resistance"
      ]
    },
    "inspiring ally": {
      "name": "Inspiring Ally",
      "stats": [
        "Increases and Reductions to Companion Damage also apply to you"
      ]
    },
    "sacred flow": {
      "name": "Sacred Flow",
      "stats": [
        "+40 to Spirit for each of your empty Charm slots"
      ]
    },
    "watch how i do it": {
      "name": "Watch How I Do It",
      "stats": [
        "Allies in your Presence gain added Attack Damage equal to 25% of your main hand Weapon's damage"
      ]
    },
    "ether flow": {
      "name": "Ether Flow",
      "stats": [
        "25% reduced Mana Regeneration Rate while stationary",
        "50% increased Mana Regeneration Rate while moving",
        "5% reduced Movement Speed Penalty from using Skills while moving"
      ]
    },
    "kitavan imprint": {
      "name": "Kitavan Imprint",
      "stats": [
        "Body Armour grants 60% increased Glory generation"
      ]
    },
    "mental alacrity": {
      "name": "Mental Alacrity",
      "stats": [
        "5% increased Cast Speed",
        "15% increased Mana Regeneration Rate",
        "+10 to Intelligence"
      ]
    },
    "lingering whispers": {
      "name": "Lingering Whispers",
      "stats": [
        "40% increased Curse Duration",
        "10% increased Curse Magnitudes"
      ]
    },
    "unmoving craiceann": {
      "name": "Unmoving Craiceann",
      "stats": [
        "30% increased Armour while stationary",
        "30% increased Life Regeneration Rate while stationary"
      ]
    },
    "jack of all trades": {
      "name": "Jack of all Trades",
      "stats": [
        "2% increased Damage per 5 of your lowest Attribute"
      ]
    },
    "impact area": {
      "name": "Impact Area",
      "stats": [
        "12% increased Area of Effect if you have Stunned an Enemy Recently",
        "12% increased Area of Effect for Attacks"
      ]
    },
    "efficient casting": {
      "name": "Efficient Casting",
      "stats": [
        "15% increased Mana Regeneration Rate",
        "20% increased Mana Cost Efficiency"
      ]
    },
    "pinpoint shot": {
      "name": "Pinpoint Shot",
      "stats": [
        "Attacks gain increased Accuracy Rating equal to their Critical Hit Chance"
      ]
    },
    "arcane nature": {
      "name": "Arcane Nature",
      "stats": [
        "12% increased Area of Effect while you have Arcane Surge",
        "30% increased Spell Damage while you have Arcane Surge"
      ]
    },
    "shelter from the rain": {
      "name": "Shelter from the Rain",
      "stats": [
        "20% faster start of Energy Shield Recharge",
        "15% increased Block chance"
      ]
    },
    "blade catcher": {
      "name": "Blade Catcher",
      "stats": [
        "Defend with 200% of Armour against Critical Hits",
        "+15 to Strength"
      ]
    },
    "general s bindings": {
      "name": "General's Bindings",
      "stats": [
        "Gain 8% of Evasion Rating as extra Armour"
      ]
    },
    "silent guardian": {
      "name": "Silent Guardian",
      "stats": [
        "Minions have +20% to all Elemental Resistances",
        "20% increased Elemental Ailment Threshold"
      ]
    },
    "spell haste": {
      "name": "Spell Haste",
      "stats": [
        "15% increased Evasion Rating",
        "8% increased Cast Speed"
      ]
    },
    "piercing claw": {
      "name": "Piercing Claw",
      "stats": [
        "Damage Penetrates 15% of Enemy Elemental Resistances while Shapeshifted"
      ]
    },
    "utility ordnance": {
      "name": "Utility Ordnance",
      "stats": [
        "40% increased Cooldown Recovery Rate for Grenade Skills",
        "80% reduced Grenade Damage"
      ]
    },
    "perforation": {
      "name": "Perforation",
      "stats": [
        "20% chance for Bleeding to be Aggravated when Inflicted against Enemies on Jagged Ground",
        "40% increased Jagged Ground Duration"
      ]
    },
    "adrenaline rush": {
      "name": "Adrenaline Rush",
      "stats": [
        "4% increased Movement Speed if you've Killed Recently",
        "8% increased Attack Speed if you've killed Recently"
      ]
    },
    "hollow resonance technique": {
      "name": "Hollow Resonance Technique",
      "stats": [
        "Grants Skill: <underline>{Hollow Resonance}"
      ]
    },
    "reaching strike": {
      "name": "Reaching Strike",
      "stats": [
        "25% increased Melee Damage",
        "+0.2 metres to Melee Strike Range"
      ]
    },
    "moment of truth": {
      "name": "Moment of Truth",
      "stats": [
        "25% increased Critical Damage Bonus if you've dealt a Non-Critical Hit Recently",
        "15% increased Critical Hit Chance"
      ]
    },
    "thirsting ally": {
      "name": "Thirsting Ally",
      "stats": [
        "Leeching Life from your Hits causes your Companion to also Leech the same amount of Life"
      ]
    },
    "judge jury and executioner": {
      "name": "Judge, Jury, and Executioner",
      "stats": [
        "Decimating Strike"
      ]
    },
    "decisive retreat": {
      "name": "Decisive Retreat",
      "stats": [
        "50% increased Critical Damage Bonus against Enemies that have exited your Presence Recently"
      ]
    },
    "augmented flesh": {
      "name": "Augmented Flesh",
      "stats": [
        "Grants 2 additional Skill Slots"
      ]
    },
    "bonded precision": {
      "name": "Bonded Precision",
      "stats": [
        "Allies in your Presence have 25% increased Critical Hit Chance",
        "25% increased Critical Hit Chance"
      ]
    },
    "loyal hellhound": {
      "name": "Loyal Hellhound",
      "stats": [
        "Grants Skill: <underline>{Summon Infernal Hound}"
      ]
    },
    "vengeance": {
      "name": "Vengeance",
      "stats": [
        "10% of Thorns Damage Leeched as Life"
      ]
    },
    "crystalline phylactery": {
      "name": "Crystalline Phylactery",
      "stats": [
        "Can Socket a non-Unique Basic Jewel into the Phylactery",
        "100% increased Effect of bonuses gained from Socketed Jewel",
        "50% more Mana Cost of Skills if you have no Energy Shield"
      ]
    },
    "tactical retreat": {
      "name": "Tactical Retreat",
      "stats": [
        "+0.5 metres to Dodge Roll distance while Surrounded",
        "10% increased Movement Speed while Surrounded"
      ]
    },
    "escape velocity": {
      "name": "Escape Velocity",
      "stats": [
        "3% increased Movement Speed",
        "30% increased Evasion Rating"
      ]
    },
    "volatile grenades": {
      "name": "Volatile Grenades",
      "stats": [
        "25% reduced Grenade Detonation Time"
      ]
    },
    "her final bite": {
      "name": "Her Final Bite",
      "stats": [
        "20% increased Physical Damage with Bows",
        "Bow Attacks have Culling Strike"
      ]
    },
    "careful consideration": {
      "name": "Careful Consideration",
      "stats": [
        "30% reduced Evasion Rating if you have been Hit Recently",
        "100% increased Evasion Rating if you haven't been Hit Recently"
      ]
    },
    "rapid recharge": {
      "name": "Rapid Recharge",
      "stats": [
        "12% increased Energy Shield Recharge Rate",
        "12% faster start of Energy Shield Recharge"
      ]
    },
    "call upon the deep": {
      "name": "Call Upon the Deep",
      "stats": [
        "Damage Penetrates 20% Elemental Resistances for each time you've used a Skill that Requires Glory in the past 6 seconds"
      ]
    },
    "breath of ice": {
      "name": "Breath of Ice",
      "stats": [
        "Damage Penetrates 15% Cold Resistance",
        "+10 to Intelligence"
      ]
    },
    "tempered defences": {
      "name": "Tempered Defences",
      "stats": [
        "25% increased Armour",
        "+15% of Armour also applies to Elemental Damage"
      ]
    },
    "bringer of flame": {
      "name": "Bringer of Flame",
      "stats": [
        "All Damage from you and Allies in your Presence contributes to Flammability and Ignite Magnitudes"
      ]
    },
    "mind phylacteries": {
      "name": "Mind Phylacteries",
      "stats": [
        "Can instead consume 25% of maximum Mana to trigger Charms with insufficient charges"
      ]
    },
    "bleeding out": {
      "name": "Bleeding Out",
      "stats": [
        "+250 to Accuracy against Bleeding Enemies",
        "Bleeding you inflict deals Damage 10% faster"
      ]
    },
    "altered flesh": {
      "name": "Altered Flesh",
      "stats": [
        "20% of Physical Damage taken as Chaos Damage",
        "20% of Lightning Damage taken as Fire Damage",
        "20% of Cold Damage taken as Fire Damage"
      ]
    },
    "savoured blood": {
      "name": "Savoured Blood",
      "stats": [
        "35% increased amount of Life Leeched",
        "Leech Life 20% slower"
      ]
    },
    "ancestral mending": {
      "name": "Ancestral Mending",
      "stats": [
        "Regenerate 1% of maximum Life per second while you have a Totem",
        "Totems Regenerate 3% of maximum Life per second"
      ]
    },
    "cruel fate": {
      "name": "Cruel Fate",
      "stats": [
        "20% increased Critical Damage Bonus",
        "20% increased Magnitude of Non-Damaging Ailments you inflict with Critical Hits"
      ]
    },
    "unstable bond": {
      "name": "Unstable Bond",
      "stats": [
        "Gain 3 Volatility when an Allied Persistent Reviving Minion is Killed"
      ]
    },
    "lasting trauma": {
      "name": "Lasting Trauma",
      "stats": [
        "5% reduced Attack Speed",
        "30% increased Magnitude of Ailments you inflict",
        "20% increased Duration of Damaging Ailments on Enemies"
      ]
    },
    "crushing verdict": {
      "name": "Crushing Verdict",
      "stats": [
        "5% reduced Attack Speed",
        "30% increased Stun Buildup",
        "50% increased Attack Damage"
      ]
    },
    "avatar of fire": {
      "name": "Avatar of Fire",
      "stats": [
        "75% of Damage Converted to Fire Damage Deal no Non-Fire Damage"
      ]
    },
    "inner turmoil": {
      "name": "Inner Turmoil",
      "stats": [
        "Gain 1 Volatility on inflicting an Elemental Ailment",
        "Take no Damage from Volatility"
      ]
    },
    "shaper of winter": {
      "name": "Shaper of Winter",
      "stats": [
        "All Damage from Hits Contributes to Chill Magnitude"
      ]
    },
    "ruinic helm": {
      "name": "Ruinic Helm",
      "stats": [
        "+1 to Maximum Energy Shield per 8 Item Armour on Equipped Helmet"
      ]
    },
    "echoes of ferocity": {
      "name": "Echoes of Ferocity",
      "stats": [
        "15% chance for Shapeshift Slam Skills you use yourself to cause an additional Aftershock"
      ]
    },
    "arcane intensity": {
      "name": "Arcane Intensity",
      "stats": [
        "3% increased Spell Damage per 100 maximum Mana"
      ]
    },
    "eagle eye": {
      "name": "Eagle Eye",
      "stats": [
        "+30 to Accuracy Rating",
        "10% increased Accuracy Rating"
      ]
    },
    "potent incantation": {
      "name": "Potent Incantation",
      "stats": [
        "30% increased Spell Damage",
        "5% reduced Cast Speed"
      ]
    },
    "immaterial": {
      "name": "Immaterial",
      "stats": [
        "50% increased Evasion Rating if Energy Shield Recharge has started in the past 2 seconds",
        "30% increased Evasion Rating while you have Energy Shield"
      ]
    },
    "projectile bulwark": {
      "name": "Projectile Bulwark",
      "stats": [
        "30% increased Armour",
        "Defend with 120% of Armour against Projectile Attacks"
      ]
    },
    "supportive ancestors": {
      "name": "Supportive Ancestors",
      "stats": [
        "25% increased Damage while you have a Totem",
        "Spells Cast by Totems have 3% increased Cast Speed per Summoned Totem",
        "Attacks used by Totems have 3% increased Attack Speed per Summoned Totem"
      ]
    },
    "glancing blows": {
      "name": "Glancing Blows",
      "stats": [
        "Chance to Evade is Unlucky Chance to Deflect is Lucky"
      ]
    },
    "precision salvo": {
      "name": "Precision Salvo",
      "stats": [
        "8% increased Projectile Speed",
        "6% increased Attack Speed",
        "12% increased Accuracy Rating"
      ]
    },
    "hollow focus technique": {
      "name": "Hollow Focus Technique",
      "stats": [
        "Grants Skill: <underline>{Hollow Focus}"
      ]
    },
    "prolonged assault": {
      "name": "Prolonged Assault",
      "stats": [
        "16% increased Attack Damage",
        "16% increased Skill Effect Duration",
        "Buffs on you expire 10% slower"
      ]
    },
    "favourable odds": {
      "name": "Favourable Odds",
      "stats": [
        "30% increased Block chance while Surrounded",
        "10% increased Deflection Rating while Surrounded",
        "40% increased Ailment and Stun Threshold while Surrounded"
      ]
    },
    "left hand of darkness": {
      "name": "Left Hand of Darkness",
      "stats": [
        "Minions have 20% additional Physical Damage Reduction",
        "Minions have +23% to Chaos Resistance",
        "Attacks Gain 5% of Damage as extra Chaos Damage"
      ]
    },
    "cremation": {
      "name": "Cremation",
      "stats": [
        "Damage Penetrates 18% Fire Resistance",
        "Gain 6% of Elemental Damage as Extra Fire Damage"
      ]
    },
    "thin ice": {
      "name": "Thin Ice",
      "stats": [
        "20% increased Freeze Buildup",
        "50% increased Damage with Hits against Frozen Enemies"
      ]
    },
    "endless blizzard": {
      "name": "Endless Blizzard",
      "stats": [
        "+1 to Level of all Cold Skills"
      ]
    },
    "unleash fire": {
      "name": "Unleash Fire",
      "stats": [
        "30% increased Stun Buildup with Melee Damage",
        "Projectiles deal 75% increased Damage against Heavy Stunned Enemies"
      ]
    },
    "erraticism": {
      "name": "Erraticism",
      "stats": [
        "16% increased Cast Speed if you've dealt a Critical Hit Recently",
        "10% reduced Critical Hit Chance"
      ]
    },
    "spiked plates": {
      "name": "Spiked Plates",
      "stats": [
        "Body Armour grants 100% increased Thorns damage"
      ]
    },
    "splitting ground": {
      "name": "Splitting Ground",
      "stats": [
        "Skills which create Fissures have a 20% chance to create an additional Fissure"
      ]
    },
    "frozen claw": {
      "name": "Frozen Claw",
      "stats": [
        "Gain 8% of Damage as Extra Cold Damage while Shapeshifted"
      ]
    },
    "regenerative flesh": {
      "name": "Regenerative Flesh",
      "stats": [
        "6% of Damage taken Recouped as Life",
        "Minions Recoup 15% of Damage taken as Life"
      ]
    },
    "authority": {
      "name": "Authority",
      "stats": [
        "15% increased Area of Effect for Attacks",
        "10% increased Cooldown Recovery Rate"
      ]
    },
    "reprisal": {
      "name": "Reprisal",
      "stats": [
        "25% increased Parried Debuff Magnitude"
      ]
    },
    "grit": {
      "name": "Grit",
      "stats": [
        "10% chance when you gain an Endurance Charge to gain an additional Endurance Charge",
        "+1 to Maximum Endurance Charges"
      ]
    },
    "dark entropy": {
      "name": "Dark Entropy",
      "stats": [
        "Withered also causes enemies to deal 1% reduced Damage"
      ]
    },
    "cremating cries": {
      "name": "Cremating Cries",
      "stats": [
        "Empowered Attacks Gain 15% of Physical Damage as Extra Fire damage"
      ]
    },
    "among the hordes": {
      "name": "Among the Hordes",
      "stats": [
        "3% increased Movement Speed",
        "15% increased Attack Damage",
        "Minions have 10% increased Movement Speed"
      ]
    },
    "for the jugular": {
      "name": "For the Jugular",
      "stats": [
        "25% increased Critical Damage Bonus",
        "+10 to Intelligence"
      ]
    },
    "paragon": {
      "name": "Paragon",
      "stats": [
        "+5% to Quality of all Skills",
        "+5 to all Attributes"
      ]
    },
    "instruments of power": {
      "name": "Instruments of Power",
      "stats": [
        "You can equip a Focus while wielding a Staff",
        "50% reduced bonuses gained from Equipped Focus"
      ]
    },
    "catlike agility": {
      "name": "Catlike Agility",
      "stats": [
        "25% increased Evasion Rating",
        "40% increased Evasion Rating if you've Dodge Rolled Recently",
        "3% reduced Movement Speed Penalty from using Skills while moving"
      ]
    },
    "blinding strike": {
      "name": "Blinding Strike",
      "stats": [
        "24% increased Attack Damage",
        "10% chance to Blind Enemies on Hit with Attacks"
      ]
    },
    "calculated hunter": {
      "name": "Calculated Hunter",
      "stats": [
        "5% reduced Skill Speed",
        "50% increased Critical Hit Chance"
      ]
    },
    "fleshcrafting": {
      "name": "Fleshcrafting",
      "stats": [
        "Minions gain 15% of their maximum Life as Extra maximum Energy Shield",
        "4% of Maximum Life Converted to Energy Shield"
      ]
    },
    "explosive impact": {
      "name": "Explosive Impact",
      "stats": [
        "15% increased Area of Effect",
        "Burning Enemies you kill have a 5% chance to Explode, dealing a tenth of their maximum Life as Fire Damage"
      ]
    },
    "cirel of tarth s light": {
      "name": "Cirel of Tarth's Light",
      "stats": [
        "+10% of Armour also applies to Elemental Damage",
        "10% faster start of Energy Shield Recharge",
        "10% increased Light Radius",
        "10% increased Accuracy Rating",
        "10% increased Area of Effect"
      ]
    },
    "replenishing horde": {
      "name": "Replenishing Horde",
      "stats": [
        "25% Chance to revive a random Permanent Minion whenever you use a Command Skill",
        "25% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill"
      ]
    },
    "the quick fox": {
      "name": "The Quick Fox",
      "stats": [
        "20% increased Deflection Rating while moving"
      ]
    },
    "preemptive strike": {
      "name": "Preemptive Strike",
      "stats": [
        "100% increased Critical Damage Bonus against Enemies that are on Full Life"
      ]
    },
    "breakage": {
      "name": "Breakage",
      "stats": [
        "Break 60% increased Armour",
        "10% chance to Defend with 200% of Armour"
      ]
    },
    "fervour": {
      "name": "Fervour",
      "stats": [
        "+2 to Maximum Frenzy Charges"
      ]
    },
    "impending doom": {
      "name": "Impending Doom",
      "stats": [
        "40% faster Curse Activation",
        "Your Curses have 20% increased Magnitudes if 50% of Curse Duration expired"
      ]
    },
    "pack encouragement": {
      "name": "Pack Encouragement",
      "stats": [
        "5% increased Attack Damage for each Minion in your Presence, up to a maximum of 80%"
      ]
    },
    "fearful paralysis": {
      "name": "Fearful Paralysis",
      "stats": [
        "Enemies are Intimidated for 4 seconds when you Immobilise them"
      ]
    },
    "heat of the forge": {
      "name": "Heat of the Forge",
      "stats": [
        "Grants Skill: <underline>{Fire Spell on Hit}"
      ]
    },
    "irreparable": {
      "name": "Irreparable",
      "stats": [
        "100% increased Armour Break Duration"
      ]
    },
    "storm s rebuke": {
      "name": "Storm's Rebuke",
      "stats": [
        "Fully Broken Armour you inflict also increases Cold and Lightning Damage Taken from Hits"
      ]
    },
    "the wild cat": {
      "name": "The Wild Cat",
      "stats": [
        "Gain Deflection Rating equal to 12% of Evasion Rating",
        "40% increased Evasion Rating while moving",
        "+10 to Dexterity"
      ]
    },
    "inevitable rupture": {
      "name": "Inevitable Rupture",
      "stats": [
        "10% chance for Attack Hits to apply ten Incision"
      ]
    },
    "tainted strike": {
      "name": "Tainted Strike",
      "stats": [
        "20% increased Critical Hit Chance for Attacks",
        "30% increased Magnitude of Non-Damaging Ailments you inflict with Critical Hits"
      ]
    },
    "tribute to utula": {
      "name": "Tribute to Utula",
      "stats": [
        "Body Armour grants 30% increased Spirit"
      ]
    },
    "vigilance": {
      "name": "Vigilance",
      "stats": [
        "12% increased Block chance",
        "10 Life gained when you Block",
        "+2% to maximum Block chance"
      ]
    },
    "renly s training": {
      "name": "Renly's Training",
      "stats": [
        "Gain 35% Base Chance to Block from Equipped Shield instead of the Shield's value"
      ]
    },
    "holy protector": {
      "name": "Holy Protector",
      "stats": [
        "Minions have 25% increased maximum Life",
        "10% increased Block chance"
      ]
    },
    "trick shot": {
      "name": "Trick Shot",
      "stats": [
        "Projectiles have 15% chance to Chain an additional time from terrain"
      ]
    },
    "initiative": {
      "name": "Initiative",
      "stats": [
        "30% increased Melee Damage when on Full Life",
        "16% increased Attack Speed if you haven't Attacked Recently"
      ]
    },
    "bounty hunter": {
      "name": "Bounty Hunter",
      "stats": [
        "Recover 1% of maximum Life on Kill",
        "Recover 1% of maximum Mana on Kill",
        "25% increased Culling Strike Threshold"
      ]
    },
    "kelari s deception": {
      "name": "Kelari's Deception",
      "stats": [
        "Grants Skill: <underline>{Kelari's Deception}"
      ]
    },
    "rupture the soul": {
      "name": "Rupture the Soul",
      "stats": [
        "Cursed Enemies killed by you, or by Allies in your Presence, have a 33% chance to explode, dealing a quarter of their maximum Life as Chaos damage"
      ]
    },
    "slippery ice": {
      "name": "Slippery Ice",
      "stats": [
        "25% reduced Effect of Chill on you",
        "Unaffected by Chill during Dodge Roll"
      ]
    },
    "vitality siphon": {
      "name": "Vitality Siphon",
      "stats": [
        "20% of Spell Damage Leeched as Life"
      ]
    },
    "chilled to the bone": {
      "name": "Chilled to the Bone",
      "stats": [
        "20% increased Chill Duration on Enemies",
        "30% increased Magnitude of Chill you inflict"
      ]
    },
    "thrilling chase": {
      "name": "Thrilling Chase",
      "stats": [
        "Benefits from consuming Frenzy Charges for your Skills have 50% chance to be doubled"
      ]
    },
    "i am the blizzard": {
      "name": "I am the Blizzard...",
      "stats": [
        "Gain 10% of Damage as Extra Cold Damage",
        "On Freezing Enemies create Chilled Ground"
      ]
    },
    "self immolation": {
      "name": "Self Immolation",
      "stats": [
        "Ignites you cause are reflected back to you",
        "40% reduced Magnitude of Ignite on you"
      ]
    },
    "spray and pray": {
      "name": "Spray and Pray",
      "stats": [
        "20% reduced Accuracy Rating while moving",
        "50% increased Attack Damage while moving",
        "5% reduced Movement Speed Penalty from using Skills while moving"
      ]
    },
    "madness in the bones": {
      "name": "Madness in the Bones",
      "stats": [
        "Gain 8% of Physical Damage as extra Chaos Damage"
      ]
    },
    "alternating current": {
      "name": "Alternating Current",
      "stats": [
        "25% increased Mana Regeneration Rate if you have Shocked an Enemy Recently",
        "20% increased Magnitude of Shock you inflict"
      ]
    },
    "ice storm": {
      "name": "Ice Storm",
      "stats": [
        "15% reduced Effect of Chill on you",
        "Gain 6% of Cold damage as Extra Lightning damage",
        "15% increased Magnitude of Chill you inflict"
      ]
    },
    "glazed flesh": {
      "name": "Glazed Flesh",
      "stats": [
        "3% of Damage Taken Recouped as Life, Mana and Energy Shield"
      ]
    },
    "fortified aegis": {
      "name": "Fortified Aegis",
      "stats": [
        "100% increased Armour, Evasion and Energy Shield from Equipped Shield"
      ]
    },
    "beidat s hand": {
      "name": "Beidat's Hand",
      "stats": [
        "Reserves 25% of Life",
        "+1 to Maximum Energy Shield per 8 Maximum Life"
      ]
    },
    "immortal infamy": {
      "name": "Immortal Infamy",
      "stats": [
        "6% increased Life Recovery rate",
        "Recover 2% of maximum Life on Kill",
        "+10 to Intelligence"
      ]
    },
    "everlasting infusions": {
      "name": "Everlasting Infusions",
      "stats": [
        "Skills have 10% chance to not remove Elemental Infusions but still count as consuming them"
      ]
    },
    "mental toughness": {
      "name": "Mental Toughness",
      "stats": [
        "18% increased Mana Regeneration Rate",
        "25% increased Mana Cost Efficiency while on Low Mana"
      ]
    },
    "bullseye": {
      "name": "Bullseye",
      "stats": [
        "Apply 10 Critical Weakness to Enemies when Consuming a Mark on them"
      ]
    },
    "time manipulation": {
      "name": "Time Manipulation",
      "stats": [
        "Debuffs you inflict have 10% increased Slow Magnitude",
        "Debuffs on you expire 20% faster"
      ]
    },
    "hardened wood": {
      "name": "Hardened Wood",
      "stats": [
        "Totems gain +20% to all Elemental Resistances",
        "Totems have 20% additional Physical Damage Reduction"
      ]
    },
    "direct approach": {
      "name": "Direct Approach",
      "stats": [
        "35% increased Critical Hit Chance against Enemies that are affected by no Elemental Ailments"
      ]
    },
    "invocated echoes": {
      "name": "Invocated Echoes",
      "stats": [
        "Invocated Spells have 40% chance to consume half as much Energy"
      ]
    },
    "fulmination": {
      "name": "Fulmination",
      "stats": [
        "80% increased Flammability Magnitude",
        "40% increased Damage with Hits against Ignited Enemies"
      ]
    },
    "breath of fire": {
      "name": "Breath of Fire",
      "stats": [
        "Damage Penetrates 15% Fire Resistance",
        "+10 to Strength"
      ]
    },
    "brain freeze": {
      "name": "Brain Freeze",
      "stats": [
        "20% increased Cold Damage",
        "Enemies Frozen by you have -8% to Cold Resistance"
      ]
    },
    "knight of chitus": {
      "name": "Knight of Chitus",
      "stats": [
        "Gain Deflection Rating equal to 12% of Evasion Rating",
        "15% increased Block chance",
        "15% increased Parried Debuff Magnitude"
      ]
    },
    "determined precision": {
      "name": "Determined Precision",
      "stats": [
        "30% increased Accuracy Rating at Close Range",
        "+10 to Dexterity"
      ]
    },
    "infusing power": {
      "name": "Infusing Power",
      "stats": [
        "10% chance when collecting an Elemental Infusion to gain an additional Elemental Infusion of the same type"
      ]
    },
    "paranoia": {
      "name": "Paranoia",
      "stats": [
        "50% increased Surrounded Area of Effect"
      ]
    },
    "stone skin": {
      "name": "Stone Skin",
      "stats": [
        "50% more Armour from Equipped Body Armour"
      ]
    },
    "relentless pursuit": {
      "name": "Relentless Pursuit",
      "stats": [
        "Your speed is unaffected by Slows"
      ]
    },
    "oasis": {
      "name": "Oasis",
      "stats": [
        "Cannot use Charms 30% more Recovery from Flasks"
      ]
    },
    "waning hindrances": {
      "name": "Waning Hindrances",
      "stats": [
        "Debuffs on you expire 25% faster"
      ]
    },
    "demonic possession": {
      "name": "Demonic Possession",
      "stats": [
        "Grants Skill: <underline>{Demon Form}"
      ]
    },
    "resolute reach": {
      "name": "Resolute Reach",
      "stats": [
        "18% increased Area of Effect for Attacks",
        "20% reduced Critical Hit Chance"
      ]
    },
    "chakra of impact": {
      "name": "Chakra of Impact",
      "stats": [
        "20% increased Attack Damage",
        "Skills deal 8% increased Damage per Combo consumed, up to 40%"
      ]
    },
    "grounded in the earth": {
      "name": "Grounded in the Earth",
      "stats": [
        "16% increased Skill Effect Duration",
        "16% increased Stun Threshold"
      ]
    },
    "heatproofing": {
      "name": "Heatproofing",
      "stats": [
        "Body Armour grants Unaffected by Damaging Ailments"
      ]
    },
    "beef": {
      "name": "Beef",
      "stats": [
        "+25 to Strength"
      ]
    },
    "overwhelm": {
      "name": "Overwhelm",
      "stats": [
        "5% reduced Attack Speed",
        "20% increased Stun Buildup",
        "40% increased Damage with Two Handed Weapons"
      ]
    },
    "resonance": {
      "name": "Resonance",
      "stats": [
        "Gain Power Charges instead of Frenzy Charges Gain Frenzy Charges instead of Endurance Charges Gain Endurance Charges instead of Power Charges"
      ]
    },
    "sand in the eyes": {
      "name": "Sand in the Eyes",
      "stats": [
        "10% increased Attack Speed",
        "15% chance to Blind Enemies on Hit with Attacks"
      ]
    },
    "meat recycling": {
      "name": "Meat Recycling",
      "stats": [
        "15% chance to not destroy Corpses when Consuming Corpses"
      ]
    },
    "kelari s judgment": {
      "name": "Kelari's Judgment",
      "stats": [
        "Grants Skill: <underline>{Kelari's Judgment}"
      ]
    },
    "ruzhan s reckoning": {
      "name": "Ruzhan's Reckoning",
      "stats": [
        "Grants Skill: <underline>{Ruzhan's Reckoning}"
      ]
    },
    "thrill of battle": {
      "name": "Thrill of Battle",
      "stats": [
        "20% increased Attack Speed while Surrounded"
      ]
    },
    "blazing arms": {
      "name": "Blazing Arms",
      "stats": [
        "16% increased Fire Damage",
        "30% increased Flammability Magnitude",
        "16% increased Attack Damage"
      ]
    },
    "sap of nightmares": {
      "name": "Sap of Nightmares",
      "stats": [
        "Leech recovers based on Chaos Damage as well as Physical Damage"
      ]
    },
    "tenfold attacks": {
      "name": "Tenfold Attacks",
      "stats": [
        "4% increased Attack Speed",
        "6% increased Attack Speed if you've been Hit Recently",
        "+10 to Strength"
      ]
    },
    "bolstering yell": {
      "name": "Bolstering Yell",
      "stats": [
        "Empowered Attacks deal 30% increased Damage",
        "Warcry Skills have 30% increased Area of Effect"
      ]
    },
    "necromantic conduit": {
      "name": "Necromantic Conduit",
      "stats": [
        "While you are not on Low Mana, you and Allies in your Presence have Unholy Might",
        "Lose 5% of maximum Mana per Second"
      ]
    },
    "spirit of the wyvern": {
      "name": "Spirit of the Wyvern",
      "stats": [
        "20% increased Accuracy Rating while Shapeshifted",
        "25% increased Elemental Damage while Shapeshifted"
      ]
    },
    "kite runner": {
      "name": "Kite Runner",
      "stats": [
        "3% increased Movement Speed",
        "15% increased Projectile Speed",
        "15% increased Projectile Damage"
      ]
    },
    "dominion": {
      "name": "Dominion",
      "stats": [
        "50% reduced effect of Archon Buffs on you",
        "Archon Buffs have no recovery period after you lose one"
      ]
    },
    "prize of the hunt": {
      "name": "Prize of the Hunt",
      "stats": [
        "2% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges",
        "+1 to Maximum Frenzy Charges"
      ]
    },
    "blood barbs": {
      "name": "Blood Barbs",
      "stats": [
        "Elemental Damage also Contributes to Bleeding Magnitude",
        "Bleeding you inflict on Cursed targets is Aggravated"
      ]
    },
    "electrifying nature": {
      "name": "Electrifying Nature",
      "stats": [
        "25% increased Lightning Damage",
        "15% increased Shock Duration"
      ]
    },
    "harsh winter": {
      "name": "Harsh Winter",
      "stats": [
        "8% increased Cast Speed with Cold Skills",
        "16% increased Skill Effect Duration"
      ]
    },
    "ancestral artifice": {
      "name": "Ancestral Artifice",
      "stats": [
        "Melee Attack Skills have +1 to maximum number of Summoned Totems",
        "20% increased Totem Placement range"
      ]
    },
    "primed to explode": {
      "name": "Primed to Explode",
      "stats": [
        "Detonator skills have 40% increased Area of Effect",
        "Detonator skills have 80% reduced damage"
      ]
    },
    "sunder the flesh": {
      "name": "Sunder the Flesh",
      "stats": [
        "Base Critical Hit Chance for Spells is 15%"
      ]
    },
    "refocus": {
      "name": "Refocus",
      "stats": [
        "20% increased Mana Regeneration Rate",
        "20% increased Mana Regeneration Rate while stationary"
      ]
    },
    "steadfast resolve": {
      "name": "Steadfast Resolve",
      "stats": [
        "You cannot be Light Stunned if you've been Stunned Recently"
      ]
    },
    "cold nature": {
      "name": "Cold Nature",
      "stats": [
        "25% increased Cold Damage",
        "15% increased Chill Duration on Enemies"
      ]
    },
    "bone chains": {
      "name": "Bone Chains",
      "stats": [
        "Physical Spell Critical Hits build Pin"
      ]
    },
    "footprints in the sand": {
      "name": "Footprints in the Sand",
      "stats": [
        "Grants Skill: <underline>{Temporal Rift}"
      ]
    },
    "archon of undeath": {
      "name": "Archon of Undeath",
      "stats": [
        "15% chance to gain Archon of Undeath when you use a Command skill"
      ]
    },
    "lust for sacrifice": {
      "name": "Lust for Sacrifice",
      "stats": [
        "50% increased Minion Damage while you have at least two different active Offerings"
      ]
    },
    "rustle of the leaves": {
      "name": "Rustle of the Leaves",
      "stats": [
        "40% increased Totem Placement speed",
        "Spells Cast by Totems have 6% increased Cast Speed",
        "Attacks used by Totems have 6% increased Attack Speed"
      ]
    },
    "mass hysteria": {
      "name": "Mass Hysteria",
      "stats": [
        "Allies in your Presence have 6% increased Attack Speed",
        "6% increased Attack Speed"
      ]
    },
    "the power within": {
      "name": "The Power Within",
      "stats": [
        "20% increased Critical Damage Bonus if you've gained a Power Charge Recently",
        "+1 to Maximum Power Charges"
      ]
    },
    "heavy blade": {
      "name": "Heavy Blade",
      "stats": [
        "25% increased Damage with Swords"
      ]
    },
    "vulgar methods": {
      "name": "Vulgar Methods",
      "stats": [
        "10% reduced maximum Mana",
        "+10 to Strength",
        "30% increased Critical Hit Chance"
      ]
    },
    "aspiring genius": {
      "name": "Aspiring Genius",
      "stats": [
        "20% increased Mana Regeneration Rate",
        "10% chance to Gain Arcane Surge when you deal a Critical Hit"
      ]
    },
    "destructive apparatus": {
      "name": "Destructive Apparatus",
      "stats": [
        "25% increased Trap Damage"
      ]
    },
    "archon of the storm": {
      "name": "Archon of the Storm",
      "stats": [
        "Gain Elemental Archon after spending 100% of your Maximum Mana"
      ]
    },
    "heavy buffer": {
      "name": "Heavy Buffer",
      "stats": [
        "40% increased maximum Energy Shield",
        "5% of Damage taken bypasses Energy Shield"
      ]
    },
    "material solidification": {
      "name": "Material Solidification",
      "stats": [
        "Gain 8% of Damage as Extra Physical Damage",
        "15% increased effect of Fully Broken Armour"
      ]
    },
    "touch the arcane": {
      "name": "Touch the Arcane",
      "stats": [
        "40% increased effect of Arcane Surge on you"
      ]
    },
    "whispers of the flesh": {
      "name": "Whispers of the Flesh",
      "stats": [
        "Targets Cursed by you have 100% reduced Life Regeneration Rate",
        "Targets Cursed by you have at least 15% of Life Reserved"
      ]
    },
    "greatest defence": {
      "name": "Greatest Defence",
      "stats": [
        "4% increased Attack Damage per 75 Item Armour and Evasion on Equipped Shield"
      ]
    },
    "grace of the ancestors": {
      "name": "Grace of the Ancestors",
      "stats": [
        "10% increased Attack Speed",
        "Every Rage also grants 1% increased Evasion Rating"
      ]
    },
    "counterstancing": {
      "name": "Counterstancing",
      "stats": [
        "Successfully Parrying a Melee Hit grants 40% increased Damage to your next Ranged Attack",
        "Successfully Parrying a Projectile Hit grants 40% increased Damage to your next Melee Attack"
      ]
    },
    "the m rrigan s guidance": {
      "name": "The Mórrigan's Guidance",
      "stats": [
        "Gain a Vivid Wisp when Vivid Stampede ends",
        "Stags deal 20% more damage per leap",
        "Stags have 20% more Shock Magnitude per leap"
      ]
    },
    "lord of the squall": {
      "name": "Lord of the Squall",
      "stats": [
        "Grant Elemental Archon to your Minions for 5 seconds when they Revive"
      ]
    },
    "general electric": {
      "name": "General Electric",
      "stats": [
        "40% increased chance to Shock",
        "5% increased Attack and Cast Speed with Lightning Skills"
      ]
    },
    "polished iron": {
      "name": "Polished Iron",
      "stats": [
        "25% increased Armour",
        "Gain additional Stun Threshold equal to 30% of Item Armour on Equipped Armour Items"
      ]
    },
    "coming calamity": {
      "name": "Coming Calamity",
      "stats": [
        "40% increased Cold Damage while affected by Herald of Ice",
        "40% increased Fire Damage while affected by Herald of Ash",
        "40% increased Lightning Damage while affected by Herald of Thunder"
      ]
    },
    "phased form": {
      "name": "Phased Form",
      "stats": [
        "Take 30% less Damage",
        "4 seconds after being Damaged by an Enemy Hit, take Damage equal to 30% of that Hit's Damage"
      ]
    },
    "sacred unity": {
      "name": "Sacred Unity",
      "stats": [
        "Bear Spirit gains Embrace of the Wild",
        "Vivid Stags leap towards enemies",
        "Central Projectile of Owl Feather-Empowered Skills leaves a trail of Soaring Ground"
      ]
    },
    "desensitisation": {
      "name": "Desensitisation",
      "stats": [
        "25% increased Critical Damage Bonus",
        "Hits against you have 25% reduced Critical Damage Bonus"
      ]
    },
    "pressure points": {
      "name": "Pressure Points",
      "stats": [
        "35% increased Stun Buildup",
        "35% increased Freeze Buildup"
      ]
    },
    "invigorating hate": {
      "name": "Invigorating Hate",
      "stats": [
        "Consume all Rage when Shapeshifting to Human form to recover 1% of maximum life per Rage Consumed"
      ]
    },
    "eternal life": {
      "name": "Eternal Life",
      "stats": [
        "Your Life cannot change while you have Energy Shield"
      ]
    },
    "frantic swings": {
      "name": "Frantic Swings",
      "stats": [
        "Enemies Blinded by you have 50% reduced Critical Hit Chance"
      ]
    },
    "total incineration": {
      "name": "Total Incineration",
      "stats": [
        "10% increased Ignite Duration on Enemies",
        "25% increased Damage with Hits against Ignited Enemies"
      ]
    },
    "iron reflexes": {
      "name": "Iron Reflexes",
      "stats": [
        "Converts all Evasion Rating to Armour"
      ]
    },
    "the molten one s gift": {
      "name": "The Molten One's Gift",
      "stats": [
        "+10% to Fire Resistance",
        "15% increased effect of Fully Broken Armour",
        "Fully Broken Armour you inflict also increases Fire Damage Taken from Hits"
      ]
    },
    "roaring cries": {
      "name": "Roaring Cries",
      "stats": [
        "Warcries have a minimum of 10 Power"
      ]
    },
    "bringer of the apocalypse": {
      "name": "Bringer of the Apocalypse",
      "stats": [
        "Grants Skill: <underline>{Apocalypse}"
      ]
    },
    "primal rage": {
      "name": "Primal Rage",
      "stats": [
        "+12 to maximum Rage while Shapeshifted"
      ]
    },
    "devoted protector": {
      "name": "Devoted Protector",
      "stats": [
        "15% increased Armour",
        "+15% of Armour also applies to Elemental Damage",
        "10% faster start of Energy Shield Recharge",
        "+5 to Strength and Intelligence"
      ]
    },
    "chakra of rhythm": {
      "name": "Chakra of Rhythm",
      "stats": [
        "6% increased Attack Speed",
        "20% Chance to build an additional Combo on Hit"
      ]
    },
    "pure power": {
      "name": "Pure Power",
      "stats": [
        "10% more Maximum Lightning Damage"
      ]
    },
    "honed instincts": {
      "name": "Honed Instincts",
      "stats": [
        "8% increased Projectile Speed",
        "8% increased Attack Speed",
        "+10 to Dexterity"
      ]
    },
    "overwhelming toxicity": {
      "name": "Overwhelming Toxicity",
      "stats": [
        "Double the number of your Poisons that targets can be affected by at the same time",
        "50% less Poison Duration"
      ]
    },
    "deadly invocations": {
      "name": "Deadly Invocations",
      "stats": [
        "Invocation Spells have 50% increased Critical Damage Bonus"
      ]
    },
    "chakra of thought": {
      "name": "Chakra of Thought",
      "stats": [
        "8% of Damage is taken from Mana before Life",
        "15% increased Attack Speed while not on Low Mana"
      ]
    },
    "sudden infuriation": {
      "name": "Sudden Infuriation",
      "stats": [
        "4% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage"
      ]
    },
    "cluster bombs": {
      "name": "Cluster Bombs",
      "stats": [
        "50% increased Grenade Detonation Time",
        "Grenade Skills Fire an additional Projectile"
      ]
    },
    "first approach": {
      "name": "First Approach",
      "stats": [
        "40% increased Critical Hit Chance against Enemies that are on Full Life",
        "Cannot be Blinded while on Full Life",
        "80% increased Damage with Hits against Enemies that are on Full Life"
      ]
    },
    "guttural roar": {
      "name": "Guttural Roar",
      "stats": [
        "25% increased Warcry Speed",
        "Warcries Debilitate Enemies",
        "Warcry Skills have 25% increased Area of Effect"
      ]
    },
    "shocking limit": {
      "name": "Shocking Limit",
      "stats": [
        "+1 to maximum Lightning Infusions"
      ]
    },
    "surging beast": {
      "name": "Surging Beast",
      "stats": [
        "Gain Arcane Surge when you Shapeshift to Human form after being Shapeshifted for at least 8 seconds"
      ]
    },
    "finish them": {
      "name": "Finish Them",
      "stats": [
        "40% increased Culling Strike Threshold against Immobilised Enemies"
      ]
    },
    "hulking form": {
      "name": "Hulking Form",
      "stats": [
        "50% increased effect of Small Passive Skills"
      ]
    },
    "wrapped quiver": {
      "name": "Wrapped Quiver",
      "stats": [
        "20% increased bonuses gained from Equipped Quiver"
      ]
    },
    "as the whispers demand": {
      "name": "As the Whispers Demand",
      "stats": [
        "Grants Skill: <underline>{Ritual Sacrifice}"
      ]
    },
    "master fletching": {
      "name": "Master Fletching",
      "stats": [
        "20% increased bonuses gained from Equipped Quiver"
      ]
    },
    "succour": {
      "name": "Succour",
      "stats": [
        "30% increased Life Regeneration rate during Effect of any Life Flask"
      ]
    },
    "howling beast": {
      "name": "Howling Beast",
      "stats": [
        "Warcries inflict 3 Critical Weakness on Enemies"
      ]
    },
    "efficient contraptions": {
      "name": "Efficient Contraptions",
      "stats": [
        "Hazards have 15% chance to rearm after they are triggered"
      ]
    },
    "high alert": {
      "name": "High Alert",
      "stats": [
        "50% increased Evasion Rating when on Full Life",
        "25% increased Stun Threshold while on Full Life"
      ]
    },
    "dead can dance": {
      "name": "Dead can Dance",
      "stats": [
        "Minions have 25% increased maximum Life",
        "Minions have 25% increased Evasion Rating"
      ]
    },
    "electrified claw": {
      "name": "Electrified Claw",
      "stats": [
        "Gain 8% of Damage as Extra Lightning Damage while Shapeshifted"
      ]
    },
    "inner faith": {
      "name": "Inner Faith",
      "stats": [
        "20% increased Evasion Rating",
        "20% increased maximum Energy Shield",
        "25% reduced effect of Curses on you"
      ]
    },
    "vile wounds": {
      "name": "Vile Wounds",
      "stats": [
        "33% increased Damage with Hits against Enemies affected by Ailments"
      ]
    },
    "entropic incarnation": {
      "name": "Entropic Incarnation",
      "stats": [
        "Minions have +13% to Chaos Resistance",
        "Minions gain 10% of Physical Damage as Chaos Damage"
      ]
    },
    "controlled chaos": {
      "name": "Controlled Chaos",
      "stats": [
        "Maximum Volatility is 30"
      ]
    },
    "harmony within": {
      "name": "Harmony Within",
      "stats": [
        "Hit damage is taken from Mana before Life if your current Mana is higher than your current Life",
        "15% less maximum Life",
        "15% less maximum Mana"
      ]
    },
    "gem studded": {
      "name": "Gem Studded",
      "stats": [
        "For each colour of Socketed Support Gem that is most numerous, gain: •Red: Hits against you have no Critical Damage Bonus •Blue: Skills have 30% less cost •Green: 40% less Movement Speed Penalty from using Skills while Moving"
      ]
    },
    "grasp of the void": {
      "name": "Grasp of the Void",
      "stats": [
        "Grants Skill: <underline>{Void Illusion}"
      ]
    },
    "lifelong friend": {
      "name": "Lifelong Friend",
      "stats": [
        "Minions Revive 35% faster if all your Minions are Companions"
      ]
    },
    "falcon technique": {
      "name": "Falcon Technique",
      "stats": [
        "1% increased Attack Speed per 25 Dexterity"
      ]
    },
    "grip of evil": {
      "name": "Grip of Evil",
      "stats": [
        "Minions have 40% increased Critical Damage Bonus"
      ]
    },
    "unexpected finesse": {
      "name": "Unexpected Finesse",
      "stats": [
        "20% increased Attack Damage",
        "30% increased Accuracy Rating while moving"
      ]
    },
    "crimson power": {
      "name": "Crimson Power",
      "stats": [
        "Gain additional maximum Life equal to 100% of the Item Energy Shield on Equipped Body Armour"
      ]
    },
    "slow burn": {
      "name": "Slow Burn",
      "stats": [
        "20% increased Ignite Magnitude",
        "20% increased Ignite Duration on Enemies"
      ]
    },
    "primal protection": {
      "name": "Primal Protection",
      "stats": [
        "40% increased Charm Effect Duration",
        "40% increased Charm Charges gained"
      ]
    },
    "vocal empowerment": {
      "name": "Vocal Empowerment",
      "stats": [
        "Warcries Empower an additional Attack"
      ]
    },
    "catalysis": {
      "name": "Catalysis",
      "stats": [
        "20% increased Elemental Damage with Attacks",
        "5% of Physical Damage from Hits taken as Damage of a Random Element"
      ]
    },
    "iron slippers": {
      "name": "Iron Slippers",
      "stats": [
        "+2 to Armour per 1 Item Energy Shield on Equipped Boots",
        "12% reduced Slowing Potency of Debuffs on You"
      ]
    },
    "lockdown": {
      "name": "Lockdown",
      "stats": [
        "40% increased Attack Damage against Maimed Enemies",
        "Enemies are Maimed for 4 seconds after becoming Unpinned"
      ]
    },
    "resurging archon": {
      "name": "Resurging Archon",
      "stats": [
        "Archon recovery period expires 25% faster"
      ]
    },
    "long distance relationship": {
      "name": "Long Distance Relationship",
      "stats": [
        "30% increased Presence Area of Effect",
        "Minions have 15% increased Area of Effect"
      ]
    },
    "warding fetish": {
      "name": "Warding Fetish",
      "stats": [
        "30% increased Damage per Curse on you",
        "30% reduced effect of Curses on you",
        "60% increased Energy Shield from Equipped Focus"
      ]
    },
    "voll s protection": {
      "name": "Voll's Protection",
      "stats": [
        "+15% of Armour also applies to Elemental Damage",
        "10% faster start of Energy Shield Recharge",
        "10% increased Block chance",
        "Gain 10 Energy Shield when you Block",
        "Recover 10 Life when you Block"
      ]
    },
    "primal growth": {
      "name": "Primal Growth",
      "stats": [
        "15% increased Area of Effect if you've Killed Recently",
        "8% increased Area of Effect for Attacks"
      ]
    },
    "flow of time": {
      "name": "Flow of Time",
      "stats": [
        "Buffs on you expire 10% slower",
        "20% increased speed of Recoup Effects"
      ]
    },
    "rattling ball": {
      "name": "Rattling Ball",
      "stats": [
        "25% increased Damage with Flails"
      ]
    },
    "crystalline resistance": {
      "name": "Crystalline Resistance",
      "stats": [
        "+1% to all Maximum Elemental Resistances if you have at least 5 Red, Green and Blue Support Gems Socketed"
      ]
    },
    "frazzled": {
      "name": "Frazzled",
      "stats": [
        "15% increased Mana Regeneration Rate",
        "30% increased Magnitude of Shock you inflict"
      ]
    },
    "giant s blood": {
      "name": "Giant's Blood",
      "stats": [
        "You can wield Two-Handed Axes, Maces and Swords in one hand Triple Attribute requirements of Martial Weapons Inherent Life granted by Strength is halved"
      ]
    },
    "swift claw": {
      "name": "Swift Claw",
      "stats": [
        "10% increased Skill Speed while Shapeshifted"
      ]
    },
    "defiance": {
      "name": "Defiance",
      "stats": [
        "20% increased Armour and Evasion Rating",
        "80% increased Armour and Evasion Rating when on Low Life"
      ]
    },
    "sturdy metal": {
      "name": "Sturdy Metal",
      "stats": [
        "80% increased Armour from Equipped Body Armour"
      ]
    },
    "shockproof": {
      "name": "Shockproof",
      "stats": [
        "10% increased Armour",
        "+30% of Armour also applies to Lightning Damage",
        "30% reduced effect of Shock on you"
      ]
    },
    "cut to the bone": {
      "name": "Cut to the Bone",
      "stats": [
        "Break Armour on Critical Hit with Spells equal to 10% of Physical Damage dealt",
        "20% increased Magnitude of Impales inflicted with Spells",
        "20% increased Physical Damage"
      ]
    },
    "unhindered": {
      "name": "Unhindered",
      "stats": [
        "20% reduced Slowing Potency of Debuffs on You",
        "6% reduced Movement Speed Penalty from using Skills while moving"
      ]
    },
    "stay light use cover": {
      "name": "Stay Light, Use Cover",
      "stats": [
        "Defend with 200% of Armour",
        "Enemies have an Accuracy Penalty against you based on Distance",
        "Maximum Chance to Evade is 50%",
        "Maximum Physical Damage Reduction is 50%"
      ]
    },
    "hunting companion": {
      "name": "Hunting Companion",
      "stats": [
        "20% increased Culling Strike Threshold",
        "Culling Strike against Beasts while your Companion is in your Presence"
      ]
    },
    "chakra of breathing": {
      "name": "Chakra of Breathing",
      "stats": [
        "20% faster start of Energy Shield Recharge when not on Full Life",
        "20% increased Evasion Rating while you have Energy Shield"
      ]
    },
    "essence of the mountain": {
      "name": "Essence of the Mountain",
      "stats": [
        "Gain 5% of Damage as Extra Cold Damage",
        "20% increased Freeze Buildup"
      ]
    },
    "barya of navira": {
      "name": "Barya of Navira",
      "stats": [
        "Grants Skill: <underline>{Navira, the Last Mirage}"
      ]
    },
    "distracted target": {
      "name": "Distracted Target",
      "stats": [
        "30% increased Critical Hit Chance against Blinded Enemies"
      ]
    },
    "captivating companionship": {
      "name": "Captivating Companionship",
      "stats": [
        "5% of Damage from Hits is taken from your Damageable Companion's Life before you",
        "20% increased Armour, Evasion and Energy Shield while your Companion is in your Presence"
      ]
    },
    "dread engineer s concoction": {
      "name": "Dread Engineer's Concoction",
      "stats": [
        "35% increased Magnitude of Ignite against Poisoned enemies"
      ]
    },
    "entwined realities": {
      "name": "Entwined Realities",
      "stats": [
        "Non-Keystone Passive Skills in Medium Radius of allocated Keystone Passive Skills can be allocated without being connected to your tree"
      ]
    },
    "ichlotl s inferno": {
      "name": "Ichlotl's Inferno",
      "stats": [
        "Every Rage also grants 1% increased Fire Damage"
      ]
    },
    "preservation": {
      "name": "Preservation",
      "stats": [
        "25% increased Skill Effect Duration"
      ]
    },
    "gem enthusiast": {
      "name": "Gem Enthusiast",
      "stats": [
        "5% increased Maximum Life if you have at least 10 Red Support Gems Socketed",
        "5% increased Maximum Mana if you have at least 10 Blue Support Gems Socketed",
        "5% increased Movement Speed if you have at least 10 Green Support Gems Socketed"
      ]
    },
    "back in action": {
      "name": "Back in Action",
      "stats": [
        "80% increased Stun Recovery"
      ]
    },
    "effervescent": {
      "name": "Effervescent",
      "stats": [
        "4% increased Cast Speed for each different Spell you've Cast in the last eight seconds"
      ]
    },
    "hunter s talisman": {
      "name": "Hunter's Talisman",
      "stats": [
        "+1 Charm Slot"
      ]
    },
    "deep wounds": {
      "name": "Deep Wounds",
      "stats": [
        "Attack Hits Aggravate any Bleeding on targets which is older than 4 seconds"
      ]
    },
    "haemorrhaging cuts": {
      "name": "Haemorrhaging Cuts",
      "stats": [
        "Enemies you inflict Bleeding on cannot Regenerate Life"
      ]
    },
    "lord of horrors": {
      "name": "Lord of Horrors",
      "stats": [
        "12% increased Reservation Efficiency of Minion Skills"
      ]
    },
    "vaal pact": {
      "name": "Vaal Pact",
      "stats": [
        "50% more amount of Life Leeched Leech Life 67% less quickly Cannot Recover Life other than from Leech Life Leech effects are not removed when Unreserved Life is Filled"
      ]
    },
    "reverberating parry": {
      "name": "Reverberating Parry",
      "stats": [
        "15% increased Parried Debuff Magnitude",
        "20% increased Parry Hit Area of Effect"
      ]
    },
    "eternal youth": {
      "name": "Eternal Youth",
      "stats": [
        "Life Recharges instead of Energy Shield 50% less Life Recovery from Flasks"
      ]
    },
    "quick fingers": {
      "name": "Quick Fingers",
      "stats": [
        "+24% Surpassing chance to fire an additional Arrow"
      ]
    },
    "soulless form": {
      "name": "Soulless Form",
      "stats": [
        "10% of Damage taken bypasses Energy Shield",
        "No inherent Mana Regeneration",
        "Regenerate Mana equal to 6% of maximum Life per second"
      ]
    },
    "unspoken bond": {
      "name": "Unspoken Bond",
      "stats": [
        "Companions have +30% to Chaos Resistance",
        "Companions have +30% to all Elemental Resistances"
      ]
    },
    "focused channel": {
      "name": "Focused Channel",
      "stats": [
        "Channelling Skills deal 25% increased Damage",
        "50% increased Stun Threshold while Channelling"
      ]
    },
    "flurry": {
      "name": "Flurry",
      "stats": [
        "20% increased Cold Damage",
        "10% increased Cast Speed while Chilled",
        "5% reduced Movement Speed Penalty from using Cold Skills while moving"
      ]
    },
    "full salvo": {
      "name": "Full Salvo",
      "stats": [
        "25% increased Damage with Crossbows for each type of Ammunition fired in the past 10 seconds"
      ]
    },
    "stripped defences": {
      "name": "Stripped Defences",
      "stats": [
        "Exposure you inflict lowers Resistances by an additional 5%"
      ]
    },
    "unstoppable barrier": {
      "name": "Unstoppable Barrier",
      "stats": [
        "10% increased Block chance",
        "15% reduced Slowing Potency of Debuffs on You"
      ]
    },
    "conduit": {
      "name": "Conduit",
      "stats": [
        "If you would gain a Charge, Allies in your Presence gain that Charge instead"
      ]
    },
    "crashing wave": {
      "name": "Crashing Wave",
      "stats": [
        "25% increased Damage if you've dealt a Critical Hit in the past 8 seconds"
      ]
    },
    "barya of ruzhan": {
      "name": "Barya of Ruzhan",
      "stats": [
        "Grants Skill: <underline>{Ruzhan, the Blazing Sword}"
      ]
    },
    "flow state": {
      "name": "Flow State",
      "stats": [
        "5% increased Skill Speed",
        "15% increased Mana Regeneration Rate"
      ]
    },
    "conservative casting": {
      "name": "Conservative Casting",
      "stats": [
        "20% increased Mana Regeneration Rate",
        "15% increased Mana Cost Efficiency"
      ]
    },
    "personal touch": {
      "name": "Personal Touch",
      "stats": [
        "20% increased Attack Damage",
        "12% increased Immobilisation buildup"
      ]
    },
    "the lesser harm": {
      "name": "The Lesser Harm",
      "stats": [
        "Enemy Critical Hit Chance against you is Unlucky",
        "Damage of Enemies Hitting you is Unlucky"
      ]
    },
    "one with the river": {
      "name": "One with the River",
      "stats": [
        "10% chance to Daze on Hit",
        "30% increased Armour, Evasion and Energy Shield while wielding a Quarterstaff",
        "30% increased Freeze Buildup with Quarterstaves",
        "30% increased Stun Buildup with Quarterstaves"
      ]
    },
    "spectral ward": {
      "name": "Spectral Ward",
      "stats": [
        "+1 to Maximum Energy Shield per 12 Item Evasion on Equipped Body Armour"
      ]
    },
    "mass rejuvenation": {
      "name": "Mass Rejuvenation",
      "stats": [
        "Allies in your Presence Regenerate 1% of your Maximum Life per second",
        "Regenerate 0.5% of maximum Life per second"
      ]
    },
    "grinning immolation": {
      "name": "Grinning Immolation",
      "stats": [
        "Become Ignited when you deal a Critical Hit, taking 15% of your maximum Life and Energy Shield as Fire Damage per second",
        "50% more Critical Damage Bonus"
      ]
    },
    "precise volatility": {
      "name": "Precise Volatility",
      "stats": [
        "Volatile Power also grants 1% increased Critical Hit chance per Volatility exploded"
      ]
    },
    "spaghettification": {
      "name": "Spaghettification",
      "stats": [
        "3% increased Movement Speed",
        "29% increased Chaos Damage",
        "+13 to all Attributes",
        "-7% to Chaos Resistance",
        "23% reduced Light Radius"
      ]
    },
    "bond of the viper": {
      "name": "Bond of the Viper",
      "stats": [
        "16% increased Skill Effect Duration",
        "Companions have a 40% chance to Poison on Hit"
      ]
    },
    "heartstopper": {
      "name": "Heartstopper",
      "stats": [
        "Take 50% less Damage over Time if you've started taking Damage over Time in the past second Take 50% more Damage over Time if you haven't started taking Damage over Time in the past second"
      ]
    },
    "hallowed": {
      "name": "Hallowed",
      "stats": [
        "Gain additional Ailment Threshold equal to 20% of maximum Energy Shield",
        "Gain additional Stun Threshold equal to 20% of maximum Energy Shield"
      ]
    },
    "energising deflection": {
      "name": "Energising Deflection",
      "stats": [
        "12% faster start of Energy Shield Recharge",
        "6% increased Deflection Rating"
      ]
    },
    "the frenzied bear": {
      "name": "The Frenzied Bear",
      "stats": [
        "30% increased Damage if you've consumed a Frenzy Charge Recently",
        "10% increased Skill Speed if you've consumed a Frenzy Charge Recently",
        "+10 to Strength"
      ]
    },
    "emboldening lead": {
      "name": "Emboldening Lead",
      "stats": [
        "Minions deal 30% increased Damage if you've Hit Recently"
      ]
    },
    "archon of chayula": {
      "name": "Archon of Chayula",
      "stats": [
        "Grants Skill: <underline>{Archon of Chayula}"
      ]
    },
    "conall the hunted": {
      "name": "Conall the Hunted",
      "stats": [
        "+15% of Armour also applies to Elemental Damage",
        "5% faster start of Energy Shield Recharge",
        "Immune to Bleeding while Shapeshifted",
        "Immune to Maim while Shapeshifted"
      ]
    },
    "unfurled finger": {
      "name": "Unfurled Finger",
      "stats": [
        "+1 Ring Slot"
      ]
    },
    "deepening shadows": {
      "name": "Deepening Shadows",
      "stats": [
        "1% increased maximum Darkness per 1% Chaos Resistance"
      ]
    },
    "staunch deflection": {
      "name": "Staunch Deflection",
      "stats": [
        "Deflected Hits cannot inflict Maim on you",
        "Deflected Hits cannot inflict Bleeding on you"
      ]
    },
    "meditative focus": {
      "name": "Meditative Focus",
      "stats": [
        "60% increased Stun Threshold while Channelling",
        "30% of Damage taken Recouped as Life while Channelling"
      ]
    },
    "in the thick of it": {
      "name": "In the Thick of It",
      "stats": [
        "Regenerate 2.5% of maximum Life per second while Surrounded"
      ]
    },
    "chakra of life": {
      "name": "Chakra of Life",
      "stats": [
        "3% increased maximum Life",
        "10% increased Life Recovery rate"
      ]
    },
    "mystic avalanche": {
      "name": "Mystic Avalanche",
      "stats": [
        "Final Echo of Cascadable Spells also Cascades to either side of the targeted Area along a random axis"
      ]
    },
    "in for the kill": {
      "name": "In for the Kill",
      "stats": [
        "20% increased Movement Speed while an enemy with an Open Weakness is in your Presence",
        "40% increased Skill Speed while an enemy with an Open Weakness is in your Presence"
      ]
    },
    "burnout": {
      "name": "Burnout",
      "stats": [
        "Ignites you inflict deal Damage 15% faster"
      ]
    },
    "investing energies": {
      "name": "Investing Energies",
      "stats": [
        "35% increased Mana Regeneration Rate while stationary"
      ]
    },
    "wyvern s breath": {
      "name": "Wyvern's Breath",
      "stats": [
        "40% increased Elemental Ailment Application if you have Shapeshifted to an Animal form Recently"
      ]
    },
    "far sighted": {
      "name": "Far Sighted",
      "stats": [
        "30% reduced penalty to Accuracy Rating at range"
      ]
    },
    "at your command": {
      "name": "At your Command",
      "stats": [
        "Minions deal 10% increased Damage with Command Skills for each different type of Persistent Minion in your Presence"
      ]
    },
    "turn the clock back": {
      "name": "Turn the Clock Back",
      "stats": [
        "15% increased Spell Damage",
        "10% reduced Projectile Speed for Spell Skills"
      ]
    },
    "near at hand": {
      "name": "Near at Hand",
      "stats": [
        "16% reduced Skill Effect Duration",
        "10% reduced Slowing Potency of Debuffs on You"
      ]
    },
    "cold coat": {
      "name": "Cold Coat",
      "stats": [
        "25% increased Freeze Buildup",
        "25% reduced Freeze Duration on you",
        "25% increased Freeze Threshold"
      ]
    },
    "crushing judgement": {
      "name": "Crushing Judgement",
      "stats": [
        "25% increased Armour Break Duration",
        "25% increased Attack Area Damage"
      ]
    },
    "saqawal s hide": {
      "name": "Saqawal's Hide",
      "stats": [
        "+5% to Lightning Resistance",
        "25% increased Armour and Evasion Rating"
      ]
    },
    "furious wellspring": {
      "name": "Furious Wellspring",
      "stats": [
        "No Inherent loss of Rage",
        "Regenerate 6% of your maximum Rage per second",
        "Increases and Reductions to Mana Regeneration Rate also apply to Rage Regeneration Rate",
        "Skills have +5 to Rage cost",
        "+7 to Maximum Rage"
      ]
    },
    "blood of rage": {
      "name": "Blood of Rage",
      "stats": [
        "Gain 8 Rage when you use a Life Flask"
      ]
    },
    "reinvigoration": {
      "name": "Reinvigoration",
      "stats": [
        "Regenerate 1% of maximum Life per Second if you've used a Life Flask in the past 10 seconds"
      ]
    },
    "thickened arteries": {
      "name": "Thickened Arteries",
      "stats": [
        "Regenerate 0.5% of maximum Life per second",
        "40% increased Life Regeneration Rate while stationary"
      ]
    },
    "fortifying blood": {
      "name": "Fortifying Blood",
      "stats": [
        "15% increased amount of Life Leeched",
        "40% increased Armour and Evasion Rating while Leeching"
      ]
    },
    "admonisher": {
      "name": "Admonisher",
      "stats": [
        "25% increased Warcry Speed",
        "25% increased Warcry Cooldown Recovery Rate"
      ]
    },
    "one for all": {
      "name": "One For All",
      "stats": [
        "40% increased Presence Area of Effect",
        "8% reduced Area of Effect"
      ]
    },
    "heart tissue": {
      "name": "Heart Tissue",
      "stats": [
        "Regenerate 0.5% of maximum Life per second if you have been Hit Recently",
        "8% of Damage taken Recouped as Life"
      ]
    },
    "blur": {
      "name": "Blur",
      "stats": [
        "4% increased Movement Speed",
        "20% increased Evasion Rating",
        "+10 to Dexterity"
      ]
    },
    "serrated edges": {
      "name": "Serrated Edges",
      "stats": [
        "10% increased Critical Hit Chance for Attacks",
        "30% increased Attack Damage against Rare or Unique Enemies"
      ]
    },
    "molten claw": {
      "name": "Molten Claw",
      "stats": [
        "Gain 8% of Damage as Extra Fire Damage while Shapeshifted"
      ]
    },
    "kelari s malediction": {
      "name": "Kelari's Malediction",
      "stats": [
        "Grants Skill: <underline>{Kelari's Malediction}"
      ]
    },
    "practiced signs": {
      "name": "Practiced Signs",
      "stats": [
        "6% increased Cast Speed"
      ]
    },
    "explosive empowerment": {
      "name": "Explosive Empowerment",
      "stats": [
        "Empowered Attacks deal 20% increased Damage",
        "Enemies you kill with Empowered Attacks have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage"
      ]
    },
    "cull the hordes": {
      "name": "Cull the Hordes",
      "stats": [
        "40% increased Culling Strike Threshold against Rare or Unique Enemies"
      ]
    },
    "electrocution": {
      "name": "Electrocution",
      "stats": [
        "Enemies you Electrocute have 20% increased Damage taken"
      ]
    },
    "deadly thorns": {
      "name": "Deadly Thorns",
      "stats": [
        "35% increased Physical Damage"
      ]
    },
    "essence of the storm": {
      "name": "Essence of the Storm",
      "stats": [
        "Gain 5% of Damage as Extra Lightning Damage",
        "30% increased chance to Shock"
      ]
    },
    "vile mending": {
      "name": "Vile Mending",
      "stats": [
        "Minions have 20% increased maximum Life",
        "Minions Regenerate 3% of maximum Life per second",
        "Minions have +13% to Chaos Resistance"
      ]
    },
    "beidat s gaze": {
      "name": "Beidat's Gaze",
      "stats": [
        "Reserves 25% of Life",
        "+1 to Maximum Mana per 6 Maximum Life"
      ]
    },
    "convalescence": {
      "name": "Convalescence",
      "stats": [
        "10% reduced Energy Shield Recharge Rate",
        "20% faster start of Energy Shield Recharge"
      ]
    },
    "incision": {
      "name": "Incision",
      "stats": [
        "50% increased effect of Incision"
      ]
    },
    "imploding impacts": {
      "name": "Imploding Impacts",
      "stats": [
        "Fully Broken Armour you inflict increases all Damage Taken from Hits instead",
        "You can Break Enemy Armour to below 0"
      ]
    },
    "thaumaturgical infusion": {
      "name": "Thaumaturgical Infusion",
      "stats": [
        "+1% to Maximum Cold Resistance per 3 Blue Support Gems Socketed",
        "+1% to Maximum Fire Resistance per 3 Red Support Gems Socketed",
        "+1% to Maximum Lightning Resistance per 3 Green Support Gems Socketed"
      ]
    },
    "spiked shield": {
      "name": "Spiked Shield",
      "stats": [
        "2% increased Attack Damage per 75 Item Armour and Evasion on Equipped Shield",
        "50% increased Armour, Evasion and Energy Shield from Equipped Shield"
      ]
    },
    "baryanic leylines": {
      "name": "Baryanic Leylines",
      "stats": [
        "Non-Unique Time-Lost Jewels have 40% increased radius"
      ]
    },
    "concussive attack": {
      "name": "Concussive Attack",
      "stats": [
        "25% increased Attack Damage",
        "5% chance to Daze on Hit"
      ]
    },
    "marked for death": {
      "name": "Marked for Death",
      "stats": [
        "Culling Strike against Enemies you Mark"
      ]
    },
    "corrupted lifeforce": {
      "name": "Corrupted Lifeforce",
      "stats": [
        "15% more Damage against Enemies affected by Blood Boils",
        "Grants Skill: <underline>{Blood Boil}"
      ]
    },
    "zealous inquisition": {
      "name": "Zealous Inquisition",
      "stats": [
        "10% chance for Enemies you Kill to Explode, dealing 100% of their maximum Life as Physical Damage Chance is doubled against Undead and Demons"
      ]
    },
    "shield expertise": {
      "name": "Shield Expertise",
      "stats": [
        "12% increased Block chance",
        "40% increased Block Recovery"
      ]
    },
    "nourishing ally": {
      "name": "Nourishing Ally",
      "stats": [
        "Companions have 20% increased maximum Life",
        "20% increased Life Recovery Rate while your Companion is in your Presence"
      ]
    },
    "battle trance": {
      "name": "Battle Trance",
      "stats": [
        "+8 to Maximum Rage"
      ]
    },
    "kept at bay": {
      "name": "Kept at Bay",
      "stats": [
        "Attacks used by Ballistas have 10% increased Attack Speed",
        "50% increased Ballista Immobilisation buildup"
      ]
    },
    "avidity": {
      "name": "Avidity",
      "stats": [
        "50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge"
      ]
    },
    "neurological implants": {
      "name": "Neurological Implants",
      "stats": [
        "+2 to Level of all Skills with an Intelligence requirement"
      ]
    },
    "staunching": {
      "name": "Staunching",
      "stats": [
        "Life Flasks gain 0.1 charges per Second",
        "+10 to Strength"
      ]
    },
    "primal hunger": {
      "name": "Primal Hunger",
      "stats": [
        "100% more Maximum Rage Regenerate 1 Rage per second per 4 Rage spent Recently No Rage effect"
      ]
    },
    "whirling assault": {
      "name": "Whirling Assault",
      "stats": [
        "8% increased Attack Speed with Quarterstaves",
        "Knocks Back Enemies if you get a Critical Hit with a Quarterstaff"
      ]
    },
    "cannons ready": {
      "name": "Cannons, Ready!",
      "stats": [
        "+1 to maximum number of Summoned Totems",
        "Skills used by Totems have 30% more Skill Speed",
        "Totems only use Skills when you fire an Attack Projectile"
      ]
    },
    "full recovery": {
      "name": "Full Recovery",
      "stats": [
        "15% increased Life Regeneration rate",
        "15% increased Mana Regeneration Rate",
        "12% increased Cast Speed while on Full Mana"
      ]
    },
    "rhythm of fire": {
      "name": "Rhythm of Fire",
      "stats": [
        "20% increased Fire Damage",
        "5% chance for Slam Skills to cause an additional Aftershock"
      ]
    },
    "devestating devices": {
      "name": "Devestating Devices",
      "stats": [
        "25% increased Trap Damage"
      ]
    },
    "manifold method": {
      "name": "Manifold Method",
      "stats": [
        "50% increased amount of Mana Leeched",
        "25% increased chance to inflict Ailments against Rare or Unique Enemies"
      ]
    },
    "self sacrificing": {
      "name": "Self Sacrificing",
      "stats": [
        "20% reduced Spirit Reservation Efficiency of Skills",
        "40% increased Reservation Efficiency of Minion Skills"
      ]
    },
    "fateful vision": {
      "name": "Fateful Vision",
      "stats": [
        "Grants Skill: <underline>{Align Fate}"
      ]
    },
    "branching bolts": {
      "name": "Branching Bolts",
      "stats": [
        "60% chance for Lightning Skills to Chain an additional time"
      ]
    },
    "bastion of light": {
      "name": "Bastion of Light",
      "stats": [
        "Blind Enemies 3 metres in front of you every 0.25 seconds while your Shield is raised",
        "Raise Shield inflicts Parried for 2 seconds on Hit"
      ]
    },
    "presence present": {
      "name": "Presence Present",
      "stats": [
        "Allies in your Presence have +100 to Accuracy Rating",
        "35% increased Attack Damage while you have an Ally in your Presence"
      ]
    },
    "limitless pursuit": {
      "name": "Limitless Pursuit",
      "stats": [
        "4% increased Movement Speed",
        "14% increased Cooldown Recovery Rate"
      ]
    },
    "desert s scorn": {
      "name": "Desert's Scorn",
      "stats": [
        "Enemies standing on Chilled Ground take 25% increased Fire Damage",
        "Enemies standing on Ignited Ground take 25% increased Cold Damage"
      ]
    },
    "deafening cries": {
      "name": "Deafening Cries",
      "stats": [
        "25% increased Warcry Cooldown Recovery Rate",
        "8% increased Damage for each time you've Warcried Recently"
      ]
    },
    "pliable flesh": {
      "name": "Pliable Flesh",
      "stats": [
        "6% of Damage taken Recouped as Life",
        "25% increased speed of Recoup Effects"
      ]
    },
    "biting frost": {
      "name": "Biting Frost",
      "stats": [
        "20% reduced Freeze Duration on Enemies",
        "Enemies Frozen by you take 20% increased Cold Damage"
      ]
    },
    "stupefy": {
      "name": "Stupefy",
      "stats": [
        "10% chance to Daze on Hit",
        "30% increased Damage against Dazed Enemies"
      ]
    },
    "apocalypse": {
      "name": "Apocalypse",
      "stats": [
        "30% reduced Damage",
        "+8% to Critical Hit Chance of Herald Skills"
      ]
    },
    "disorientation": {
      "name": "Disorientation",
      "stats": [
        "25% increased Blind duration",
        "25% increased Damage with Hits against Blinded Enemies"
      ]
    },
    "close confines": {
      "name": "Close Confines",
      "stats": [
        "50% chance for Projectiles to Pierce Enemies within 3m distance of you"
      ]
    },
    "thirst for power": {
      "name": "Thirst for Power",
      "stats": [
        "25% chance when you gain a Power Charge to gain an additional Power Charge"
      ]
    },
    "stormcharged": {
      "name": "Stormcharged",
      "stats": [
        "Damage Penetrates 8% of Enemy Elemental Resistances",
        "5% increased Attack and Cast Speed with Elemental Skills"
      ]
    },
    "heartstopping": {
      "name": "Heartstopping",
      "stats": [
        "+10 to Intelligence",
        "20% increased Critical Hit Chance"
      ]
    },
    "demolitionist": {
      "name": "Demolitionist",
      "stats": [
        "Gain 4% of Damage as Extra Fire Damage for every different Grenade fired in the past 8 seconds"
      ]
    },
    "multiplying squalls": {
      "name": "Multiplying Squalls",
      "stats": [
        "+2 to Limit for Elemental Skills"
      ]
    },
    "obsessive rituals": {
      "name": "Obsessive Rituals",
      "stats": [
        "50% less Armour and Evasion Rating",
        "Grants Skill: <underline>{Sorcery Ward}"
      ]
    },
    "psychic fragmentation": {
      "name": "Psychic Fragmentation",
      "stats": [
        "12% chance for Spell Skills to fire 2 additional Projectiles"
      ]
    },
    "escalating toxins": {
      "name": "Escalating Toxins",
      "stats": [
        "10% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%"
      ]
    },
    "unerring impact": {
      "name": "Unerring Impact",
      "stats": [
        "16% increased Accuracy Rating with One Handed Melee Weapons",
        "16% increased Accuracy Rating with Two Handed Melee Weapons",
        "+0.2 metres to Melee Strike Range"
      ]
    },
    "crystal elixir": {
      "name": "Crystal Elixir",
      "stats": [
        "40% increased Elemental Damage with Attack Skills during any Flask Effect"
      ]
    },
    "infused limits": {
      "name": "Infused Limits",
      "stats": [
        "+1 to maximum number of Elemental Infusions"
      ]
    },
    "finesse": {
      "name": "Finesse",
      "stats": [
        "10% increased Accuracy Rating",
        "Gain Accuracy Rating equal to your Intelligence"
      ]
    },
    "restless dead": {
      "name": "Restless Dead",
      "stats": [
        "Minions Revive 25% faster"
      ]
    },
    "exploit": {
      "name": "Exploit",
      "stats": [
        "25% increased Damage with Hits against Enemies affected by Elemental Ailments",
        "15% increased Duration of Ignite, Shock and Chill on Enemies"
      ]
    },
    "blood rush": {
      "name": "Blood Rush",
      "stats": [
        "6% increased Skill Speed",
        "6% of Skill Mana Costs Converted to Life Costs"
      ]
    },
    "force of will": {
      "name": "Force of Will",
      "stats": [
        "20% of Damage is taken from Mana before Life",
        "20% increased Effect of Arcane Surge on you per ten percent missing Mana"
      ]
    },
    "breaking blows": {
      "name": "Breaking Blows",
      "stats": [
        "30% increased Stun Buildup",
        "12% increased Area of Effect if you have Stunned an Enemy Recently"
      ]
    },
    "struck through": {
      "name": "Struck Through",
      "stats": [
        "Attacks have +1% to Critical Hit Chance"
      ]
    },
    "answered call": {
      "name": "Answered Call",
      "stats": [
        "+1 to maximum number of Summoned Totems",
        "Trigger Ancestral Spirits when you Summon a Totem",
        "Grants Skill: <underline>{Ancestral Spirits}"
      ]
    },
    "runic meridians": {
      "name": "Runic Meridians",
      "stats": [
        "Can tattoo Runes onto your body, gaining additional Rune-only sockets: • 1 Helmet socket • 2 Body Armour sockets • 1 Gloves socket • 1 Boots socket"
      ]
    },
    "ingenuity": {
      "name": "Ingenuity",
      "stats": [
        "+25 to Intelligence"
      ]
    },
    "magnum opus": {
      "name": "Magnum Opus",
      "stats": [
        "Charms applied to you have 100% increased Effect per empty Charm slot"
      ]
    },
    "way of the stonefist": {
      "name": "Way of the Stonefist",
      "stats": [
        "Gloves you equip have their Base Type transformed to Fists of Stone while equipped, and their Explicit Modifiers are transformed into more powerful related Modifiers",
        "Ignore Attribute Requirements to equip Gloves"
      ]
    },
    "shaper of storms": {
      "name": "Shaper of Storms",
      "stats": [
        "All Damage from Hits Contributes to Shock Chance"
      ]
    },
    "mentorship": {
      "name": "Mentorship",
      "stats": [
        "Minions have 15% reduced Attack Speed",
        "Minions have 15% reduced Cast Speed",
        "Minions deal 100% increased Damage with Command Skills"
      ]
    },
    "staggering palm": {
      "name": "Staggering Palm",
      "stats": [
        "20% increased Knockback Distance",
        "10% chance to Daze on Hit",
        "25% increased Physical Damage"
      ]
    },
    "searing heat": {
      "name": "Searing Heat",
      "stats": [
        "100% increased Flammability Magnitude",
        "Ignites you inflict deal Damage 10% faster"
      ]
    },
    "the natural order": {
      "name": "The Natural Order",
      "stats": [
        "Tame Beast can capture Unique Beasts Can have up to one Unique Tamed Beast summoned",
        "Unique Tamed Beasts have 30% increased movement speed",
        "Unique Tamed Beasts are Possessed by random Azmeri Spirits, changing every 20 seconds"
      ]
    },
    "frantic reach": {
      "name": "Frantic Reach",
      "stats": [
        "20% reduced Accuracy Rating",
        "18% increased Area of Effect for Attacks"
      ]
    },
    "necromantic talisman": {
      "name": "Necromantic Talisman",
      "stats": [
        "All bonuses from Equipped Amulet apply to your Minions instead of you"
      ]
    },
    "chronomancy": {
      "name": "Chronomancy",
      "stats": [
        "20% increased Skill Effect Duration",
        "Debuffs you inflict have 10% increased Slow Magnitude"
      ]
    },
    "drenched": {
      "name": "Drenched",
      "stats": [
        "40% increased chance to Shock",
        "Gain 5% of Lightning damage as Extra Cold damage"
      ]
    },
    "spiked armour": {
      "name": "Spiked Armour",
      "stats": [
        "Thorns Damage has 50% chance to ignore Enemy Armour"
      ]
    },
    "deep trance": {
      "name": "Deep Trance",
      "stats": [
        "8% increased Attack Speed",
        "15% increased Cost Efficiency"
      ]
    },
    "taste for blood": {
      "name": "Taste for Blood",
      "stats": [
        "Gain 20 Life per enemy killed",
        "2% chance to Recover all Life when you Kill an Enemy"
      ]
    },
    "frenetic": {
      "name": "Frenetic",
      "stats": [
        "10% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge",
        "+1 to Maximum Frenzy Charges"
      ]
    },
    "nimble strength": {
      "name": "Nimble Strength",
      "stats": [
        "10% increased Attack Damage",
        "Gain Accuracy Rating equal to your Strength"
      ]
    },
    "resolution": {
      "name": "Resolution",
      "stats": [
        "25% increased Stun Threshold",
        "10% increased Armour, Evasion and Energy Shield"
      ]
    },
    "master of hexes": {
      "name": "Master of Hexes",
      "stats": [
        "25% reduced Curse Duration",
        "18% increased Curse Magnitudes"
      ]
    },
    "energise": {
      "name": "Energise",
      "stats": [
        "25% chance for Trigger skills to refund half of Energy Spent"
      ]
    },
    "harmonic generator": {
      "name": "Harmonic Generator",
      "stats": [
        "15% increased Critical Hit Chance against Shocked Enemies",
        "40% increased Magnitude of Shock you inflict with Critical Hits"
      ]
    },
    "lead by example": {
      "name": "Lead by Example",
      "stats": [
        "30% increased Presence Area of Effect",
        "Allies in your Presence have 30% increased Glory generation"
      ]
    },
    "sigil of ice": {
      "name": "Sigil of Ice",
      "stats": [
        "30% increased Damage with Hits against Chilled Enemies"
      ]
    },
    "wooden wall": {
      "name": "Wooden Wall",
      "stats": [
        "20% of Damage from Hits is taken from your nearest Totem's Life before you"
      ]
    },
    "empowering remnants": {
      "name": "Empowering Remnants",
      "stats": [
        "15% chance for Remnants you create to grant their effects twice"
      ]
    },
    "exposed to the storm": {
      "name": "Exposed to the Storm",
      "stats": [
        "Damage Penetrates 18% Lightning Resistance",
        "15% increased Critical Hit Chance against enemies with Exposure"
      ]
    },
    "penetrate": {
      "name": "Penetrate",
      "stats": [
        "Attacks using your Weapons have Added Physical Damage equal to 25% of the Accuracy Rating on the Weapon"
      ]
    },
    "utmost offering": {
      "name": "Utmost Offering",
      "stats": [
        "Offerings cannot be damaged if they have been created Recently"
      ]
    },
    "embrace the darkness": {
      "name": "Embrace the Darkness",
      "stats": [
        "You have no Spirit Base Maximum Darkness is 100 Damage taken is Reserved from Darkness before being taken from Life or Energy Shield",
        "Darkness Reservation lasts for 5 seconds",
        "+10 to Maximum Darkness per Level"
      ]
    },
    "ricochet": {
      "name": "Ricochet",
      "stats": [
        "15% increased Projectile Damage",
        "Projectiles have 10% chance to Chain an additional time from terrain"
      ]
    },
    "invigorating archon": {
      "name": "Invigorating Archon",
      "stats": [
        "Archon Buffs also grant +20% to all Elemental Resistances",
        "Archon Buffs also grant 10% increased Movement Speed"
      ]
    },
    "vivid stampede": {
      "name": "Vivid Stampede",
      "stats": [
        "Gain a Vivid Wisp for every 10 metres you move, up to a maximum of 3 Expend all Vivid Wisps to trigger Vivid Stampede when you Attack",
        "Grants Skill: <underline>{Vivid Stampede}"
      ]
    },
    "heavy weaponry": {
      "name": "Heavy Weaponry",
      "stats": [
        "15% increased Melee Damage",
        "15% increased Stun Buildup with Melee Damage",
        "+15 to Strength"
      ]
    },
    "maiming strike": {
      "name": "Maiming Strike",
      "stats": [
        "25% increased Attack Damage",
        "Attacks have 25% chance to Maim on Hit"
      ]
    },
    "enduring elixirs": {
      "name": "Enduring Elixirs",
      "stats": [
        "Life Flask Effects are not removed when Unreserved Life is Filled Life Flask Effects do not Queue"
      ]
    },
    "bear s roar": {
      "name": "Bear's Roar",
      "stats": [
        "40% increased Stun buildup if you have Shapeshifted to an Animal form Recently"
      ]
    },
    "martial adept": {
      "name": "Martial Adept",
      "stats": [
        "When you gain Combo, gain an additional Combo",
        "-0.2 seconds to current Energy Shield Recharge delay per Combo expended when using Skills"
      ]
    },
    "evocational practitioner": {
      "name": "Evocational Practitioner",
      "stats": [
        "25% increased Critical Hit Chance if you've Triggered a Skill Recently",
        "Meta Skills gain 25% increased Energy if you've dealt a Critical Hit Recently"
      ]
    },
    "shatter palm": {
      "name": "Shatter Palm",
      "stats": [
        "20% increased Critical Damage Bonus",
        "30% increased Stun Buildup"
      ]
    },
    "trusted kinship": {
      "name": "Trusted Kinship",
      "stats": [
        "You can have two Companions of different types 30% more Reservation Efficiency of Companion Skills 20% less Reservation Efficiency of non-Companion Skills"
      ]
    },
    "point blank": {
      "name": "Point Blank",
      "stats": [
        "Projectiles deal 20% more Hit damage to targets in the first 3.5 metres of their movement, scaling down with distance travelled to reach 0% after 7 metres"
      ]
    },
    "gravedigger": {
      "name": "Gravedigger",
      "stats": [
        "Minions Revive 15% faster",
        "Recover 2% of maximum Life when one of your Minions is Revived"
      ]
    },
    "hide of the bear": {
      "name": "Hide of the Bear",
      "stats": [
        "40% increased Armour while Shapeshifted",
        "+1% to Maximum Fire Resistance while Shapeshifted",
        "25% increased Stun Threshold while Shapeshifted"
      ]
    },
    "glaciation": {
      "name": "Glaciation",
      "stats": [
        "Damage Penetrates 18% Cold Resistance",
        "Gain 6% of Elemental Damage as Extra Cold Damage"
      ]
    },
    "escalating mayhem": {
      "name": "Escalating Mayhem",
      "stats": [
        "10% increased Damage for each Hazard triggered Recently, up to 50%"
      ]
    },
    "inevitability": {
      "name": "Inevitability",
      "stats": [
        "Grants Skill: <underline>{Inevitable Agony}"
      ]
    },
    "off balancing retort": {
      "name": "Off-Balancing Retort",
      "stats": [
        "30% increased Parried Debuff Duration"
      ]
    },
    "archon of the blizzard": {
      "name": "Archon of the Blizzard",
      "stats": [
        "Gain Elemental Archon when your Energy Shield Recharge begins"
      ]
    },
    "surging currents": {
      "name": "Surging Currents",
      "stats": [
        "Damage Penetrates 15% Lightning Resistance",
        "+10 to Dexterity"
      ]
    },
    "saqawal s guidance": {
      "name": "Saqawal's Guidance",
      "stats": [
        "20% increased Elemental Damage with Attacks",
        "15% increased Accuracy Rating",
        "+10 to Dexterity"
      ]
    },
    "essence infusion": {
      "name": "Essence Infusion",
      "stats": [
        "12% faster start of Energy Shield Recharge",
        "+12 to Intelligence"
      ]
    },
    "the hollowkeeper": {
      "name": "The Hollowkeeper",
      "stats": [
        "50% reduced effect of Curses on you",
        "35% reduced Effect of Non-Damaging Ailments on you"
      ]
    },
    "enduring deflection": {
      "name": "Enduring Deflection",
      "stats": [
        "20% increased Evasion Rating",
        "Prevent +3% of Damage from Deflected Hits"
      ]
    },
    "blurred motion": {
      "name": "Blurred Motion",
      "stats": [
        "5% increased Attack Speed",
        "10% increased Accuracy Rating",
        "5% increased Dexterity"
      ]
    },
    "efficient inscriptions": {
      "name": "Efficient Inscriptions",
      "stats": [
        "Meta Skills have 20% increased Reservation Efficiency"
      ]
    },
    "wisdom of the maji": {
      "name": "Wisdom of the Maji",
      "stats": [
        "Gain the benefits of Bonded modifiers on Runes and Idols"
      ]
    },
    "earthbreaker": {
      "name": "Earthbreaker",
      "stats": [
        "25% chance for Slam Skills you use yourself to cause an additional Aftershock"
      ]
    },
    "split shot": {
      "name": "Split Shot",
      "stats": [
        "Projectiles have 75% chance for an additional Projectile when Forking"
      ]
    },
    "chakra of sight": {
      "name": "Chakra of Sight",
      "stats": [
        "20% increased Light Radius",
        "Cannot be Blinded",
        "12% chance to Blind Enemies on Hit"
      ]
    },
    "blinding flash": {
      "name": "Blinding Flash",
      "stats": [
        "20% increased Blind Effect",
        "Blind Enemies when they Stun you"
      ]
    },
    "overheating blow": {
      "name": "Overheating Blow",
      "stats": [
        "Gain 25% of Physical Damage as Extra Fire Damage against Heavy Stunned Enemies"
      ]
    },
    "surging avatar": {
      "name": "Surging Avatar",
      "stats": [
        "When you Consume a Charge, Trigger Elemental Surge to gain 2 Fire Surges",
        "When you Consume a Charge, Trigger Elemental Surge to gain 2 Cold Surges",
        "Gain 1 fewer Lightning Surge from Triggering Elemental Surge"
      ]
    },
    "refracted infusion": {
      "name": "Refracted Infusion",
      "stats": [
        "When collecting an Elemental Infusion, gain another different Elemental Infusion"
      ]
    },
    "commanding rage": {
      "name": "Commanding Rage",
      "stats": [
        "Every five Rage also grants you 2% increased Minion Attack Speed",
        "Every Rage also grants you 1% increased Minion Damage"
      ]
    },
    "blackflame covenant": {
      "name": "Blackflame Covenant",
      "stats": [
        "Fire Spells Convert 100% of Fire Damage to Chaos Damage Chaos Damage from Fire Spells Contributes to Flammability and Ignite Magnitudes Ignite inflicted with Fire Spells deals Chaos Damage instead of Fire Damage"
      ]
    },
    "thousand cuts": {
      "name": "Thousand Cuts",
      "stats": [
        "Enemies you apply Incision to take 2% increased Physical Damage per Incision"
      ]
    },
    "chakra of stability": {
      "name": "Chakra of Stability",
      "stats": [
        "30% increased Stun Recovery",
        "Regenerate 3% of maximum Life over 1 second when Stunned",
        "+1 to Stun Threshold per Dexterity"
      ]
    },
    "clean shot": {
      "name": "Clean Shot",
      "stats": [
        "15% chance to Pierce an Enemy",
        "15% increased Projectile Damage"
      ]
    },
    "tides of change": {
      "name": "Tides of Change",
      "stats": [
        "25% increased Skill Effect Duration"
      ]
    },
    "ball and chain": {
      "name": "Ball and Chain",
      "stats": [
        "15% increased Damage with Flails",
        "6% increased Attack Speed with Flails"
      ]
    },
    "low tolerance": {
      "name": "Low Tolerance",
      "stats": [
        "60% increased Magnitude of Poison you inflict on targets that are not Poisoned"
      ]
    },
    "cruel methods": {
      "name": "Cruel Methods",
      "stats": [
        "Break 40% increased Armour",
        "25% increased Physical Damage"
      ]
    },
    "acceleration": {
      "name": "Acceleration",
      "stats": [
        "3% increased Movement Speed",
        "10% increased Skill Speed"
      ]
    },
    "agonising calamity": {
      "name": "Agonising Calamity",
      "stats": [
        "40% increased Chaos Damage while affected by Herald of Plague",
        "40% increased Physical Damage while affected by Herald of Blood"
      ]
    },
    "electrotherapy": {
      "name": "Electrotherapy",
      "stats": [
        "5% increased Skill Speed",
        "30% increased Electrocute Buildup"
      ]
    },
    "stormbreaker": {
      "name": "Stormbreaker",
      "stats": [
        "20% increased Damage for each type of Elemental Ailment on Enemy"
      ]
    },
    "adaptive skin": {
      "name": "Adaptive Skin",
      "stats": [
        "+1% to Maximum Resistances of each Elemental Damage Type you have been Hit with Recently"
      ]
    },
    "exposed wounds": {
      "name": "Exposed Wounds",
      "stats": [
        "15% increased chance to inflict Ailments",
        "Hits Break 30% increased Armour on targets with Ailments"
      ]
    },
    "ancestral reach": {
      "name": "Ancestral Reach",
      "stats": [
        "25% increased Totem Placement speed",
        "50% increased Totem Placement range"
      ]
    },
    "emboldened avatar": {
      "name": "Emboldened Avatar",
      "stats": [
        "50% increased Flammability Magnitude",
        "25% increased Freeze Buildup",
        "25% increased chance to Shock",
        "25% increased Electrocute Buildup"
      ]
    },
    "navira s well": {
      "name": "Navira's Well",
      "stats": [
        "Grants Skill: <underline>{Navira's Well}"
      ]
    },
    "flare": {
      "name": "Flare",
      "stats": [
        "Gain 2% of Damage as Extra Fire Damage per Endurance Charge consumed Recently"
      ]
    },
    "energising archon": {
      "name": "Energising Archon",
      "stats": [
        "30% increased Archon Buff duration",
        "20% faster start of Energy Shield Recharge while affected by an Archon Buff"
      ]
    },
    "crippling toxins": {
      "name": "Crippling Toxins",
      "stats": [
        "25% chance for Attacks to Maim on Hit against Poisoned Enemies",
        "25% increased Magnitude of Poison you inflict"
      ]
    },
    "thornhide": {
      "name": "Thornhide",
      "stats": [
        "+6% to Thorns Critical Hit Chance"
      ]
    },
    "rallying icon": {
      "name": "Rallying Icon",
      "stats": [
        "When a Banner expires, recover 15% of the Glory required for that Banner"
      ]
    },
    "advanced munitions": {
      "name": "Advanced Munitions",
      "stats": [
        "25% increased chance to inflict Ailments with Projectiles"
      ]
    },
    "all for one": {
      "name": "All For One",
      "stats": [
        "20% reduced Presence Area of Effect",
        "12% increased Area of Effect"
      ]
    },
    "melting flames": {
      "name": "Melting Flames",
      "stats": [
        "Enemies Ignited by you permanently take 1% increased Fire Damage for each second they have ever been Ignited by you, up to a maximum of 10%"
      ]
    },
    "instability": {
      "name": "Instability",
      "stats": [
        "25% chance that when Volatility on you explodes, you regain an equivalent amount of Volatility"
      ]
    },
    "casting cascade": {
      "name": "Casting Cascade",
      "stats": [
        "15% reduced Spell Damage",
        "6% increased Cast Speed for each different Spell you've Cast in the last eight seconds"
      ]
    },
    "resolute technique": {
      "name": "Resolute Technique",
      "stats": [
        "Accuracy Rating is Doubled Never deal Critical Hits"
      ]
    },
    "hastening barrier": {
      "name": "Hastening Barrier",
      "stats": [
        "5% increased Cast Speed",
        "10% increased Cast Speed when on Full Life"
      ]
    },
    "enhanced barrier": {
      "name": "Enhanced Barrier",
      "stats": [
        "25% increased maximum Energy Shield",
        "5% of Maximum Life Converted to Energy Shield"
      ]
    },
    "coated arms": {
      "name": "Coated Arms",
      "stats": [
        "25% increased Damage with One Handed Weapons",
        "Attacks with One-Handed Weapons have 20% increased Chance to inflict Ailments"
      ]
    },
    "polish that gear": {
      "name": "Polish That Gear",
      "stats": [
        "Gain Deflection Rating equal to 20% of Armour",
        "Gain 100% of Evasion Rating as extra Ailment Threshold"
      ]
    },
    "wither away": {
      "name": "Wither Away",
      "stats": [
        "Unwithered enemies are Withered for 8 seconds when they enter your Presence",
        "20% increased Withered Magnitude"
      ]
    },
    "cautious concoctions": {
      "name": "Cautious Concoctions",
      "stats": [
        "15% increased Flask Effect Duration",
        "15% increased Flask Charges gained"
      ]
    },
    "lightning rod": {
      "name": "Lightning Rod",
      "stats": [
        "30% chance for Lightning Damage with Hits to be Lucky"
      ]
    },
    "disciplined training": {
      "name": "Disciplined Training",
      "stats": [
        "10% increased Skill Effect Duration",
        "10% increased Area of Effect for Attacks",
        "Skills lose Combo 20% slower"
      ]
    },
    "remorseless": {
      "name": "Remorseless",
      "stats": [
        "15% increased Projectile Damage",
        "30% increased Stun Buildup against enemies within 2 metres",
        "+5 to Strength and Dexterity"
      ]
    },
    "suppressing fire": {
      "name": "Suppressing Fire",
      "stats": [
        "40% more Immobilisation buildup"
      ]
    },
    "one with flame": {
      "name": "One With Flame",
      "stats": [
        "50% reduced Magnitude of Ignite on you"
      ]
    },
    "marked agility": {
      "name": "Marked Agility",
      "stats": [
        "60% increased Mana Cost Efficiency of Marks",
        "4% increased Movement Speed if you've used a Mark Recently"
      ]
    },
    "distracting presence": {
      "name": "Distracting Presence",
      "stats": [
        "10% increased Cooldown Recovery Rate",
        "Enemies in your Presence have 10% reduced Cooldown Recovery Rate"
      ]
    },
    "feel no pain": {
      "name": "Feel no Pain",
      "stats": [
        "20% increased Armour and Evasion Rating",
        "20% increased Stun Threshold"
      ]
    },
    "self mortification": {
      "name": "Self Mortification",
      "stats": [
        "Gain additional Stun Threshold equal to 20% of maximum Energy Shield",
        "20% increased Stun Threshold while on Full Life"
      ]
    },
    "made to last": {
      "name": "Made to Last",
      "stats": [
        "30% increased Armour",
        "5% of Physical Damage prevented Recouped as Life"
      ]
    },
    "hail": {
      "name": "Hail",
      "stats": [
        "Empowered Attacks Gain 16% of Damage as Extra Cold Damage"
      ]
    },
    "finishing blows": {
      "name": "Finishing Blows",
      "stats": [
        "60% increased Damage with Hits against Enemies that are on Low Life",
        "30% increased Stun Buildup against Enemies that are on Low Life"
      ]
    },
    "strike true": {
      "name": "Strike True",
      "stats": [
        "20% increased Accuracy Rating",
        "+10 to Dexterity"
      ]
    },
    "ancestral bond": {
      "name": "Ancestral Bond",
      "stats": [
        "Your Totem Limit is doubled No Charge requirement for placing Totems Totems reserve 75 Spirit each"
      ]
    },
    "refills": {
      "name": "Refills",
      "stats": [
        "Life Flasks gain 0.15 charges per Second"
      ]
    },
    "delayed danger": {
      "name": "Delayed Danger",
      "stats": [
        "30% increased Hazard Duration",
        "40% increased Hazard Damage"
      ]
    },
    "smash": {
      "name": "Smash",
      "stats": [
        "20% increased Melee Damage",
        "40% increased Melee Damage against Heavy Stunned enemies"
      ]
    },
    "the raging ox": {
      "name": "The Raging Ox",
      "stats": [
        "Hits against you have 30% reduced Critical Damage Bonus",
        "15% reduced Duration of Ailments on You",
        "+10 to Strength"
      ]
    },
    "mighty trunk": {
      "name": "Mighty Trunk",
      "stats": [
        "Totems gain +3% to all Maximum Elemental Resistances",
        "20% increased Area of Effect for Skills used by Totems"
      ]
    },
    "anger management": {
      "name": "Anger Management",
      "stats": [
        "+15 to Maximum Rage",
        "200% faster start of inherent Rage loss"
      ]
    },
    "cross strike": {
      "name": "Cross Strike",
      "stats": [
        "20% increased Accuracy Rating while Dual Wielding",
        "3% increased Movement Speed while Dual Wielding"
      ]
    },
    "lay siege": {
      "name": "Lay Siege",
      "stats": [
        "1% increased Damage per 1% Chance to Block"
      ]
    },
    "navira s oasis": {
      "name": "Navira's Oasis",
      "stats": [
        "Grants Skill: <underline>{Navira's Oasis}"
      ]
    },
    "defensive reflexes": {
      "name": "Defensive Reflexes",
      "stats": [
        "12% increased Block chance",
        "5 Mana gained when you Block"
      ]
    },
    "mind eraser": {
      "name": "Mind Eraser",
      "stats": [
        "20% increased Mana Regeneration Rate",
        "15% increased Mana Cost Efficiency"
      ]
    },
    "savouring": {
      "name": "Savouring",
      "stats": [
        "20% increased Flask Effect Duration",
        "20% chance for Flasks you use to not consume Charges"
      ]
    },
    "frightening shield": {
      "name": "Frightening Shield",
      "stats": [
        "Apply Debilitate to Enemies 30 Metres in front of you while your Shield is raised"
      ]
    },
    "hidden barb": {
      "name": "Hidden Barb",
      "stats": [
        "20% increased chance to inflict Ailments",
        "20% increased Physical Damage"
      ]
    },
    "proliferating weeds": {
      "name": "Proliferating Weeds",
      "stats": [
        "Fissure Skills have +1 to Limit"
      ]
    },
    "mind over matter": {
      "name": "Mind Over Matter",
      "stats": [
        "All Damage is taken from Mana before Life 50% less Mana Recovery Rate"
      ]
    },
    "sigil of lightning": {
      "name": "Sigil of Lightning",
      "stats": [
        "30% increased Damage with Hits against Shocked Enemies"
      ]
    },
    "voracious": {
      "name": "Voracious",
      "stats": [
        "15% increased Attack Speed while Leeching"
      ]
    },
    "primal bounty": {
      "name": "Primal Bounty",
      "stats": [
        "Gain a Primal Owl Feather every 4 seconds, up to a maximum of 3 Expend an Owl Feather when you Dodge to trigger Primal Bounty",
        "Grants Skill: <underline>{Primal Bounty}"
      ]
    },
    "the fourth teaching": {
      "name": "The Fourth Teaching",
      "stats": [
        "-1 second to base Energy Shield Recharge delay",
        "40% more Energy Shield Recharge Rate while on Low Energy Shield"
      ]
    },
    "arcane remnants": {
      "name": "Arcane Remnants",
      "stats": [
        "Recover 3% of Maximum Mana when you collect a Remnant"
      ]
    },
    "intense dose": {
      "name": "Intense Dose",
      "stats": [
        "20% increased chance to inflict Ailments",
        "15% increased Duration of Damaging Ailments on Enemies"
      ]
    },
    "careful assassin": {
      "name": "Careful Assassin",
      "stats": [
        "20% reduced Critical Damage Bonus",
        "50% increased Critical Hit Chance"
      ]
    },
    "arcane alchemy": {
      "name": "Arcane Alchemy",
      "stats": [
        "Mana Flasks gain 0.1 charges per Second",
        "+10 to Intelligence"
      ]
    },
    "short shot": {
      "name": "Short Shot",
      "stats": [
        "10% reduced Projectile Speed",
        "20% increased Projectile Damage"
      ]
    },
    "gigantic following": {
      "name": "Gigantic Following",
      "stats": [
        "Your Minions are Gigantic",
        "25% reduced Reservation Efficiency of Minion Skills"
      ]
    },
    "wide barrier": {
      "name": "Wide Barrier",
      "stats": [
        "20% reduced Armour",
        "30% increased Block chance"
      ]
    },
    "traveller s wisdom": {
      "name": "Traveller's Wisdom",
      "stats": [
        "Attribute Passive Skills can instead grant 5% increased Damage Attribute Passive Skills can instead grant 5% increased Armour, Evasion and Energy Shield Attribute Passive Skills can instead grant 5% increased Cost Efficiency"
      ]
    },
    "guts": {
      "name": "Guts",
      "stats": [
        "Recover 3% of maximum Life for each Endurance Charge consumed",
        "+1 to Maximum Endurance Charges"
      ]
    },
    "no mercy": {
      "name": "No Mercy",
      "stats": [
        "Deal up to 40% more Damage to Enemies based on their missing Concentration"
      ]
    },
    "stance breaker": {
      "name": "Stance Breaker",
      "stats": [
        "25% increased Damage with Swords"
      ]
    },
    "beidat s will": {
      "name": "Beidat's Will",
      "stats": [
        "Reserves 25% of Life",
        "+1 to Maximum Spirit per 25 Maximum Life"
      ]
    },
    "inherited strength": {
      "name": "Inherited Strength",
      "stats": [
        "Warcries have 15% chance to Empower 3 additional Attacks"
      ]
    },
    "efficient alchemy": {
      "name": "Efficient Alchemy",
      "stats": [
        "20% increased Flask and Charm Charges gained",
        "40% increased Life and Mana Recovery from Flasks while you have an active Charm"
      ]
    },
    "impair": {
      "name": "Impair",
      "stats": [
        "25% increased Damage with One Handed Weapons",
        "Attacks have 10% chance to Maim on Hit"
      ]
    },
    "elemental equilibrium": {
      "name": "Elemental Equilibrium",
      "stats": [
        "Create Lightning Infusion Remnants instead of Fire Create Cold Infusion Remnants instead of Lightning Create Fire Infusion Remnants instead of Cold"
      ]
    },
    "arcane mixtures": {
      "name": "Arcane Mixtures",
      "stats": [
        "10% increased Cast Speed if you've used a Mana Flask Recently",
        "Mana Flasks gain 0.1 charges per Second"
      ]
    },
    "sic em": {
      "name": "Sic 'Em",
      "stats": [
        "Companions deal 60% increased damage against Immobilised enemies"
      ]
    },
    "warcaller s bellow": {
      "name": "Warcaller's Bellow",
      "stats": [
        "Warcries Explode Corpses dealing 25% of their Life as Physical Damage",
        "Ignore Warcry Cooldowns"
      ]
    },
    "living weapon": {
      "name": "Living Weapon",
      "stats": [
        "Grants Skill: <underline>{Manifest Weapon}"
      ]
    },
    "inescapable cold": {
      "name": "Inescapable Cold",
      "stats": [
        "40% increased Freeze Buildup",
        "20% increased Freeze Duration on Enemies"
      ]
    },
    "azmeri brew": {
      "name": "Azmeri Brew",
      "stats": [
        "Life Flasks also recover Mana Mana Flasks also recover Life"
      ]
    },
    "goring": {
      "name": "Goring",
      "stats": [
        "3% increased maximum Life",
        "20% increased amount of Life Leeched"
      ]
    },
    "colossal weapon": {
      "name": "Colossal Weapon",
      "stats": [
        "12% increased Area of Effect for Attacks",
        "+10 to Strength"
      ]
    },
    "stormkeeper": {
      "name": "Stormkeeper",
      "stats": [
        "20% increased Lightning Damage",
        "30% reduced effect of Shock on you",
        "15% increased Magnitude of Shock you inflict"
      ]
    },
    "warding potions": {
      "name": "Warding Potions",
      "stats": [
        "10% reduced Flask Charges used from Mana Flasks",
        "Remove a Curse when you use a Mana Flask"
      ]
    },
    "expendable army": {
      "name": "Expendable Army",
      "stats": [
        "20% increased Minion Duration",
        "Temporary Minion Skills have +2 to Limit of Minions summoned"
      ]
    },
    "stigmata": {
      "name": "Stigmata",
      "stats": [
        "Offerings have 30% increased Maximum Life",
        "Recover 3% of maximum Life when you create an Offering"
      ]
    },
    "dizzying hits": {
      "name": "Dizzying Hits",
      "stats": [
        "10% chance to Daze on Hit",
        "25% increased Critical Hit Chance against Dazed Enemies"
      ]
    },
    "multi shot": {
      "name": "Multi Shot",
      "stats": [
        "+24% Surpassing chance to fire an additional Projectile"
      ]
    },
    "overload": {
      "name": "Overload",
      "stats": [
        "Damage Penetrates 10% Lightning Resistance if on Low Mana",
        "Damage Penetrates 15% Lightning Resistance"
      ]
    },
    "whispers of doom": {
      "name": "Whispers of Doom",
      "stats": [
        "You can apply an additional Curse Double Activation Delay of Curses"
      ]
    },
    "steady footing": {
      "name": "Steady Footing",
      "stats": [
        "40% increased Stun Threshold",
        "20% increased Stun Threshold if you haven't been Stunned Recently"
      ]
    },
    "bond of the mamba": {
      "name": "Bond of the Mamba",
      "stats": [
        "Gain 4% of Physical Damage as extra Chaos Damage",
        "Companions gain 12% Damage as extra Chaos Damage"
      ]
    },
    "devastation": {
      "name": "Devastation",
      "stats": [
        "15% increased Attack Area Damage",
        "12% increased Area of Effect for Attacks"
      ]
    },
    "honourless": {
      "name": "Honourless",
      "stats": [
        "25% increased Armour if you've Hit an Enemy with a Melee Attack Recently",
        "50% increased Melee Damage against Immobilised Enemies"
      ]
    },
    "forcewave": {
      "name": "Forcewave",
      "stats": [
        "20% increased Stun Buildup",
        "20% increased Knockback Distance",
        "20% increased Physical Damage"
      ]
    },
    "step like mist": {
      "name": "Step Like Mist",
      "stats": [
        "4% increased Movement Speed",
        "15% increased Mana Regeneration Rate",
        "+5 to Dexterity and Intelligence"
      ]
    },
    "headshot": {
      "name": "Headshot",
      "stats": [
        "Projectiles have 30% increased Critical Damage Bonus against Enemies further than 6m",
        "Projectiles have 20% increased Critical Hit Chance against Enemies further than 6m",
        "25% chance to inflict Daze with Hits against Enemies further than 6m"
      ]
    },
    "quick recovery": {
      "name": "Quick Recovery",
      "stats": [
        "40% increased Stun Recovery",
        "Regenerate 5% of maximum Life over 1 second when Stunned"
      ]
    },
    "hefty unit": {
      "name": "Hefty Unit",
      "stats": [
        "+3 to Stun Threshold per Strength"
      ]
    },
    "blood transfusion": {
      "name": "Blood Transfusion",
      "stats": [
        "25% increased Life Regeneration rate",
        "25% of Spell Mana Cost Converted to Life Cost"
      ]
    },
    "forged in flame": {
      "name": "Forged in Flame",
      "stats": [
        "Modifiers to Maximum Fire Resistance also grant Maximum Cold and Lightning Resistance"
      ]
    },
    "bringer of order": {
      "name": "Bringer of Order",
      "stats": [
        "20% increased Damage",
        "Minions deal 20% increased Damage"
      ]
    },
    "exploit the elements": {
      "name": "Exploit the Elements",
      "stats": [
        "24% increased Damage with Hits against Enemies affected by Elemental Ailments",
        "30% increased chance to inflict Ailments against Rare or Unique Enemies"
      ]
    },
    "hunter": {
      "name": "Hunter",
      "stats": [
        "50% increased Damage against Demons",
        "50% increased Duration of Ailments on Beasts",
        "50% increased Critical Hit Chance against Humanoids",
        "50% increased Immobilisation buildup against Constructs"
      ]
    },
    "insulating hide": {
      "name": "Insulating Hide",
      "stats": [
        "20% faster start of Energy Shield Recharge while Shapeshifted",
        "+20% of Armour also applies to Elemental Damage while Shapeshifted"
      ]
    },
    "shattering": {
      "name": "Shattering",
      "stats": [
        "30% increased Freeze Buildup",
        "20% increased Chill Duration on Enemies",
        "20% increased Magnitude of Chill you inflict"
      ]
    },
    "frostwalker": {
      "name": "Frostwalker",
      "stats": [
        "40% reduced Effect of Chill on you",
        "Gain 15% of Damage as Extra Cold Damage while on Chilled Ground"
      ]
    },
    "the howling primate": {
      "name": "The Howling Primate",
      "stats": [
        "15% increased Presence Area of Effect",
        "Aura Skills have 10% increased Magnitudes",
        "+10 to Intelligence"
      ]
    },
    "taut flesh": {
      "name": "Taut Flesh",
      "stats": [
        "20% of Physical Damage taken Recouped as Life"
      ]
    },
    "blessing of the moon": {
      "name": "Blessing of the Moon",
      "stats": [
        "8% increased Skill Effect Duration per Enemy you've Frozen in the last 8 seconds, up to 40%"
      ]
    },
    "altered brain chemistry": {
      "name": "Altered Brain Chemistry",
      "stats": [
        "25% increased Mana Recovery from Flasks",
        "10% increased Mana Recovery Rate during Effect of any Mana Flask"
      ]
    },
    "apex of the moment": {
      "name": "Apex of the Moment",
      "stats": [
        "Enemies in your Presence are Slowed by 20%"
      ]
    },
    "splintering force": {
      "name": "Splintering Force",
      "stats": [
        "Minions Break Armour equal to 3% of Physical damage dealt"
      ]
    },
    "precise invocations": {
      "name": "Precise Invocations",
      "stats": [
        "Invocated Spells have 30% increased Critical Hit Chance"
      ]
    },
    "comradery": {
      "name": "Comradery",
      "stats": [
        "30% increased Damage",
        "Minions deal 30% increased Damage"
      ]
    },
    "storm s recollection": {
      "name": "Storm's Recollection",
      "stats": [
        "Remnants can be collected from 50% further away",
        "Remnants you create reappear once, 3 seconds after being collected"
      ]
    },
    "blood of the wolf": {
      "name": "Blood of the Wolf",
      "stats": [
        "15% increased amount of Life Leeched while Shapeshifted",
        "15% increased Life Regeneration rate while Shapeshifted",
        "+1% to Maximum Cold Resistance while Shapeshifted"
      ]
    },
    "flow like water": {
      "name": "Flow Like Water",
      "stats": [
        "8% increased Attack and Cast Speed",
        "+5 to Dexterity and Intelligence"
      ]
    },
    "support straps": {
      "name": "Support Straps",
      "stats": [
        "Body Armour grants 20% increased Strength"
      ]
    },
    "first principle of the hollow": {
      "name": "First Principle of the Hollow",
      "stats": [
        "20% increased Evasion Rating",
        "20% increased maximum Energy Shield",
        "+5% to Cold Resistance",
        "+5% to Lightning Resistance"
      ]
    },
    "wildsurge incantation": {
      "name": "Wildsurge Incantation",
      "stats": [
        "Storm and Plant Spells: • deal 50% more damage • cost 50% less • have 75% less duration"
      ]
    },
    "morning star": {
      "name": "Morning Star",
      "stats": [
        "30% increased Critical Hit Chance with Flails",
        "20% increased Critical Damage Bonus with Flails"
      ]
    },
    "scarred faith": {
      "name": "Scarred Faith",
      "stats": [
        "5% of Physical Damage prevented Recouped as Energy Shield per enemy Power Energy Shield does not Recharge You cannot Recover Energy Shield from Regeneration You cannot Recover Energy Shield to above Armour"
      ]
    },
    "prolonged fury": {
      "name": "Prolonged Fury",
      "stats": [
        "Inherent loss of Rage is 25% slower"
      ]
    },
    "deadly flourish": {
      "name": "Deadly Flourish",
      "stats": [
        "25% increased Melee Critical Hit Chance"
      ]
    },
    "perfectly placed knife": {
      "name": "Perfectly Placed Knife",
      "stats": [
        "25% increased Critical Hit Chance against Bleeding Enemies",
        "20% chance to Aggravate Bleeding on targets you Critically Hit with Attacks"
      ]
    },
    "shattered crystal": {
      "name": "Shattered Crystal",
      "stats": [
        "60% reduced Ice Crystal Life"
      ]
    },
    "corruption endures": {
      "name": "Corruption Endures",
      "stats": [
        "7% chance to Avoid Death from Hits"
      ]
    },
    "everlasting bloom": {
      "name": "Everlasting Bloom",
      "stats": [
        "30% increased Skill Effect Duration"
      ]
    },
    "spellblade": {
      "name": "Spellblade",
      "stats": [
        "32% increased Spell Damage while wielding a Melee Weapon",
        "+10 to Dexterity"
      ]
    },
    "invigorating grandeur": {
      "name": "Invigorating Grandeur",
      "stats": [
        "Recover 1% of maximum Life per Glory consumed"
      ]
    },
    "barrier of venarius": {
      "name": "Barrier of Venarius",
      "stats": [
        "20% increased maximum Energy Shield",
        "25% reduced Armour Break taken",
        "Defend with 120% of Armour while not on Low Energy Shield"
      ]
    },
    "waking dream": {
      "name": "Waking Dream",
      "stats": [
        "Grants Skill: <underline>{Into the Breach}"
      ]
    },
    "mutewind agility": {
      "name": "Mutewind Agility",
      "stats": [
        "3% increased Movement Speed",
        "+8% to Cold Resistance",
        "+30% of Armour also applies to Cold Damage"
      ]
    },
    "aftershocks": {
      "name": "Aftershocks",
      "stats": [
        "Slam Skills you use yourself have 30% increased Aftershock Area of Effect"
      ]
    },
    "brute strength": {
      "name": "Brute Strength",
      "stats": [
        "10% reduced maximum Mana",
        "1% increased Damage per 15 Strength"
      ]
    },
    "zone of control": {
      "name": "Zone of Control",
      "stats": [
        "20% increased Area of Effect of Curses",
        "10% increased Curse Magnitudes",
        "Enemies you Curse are Hindered, with 15% reduced Movement Speed"
      ]
    },
    "brain storm": {
      "name": "Brain Storm",
      "stats": [
        "20% increased Lightning Damage",
        "15% increased Mana Cost Efficiency"
      ]
    },
    "barbaric strength": {
      "name": "Barbaric Strength",
      "stats": [
        "45% increased Critical Damage Bonus",
        "10% increased Mana Cost of Skills",
        "+10 to Strength"
      ]
    },
    "hard to kill": {
      "name": "Hard to Kill",
      "stats": [
        "40% increased Flask Life Recovery rate",
        "Regenerate 0.75% of maximum Life per second"
      ]
    },
    "avoiding deflection": {
      "name": "Avoiding Deflection",
      "stats": [
        "-5% to amount of Damage Prevented by Deflection",
        "20% increased Deflection Rating"
      ]
    },
    "coursing energy": {
      "name": "Coursing Energy",
      "stats": [
        "40% increased Electrocute Buildup",
        "30% increased Shock Chance against Electrocuted Enemies"
      ]
    },
    "frozen limit": {
      "name": "Frozen Limit",
      "stats": [
        "+1 to maximum Cold Infusions"
      ]
    },
    "careful aim": {
      "name": "Careful Aim",
      "stats": [
        "15% increased Accuracy Rating",
        "20% increased Projectile Damage"
      ]
    },
    "primal sundering": {
      "name": "Primal Sundering",
      "stats": [
        "Damage Penetrates 12% Elemental Resistances",
        "8% increased Area of Effect for Attacks"
      ]
    },
    "strength of the deep": {
      "name": "Strength of the Deep",
      "stats": [
        "2% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges",
        "+1 to Maximum Endurance Charges"
      ]
    },
    "imbibed power": {
      "name": "Imbibed Power",
      "stats": [
        "6% increased Attack Speed during any Flask Effect",
        "25% increased Damage during any Flask Effect"
      ]
    },
    "spirit bond": {
      "name": "Spirit Bond",
      "stats": [
        "30% increased Totem Life",
        "30% increased Totem Duration"
      ]
    },
    "pile on": {
      "name": "Pile On",
      "stats": [
        "30% increased effect of Fully Broken Armour"
      ]
    },
    "soul bloom": {
      "name": "Soul Bloom",
      "stats": [
        "15% faster start of Energy Shield Recharge"
      ]
    },
    "raw power": {
      "name": "Raw Power",
      "stats": [
        "20% increased Spell Damage",
        "+10 to Intelligence"
      ]
    },
    "wasting": {
      "name": "Wasting",
      "stats": [
        "15% increased Duration of Damaging Ailments on Enemies",
        "30% increased Damage with Hits against Enemies affected by Ailments"
      ]
    },
    "affliction enforcer": {
      "name": "Affliction Enforcer",
      "stats": [
        "40% increased Flammability Magnitude",
        "20% increased Freeze Buildup",
        "20% increased chance to Shock"
      ]
    },
    "unimpeded": {
      "name": "Unimpeded",
      "stats": [
        "24% reduced Slowing Potency of Debuffs on You"
      ]
    },
    "leather bound gauntlets": {
      "name": "Leather Bound Gauntlets",
      "stats": [
        "+1 to Evasion Rating per 1 Item Armour on Equipped Gloves"
      ]
    },
    "waters of life": {
      "name": "Waters of Life",
      "stats": [
        "Recover 2% of maximum Life when you use a Mana Flask",
        "Mana Flasks gain 0.1 charges per Second"
      ]
    },
    "way of the mountain": {
      "name": "Way of the Mountain",
      "stats": [
        "100% Surpassing chance per enemy Power to gain Mountain's Teachings on Immobilising an enemy, up to a maximum of 30 Lose a Mountain's Teaching when you are Hit, or when you use or Sustain an Attack that benefits from Mountain's Teachings"
      ]
    },
    "unsight": {
      "name": "Unsight",
      "stats": [
        "Enemies near Enemies you Mark are Blinded",
        "Enemies you Mark cannot deal Critical Hits"
      ]
    },
    "freedom of movement": {
      "name": "Freedom of Movement",
      "stats": [
        "20% increased Evasion Rating",
        "10% reduced Slowing Potency of Debuffs on You",
        "5% reduced Movement Speed Penalty from using Skills while moving"
      ]
    },
    "enhanced reflexes": {
      "name": "Enhanced Reflexes",
      "stats": [
        "20% increased Evasion Rating",
        "Gain Deflection Rating equal to 5% of Evasion Rating",
        "8% increased Dexterity"
      ]
    },
    "blood magic": {
      "name": "Blood Magic",
      "stats": [
        "You have no Mana Skill Mana Costs Converted to Life Costs"
      ]
    },
    "ancestral conduits": {
      "name": "Ancestral Conduits",
      "stats": [
        "12% increased Attack and Cast Speed if you've summoned a Totem Recently"
      ]
    },
    "path of the renegade": {
      "name": "Path of the Renegade",
      "stats": [
        "+8% to Chaos Resistance",
        "+20% of Armour also applies to Chaos Damage"
      ]
    },
    "finality": {
      "name": "Finality",
      "stats": [
        "120% increased Damage with Hits against Enemies that are on Low Life",
        "5% increased Damage taken while on Low Life"
      ]
    },
    "molten carapace": {
      "name": "Molten Carapace",
      "stats": [
        "50% increased Armour while Ignited",
        "+2% to Maximum Fire Resistance while Ignited",
        "50% increased Fire Damage while Ignited"
      ]
    },
    "immortal thirst": {
      "name": "Immortal Thirst",
      "stats": [
        "15% increased maximum Energy Shield",
        "25% increased amount of Mana Leeched"
      ]
    },
    "lucidity": {
      "name": "Lucidity",
      "stats": [
        "8% of Damage is taken from Mana before Life",
        "+15 to Intelligence"
      ]
    },
    "invocated efficiency": {
      "name": "Invocated Efficiency",
      "stats": [
        "10% increased Mana Cost Efficiency",
        "Triggered Spells deal 40% increased Spell Damage"
      ]
    },
    "turtle charm": {
      "name": "Turtle Charm",
      "stats": [
        "You take 20% of damage from Blocked Hits",
        "Maximum Block chance is 75%"
      ]
    },
    "nurturing nature": {
      "name": "Nurturing Nature",
      "stats": [
        "40% increased Mana Regeneration Rate while on Full Life"
      ]
    },
    "trained deflection": {
      "name": "Trained Deflection",
      "stats": [
        "Prevent +6% of Damage from Deflected Hits"
      ]
    },
    "event horizon": {
      "name": "Event Horizon",
      "stats": [
        "53% increased Chaos Damage",
        "Lose 3% of maximum Life and Energy Shield when you use a Chaos Skill"
      ]
    },
    "overexposure": {
      "name": "Overexposure",
      "stats": [
        "30% increased Exposure Effect"
      ]
    },
    "secrets of the orb": {
      "name": "Secrets of the Orb",
      "stats": [
        "Orb Skills have +1 to Limit"
      ]
    },
    "distant dreamer": {
      "name": "Distant Dreamer",
      "stats": [
        "+10% to Chaos Resistance",
        "Gain 5% of Damage as Extra Chaos Damage",
        "50% reduced effect of Withered on you"
      ]
    },
    "conductive embrace": {
      "name": "Conductive Embrace",
      "stats": [
        "+10% to Lightning Resistance",
        "+2% to Maximum Lightning Resistance if you have at least 5 Green Support Gems Socketed"
      ]
    },
    "carved earth": {
      "name": "Carved Earth",
      "stats": [
        "20% increased Totem Damage",
        "6% increased Attack and Cast Speed if you've summoned a Totem Recently"
      ]
    },
    "unnamed heartwood": {
      "name": "Unnamed Heartwood",
      "stats": [
        "+1 to maximum number of Summoned Totems",
        "Totems die 6 seconds after their Life is reduced to 0"
      ]
    },
    "singular purpose": {
      "name": "Singular Purpose",
      "stats": [
        "5% reduced Attack Speed",
        "20% increased Stun Buildup",
        "40% increased Damage with Two Handed Weapons"
      ]
    },
    "and scatter them to the winds": {
      "name": "...and Scatter Them to the Winds",
      "stats": [
        "Trigger Elemental Expression on Melee Critical Hit",
        "Grants Skill: <underline>{Elemental Expression}"
      ]
    },
    "bond of the owl": {
      "name": "Bond of the Owl",
      "stats": [
        "Gain 6% of Damage as Extra Cold Damage",
        "Companions gain 12% Damage as extra Cold Damage"
      ]
    },
    "boon of the beast": {
      "name": "Boon of the Beast",
      "stats": [
        "When you Shapeshift to Human form, gain 10% increased Spell Damage per second you were Shapeshifted, up to a maximum of 80%, for 8 seconds"
      ]
    },
    "flamekeeper": {
      "name": "Flamekeeper",
      "stats": [
        "20% increased Fire Damage",
        "15% increased Ignite Magnitude",
        "30% reduced Magnitude of Ignite on you"
      ]
    },
    "eroding chains": {
      "name": "Eroding Chains",
      "stats": [
        "Break 50% of Armour on Pinning an Enemy"
      ]
    },
    "gore spike": {
      "name": "Gore Spike",
      "stats": [
        "1% increased Critical Damage Bonus per 50 current Life"
      ]
    },
    "mystical rage": {
      "name": "Mystical Rage",
      "stats": [
        "Every Rage also grants 2% increased Spell Damage"
      ]
    },
    "hale traveller": {
      "name": "Hale Traveller",
      "stats": [
        "20% increased Life Recovery from Flasks",
        "Life Flasks gain 0.1 charges per Second"
      ]
    },
    "the soul meridian": {
      "name": "The Soul Meridian",
      "stats": [
        "Gain Deflection Rating equal to 8% of Evasion Rating",
        "8% faster start of Energy Shield Recharge",
        "10% increased Mana Cost Efficiency",
        "10% increased Reservation Efficiency of Minion Skills"
      ]
    },
    "immolation": {
      "name": "Immolation",
      "stats": [
        "25% increased Ignite Magnitude",
        "+10 to Strength"
      ]
    },
    "adaptive capability": {
      "name": "Adaptive Capability",
      "stats": [
        "Attribute Requirements of Gems can be satisified by your highest Attribute"
      ]
    },
    "tukohama s brew": {
      "name": "Tukohama's Brew",
      "stats": [
        "50% of Skill Mana costs Converted to Life Costs during any Life Flask Effect"
      ]
    },
    "sharp sight": {
      "name": "Sharp Sight",
      "stats": [
        "5% increased Attack Speed",
        "30% increased Accuracy Rating against Rare or Unique Enemies"
      ]
    },
    "the winter owl": {
      "name": "The Winter Owl",
      "stats": [
        "3% increased Evasion Rating per 10 Intelligence",
        "Gain Accuracy Rating equal to your Intelligence",
        "+10 to Intelligence"
      ]
    },
    "warlord berserker": {
      "name": "Warlord Berserker",
      "stats": [
        "40% reduced Presence Area of Effect",
        "Allies in your Presence Regenerate 5 Rage per second if you have gained Rage Recently"
      ]
    },
    "nature s bite": {
      "name": "Nature's Bite",
      "stats": [
        "20% increased Elemental Damage",
        "15% increased chance to inflict Ailments"
      ]
    },
    "burn away": {
      "name": "Burn Away",
      "stats": [
        "15% increased Fire Damage",
        "10% increased Ignite Magnitude",
        "Damage Penetrates 10% Fire Resistance"
      ]
    },
    "symbol of defiance": {
      "name": "Symbol of Defiance",
      "stats": [
        "Banner Skills have 30% increased Area of Effect",
        "Banner Skills have 30% increased Duration"
      ]
    },
    "shattering blow": {
      "name": "Shattering Blow",
      "stats": [
        "Break 50% of Armour on Heavy Stunning an Enemy"
      ]
    },
    "run and gun": {
      "name": "Run and Gun",
      "stats": [
        "5% reduced Movement Speed Penalty from using Skills while moving",
        "Projectile Attacks have a 12% chance to fire two additional Projectiles while moving"
      ]
    },
    "fortified location": {
      "name": "Fortified Location",
      "stats": [
        "10% increased Armour and Evasion Rating per Summoned Totem in your Presence",
        "10% increased Attack Damage per Summoned Totem in your Presence"
      ]
    },
    "efficient loading": {
      "name": "Efficient Loading",
      "stats": [
        "30% chance when you Reload a Crossbow to be immediate"
      ]
    },
    "towering shield": {
      "name": "Towering Shield",
      "stats": [
        "25% increased Chance to Block if you've Blocked with a raised Shield Recently",
        "50% increased Armour, Evasion and Energy Shield from Equipped Shield"
      ]
    },
    "backup plan": {
      "name": "Backup Plan",
      "stats": [
        "20% increased Armour and Evasion Rating",
        "40% increased Evasion Rating if you have been Hit Recently",
        "40% increased Armour if you haven't been Hit Recently"
      ]
    },
    "forbidden path": {
      "name": "Forbidden Path",
      "stats": [
        "5% reduced maximum Life",
        "-10% to all Elemental Resistances",
        "Minions Recoup 30% of Damage taken as Life",
        "Minions Gain 20% of Elemental Damage as Extra Chaos Damage"
      ]
    },
    "unbreaking": {
      "name": "Unbreaking",
      "stats": [
        "30% increased Stun Threshold",
        "30% increased Elemental Ailment Threshold"
      ]
    },
    "briny carapace": {
      "name": "Briny Carapace",
      "stats": [
        "100% increased Stun Threshold for each time you've been Stunned Recently"
      ]
    },
    "shimmering": {
      "name": "Shimmering",
      "stats": [
        "10% faster start of Energy Shield Recharge",
        "20% increased Evasion Rating if you haven't been Hit Recently",
        "3% increased Movement Speed while you have Energy Shield"
      ]
    },
    "the great boar": {
      "name": "The Great Boar",
      "stats": [
        "+1 Life per 4 Dexterity",
        "+1 to Stun Threshold per Dexterity",
        "+5 to Strength"
      ]
    },
    "smoke inhalation": {
      "name": "Smoke Inhalation",
      "stats": [
        "Damage Penetrates 15% Fire Resistance",
        "15% increased Duration of Damaging Ailments on Enemies"
      ]
    },
    "gift of the plains": {
      "name": "Gift of the Plains",
      "stats": [
        "2% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges",
        "+1 to Maximum Power Charges"
      ]
    },
    "constricting": {
      "name": "Constricting",
      "stats": [
        "Debuffs you inflict have 5% increased Slow Magnitude",
        "25% increased Physical Damage"
      ]
    },
    "hindered capabilities": {
      "name": "Hindered Capabilities",
      "stats": [
        "30% increased Damage with Hits against Hindered Enemies",
        "Debuffs you inflict have 10% increased Slow Magnitude"
      ]
    },
    "profane commander": {
      "name": "Profane Commander",
      "stats": [
        "30% increased Presence Area of Effect",
        "4% increased Spirit"
      ]
    },
    "right where we want them": {
      "name": "Right Where We Want Them",
      "stats": [
        "Projectile Damage builds Pin",
        "Pinned enemies cannot perform actions"
      ]
    },
    "firestarter": {
      "name": "Firestarter",
      "stats": [
        "80% increased Flammability Magnitude",
        "Enemies Ignited by you have -5% to Fire Resistance"
      ]
    },
    "vengeful fury": {
      "name": "Vengeful Fury",
      "stats": [
        "Gain 5 Rage when Hit by an Enemy",
        "Every Rage also grants 1% increased Armour"
      ]
    },
    "bloodletting": {
      "name": "Bloodletting",
      "stats": [
        "10% chance to inflict Bleeding on Hit",
        "15% increased Magnitude of Bleeding you inflict"
      ]
    },
    "protraction": {
      "name": "Protraction",
      "stats": [
        "20% increased Skill Effect Duration",
        "15% increased Duration of Damaging Ailments on Enemies"
      ]
    },
    "pain attunement": {
      "name": "Pain Attunement",
      "stats": [
        "30% less Critical Damage Bonus when on Full Life 30% more Critical Damage Bonus when on Low Life"
      ]
    },
    "shrapnel": {
      "name": "Shrapnel",
      "stats": [
        "30% chance to Pierce an Enemy",
        "Projectiles have 10% chance to Chain an additional time from terrain"
      ]
    },
    "light on your feet": {
      "name": "Light on your Feet",
      "stats": [
        "3% increased Movement Speed",
        "Immune to Hinder",
        "Immune to Maim"
      ]
    },
    "forced outcome": {
      "name": "Forced Outcome",
      "stats": [
        "Inevitable Critical Hits"
      ]
    },
    "pure chaos": {
      "name": "Pure Chaos",
      "stats": [
        "Gain 11% of Damage as Extra Chaos Damage"
      ]
    },
    "relentless fallen": {
      "name": "Relentless Fallen",
      "stats": [
        "3% increased Movement Speed",
        "Minions have 20% increased Movement Speed",
        "Minions have 8% increased Attack and Cast Speed"
      ]
    },
    "subterfuge mask": {
      "name": "Subterfuge Mask",
      "stats": [
        "+1 to Evasion Rating per 1 Item Energy Shield on Equipped Helmet"
      ]
    },
    "sling shots": {
      "name": "Sling Shots",
      "stats": [
        "20% increased Projectile Damage",
        "20% increased chance to inflict Ailments with Projectiles"
      ]
    },
    "licking wounds": {
      "name": "Licking Wounds",
      "stats": [
        "Minions have 15% increased maximum Life",
        "5% increased Life and Mana Regeneration Rate for each Minion in your Presence, up to a maximum of 40%"
      ]
    },
    "rallying form": {
      "name": "Rallying Form",
      "stats": [
        "Companions in your Presence have Onslaught while you are Shapeshifted"
      ]
    },
    "forthcoming": {
      "name": "Forthcoming",
      "stats": [
        "16% reduced Skill Effect Duration",
        "10% increased Cooldown Recovery Rate"
      ]
    },
    "electric amplification": {
      "name": "Electric Amplification",
      "stats": [
        "Damage Penetrates 18% Lightning Resistance",
        "Gain 6% of Elemental Damage as Extra Lightning Damage"
      ]
    },
    "predatory instinct": {
      "name": "Predatory Instinct",
      "stats": [
        "Reveal Weaknesses against Rare and Unique enemies",
        "50% more damage against enemies with an Open Weakness"
      ]
    },
    "alchemical oil": {
      "name": "Alchemical Oil",
      "stats": [
        "30% increased Exposure Effect"
      ]
    },
    "exposed to the cosmos": {
      "name": "Exposed to the Cosmos",
      "stats": [
        "Damage Penetrates 18% Cold Resistance",
        "20% increased chance to inflict Ailments against Enemies with Exposure"
      ]
    },
    "ice walls": {
      "name": "Ice Walls",
      "stats": [
        "200% increased Ice Crystal Life"
      ]
    },
    "passthrough rounds": {
      "name": "Passthrough Rounds",
      "stats": [
        "Projectiles Pierce enemies with Fully Broken Armour"
      ]
    },
    "lingering horror": {
      "name": "Lingering Horror",
      "stats": [
        "23% increased Chaos Damage",
        "15% increased Skill Effect Duration"
      ]
    },
    "extinguishing exhalation": {
      "name": "Extinguishing Exhalation",
      "stats": [
        "Remove Ignite when you Warcry"
      ]
    },
    "grasping wounds": {
      "name": "Grasping Wounds",
      "stats": [
        "25% of Life Loss from Hits is prevented, then that much Life is lost over 4 seconds instead"
      ]
    },
    "enhancing attacks": {
      "name": "Enhancing Attacks",
      "stats": [
        "12% increased Spell Damage for each different Non-Instant Attack you've used in the past 8 seconds"
      ]
    },
    "throatseeker": {
      "name": "Throatseeker",
      "stats": [
        "60% increased Critical Damage Bonus",
        "20% reduced Critical Hit Chance"
      ]
    },
    "chaos inoculation": {
      "name": "Chaos Inoculation",
      "stats": [
        "Maximum Life is 1 Immune to Chaos Damage and Bleeding"
      ]
    },
    "silent shiv": {
      "name": "Silent Shiv",
      "stats": [
        "5% increased Attack Speed with Daggers",
        "15% increased Critical Hit Chance with Daggers"
      ]
    },
    "reinforced rallying": {
      "name": "Reinforced Rallying",
      "stats": [
        "+1 to maximum number of placed Banners"
      ]
    },
    "killer instinct": {
      "name": "Killer Instinct",
      "stats": [
        "40% increased Attack Damage while on Full Life",
        "60% increased Attack Damage while on Low Life"
      ]
    },
    "night s bite": {
      "name": "Night's Bite",
      "stats": [
        "Spells Gain 12% of Damage as extra Chaos Damage"
      ]
    },
    "glancing deflection": {
      "name": "Glancing Deflection",
      "stats": [
        "10% increased Deflection Rating"
      ]
    },
    "idolatry": {
      "name": "Idolatry",
      "stats": [
        "Companions deal 10% increased damage per Idol in your Equipment",
        "2% increased Reservation Efficiency of Skills per Idol in your Equipment",
        "-4% to all Elemental Resistances per non-Idol Augment in your Equipment"
      ]
    },
    "agile succession": {
      "name": "Agile Succession",
      "stats": [
        "6% increased Attack Speed",
        "30% increased Evasion Rating if you have Hit an Enemy Recently"
      ]
    },
    "bulwark": {
      "name": "Bulwark",
      "stats": [
        "Dodge Roll cannot Avoid Damage Take 30% less Damage from Hits while Dodge Rolling"
      ]
    },
    "desperate times": {
      "name": "Desperate Times",
      "stats": [
        "Regenerate 1.5% of maximum Life per second while on Low Life",
        "40% increased Life Recovery from Flasks used when on Low Life"
      ]
    },
    "thaumaturgic generator": {
      "name": "Thaumaturgic Generator",
      "stats": [
        "Grants Thaumaturgical Dynamism"
      ]
    },
    "swift flight": {
      "name": "Swift Flight",
      "stats": [
        "15% increased Projectile Speed",
        "20% increased Physical Damage"
      ]
    },
    "electrifying daze": {
      "name": "Electrifying Daze",
      "stats": [
        "5% chance to Daze on Hit",
        "Gain 12% of Physical Damage as Extra Lightning Damage against Dazed Enemies"
      ]
    },
    "cooked": {
      "name": "Cooked",
      "stats": [
        "60% increased Critical Damage Bonus",
        "25% reduced Armour, Evasion and Energy Shield"
      ]
    },
    "swift blocking": {
      "name": "Swift Blocking",
      "stats": [
        "12% increased Block chance",
        "1% increased Movement Speed for each time you've Blocked in the past 10 seconds"
      ]
    },
    "sacred rituals": {
      "name": "Sacred Rituals",
      "stats": [
        "60% of your current Energy Shield is added to your Armour for determining your Physical Damage Reduction from Armour"
      ]
    },
    "resolute reprisal": {
      "name": "Resolute Reprisal",
      "stats": [
        "30% increased Parry Range",
        "Your Heavy Stun buildup empties 50% faster if you've successfully Parried Recently"
      ]
    },
    "endlessly soaring": {
      "name": "Endlessly Soaring",
      "stats": [
        "Shapeshift Skills have 30% increased Skill Effect Duration"
      ]
    },
    "thicket warding": {
      "name": "Thicket Warding",
      "stats": [
        "20% chance for Charms you use to not consume Charges",
        "Recover 5% of maximum Mana when a Charm is used"
      ]
    },
    "battle hardened": {
      "name": "Battle-hardened",
      "stats": [
        "Hits against you have 20% reduced Critical Damage Bonus",
        "20% increased Armour and Evasion Rating",
        "+5 to Strength and Dexterity"
      ]
    },
    "druidic champion": {
      "name": "Druidic Champion",
      "stats": [
        "Every 2 Rage also grants 1% more Spell damage"
      ]
    },
    "electric blood": {
      "name": "Electric Blood",
      "stats": [
        "+1% to Maximum Lightning Resistance",
        "50% reduced effect of Shock on you"
      ]
    },
    "heavy contact": {
      "name": "Heavy Contact",
      "stats": [
        "Hits that Heavy Stun Enemies have Culling Strike"
      ]
    },
    "locked on": {
      "name": "Locked On",
      "stats": [
        "15% increased Critical Hit Chance for Attacks",
        "15% increased Accuracy Rating"
      ]
    },
    "rough carapace": {
      "name": "Rough Carapace",
      "stats": [
        "Gain Physical Thorns damage equal to 8% of maximum Life while Shapeshifted"
      ]
    },
    "polymathy": {
      "name": "Polymathy",
      "stats": [
        "7% increased Attributes"
      ]
    },
    "known by all": {
      "name": "Known by All",
      "stats": [
        "Temporary Minion Skills have +2 to Limit of Minions summoned"
      ]
    },
    "infused flesh": {
      "name": "Infused Flesh",
      "stats": [
        "+20 to maximum Life",
        "8% of Damage taken Recouped as Life"
      ]
    },
    "doomsayer": {
      "name": "Doomsayer",
      "stats": [
        "Herald Skills have 25% increased Area of Effect",
        "Herald Skills deal 30% increased Damage"
      ]
    },
    "critical exploit": {
      "name": "Critical Exploit",
      "stats": [
        "25% increased Critical Hit Chance"
      ]
    },
    "in your face": {
      "name": "In Your Face",
      "stats": [
        "40% increased Melee Damage with Hits at Close Range"
      ]
    },
    "overwhelming strike": {
      "name": "Overwhelming Strike",
      "stats": [
        "15% increased Critical Hit Chance for Attacks",
        "20% increased Critical Damage Bonus for Attack Damage",
        "20% more Stun Buildup with Critical Hits"
      ]
    },
    "hunker down": {
      "name": "Hunker Down",
      "stats": [
        "Recover 20 Life when you Block",
        "+2% to maximum Block chance",
        "80% less Knockback Distance for Blocked Hits"
      ]
    },
    "eldritch battery": {
      "name": "Eldritch Battery",
      "stats": [
        "Convert 100% of maximum Energy Shield to maximum Mana Mana Costs are Doubled"
      ]
    },
    "shifted strikes": {
      "name": "Shifted Strikes",
      "stats": [
        "30% increased Attack Damage if you have Shapeshifted to an Animal form Recently"
      ]
    },
    "trained turrets": {
      "name": "Trained Turrets",
      "stats": [
        "25% increased Ballista Critical Damage Bonus",
        "20% increased Ballista Critical Hit Chance"
      ]
    },
    "clear space": {
      "name": "Clear Space",
      "stats": [
        "20% increased Knockback Distance",
        "20% chance to Knock Enemies Back with Hits at Close Range"
      ]
    },
    "integrated efficiency": {
      "name": "Integrated Efficiency",
      "stats": [
        "Skills deal 20% increased Damage per Connected Red Support Gem",
        "Skills have 6% increased Skill Speed per Connected Green Support Gem",
        "Skills have 20% increased Critical Hit Chance per Connected Blue Support Gem"
      ]
    },
    "wolf s howl": {
      "name": "Wolf's Howl",
      "stats": [
        "30% increased Critical Hit Chance if you have Shapeshifted to an Animal form Recently"
      ]
    },
    "coal stoker": {
      "name": "Coal Stoker",
      "stats": [
        "Modifiers to Fire Resistance also grant Cold and Lightning Resistance at 50% of their value"
      ]
    },
    "sturdy mind": {
      "name": "Sturdy Mind",
      "stats": [
        "+30 to maximum Mana",
        "14% increased Mana Regeneration Rate"
      ]
    },
    "all natural": {
      "name": "All Natural",
      "stats": [
        "+5% to all Elemental Resistances",
        "30% increased Elemental Damage"
      ]
    },
    "lasting incantations": {
      "name": "Lasting Incantations",
      "stats": [
        "20% increased Spell Damage",
        "15% increased Skill Effect Duration"
      ]
    },
    "blood tearing": {
      "name": "Blood Tearing",
      "stats": [
        "15% increased Magnitude of Bleeding you inflict",
        "25% increased Physical Damage"
      ]
    },
    "unquenchable iron": {
      "name": "Unquenchable Iron",
      "stats": [
        "Gain 18% of Physical Damage as Extra Lightning Damage"
      ]
    },
    "well of power": {
      "name": "Well of Power",
      "stats": [
        "20% increased Critical Damage Bonus if you've consumed a Power Charge Recently",
        "Recover 5% of maximum Mana when you consume a Power Charge"
      ]
    },
    "sanguimantic rituals": {
      "name": "Sanguimantic Rituals",
      "stats": [
        "Regenerate 1% of maximum Life per second",
        "Arcane Surge grants more Life Regeneration Rate instead of Mana Regeneration Rate"
      ]
    },
    "proficiency": {
      "name": "Proficiency",
      "stats": [
        "+25 to Dexterity"
      ]
    },
    "pocket sand": {
      "name": "Pocket Sand",
      "stats": [
        "50% increased Blind Effect"
      ]
    },
    "enhanced effectiveness": {
      "name": "Enhanced Effectiveness",
      "stats": [
        "20% less Attributes",
        "Inherent bonuses gained from Attributes are doubled"
      ]
    },
    "reactive growth": {
      "name": "Reactive Growth",
      "stats": [
        "10% less Elemental Damage taken",
        "Adapt to the highest Elemental Damage Type of each Hit you take",
        "10% less Damage taken of each Elemental Damage Type per matching Adaptation"
      ]
    },
    "anvil s weight": {
      "name": "Anvil's Weight",
      "stats": [
        "Break Armour equal to 10% of Hit Damage dealt"
      ]
    },
    "grenadier": {
      "name": "Grenadier",
      "stats": [
        "Grenade Skills have +1 Cooldown Use"
      ]
    },
    "ultimate command": {
      "name": "Ultimate Command",
      "stats": [
        "Grants Skill: <underline>{Time Freeze}"
      ]
    },
    "artillery strike": {
      "name": "Artillery Strike",
      "stats": [
        "Attack Skills have +1 to maximum number of Summoned Ballista Totems",
        "15% increased Area of Effect while you have a Totem"
      ]
    },
    "dominus providence": {
      "name": "Dominus' Providence",
      "stats": [
        "+8% of Armour also applies to Elemental Damage",
        "10% faster start of Energy Shield Recharge",
        "Immune to Exposure",
        "Unaffected by Elemental Weakness"
      ]
    },
    "eldritch empowerment": {
      "name": "Eldritch Empowerment",
      "stats": [
        "Sacrificing Energy Shield does not interrupt Recharge",
        "Sacrifice 5% of maximum Energy Shield when you Cast a Spell Spells for which this Sacrifice was fully made deal 30% more Damage"
      ]
    },
    "dispatch foes": {
      "name": "Dispatch Foes",
      "stats": [
        "40% increased Critical Hit Chance if you haven't dealt a Critical Hit Recently"
      ]
    },
    "enduring archon": {
      "name": "Enduring Archon",
      "stats": [
        "30% increased Archon Buff duration"
      ]
    },
    "frantic fighter": {
      "name": "Frantic Fighter",
      "stats": [
        "30% reduced Accuracy Rating while Surrounded",
        "100% increased Attack Damage while Surrounded"
      ]
    },
    "fated end": {
      "name": "Fated End",
      "stats": [
        "30% increased Curse Duration",
        "Targets Cursed by you have 50% reduced Life Regeneration Rate",
        "Enemies you Curse cannot Recharge Energy Shield"
      ]
    },
    "ripping blade": {
      "name": "Ripping Blade",
      "stats": [
        "25% increased Damage with Swords"
      ]
    },
    "lucky rabbit foot": {
      "name": "Lucky Rabbit Foot",
      "stats": [
        "30% increased Damage while you have an active Charm",
        "6% increased Movement Speed while you have an active Charm"
      ]
    },
    "crushing impacts": {
      "name": "Crushing Impacts",
      "stats": [
        "25% more Damage against Heavy Stunned Enemies",
        "Your Hits are Crushing Blows"
      ]
    },
    "infusion of power": {
      "name": "Infusion of Power",
      "stats": [
        "Gain a Power Charge when you consume an Elemental Infusion"
      ]
    },
    "thirst for endurance": {
      "name": "Thirst for Endurance",
      "stats": [
        "25% chance when you gain an Endurance Charge to gain an additional Endurance Charge"
      ]
    },
    "flow of life": {
      "name": "Flow of Life",
      "stats": [
        "Debuffs on you expire 10% faster",
        "20% increased speed of Recoup Effects"
      ]
    },
    "mountain splitter": {
      "name": "Mountain Splitter",
      "stats": [
        "Every Third Slam skill that doesn't create Fissures which you use yourself causes 3 additional Aftershocks ahead and to each side of the initial area"
      ]
    },
    "necrotised flesh": {
      "name": "Necrotised Flesh",
      "stats": [
        "Minions have 40% increased maximum Life",
        "Minions have 10% reduced Life Recovery rate"
      ]
    },
    "heavy armour": {
      "name": "Heavy Armour",
      "stats": [
        "Gain Armour equal to 150% of total Strength Requirements of Equipped Boots, Gloves and Helmet"
      ]
    },
    "open mind": {
      "name": "Open Mind",
      "stats": [
        "25% increased Mana Regeneration Rate"
      ]
    },
    "first teachings of the keeper": {
      "name": "First Teachings of the Keeper",
      "stats": [
        "+5% to Fire Resistance",
        "+5% to Chaos Resistance",
        "Gain Deflection Rating equal to 8% of Evasion Rating",
        "10% faster start of Energy Shield Recharge"
      ]
    },
    "beastial skin": {
      "name": "Beastial Skin",
      "stats": [
        "100% increased Evasion Rating from Equipped Body Armour"
      ]
    },
    "chayula s gift": {
      "name": "Chayula's Gift",
      "stats": [
        "+10% to Maximum Chaos Resistance",
        "Chaos Resistance is doubled"
      ]
    },
    "reverberating impact": {
      "name": "Reverberating Impact",
      "stats": [
        "Break 25% increased Armour",
        "12% increased Area of Effect for Attacks"
      ]
    },
    "embodiment of death": {
      "name": "Embodiment of Death",
      "stats": [
        "Immune to Bleeding while affected by an Archon Buff"
      ]
    },
    "called shots": {
      "name": "Called Shots",
      "stats": [
        "Grants Skill: <underline>{Called Shots}"
      ]
    },
    "against the elements": {
      "name": "Against the Elements",
      "stats": [
        "30% increased Elemental Ailment Threshold",
        "15% reduced Slowing Potency of Debuffs on You"
      ]
    },
    "scent of blood": {
      "name": "Scent of Blood",
      "stats": [
        "3% increased Movement Speed",
        "20% increased Bleeding Duration",
        "40% chance for Attack Hits to apply Incision"
      ]
    },
    "falcon dive": {
      "name": "Falcon Dive",
      "stats": [
        "4% increased Attack Speed",
        "1% increased Attack Speed per 400 Accuracy Rating, up to 20%"
      ]
    },
    "pin and run": {
      "name": "Pin and Run",
      "stats": [
        "30% increased Pin Buildup",
        "5% increased Movement Speed if you've Pinned an Enemy Recently"
      ]
    },
    "stylebender": {
      "name": "Stylebender",
      "stats": [
        "Hits Break 30% increased Armour on targets with Ailments",
        "+10 to Strength",
        "25% increased Physical Damage"
      ]
    },
    "roil": {
      "name": "Roil",
      "stats": [
        "10% reduced Spell Area Damage",
        "Spell Skills have 25% increased Area of Effect"
      ]
    },
    "hindering obstacles": {
      "name": "Hindering Obstacles",
      "stats": [
        "Debuffs inflicted by Hazards have 30% increased Slow Magnitude",
        "30% increased Hazard Immobilisation buildup"
      ]
    },
    "against the anvil": {
      "name": "Against the Anvil",
      "stats": [
        "Grants Skill: <underline>{Temper Weapon}"
      ]
    },
    "perfect opportunity": {
      "name": "Perfect Opportunity",
      "stats": [
        "30% increased Stun Buildup",
        "Damage with Hits is Lucky against Heavy Stunned Enemies"
      ]
    },
    "fan the flames": {
      "name": "Fan the Flames",
      "stats": [
        "25% reduced Ignite Duration on you",
        "40% increased Elemental Ailment Threshold"
      ]
    },
    "scales of the wyvern": {
      "name": "Scales of the Wyvern",
      "stats": [
        "20% faster start of Energy Shield Recharge while Shapeshifted",
        "20% increased Energy Shield Recharge Rate while Shapeshifted",
        "+1% to Maximum Lightning Resistance while Shapeshifted"
      ]
    },
    "colossal capacity": {
      "name": "Colossal Capacity",
      "stats": [
        "Carry a Chest which adds 20 Inventory Slots"
      ]
    },
    "echoing flames": {
      "name": "Echoing Flames",
      "stats": [
        "30% increased Elemental Damage if you've Ignited an Enemy Recently"
      ]
    },
    "feathered fletching": {
      "name": "Feathered Fletching",
      "stats": [
        "Increases and Reductions to Projectile Speed also apply to Damage with Bows"
      ]
    },
    "lightning storm": {
      "name": "Lightning Storm",
      "stats": [
        "Gain 6% of Lightning damage as Extra Cold damage",
        "15% reduced effect of Shock on you",
        "15% increased Magnitude of Shock you inflict"
      ]
    },
    "kitavan engraving": {
      "name": "Kitavan Engraving",
      "stats": [
        "Body Armour grants 15% increased maximum Life"
      ]
    },
    "nurturing guardian": {
      "name": "Nurturing Guardian",
      "stats": [
        "Life Recovery from your Flasks also applies to your Companions"
      ]
    },
    "crystalline flesh": {
      "name": "Crystalline Flesh",
      "stats": [
        "Minions have +20% to all Elemental Resistances",
        "Minions have +5% to all Maximum Elemental Resistances"
      ]
    },
    "mana blessing": {
      "name": "Mana Blessing",
      "stats": [
        "+20 to maximum Mana",
        "20% increased Mana Regeneration Rate"
      ]
    },
    "tantalum alloy": {
      "name": "Tantalum Alloy",
      "stats": [
        "Body Armour grants +75% to Fire Resistance"
      ]
    },
    "staggering wounds": {
      "name": "Staggering Wounds",
      "stats": [
        "50% chance to Knock Back Bleeding Enemies with Hits"
      ]
    },
    "roll and strike": {
      "name": "Roll and Strike",
      "stats": [
        "25% increased Damage with Spears",
        "10% increased Attack Speed with Spears"
      ]
    },
    "mastered darkness": {
      "name": "Mastered Darkness",
      "stats": [
        "Demonflame has no maximum"
      ]
    },
    "redblade discipline": {
      "name": "Redblade Discipline",
      "stats": [
        "+8% to Fire Resistance",
        "20% increased Stun Threshold",
        "+30% of Armour also applies to Fire Damage"
      ]
    },
    "breath of lightning": {
      "name": "Breath of Lightning",
      "stats": [
        "Damage Penetrates 15% Lightning Resistance",
        "+10 to Dexterity"
      ]
    },
    "infernal limit": {
      "name": "Infernal Limit",
      "stats": [
        "+1 to maximum Fire Infusions"
      ]
    },
    "equilibrium": {
      "name": "Equilibrium",
      "stats": [
        "30% increased Attack Damage if you've Cast a Spell Recently",
        "10% increased Cast Speed if you've Attacked Recently"
      ]
    },
    "wasting casts": {
      "name": "Wasting Casts",
      "stats": [
        "25% increased Damage with Hits against Hindered Enemies",
        "15% chance to Hinder Enemies on Hit with Spells"
      ]
    },
    "martial master": {
      "name": "Martial Master",
      "stats": [
        "Skills can build and retain Combo regardless of Weapon Set",
        "Gain Combo from all Attack Hits"
      ]
    },
    "true strike": {
      "name": "True Strike",
      "stats": [
        "+10 to Dexterity",
        "20% increased Critical Hit Chance"
      ]
    },
    "sharpened claw": {
      "name": "Sharpened Claw",
      "stats": [
        "30% increased Physical Damage while Shapeshifted"
      ]
    },
    "lasting toxins": {
      "name": "Lasting Toxins",
      "stats": [
        "10% increased Skill Effect Duration",
        "40% increased Poison Duration"
      ]
    },
    "storm surge": {
      "name": "Storm Surge",
      "stats": [
        "Damage Penetrates 8% Cold Resistance",
        "Damage Penetrates 15% Lightning Resistance"
      ]
    },
    "lord of the wilds": {
      "name": "Lord of the Wilds",
      "stats": [
        "You can equip a non-Unique Sceptre while wielding a Talisman 50% less Spirit Non-Minion Skills have 50% less Reservation Efficiency"
      ]
    },
    "pitiless killer": {
      "name": "Pitiless Killer",
      "stats": [
        "Culling Strike"
      ]
    },
    "avatar of evolution": {
      "name": "Avatar of Evolution",
      "stats": [
        "5% of Physical Damage taken as Fire Damage",
        "5% of Physical Damage taken as Lightning Damage",
        "5% of Physical Damage taken as Cold Damage",
        "Adaptations have a duration of 5 seconds",
        "Double Adaptation Effect"
      ]
    },
    "heavy snows": {
      "name": "Heavy Snows",
      "stats": [
        "Targets can be affected by two of your Chills at the same time",
        "Your Chills can Slow targets by up to a maximum of 35%",
        "25% less Magnitude of Chill you inflict"
      ]
    },
    "running assault": {
      "name": "Running Assault",
      "stats": [
        "Cannot be Heavy Stunned while Sprinting",
        "30% less Movement Speed Penalty from using Skills while moving"
      ]
    },
    "backstabbing": {
      "name": "Backstabbing",
      "stats": [
        "25% increased Critical Damage Bonus with Daggers"
      ]
    },
    "prism guard": {
      "name": "Prism Guard",
      "stats": [
        "+30% of Armour also applies to Elemental Damage"
      ]
    },
    "rattled": {
      "name": "Rattled",
      "stats": [
        "+20 to maximum Mana",
        "50% increased Shock Duration"
      ]
    },
    "patient barrier": {
      "name": "Patient Barrier",
      "stats": [
        "50% increased maximum Energy Shield",
        "20% slower start of Energy Shield Recharge"
      ]
    },
    "saqawal s talon": {
      "name": "Saqawal's Talon",
      "stats": [
        "+5% to Cold Resistance",
        "25% increased Armour and Evasion Rating"
      ]
    },
    "incendiary": {
      "name": "Incendiary",
      "stats": [
        "60% increased Flammability Magnitude",
        "30% increased Damage with Hits against Burning Enemies"
      ]
    },
    "anticipation": {
      "name": "Anticipation",
      "stats": [
        "Sealed Skills have 25% increased Seal gain frequency"
      ]
    },
    "enraged reaver": {
      "name": "Enraged Reaver",
      "stats": [
        "+10 to Maximum Rage while wielding an Axe"
      ]
    },
    "bannerman": {
      "name": "Bannerman",
      "stats": [
        "Banner Buffs linger on you for 2 seconds after you leave the Area"
      ]
    },
    "turning of the seasons": {
      "name": "Turning of the Seasons",
      "stats": [
        "Enemies in your Presence have Exposure",
        "Gain 10% of Damage as Extra Damage of a random Element"
      ]
    },
    "ancestral unity": {
      "name": "Ancestral Unity",
      "stats": [
        "Attacks used by Totems have 4% increased Attack Speed per Summoned Totem"
      ]
    },
    "titan s determination": {
      "name": "Titan's Determination",
      "stats": [
        "25% increased Stun Threshold",
        "20% increased Life Regeneration Rate while moving"
      ]
    },
    "wild protector": {
      "name": "Wild Protector",
      "stats": [
        "Grants Skill: <underline>{Wild Protector}"
      ]
    },
    "woodland aspect": {
      "name": "Woodland Aspect",
      "stats": [
        "Charms applied to you have 25% increased Effect"
      ]
    },
    "wildwood persistence": {
      "name": "Wildwood Persistence",
      "stats": [
        "10% increased Life Recovery rate per 5% missing Unreserved Life"
      ]
    },
    "living death": {
      "name": "Living Death",
      "stats": [
        "Minions have +22% to all Elemental Resistances",
        "Minions have +3% to all Maximum Elemental Resistances"
      ]
    },
    "flamewalker": {
      "name": "Flamewalker",
      "stats": [
        "40% reduced Magnitude of Ignite on you",
        "Gain 15% of Damage as Extra Fire Damage while on Ignited Ground"
      ]
    },
    "mindful awareness": {
      "name": "Mindful Awareness",
      "stats": [
        "24% increased Evasion Rating",
        "24% increased maximum Energy Shield"
      ]
    },
    "glorious anticipation": {
      "name": "Glorious Anticipation",
      "stats": [
        "Skills gain 1 Glory every 2 seconds for each Rare or Unique monster in your Presence"
      ]
    },
    "sigil of fire": {
      "name": "Sigil of Fire",
      "stats": [
        "30% increased Damage with Hits against Ignited Enemies"
      ]
    },
    "mystic stance": {
      "name": "Mystic Stance",
      "stats": [
        "12% faster start of Energy Shield Recharge",
        "30% increased Stun Threshold while on Full Life"
      ]
    },
    "dark entries": {
      "name": "Dark Entries",
      "stats": [
        "+1 to Level of all Chaos Skills"
      ]
    },
    "the soul springs eternal": {
      "name": "The Soul Springs Eternal",
      "stats": [
        "Meta Skills gain 35% more Energy",
        "Meta Skills have 50% increased Reservation Efficiency"
      ]
    },
    "stalking panther": {
      "name": "Stalking Panther",
      "stats": [
        "Evasion Rating from Equipped Helmet, Gloves and Boots is doubled",
        "Evasion Rating from Equipped Body Armour is halved"
      ]
    },
    "savagery": {
      "name": "Savagery",
      "stats": [
        "50% increased Evasion Rating if you've consumed a Frenzy Charge Recently",
        "+1 to Maximum Frenzy Charges"
      ]
    },
    "chakra of elements": {
      "name": "Chakra of Elements",
      "stats": [
        "Gain 8% of Physical Damage as Extra Cold Damage against Shocked Enemies",
        "Gain 8% of Physical Damage as Extra Lightning Damage against Chilled Enemies"
      ]
    },
    "leeching toxins": {
      "name": "Leeching Toxins",
      "stats": [
        "30% increased Magnitude of Poison you inflict",
        "Recover 2% of maximum Life on Killing a Poisoned Enemy"
      ]
    },
    "cranial impact": {
      "name": "Cranial Impact",
      "stats": [
        "30% increased Stun Buildup",
        "Gain an Endurance Charge when you Heavy Stun a Rare or Unique Enemy"
      ]
    },
    "brush off": {
      "name": "Brush Off",
      "stats": [
        "15% increased Armour",
        "Prevent +15% of Damage from Deflected Critical Hits"
      ]
    },
    "momentum": {
      "name": "Momentum",
      "stats": [
        "Ignore all Movement Penalties from Armour",
        "5% reduced Slowing Potency of Debuffs on You"
      ]
    },
    "thunderstruck": {
      "name": "Thunderstruck",
      "stats": [
        "50% increased Electrocute Buildup against Shocked Enemies",
        "50% increased Shock Chance against Electrocuted Enemies"
      ]
    },
    "clever construction": {
      "name": "Clever Construction",
      "stats": [
        "25% increased Critical Hit Chance with Traps"
      ]
    },
    "sunder my enemies": {
      "name": "Sunder my Enemies...",
      "stats": [
        "Critical Hits ignore non-negative Enemy Monster Elemental Resistances"
      ]
    },
    "vigorous remnants": {
      "name": "Vigorous Remnants",
      "stats": [
        "Recover 3% of Maximum Life when you collect a Remnant"
      ]
    },
    "stacking toxins": {
      "name": "Stacking Toxins",
      "stats": [
        "Targets can be affected by +1 of your Poisons at the same time",
        "20% reduced Magnitude of Poison you inflict"
      ]
    },
    "marked for sickness": {
      "name": "Marked for Sickness",
      "stats": [
        "Enemies you Mark have 10% reduced Accuracy Rating",
        "Enemies you Mark take 10% increased Damage"
      ]
    },
    "and i shall rage": {
      "name": "...and I Shall Rage",
      "stats": [
        "Grants Skill: <underline>{Unbound Avatar}"
      ]
    },
    "principal infusion": {
      "name": "Principal Infusion",
      "stats": [
        "30% increased Elemental Infusion duration",
        "Remnants can be collected from 30% further away"
      ]
    },
    "marathon runner": {
      "name": "Marathon Runner",
      "stats": [
        "12% increased Movement Speed while Sprinting"
      ]
    },
    "rapid reload": {
      "name": "Rapid Reload",
      "stats": [
        "40% increased Crossbow Reload Speed"
      ]
    },
    "friend to many": {
      "name": "Friend to Many",
      "stats": [
        "Minions deal 10% increased Damage with Command Skills for each different type of Persistent Minion in your Presence"
      ]
    },
    "innate rune": {
      "name": "Innate Rune",
      "stats": [
        "Adds 1 to 37 Lightning damage to Attacks"
      ]
    },
    "battle fever": {
      "name": "Battle Fever",
      "stats": [
        "5% increased Skill Speed",
        "25% increased Physical Damage"
      ]
    },
    "bolstering presence": {
      "name": "Bolstering Presence",
      "stats": [
        "Aura Skills have 12% increased Magnitudes"
      ]
    },
    "defender s resolve": {
      "name": "Defender's Resolve",
      "stats": [
        "12% increased Block chance",
        "Your Heavy Stun buildup empties 50% faster"
      ]
    },
    "shattering daze": {
      "name": "Shattering Daze",
      "stats": [
        "5% chance to Daze on Hit",
        "Gain 12% of Physical Damage as Extra Cold Damage against Dazed Enemies"
      ]
    },
    "impact force": {
      "name": "Impact Force",
      "stats": [
        "20% increased Stun Buildup",
        "25% increased Attack Area Damage"
      ]
    },
    "easy target": {
      "name": "Easy Target",
      "stats": [
        "Your Hits cannot be Evaded by Heavy Stunned Enemies"
      ]
    },
    "unbound forces": {
      "name": "Unbound Forces",
      "stats": [
        "40% increased Chill Duration on Enemies",
        "40% increased Shock Duration",
        "25% increased Magnitude of Chill you inflict",
        "25% increased Magnitude of Shock you inflict"
      ]
    },
    "ruzhan s trap": {
      "name": "Ruzhan's Trap",
      "stats": [
        "Grants Skill: <underline>{Ruzhan's Trap}"
      ]
    },
    "hollow palm technique": {
      "name": "Hollow Palm Technique",
      "stats": [
        "Can Attack as though using a Quarterstaff while both of your hand slots are empty Unarmed Attacks that would use an Equipped Quarterstaff's damage have: • Base Unarmed Physical damage replaced with damage based on their Skill Level • 1% more Attack Speed per 75 Item Evasion on Equipped Armour Items • +0.1% to Critical Hit Chance per 10 Item Energy Shield on Equipped Armour Items"
      ]
    },
    "wary dodging": {
      "name": "Wary Dodging",
      "stats": [
        "Cannot be Light Stunned if you haven't been Hit Recently"
      ]
    },
    "lasting boons": {
      "name": "Lasting Boons",
      "stats": [
        "20% reduced Slowing Potency of Debuffs on You",
        "Buffs on you expire 10% slower"
      ]
    },
    "morgana the storm seer": {
      "name": "Morgana, the Storm Seer",
      "stats": [
        "+8% of Armour also applies to Elemental Damage",
        "10% faster start of Energy Shield Recharge",
        "You cannot be Electrocuted",
        "50% reduced effect of Shock on you"
      ]
    },
    "flashy parrying": {
      "name": "Flashy Parrying",
      "stats": [
        "12% increased Block chance",
        "20% increased Parried Debuff Duration"
      ]
    },
    "dedication to kitava": {
      "name": "Dedication to Kitava",
      "stats": [
        "Body Armour grants +100% of Armour also applies to Chaos Damage"
      ]
    },
    "intense flames": {
      "name": "Intense Flames",
      "stats": [
        "35% increased Damage with Hits against Burning Enemies"
      ]
    },
    "impenetrable shell": {
      "name": "Impenetrable Shell",
      "stats": [
        "Defend with 150% of Armour against Hits from Enemies that are further than 6m away"
      ]
    },
    "titanic": {
      "name": "Titanic",
      "stats": [
        "30% increased Stun Buildup",
        "30% increased Stun Threshold",
        "5% increased Strength"
      ]
    },
    "and protect me from harm": {
      "name": "...and Protect me from Harm",
      "stats": [
        "Physical Damage Reduction from Armour is based on your combined Armour and Evasion Rating",
        "35% less Evasion Rating"
      ]
    },
    "viciousness": {
      "name": "Viciousness",
      "stats": [
        "3% increased Attack Speed per Enemy in Close Range",
        "+10 to Dexterity"
      ]
    },
    "overflowing power": {
      "name": "Overflowing Power",
      "stats": [
        "+2 to Maximum Power Charges"
      ]
    },
    "enveloping presence": {
      "name": "Enveloping Presence",
      "stats": [
        "30% increased Presence Area of Effect",
        "Aura Skills have 6% increased Magnitudes"
      ]
    },
    "widespread coverage": {
      "name": "Widespread Coverage",
      "stats": [
        "50% increased Hazard Area of Effect",
        "20% reduced Hazard Damage"
      ]
    },
    "swift interruption": {
      "name": "Swift Interruption",
      "stats": [
        "12% increased Attack Speed if you've successfully Parried Recently",
        "6% increased Movement Speed if you've successfully Parried Recently"
      ]
    },
    "repeating explosives": {
      "name": "Repeating Explosives",
      "stats": [
        "Grenades have 15% chance to activate a second time"
      ]
    },
    "sanguine tides": {
      "name": "Sanguine Tides",
      "stats": [
        "Flasks do not recover Life",
        "Gain 1 Life Flask Charge per 2% Life spent",
        "On Hitting an Enemy while a Life Flask is at full Charges, 40% of its Charges are consumed Gain 1% of damage as Physical damage for 5 seconds per Charge consumed this way"
      ]
    }
  }
}
